3 Sampling Techniques Every Producer Needs To Know

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if you want to level up your sampling skills and learn some new sampling techniques to make better beats today's video is for you all right so the first sampling technique that i want to cover is one that i call the pump flip let's take a listen to how this beat sounds that uses the sampling technique [Music] by the way if you enjoy my videos and they've helped you make better beats think about subscribing it really does help me out if you ever get tired of my videos it's really easy to unsubscribe so i call this the pump flip because as you can hear if i were to remove all the drums as well as the base [Music] we have that pumping effect on our sample this is a technique that you can hear in a lot of apollo brown beats it's a really helpful technique for a few different reasons for one it allows your drums to be a little bit more forward in the beat if you have a sample where the drums in it are really dense you know how hard it can be to program your drums on top in a balanced way and that's when this sampling technique and creating that pumping effect whenever there are drums hitting in the sample can be helpful this just helps get the sample's drums out of the way secondly can help break up the monotony with this sample that organ sound may end up feeling repetitive and overbearing since it's just constantly playing throughout the entire sample [Applause] [Music] [Applause] so using this technique helps create a bit more of a dynamic feel since we now have the volume of our instruments going in and out instead of just being completely at a constant level throughout the entire beat and third it just sounds cool now to do this you'll need to know how to do some very basic side chaining first so if you already know the basics skip ahead to the time below where i start to talk about the specific side chaining that you'll need to do for this technique and if you don't know how to sidechain i'll quickly cover how to do this for fl studio users the first thing that you're going to need to do is create a layer that will cause the side chaining here i have this layer right underneath my sample called the kick layer here and i programmed a kick to hit on every single beat in this example and this is what's causing that side chaining as you can hear we have that pumping effect every single time there's a note here so once you have this layer made what you'll want to do is send both of these two layers to their own mixer inserts the sample as well as your kick or whatever sound you've chosen to create that pumping effect now what you're going to want to do is go into your mixer insert for your sample and put a fruity limiter on top of it like you can see here next go into the mixer insert for your kick or whatever sound that you chose making sure that's actually highlighted and selected you can see i'm in the kicks mixer insert right here and what you want to do is a right click in this area right here of your samples mixer insert and select this option right here side chain to this track after you do this you'll see this little rope at the bottom here with this dowel turned completely all the way down the next step is to go back into your limiter that you put on your sample and you're going to want to go into the compressor tab right here you're going to want to right click on this side chain area right here and select the insert that your kick is in or whatever sound you chose so at this point you have your side shading set up next to do the specific sampling technique you'll need to set an extremely low threshold as well as a high ratio now once you've done that go back into your mixer insert of your kick or whatever sound that you chose and again make sure it's actually selected and highlighted and what you're going to want to do is click this area right here in the master insert this will remove that rope that's leading to the master meaning our sound is no longer actually going to the master and as you know the master is what we actually hear coming out of our speakers so we will no longer actually hear this sound in the final beat the sound will still exist in the beat and it's still going to cause that side chaining we just won't hear it this is something that i covered in my video where i showed you everything that you need to know to master the fl studio mixer which is in the corner if you're interested in watching that so let's take a listen now and you can hear if i didn't unroute this to the master you can actually hear the kick now yeah that's how you get that pumping effect at this point you'll want to go back into your limiter and readjust your ratio as well as your threshold if need be in case you want that pumping effect to become more or less drastic based on whatever you want and you can even go in and create some more pumps if you just went back into the midi and added some more notes in one extra bonus tip here if you want to control how long each pump lasts doing so from your limiter might not work as well if the kick or whatever sample that you choose is a bit too long so you might want to literally go into the sample and cut how long it is and you can see that's exactly what i did here with this kick sample i use this sample start dot to cut how long this actual sample is or alternatively you can just go into your adsr controls and create an envelope to control how long or short the sample is and that's how you do the pump flip next up the second technique that i'm going to show you might seem simple on the surface but there are some really important elements that you need to know if you want to do the sampling technique which is the reverse flip here is a beat that i made using this technique [Music] [Music] now here i'm using serato sample but it doesn't really matter what sampler you use for any of these techniques you'll still be able to do all of them this is a technique that black milk would often do in his beats back in the day and the idea is quite simply to reverse your sample having said that though this is easier said than done certain samples will work better than others if you want to do this technique so let's think about this for one second if i were to play this raw sample for [Music] you so for one you need to make sure the amount of drums in your sample are somewhat minimal or if the sample has no drums at all that's even better the reason why is because it's going to be extremely difficult and at times impossible to remove the drums from a sample so if you have a sample with some really prominent drums in them the tail of the drum sounds are going to bleed into the sample like for example if i had chosen another sample here with denser drums if i reverse the sample you can hear what's going to happen [Music] as much as i might like the sample and the instrumentation in it the drums sort of ruin everything because the sample just riddled with very large prominent sounding drums and when played in reverse drums just sound awful and this leads me to my second point you want to make sure to choose samples that actually sound good in reverse now this might sound obvious but there are some points that you need to consider let's go back into the original sample and break down why the sample works and sounds good in reverse now what you'll notice is the sample has a few different instruments in it we have this organ being played in a very stabby fashion as well as a guitar [Music] now when you're trying to find samples to do this technique you want to look for sounds that will literally be different in reverse in this example notice this section right here with the guitar playing [Music] you can see with how this instrument is being played that we have a long tail that eventually tapers off that's why when played in reverse it will sound different and unique [Laughter] whereas within the same sample we also see that we have those organ stabs that i mentioned previously and when i play this sound in reverse it's going to sound very similar to the exact same sound but played not in reverse the reason being is because how they were played within the sample they would be the exact same if they were forwards or backwards looking at the shape of these organ stabs it's a lot more rectangular it starts and ends very abruptly so if we were to flip it backwards it would still be very rectangular and nothing really changes whereas with a guitar like that has this type of shape to it where it slowly has a tail that tapers off when it's played in reverse it becomes something that literally looks and sounds different so when i want to do this technique i look for samples that have guitars or pianos or any type of instrument basically where it has the shape of a slow taper because that's when reversing it will actually make a difference when played in reverse it will actually start to sound unique so those are some ideas that you'll want to consider when doing this type of sampling technique and finally the third sampling technique that i will cover in this video is to stabify your sample and by the way as a side note if these sampling techniques are a bit too advanced any more so just want to learn some of the basics of sampling watch the video that's right in the corner so once again let's take a listen to a beat that uses the sampling technique [Music] so the idea of this technique is that the cornerstone the foundation of this beat will basically be a short repetitive stabby sample like you can hear right here [Music] now what makes this such an effective technique when sampling is that if i were to ask you to describe what instrument is playing right now you would have a hard time answering this question this technique is focused on texture the idea is to find a really cool unique sounding texture and use that to build out your beat and the final result will just be a really cool sounding beat and the way that you're going to find this type of texture is going to be dependent on your sample so again let's think about the important concepts to do this technique well first if i were to just use a regular old jazz sample that has pianos and regular sounding instruments this technique might not work as well because what we're looking for is novel unique sounds and textures if i were to play the sample there is something that i want you to notice [Music] we have many different sounds being played in this sample and they're sort of blending into one another throughout this section of the sample there are multiple textures going in and out we had a violin some eastern asian instruments a flute at one point so if i were to go through this sample to look for particular pieces where we have multiple different sounds playing at once and i treat that one phrase that i try to find like an instrument in itself it's almost like i've created an entirely new sound made up of multiple different instruments combined which to me is one of the beauties of sampling you can just create some really unusual unique sounding textures when you find samples that have multiple sounds playing at once and you just treat that as if it's your own instrument now a few things that i want to point out you can get some very drastically different results depending on some very small details for example with the stab that i have created here listen to what a big difference this is going to make if i were to go into this sample and move this chop just a tiny bit over the sound becomes completely different because we're catching a slightly different section of the same sample that has different layers playing at different levels so with this technique you'll want to experiment with your sample you want to move your chops around even slightly and see if you can catch some really cool sections of your sample that have a nice array of sounds playing that you like this will just help you come up with a really unique texture for your beat if you find the right moment in your sample this is just going to require some experimentation secondly you'll want to make sure to reshape your chop with the release function this is going to have a big effect on how your texture ultimately sounds for example you can see here and if you're using slicex that can be done from this window right here if you want a full master class on how to use slicex by the way check out the video right in the corner but you can hear depending on how much of a tail i create for this chop a different amount of space will end up getting taken up in the beat so that will affect how much work i will need to do with my remaining elements speaking of which in order to make sure the beat sounds full if you're using this technique you'll want to get a little bit more melodic and varied with your other sounds you can see in this beat i got a little bit more melodic with my bass line here i also have some additional sounds that come in and out of the beat to help bring some more variation to it this is going to be extremely important when you do this technique because as you just saw with our sample we have the same sound repeating over and over again playing the exact same note and this can easily get very repetitive and monotonous if we approach our other elements in the beat this exact same way so you'll want to make sure you push the other elements to help create a better more balanced beat you can hear this technique used by the alchemist from time to time in his beats so if you're interested in learning some more of the alchemist production techniques and you want an in-depth breakdown i did do a video covering some of his production ideas in that video i cover some more sampling techniques and ideas if you want even more techniques at your disposal to become a better sampler my video should be showing up on the screen right now and if you enjoyed this video please like and subscribe head over to betterbeatmaker.com if you want a full online course to help you make better beats my free drum kit's available in the description box below as well as a link to the discord if you want to join my producer community and i'll see you next time
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Channel: Navie D
Views: 123,800
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Keywords: Sampling techniques, How sample in fl studio 20, how to sample in fl studio, how to sample, how to sample tutorial, navie d, how to sample like a god, how to sample fl studio, how to sample a song, how to chop a sample in fl studio, sampling fl studio, how to chop samples, sampling basics, sampling tips, sampling in fl studio, sampling tutorial, how to sample beats, sample tutorial, making a beat, how to make a beat, fl studio tutorial, fl studio, how to make beats, beats
Id: 4ZMg6KY0c6Y
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Length: 13min 59sec (839 seconds)
Published: Tue Aug 31 2021
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