who put hieroglyphics in Baba Is You???

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welcome to the glyph level pack so yeah just say that some of these things are not normal like what is that is that Doris stop but made as a two-letter thing whoa okay what's that door is okay why does this why is this also connect down here instead of just the door connecting with the movement and what's this is that Baba it's you okay so I don't even know what to think about this if you look at this that is saying Baba is you which which is the reason why I could just break this of obvious you and be fine but like this is totally reorganizing and reimagining the rules of Baba because it's not normal parsing that says Baba Zoo but we have it in reverse order where this is that's the U right and then the symbol on the right is Baba and then you have this door which is kind of obvious now but yeah it's just using completely difference of parsing rules and logic to the main game so I I expected this just to be reskins but it's actually more than that okay so we have Bob is like especially because the way you form rules is going to be completely different obviously because there are only two things next to each other instead of the x is y that we need to do in standard Baba so that's we need to get rid of that so rock push I think that's what it is no no it's not rock this box boxes push oh wait I thought the box that needs to be moved oh wait then oh wait a minute I can also do Baba oh whoa whoa whoa how the hell that happened I thought that should only say Baba is push anyway don't get all the rules but wait that's it that's just a check mark That's not a win wait okay so let's connect it what so it can be connected too it's not just being adjacent but can be connected okay we have glipus Push if I break this statement I lose control of Bob which makes sense to mean to be adjacent we got this and oh okay I'm guessing that text does not interact with glyphs yeah I mean okay clearly we just break glipiz push to get to this side but then you have to interact with the so we have a keca glyph and the real Keke looks like we probably want to have Olympus push this on this side and then we push this somehow like if you do this she's so weird why does it like [Music] I don't know what to think about that how does that work exactly is it just like naive connectedness or is everything just everything thing like if you imagine that you put a stop next to this then would everything become stop like is every connected group of glyphs just like every property takes a hold on everything because I mean here we go we just got we just moved it next to the wind glyph and there we go chess battle Advanced we saw level four backwards okay so now we have to keep I I guess we must have to keep this going and we can never allow the statement to break you can let it partially break I guess and of course we need to get this win uh next to our connected set so we can't actually break a little bit like that it's fine it breaks there we just need one thing adjacent to the Bop at all times kind of makes me feel like the Bob is out of order there like like the bottom feels you should go on on that side and then we have something prepared this way to keep it alive that sacrifice is something which is not ideal [Music] oh this is better yeah this is way better can then up right here let's get it up there we go okay level five range moat so I think Waters push yeah that says water is push it also seems like we got water to sink up at the very top right so that we break water is well we got skulls defeat right there to make box move and then no no no hmm so if I have two characters I can continue to move this no no one we want the skull to be you I think the idea what this would be that because skull's defeat and skulls you oh no no idiot okay it didn't even kill the skull which is like an impressive bit of failure so you don't understand how well the rules work if I don't even get that like it's okay the box was adjacent to the defeat so it saw that if even Bob is not adjacent to the defeat I guess the Baba glyph is like it's being blocked by the you in here like it's parsing from the Baba here and then stop it and not going up into the word defeat I mean nope I don't want that to happen all right that Baba needs to survive that one okay let's let's bring the box here maybe and then damn there's something I don't get about these still because clearly the the U is blocking the defeat here okay but okay so yeah I'm not totally sure but this keeps Baba's little alive somehow so it can easily break the water is push statement then shove a piece of text in the water and then win on the flag why does gigi keep dying in these level packs anyway here's the map conversion well let's go in what has become all right so also amazing we don't have actual rules anymore look at that top left it's just and it's like hedge is shut and stop see that it actually looks better under glyph view than all of the rules spaghetti levels that I play all the time now but yeah that's uh then we have the flag is win the Keke is move no no it's you that's not getting his move and I don't know what that is doesn't say that's glyphos push right yeah that's right so we have a door we must open it this is dope he turned into door okay amazing so it's one Sway and I push it the other way the arrow changes the spacing Direction now it's a key we have a flag here we wish to turn into a flag can we do that so we need to set it up so it becomes a flag as well yeah nice look at that look at that connection logic where it turns into a key and a flag with that all right there we go locked well clearly we've got a lot okay we got keckies you Bob what is that I have his move maybe is that skull is defeat yeah it is sorry the defeat looks like a box that's that's not great honestly we also gotta what seems to do a belt glyph and turn that into Baba and okay that does mean Bob is a move yes and if I get the Bob on the other sides or anything I can do I could do Baba's Keke I don't think belt has any useful properties for me here all right so I think we need to set this up so but there's like double Transformations that are possible here I mean okay I can get this yes um but that's not exactly what I want I think it's going to be too far away also the text goes under the skulls which is annoying anyway I think I've messed up here there we go so we notice that we made a belt and a Keke with that move using that same connection logic as before so now I can do that and then make the belt turn into Baba get the kick out of there um okay belt turns to Baba and then the Bible will hop back on this side to create to give us the check mark which is very nice and now it was just accidental transformed uh just Duke is win and there we go okay level three and this what just happened so we made water water sink that's what we did water sink water sink and float that is the equivalent of this this is float that means float right there and the square means ant why why wouldn't it be the Ampersand that's just a natural glip okay well we got a check mark and and you over here so I mean water is the only object here so it's water is wind no because water is sink yes um how about water is you and water is is win how is that possible do we need quite a lot of connection to do that but it's it's nice like water is connecting the water to be you and wind would basically win the whole level right there all right so we should probably have the ands like next to their respective positions um so then this works I think yeah that works that connects it so water is sync and win that's what it's saying there and we just do here water floats and defeats why'd I say that because it's red in airports to be uh water floats and you that's what I'm gonna make there we go level four rocky Factory all right so looks like we got the Rockets the first time we have the rock um and only become all right no we don't want that to happen Rock eat water love how eat isn't part of that Rocky wait okay but wait Rock eat water how it's sort of weird alternator how do you even make this make sense like the Rock is in push what okay that's didn't expect that one so okay so we don't have the standard Keke is Keke thing we can just say Keke is Keke and rock except it doesn't work like the normal is and lets you create like the copies of rocks over and over like this but how do you push the rocks in any good position I don't know it's in Reverse nope reverse that and then okay I see how we can make progress here now rock turn back to Keck then back up to make more rocks to kill a bunch and there we go Okay cool so that was like continuous object duplication also chess battle advanced level five habit we got rocks and no no what's we got Waters and skulls there okay why do we have skull has not Keke does that mean that one of these glyphs over here is a is a has like and that that's very suspicious and when you move it it changes this freaking symbol so can we do water has Keck yes you can and then water will have Keck but skulls sink and cannot have it so I don't know what to do with that if there is something cursed if Keke has water and skull they kill each other I don't know I'm I'm running out of ideas you can actually do this no it doesn't it doesn't cycle all the way through which I guess makes sense based on turning no does it no I don't understand why that wouldn't work the other way around like nothing happens when I do this anyway I really need to do something different anyway I think Keke needs to have like utter or something the behavior needs to be the same across it's dying to water or skull maybe maybe skull can have water what the heck oh yeah that's skull has Keke which is not allowed of course that makes sense whoa okay hold on this works but why this must be something with the turning that I didn't internalize like this is the Keke it's going into here and turning successfully into the Keke because that's if you look in the rules it does say but I don't know it's weird to me that we we don't like how isn't it just connecting all like all has all by this point why is it only so subjective as to be like oh kecki is Keke but nothing else has the other thing we have kecki is water but that's all well anyway we win the level level six is precision what excuse numbers obviously we need to make it at 19 which is really starting at negative one at our movement so it is 20 space I think so we're basically doing math and this is a move so wait no get on water is not moved there that causes some spaghetti when does the move happen logic but it's actually very nice because it lets you mess with things on this without having to worry oh I'm gonna get infinite moves or whatever not actually infinite but like way too many moves this would be wall that's like two off that's 17. how's that at 17. okay you can see it in the pause menu it says 17. freaking connection logic and it's gonna turn to 13. I I don't get I don't have enough connection logic skills to understand imagine it's actually 21 and you have to bounce back so this is currently four but if I I imagine over the ands going this would be more than four so now there's multiple ways to get to the same yeah that counts as three because there's multiple ways to get to the same Arrow this would double it it's a 12. uh freaking no you need another and why do you need the brain anyway okay I what the hell is going on like it doesn't why doesn't it accept any more after hitting the arrow okay that's 16. hitting new numbers but not higher ones so I don't know how to deal with this like I understand that's like looking through like look at this Arrow why doesn't it let you extend past from this direction it's like it's forced to end here but then this works this goes from three to four this is actually five which is interesting five times in one okay this this is fifteen put the and here and it's 26. oh God kind of remove the top and it's 22. it needs to be one less all right so ending on the khakis actually is really good this makes 23. at some point this is 20 by the way uh at some point what's the 18. 18. I mean it's an odd number which either 21 which is like three times seven kind of nonsense or one of the sources actually does have to be an odd number like one of 21. now I have not figured out obviously the exact glyph logic and all this stuff I don't think it's taught me properly I I don't expect people are going to solve it by carefully analyzing the whole logic there unfortunately what's very locked this is a bonus all right so LOL the skulls are very specific in here so um what's the problem the belt turns into cat Bob right what's the difference let's put the setup here so now it's a belt we can bring this over right and just make the belt become bake okay so now Bob is over here so I noticed that that makes flag is wind but uh we might want not to do that right now considering we don't have a flag in the level right now I don't understand the challenge it's just make Bob a flag yes and then flagged win okay I don't understand there we go that and now floats her boat so what's this we got a boat what is going on there what what not a lot of new like symbols up there is that pot so then maybe melt is this one like Keke and glyph melts and but also what what Boat Boat isn't isn't melting I think it Texas melts no that no glipiz melts effectively well no no text this melts effectively but it is in fact lip is melt I guess it's because the boat is floating over it that's why it's not mattering so we got like what shift transformation glyph and Keke in here as well as a boat is you did I want with his ship there's a no no I mean I mean boat is shift is what this is making but it's not it's not having any effect because the bogus floats glyphs all turned to Keke no no how do you get over this at all I can't make lift as you because uh glipiz defeat okay I mean that that really feels impossible it could possibly turn the boat into a Keke but the Keke would need to be somehow controllable or something I don't see it working okay so there's some interesting Behavior with shifting like what this is doing is turning the boat into a kecki and the text boat using glyphs and then it's getting shifted by one because techy is shift so if I could do this notice that it also changed the direction of the arrow due to the push I think I just needed to do this in like here instead stuck to the wall it's horrible or it could do that strict okay this trick is way better huh okay let's try this now with this uh vertical stuff a little retain control okay if I do this the shifting will switch and I'm back to being a boat again so that created some new a boat text out of nowhere so this should allow me to now make boats and kekes all over the place and then shift them out yes and then shift yes oh shoot they don't kill though hmm well damn it what the heck this is not helping okay you know what if kecki is text then this is fine yeah okay hold on okay you need to turn into text yes please there and now check is Win now the boat needs to go back and turn into pekkei and boats and then we should have at least it went from there there we go right all right it has been done thank you all with Tyler who shoot there's more negate sneak peek oh right this is a demo by the way it's it's not done maybe I should uh pause it then because okay let's let's see at the sneak peek but this is not a finished level pack of loosely it's like there's one more chapter left so this is probably not isn't it like skull is not defeat how do I do that I'm gonna make it happen but what it's it's stacks uh why did that happen we've got some clippers stop as well it also oh oh shoot me is actually a move Oh weird think about is it clearly a negation level I just don't know how to make it happen ah okay so that's how we can't push because we're it's actually shift powered but that is actually very interesting take on defeat it's just like you put an X over and there's your defeat I don't know though and it connects okay that's how we would do it it connects that's how that works I don't like it getting stuck though personally to connect harder or something well this is this is this is part of the I'll figure it out if this gets an update and make you unsatisfied but yeah there we go that was baba but it's hieroglyphics for some reason anyway bye
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Channel: Icely Puzzles
Views: 11,919
Rating: undefined out of 5
Keywords: Puzzle, Icely Puzzles
Id: foow9Smg4qg
Channel Id: undefined
Length: 20min 12sec (1212 seconds)
Published: Fri Oct 13 2023
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