Unreal5 Blueprints: Switch On INT (60-Seconds!!)

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so you know about equals less than and greater than conditionals but what if you want more than two different outcomes not a problem let's say you have eight different menu indexes and we want this text up here to change depending on what menu you're in well instead of using a bunch of Branch nodes you could just use a switch on it node instead we have eight possibilities so we'll add eight pins and drag them all in like so you did so when the index is zero the text will change to main when index is one it will change to pose select so on and so forth if we try the game now you will see the text changes with the index hope that helps then as always hope you have a fantastic day and I'll see you around
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Channel: Royal Skies
Views: 3,284
Rating: undefined out of 5
Keywords: royal, 3d, 3d animation, animation, model, tutorial, unreal, unreal 5, unreal5, video, ui, unreal ui, unreal5 ui, ui menu, menu, unreal menu, button, menu design, unreal tutorial, ui tutorial, menu tutorial, game, switch, index, change, ue5 menu, menus, text, text trigger, true, false, branch, branches, node, nodes, blueprint, blueprints, yes, no, on, off, boolean, switch blueprint, blueprint switch, switch condition, switch on, switch on int, switch on int blueprint, pin, add, option, options, split, multiple
Id: ler34fZWX2s
Channel Id: undefined
Length: 0min 45sec (45 seconds)
Published: Thu Nov 02 2023
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