23 Secrets For Minecraft

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- 23 Minecraft things you didn't know you needed. Minecraft has plenty of things to put to use in your world, but sometimes the most useful ones are also the most unexpected. And today we're looking at just that. And hey, according to YouTube, only 30% of you who have subscribed have actually rang the bell down below. So if you missed any uploads, make sure to fix it by checking that button underneath the video. It's free and it helps out a ton. Number one, having a cool base is one thing, but having a cool way to enter that base is on another level. So if you're tired of getting to your secret stash the same way as everyone else, this might make quite the entrance. Now this might look like just a hole into the void. You'd be exactly right. But the true secret here is that we not only have one hole through bedrock, we have two. That way we can exit through the seeming death pit and then reenter with an elytra into our secret base. And as long as no one has x-ray to see where the actual base is, this should do a good job of keeping your goodies hidden. Number two. Now, if you're like me, the first thing you do on a fresh installation of Minecraft is turn off auto-jump in the settings. And, well, most of us likely don't get any use out of this feature, that might be worth changing. At least if you got a set of steps. As you can see from this comparison, we actually move up the stairs faster with auto-jump enabled, as opposed to our standard methods. And I'll say that makes quite the difference, especially when you're exiting the same mineshaft over and over again. So while it might be quicker still to use a macro or mash the button yourself for the ease of use, this is my pick. Number three. There are two pivotal truths in life. One is that it's fun to fly around with a Riptide Trident and two, it's also fun to bounce around on slime blocks. So what if we took these two facts and mix them together? Well, apparently a good thing can get better since if we were to take our Riptide Enchanted Trident into a slime block bounce pad, we can get some serious height going. And as this user shows off, we can even use it for some kind of parkour course, which is definitely worth a try, especially when it's this simple to build. And if you're looking to reach the top of the new world generation, this has gotta be the best I've seen. Number four. Clearly Minecraft has its fair share of wood types but when it comes to showing these off in your home we're a bit hard pressed. Let's face it. A generic Oak tree does not look that great up in your living room. So instead, why don't we take our flower pots up a notch and build these upgraded potted plants. As demonstrated, we can use the different fence posts to make fairly convincing branches for our sapling siblings and with a compost to fill it in a bottom. We can get a solid stand in for the vase. And hey, if you're really looking for accuracy, then using diorite walls for birch and andesite for acacia may make it even closer to the real thing, especially from a distance. Number five, if you've ever played Minecraft around the holidays, you're well aware that the chests start to look a little different. And while that can be fun and confusing. It does only last for a short while. So what if we want to give our friends a gift after the Christmas time? Well, thanks to this post, armor stands seem the clever way. See, by overlapping the hit boxes in such a way, we can use the leather armor on these stands as something of a bow for the block. And then after adding in buttons to cover up the gaps in detail, we score pretty adorable present to place at your pals base. And while there isn't much inside, it's the thought that counts. Number six, Minecraft boats are an old staple by this point. And while they receive some upgrades like oars and different wood types, the real thing they're still missing to this day is sails. And honestly the banner would be the obvious candidate here. So while Mojang still drags their feet on making this work as intended, we could do this through a bit of sneaky decoration. See to set this up, we need to place down a trap door, add in our banner, and then flip it into the water. After that, we back up the boat in position and then switch the trapdoor back into place. And since the banner stays, even after flipping the trap door, we'll have a solid decoration for your next harbor. Number seven, in any group of animals, you're gonna have your predators and you're bound to have your prey. And nowhere is this more apparent than the relationship between the chicken and the fox. But until the foxes can give us eggs and feathers, a chicken farmer is still more valuable to have. So to keep our flocks safe, this machine does that and gives us quite the show. See on bedrock, all it takes is the fox jump in, trigger the trip wire underneath the observer, and it'll be pushed away, giving us the most ridiculous screensaver and keeping our chickens alive for another day. So while the practicality here is questionable at best, it's hard to say it's not fun to watch. Number eight, moving around a bunch of items is a boring process. And whether you're doing this manually or through a hopper pipeline, the truth is that it's not the most interesting either way. So to fix that these automatic pipes might be the new solution. Since with a ring of trap doors like so, we can still have our items flow in a water stream, but ditch the bland aesthetics that we're used to. And hey, if you want to ditch the bland tutorials that you're used to then consider checking that subscribe button for more tips and tricks like these. And thank you by the way. So even if the system might lack the efficiency of ice blocks, something tells me this looks a lot nicer floating through the air. So if you're looking for a taste of the build craft mod in the base game, this could be the best we've got. Number nine, by this point, bubble elevators are almost a necessity. And while they're clearly efficient. They aren't always the most fun to use. Now that's not to say it isn't fun to zip up hundreds of blocks in one of these, but rather they can sometimes be a chore to dismount and that transition from speedy ride to a stuttering stop isn't very pleasant. So luckily through the help of waterlogged scaffolding, we can keep the pace of the journey and score more graceful dismounts as well. And moreover, it's incredibly cheap to do, making this a much needed add on for your next elevator shaft. And hopefully it'll make getting those mobs out even easier to handle. Number 10, nobody likes getting ripped off. So wouldn't it be nice if we could turn that trading market into our favor? Well, as you likely know, zombifying and curing our villagers is a sure-fire way to cheapen their trades. But more than that, we can repeat this process again and again for an even greater discount, And with a set up like this, that's as simple as flipping a switch, giving us the chance to make our librarian forever in our debt and giving us the trades that prove that. Though if you plan to build this, I should at least mention that not all difficulties guarantee a villager zombifies. So for both yours and the villagers sake, only try this on hard mode. Number 11, sugar cane farms might be the most straightforward to build in the game. And while they're easy enough to construct that simplicity comes with a few annoyances, and I, for one I'm tired of wading through waist deep water, every time I drop a sugar cane into the canal. So to solve that, the answer is as simple as a couple of stairs. With these, we can not only maintain the look of the water pathways, but it will also stop both us and our goods from getting soaked. And if you ask me, that's a fair trade off for something that's easy to build. So if you're tired of using lily pads for the same effect then having some stairs or sloughs might be the best answer. Number 12, as was shown in the past, map art can be a powerful tool. And whether that's for pranking your friends or trapping your enemies, this technique definitely has merit. But what if we want something a bit more creative? Well, our answer for that lies in the void. See, it turns out that maps render transparent if there's nothing but glass over the void, meaning for us in creative, we can take that to our advantage and basically add our own sprites into the game, which allows for some pretty surreal sights. So while I don't want you thinking this is easy to do by any means it does have its place as another tool for your building arsenal. Number 13, with a 1.18 update, our cliffs got a lot more impressive. And while they look the part from the ground, one of the best ways to see them is from up here in the skies. So why not take advantage of that and piece together, something an a lighter course around the new world generation as showcased, all it takes is a handful of glowstone rings to make both a fun challenge and a good excuse to diverse the expansive landscape, and if you really want, you can take after Xisuma's idea on HermitCraft and set up a time contest amongst you and your friends, but even without the threat of competition, I think this is an idea worth experiencing. Number 14, if you've ever built an iron farm, you've likely come across this. That is where the golems stop spawning, since one of them gets stuck up here in the waterway. Waddles will offer different solutions on how to solve that, this Reddit users idea might just be my favorite, see, by attaching a cow on a lead like so we can have it bob up and down in the farm and nudge the remaining golems back on course, let us solve our traffic jam and keep the iron flown into our chest as planned and as this comments, so eloquently put it if it's stupid, but it works. It ain't stupid, and honestly, I'm inclined to agree. Number 15, when you're setting up a door, you've got a couple of options for Redstone, while pressure plates seem the obvious choice. They can just as easily let in monsters that follow behind. So instead we use a button, but those can be annoying to press in a hurry, and then, enter this machine, as demonstrated, all it takes is for us to open up the door and the system will give us just enough time for us to pass through before closing it again on the mob, which gives us a chance to flex your Redstone know-how and maintain both an elegant entrance and a solid escape plan. Number 16, riding a mine car through the caves is a cool concept. I mean why else would there be rails left in the abandoned mine shaft? Clearly someone thought it was a good idea, but when you start trying to bring your car track back up to the surface, then things get expensive, especially with the new expansion to how deep our worlds can go in 1.18. So to solve that and have some fun while doing it, why not spring for the fizzy solution? See mine carts surprisingly can handle the power of a bubble stream, meaning we can take ourselves right up to the surface with a much lower cost. And through that helped turn a rollercoaster into a proper splash mountain. Number 17, villager training has been incredibly useful resource to have that just makes it even more of a pain when they lock out certain traits. So to make sure your Cleric keeps giving you emeralds for rotten flesh, the system is a quick fix. See, all we're doing is pushing the workstation out of the way to make the villager jobless. Then after we step off the piston retracts and it lets them restart the cycle of fresh traits, just keep in mind that this specific setup only works with bedrock condition where we're able to push tile entities like so, and for those in that version, I'm sure this is a welcome use for that. I mean, it certainly pays off. Number 18, running the store is no easy task. And often in between all the restock and supply and customer service, it's easy to get stressed by all the chores. So to take some of that off your plate, we might need to outsource this machine. As you can see with this design, the T2 studios Redstone laid out it's possible to create fully customizable shop that runs and operates out of just one single chest. And that means we can have our customer input the proper amount of payment and get the multiple items set that they asked for, and speaking to someone who's Redstone illiterate, this blows my mind, but if it means I spend less time at the shop, I'll gladly oblige. Number 19, creepers and cats do not mix well, and well, that's usually good for keeping us safe. It can apparently make for some entertainment as well, see, by laying out an arrangement like so we can use the creepers innate fear of the cats to make our own kind of musical randomizer, and well, I admit the tunes created by this aren't going to win any awards. It is a fun piece to add to any future base, at the very least as a fun pastime, or if cat composed music isn't your style that we can just as easily swap out the NoteBLOX for lamps and earn ourselves quite the light show, both which I'd love to see. Number 20, now when you watch these videos, you probably noticed the different cinematic shots and angles that we get through the help of a tool called replay mod, and while that's great, it doesn't exist over a bedrock. So to finally solve that cinematic conundrum, all we need is a fishing rod and some code, no joke. Cause this user accidentally discovered we can make a system that orbits our camera around once we placed the bobber. So while it's not the grappling hook that they hope for, I do think this kind of subtle movement is just we've been craving in the bedrock condition. You know that build you've been working ages on, can finally be seen with the quality it deserves. Number 21, nether portals are something of a necessity for long distance travel and while they definitely have their place. What if we want to just teleport around the over world? Well perhaps unsurprisingly, Ender pearl is the solution, but not like this. The rather like this, see through the hope of the Ender pearl stasis chambers, we can interconnect our Redstone and make a kind of teleportation network. And while it's not as robust to use the floo powder from Harry Potter, it does guarantee us a way out so long as we already established a pearl on the other side. So with a pair of feather falling boots to ease the damage, this could be your new way to fast travel. Number 22, ladders definitely serve their purpose, but they don't always fit into every build. And for that matter nor do scaffolding or vines. So on those unique occasions they need something fresh. We may be able to make our own detail, see vines can be placed in the same block space as item frames, meaning with custom map art, we can make our own way to climb to the top of your builds. And hey, this could just as easily be invisible too, letting us sneakily escape from any pursuers down below. Though whether you make your design complex or simple. I think any of it is going to be a lot more interesting than just a couple of sticks like so. Number 23. If you want to fill a large hole with water, what's the best way to do it? And folks, while I admit that it is simple to just unload all the buckets yourself. If you're doing it like this, you're wasting your time because odd as it may seem a pattern like this is all that you need. See what the way the Minecraft fluid dynamics work. We only need a handful of pillars like so to get the job done. So if you have the silk touch pickaxe to collect a bunch of ice, we can get this whole thing filled in no time. And well it's more expensive. If you ask me, that's a welcome trade-off, especially when the alternative takes this long. And with that folks have a good one, all right.
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Channel: Skip the Tutorial
Views: 4,099,964
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Length: 11min 35sec (695 seconds)
Published: Sun Jan 09 2022
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