What Makes a Good YoYo?

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what's up YouTube have a discussion today today I wanted to talk about what makes a good yo-yo so introduction what makes a good yo-yo I've touched hundreds of yo-yos hundreds and hundreds I have more than a hundred here I've traded some sold some I've touched hundreds of yo-yos I've touched other people's yo-yos I don't have yours I borrowed is that plated yeah some of them have been good some of them have been great some of them have been really bad and I wanted to talk about not only what makes a good yo-yo but sort of what separates a good yo-yo from a great yo-yo and how to avoid a bad yo-yo just sort of by looking at it at first and then of course you know you can kind of figure it out and then still play it try it try everything but you'll sort of be able to spot what's not gonna play so great further ado let's get into it the first thing to think about when looking at you and this is why I read off the specs is the weight of the yo-yo the weight relative to the size I would say is very important if it's a smaller yo-yo say think the snack or D be eight eight eight something like that and it's really heavy so this next not that heavy snack is actually it's sort of mid size but it's kind of got a good weight distribution now some yo-yos that are really small this is especially the case for yo-yo is designed probably around 2011 2010 they're metal yoyos that are heavy but they're also not the same size as videos from today so think of them you know there may be about this size may be a little bit smaller in diameter but they weigh like 68 plus grams and those yo-yos play like a rock now at the time they were super long spinning and that was full size and everything would think of like the boss and the yo-yo factory boss and the deviating aid and and just yo-yos like that not to say that those yo-yos were bad for the time but we've come a long way from there so if you see a new yoyo come out that's kind of like really heavy but not like or even it just being really heavy it's gonna be tougher to make it play not like a rock because of how heavy it is now I'm not saying heavy yo-yos are a bad thing a lot of guys like yo-yos in the 68 to 70 68 gram mark and that's totally fine and for bigger yo-yos particularly that's that's fine like 68 grams I would say for a relatively large yo-yo it's not too heavy for smaller yo-yo is too heavy in fact some of them get pushed 69 plus grams and for a small you that's a rock at the end of your string that's not that plays terribly difficulty the cool thing about heavier yo-yos is that will spin longer that's just that's just physics you figure a heavier yo-yo is gonna generally spin longer if let's say hypothetically you know you've got your Orca and then you put it against the yo-yo that's basically the same shape but it's 2 grams heavier the heavier yo-yo is gonna spin longer if everything else as far as weight distribution and stuff is relatively the same that being said a heavier yo-yo is hard to maneuver harder to maneuver through the strings now for guys like me that's not a big deal guys that aren't getting into deep techy things and like you know ladder escapes type stuff you know it's not all that big of a deal for me but you can definitely tell and you can feel it for a competition player somebody who is constantly getting into intricate shapes and triangles and things like that that could sort of be the difference between them winning the competition and them coming in 2nd or 3rd because of how much help they're getting from the yo-yo maneuvering between the strings heavier yo-yos are going to be more difficult to maneuver through the strings and to get off the string that's not a big deal and you can sort of tweak and decide to your play style I like yo-yos in this range now I tend to like mono metals on about the 66 gram range I feel like that's a good balance for me fine metals don't always scratch my back they don't always tickle my fancy I don't need a bi-metal to do the tricks I want to do or to learn tricks that I want to learn I have a few clearly and I like to use them they're fun they're very good a lot of companies put out good buy metals but a lot of bio metals sort of in feeling stiff to me and I don't think that's necessarily the problem of the design but it's just because of why you would use a bi-metal put all the weight in the rims with a heavier metal and then have a lighter metal through the middle of the body of the yo-yo facilitate more power that a fine metal would give you more power is good but by mental power while great for competition kind of feel stiff in just everyday play type of thing and I'm just sort of a casual player not to say that a bi-metal is not good but to me they always felt a little stiff I know a lot of guys will agree with me well guys good disagreement if you love by metals and that's what you prefer more power to you ain't nothing wrong with that buy metals are great played a lot of really good ones I have a lot of really good ones so you know you're not I'm not this isn't bi-metal hate just a thought if you're looking for something bad like you know floaty and light and easily maneuverable bi-metal is probably not gonna be the way five metals are kind of more think you know you're dropped near speed combos and rail combos and stuff like that and executing them with speed accuracy and and all of that and you know being able to get through more combos because you have a lot more power in the rims giving you more speed more stability and more spend time while keeping the weight of the overall yo-yo down by being able to just put a different metal in the rings on the rims that is heavier so weight is a big thing but also weight distribution is a big thing so if you were to take a yo-yo wide and then only put weight in the center and have the Rings the rims be rather light okay let's look at the a like this isn't like that but let's look at the Orca again so notice how it's got this kind of big fat lip here and then it's real thin here and then you get this like bump up spike so the orcas got a good bit of power although it's almost a mid step it's sort of between like at the edge of the rim and a mid step so it's got a good bit of power but you kind of sort of get that like floaty thunk type one drop thing to it it's very cool this is probably why it's like absolutely my favorite yo-yo to play also with the nipple what you get is the ability to remove rym with the ability to remove center weight because you don't have to have a cup to finger spin and then also accommodate an axle in the middle of vo yo now some yo-yos put in a short axle and will fit and short axles I think are problematic and it's a big risk to put in a really short axle and a bigger spin Cup now it can work out and be like first throw or whatever this thing feels great think of the pic of the Dunkin Windrunner it's got a very short axle and it's got a finger spin gentle so it doesn't add weight to the center of the yo-yo to put the finger spin dimple in but that short axle is super risky I haven't stripped my Windrunner but I know people that have stripped a couple of wind runners just from over tightening it I don't play mine that much so that's probably why but wind runners stripped pretty easy and pretty much every yo-yo I've ever seen I've had other Duncan's with shorter with short axles like I had a I had a Duncan echo and I stripped it because it had a short axle it had the same type of thing finger spin cup that didn't accommodate for the lack of having a nipple with a with having more mass in the center they were just like that's just let's just take it all out and we'll just have a short axle and it stripped and a lot of yo-yos with that type of design do strip and that's a big risk because generally in the community if a yo-yo has it gets a reputation for stripping it also gets a reputation of being crappy yo-yo so while it may play great out of the box lots of power great finger spins not a ton of rim Center weight if it you know if it strips three weeks after you bought it everybody's gonna think it's crap because 50 or so people are gonna strip there's 50 or so people are gonna go this thing is crap it stripped it the third day and that'll be that you think vibe is bad video the strip's easily and have like 25 of them strip wait till the internet burns it down like that would bits stripping is probably the number one like sin of yo-yo design make sure your axles long enough you have a area that strips easy that's gonna be problematic the Internet's gonna gonna burn that down but yeah so weight distribution important like I said I like the nipple I like the way that that works geez squared also does like an undercut to kind of facilitate that and that's pretty cool they did that on the Marvel and on the Warthog there's like an undercut which is kind of cool it's like a reverse nipple sort of thing it's very cool it's a neat idea but I'm a fan of just putting the axe put a nice long excellent at having a nipple stick out and removing Center weight in that regard now you don't want to move too much Center wait a little bit of Center weights good that's sort of where you get that floaty feeling kind of stabilizes in the center but you also want to make sure the distribution is good there's a little bit of Center weight cuz remember this is bearing in there and there's an axle in there and all that other stuff that adds weight to and then you know you want to be able to compensate for that with power in the rims so yeah distribution of the weight is also very important especially for competition Stas now we're yeah is that are more flirty fun this is the one-drop overture flirty fun awesome it's got a relatively big rim so it actually is a little more powerful and a little more stable than you would initially think just looking at it but you know this isn't necessarily a yo-yo you would compete with or that was really designed to be competitive it was designed to be fun and holy cap holy crap is it fun like this is I barely put this thing down this is like you guys have seen this a lot lately and it's I just keep playing it that's why it's really good it's really fun so you know not you're not stuck to just one shape necessarily like other shapes are clearly can be good but the same principles apply you want to make sure you've got the enough center weight versus rim way to sort of balance that out and you want to make sure that it's not too heavy and if it is too heavy and it's sort of evenly distributed even weight distribution is fine it kind of gives a like floaty fund it's not as long as spend time nobody's gonna be like oh let's go compete with this you're gonna kind of hit it weird niche of the market but it could still be fine and it's still fun think most of what a RT does their stuffs pretty evenly weight distributed so the Grail pretty even weight distribution but at the same time super fun super great yo-yo love by pretty much everybody that has won which is why they're so hard to get still because they're great but yeah the next thing we're talk about is the catch zoom so this is kind of a thing that often gets overlooked and I feel like the cap zone particularly is something that really needs to be looked at especially for prototyping so now if you're just gonna go with your standard high wall organic catch tone you know maybe nothing to prototype out of that but because you know it's just a butterfly shape but for your more sort of aggressive shapes you know think yo-yos that I think are crap really come down to the catch though think the bee boo god of death this is probably the best one to bring up I think it's crap because of how bad the catch zone is everything is sharp and pointy and you can catch the string on the step and actually have it sit there and stay that's awful that's probably the worst offender but there are others that sort of try to do it a really aggressive shape and it's like well that kind of looks neat and you could do aggressive shapes but you really need to be very very cautious about how the yo-yo is going to interact with the string how the string is going to interact with the gap of the yo-yo so a good example of how it was done right is this monkey finger pixilated so it's a pretty aggressive shape right like this is a this is an aggressive shaped yo-yo but what's done right is everything even out though it's sort of aggressive it's just rounded over and be blasted perfectly so that it really doesn't feel like you know the yo-yo the string is interacting with aggressive shapes everything's kind of rounded over and sort of muted and dolt so it doesn't do that take it apart here so we could take a look at it so you'll even notice here that that comes doesn't even come to a perfect point like it just kind of rounds over a little bit and like almost flattens out before it hits the response and you really don't like it's for as aggressive as this like as these like cuts and stuff are like they're really very soft and smooth over like they're not sharp points so much like I guess I'm starting to wear my response down a little bit so I can kind of feel like where the response would come up to on mine because I play mine a lot I'm probably gonna have to re silicon it here soon once it starts to get slippy but I mean other than that like it's really like its rounded over and designed really really well to where you're not going to have a weird string interaction where does that weird clicker get snagged or or makes rejections gets caught up or something it really is a good design so you can do it you can do it there are yo-yos that do it and do it very well but this is something I really think that you know needs to be prototyped especially if you're gonna do sort of an aggressive shape because if the string doesn't interact with the gap in a smooth way yo he's not gonna play very well and you're gonna kind of feel it and it's not gonna be something you gonna want to pick up and play now it's okay if it interacts with it sort of in a like Bionic manner I don't know how to put it exactly look if it feels like it not necessarily clicks into place but slips in smoothly and nicely if it kind of feels that way like there's stuff for it to slip over that's okay and on hgo is you're gonna get that it's just how you know if you're hitting the inner side of it of like the H you're gonna feel that a little bit but it needs to kind of be a a smooth interaction not I like click snap clap pink type of interaction yeah now like I said so you know the other thing that interacting look out look how round it over that is on on the [Music] borealis to very rounded over that step is like super rounded smooth this is a great day this is a great sign and this is very CL yws they're very like H organic sea as you can see CL YW they know what I like anyway so you know they don't all have to be this sort of like H organic though to be a competition II model now a lot of guys tend to gravitate towards that but just because it's come free to throw and play but these even the aggressive shapes can work as long as you prototype out the kinks so the catch zones a big deal the other thing is big deals durability so we talked about how not stripping the yo-yo was good we you also want to have the finish of the yo-yo be relatively durable and I bring this up a lot so I've smashed a monkey finger into the wall before on camera and it nothing happened to it didn't scratch the a no durability one drop stuff the peer matte finish particularly seems to very dear durable more so than the stuff that you would get just from anywhere else your standard like you know yo-yo factories and stuff it's it's very like not that it's they're not durable and not that I don't beat the hell out of them but the pyramids seem to take a beating and like just you can rub that scuff off and there's it's back to good as new again a lot of the like yo-yo factories are just a lot of yo-yos that are anodized in China I feel like the durability of that an O is a little bit less it's also usually a little softer it's usually a little better for grinds but at the same time if you hit it off something you're more likely to get a scratch or a big chunk take that so I guess it's sort of a trade-off there but durability is important because you got to remember what we are doing with these is these are hunks of metal or plastic that we are throwing at the ground you literally throw this at the ground or out but still towards the ground got to make sure durability is in your head you got to think about durability very important just because of that so that's really it guy that's what makes a good yo that's those are things that you need to do to make a good yo yo so let's talk about prototypes real quick before we move on so this is the Blind Pig I don't know if he wants me to show this yet but we're gonna do this Motor City is this is a prototype and Compton I'm sorry I'm gonna tell him a story so he sends me this first throat well it's kind of wide with a narrow dot with a narrow diameter so I kind of Wahb was wobbly a little bit but it smoothed out real quick and was fine and what's like I used to how throw it it's dead smooth on the throne awesome great yeah this is a great prototype now Chris Compton is the kind of guy who prototypes things and tweaks things and thinks about things and is just his really good designer he's really good at this I don't know what else he does for a living but if it involves like engineering or physics he's good at it so I talked to him about this and said I love it this is great and I think this is amazing he said yeah but I ordered the next prototype with a little bit of a bigger diameter because off the throat you get a little bit of a wobble just because of how wide it is versus how small the diameter is I agree with that you do if you're not compensating for it or if you're not just trying to throw it smooth and straight once I got used to it I have no problems getting a dead smooth throw but I see where he's coming from I get it and that's the kind of thing that you want that's what you want to do in a prototyping you should probably to do you first want you know tweak it as much as you can do your first one get the second prototype try something new try something a little bit different maybe widen the diameter a little bit maybe you know make it a little wider and narrow just to kind of facilitate something you didn't think was working out well maybe the final one the first prototype was too heavy or too light or something prototyping is important and I think prototyping really is what kind of separates a good yo-yo from a great guy you do one prototype you think it's okay change a couple little things get second one that's good enough moving on that's probably gonna be a good yo-yo it's hard to make it real bad you it's probably gonna be a good yo-yo anyway but if you do a second prototype to like tweak it again and then see how that was contrasted to the first one before you do the final run especially if you're kind of person those doing made a couple years before I really think that is what separates the good from the great and some of the best juniors ever were prototypes multiple multiple times five six times now you may not have the means or abilities to do that that's up to guys who own the machine shops like one drop or you know the bigger places like Duncan the yo-yo factory but compete on that type of a level having a couple of different prototypes and only help you not hurt you and that's really what separates good from great is extra prototypes tweaking out stuff that just didn't work the first couple of times but that's gonna do it for me today guys I know it's just kind of a long one but I figured I hadn't done a discussion in a while we wanted to kind of bust things out and go from there thanks so much for watching please make sure you like and subscribe here's to you I see you next time
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Channel: Throws N' Brews
Views: 2,099
Rating: undefined out of 5
Keywords: how to make a yo-yo, yoyo, yoyo made out of a plastic caps, unresponsive yoyo, yoyo tricks, plastic yoyo, yo-yo, tricks, how to make diy yo-yo, how to yoyo, best looping yoyo, choose yoyo, walk the dog, terraria mods, antistress toy, best cheap yoyo, canon yoyo, diy antistress toy, amazing kid, slow motion, ted, blazing team, loop the loop, machines how they work, blazing teens, best yoyoer in the world, One Drop Yoyos, YoyoFactory
Id: krhoEDS94Dk
Channel Id: undefined
Length: 20min 51sec (1251 seconds)
Published: Thu Sep 06 2018
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