Unreal Engine 5 Tutorial: How To Create Your Own Custom Decals and Posters

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hey guys in today's tutorial i'll be showing you decals in unreal engine 5 and how to create your own and how to use them decals are a powerful tool used to create more believable scenes in your games or movies or whatever you're doing in unreal engine 5. so what is a decal a decal is basically like a sticker or a stamp used to create detail in your environments for example this scene here i've created and i want to add my artwork as a sticker on the side of the computer in this shot rather than re-texture the whole computer i can just create a decal and stick it on the side it's a lot faster and a lot easier they're most commonly used for cracks and walls bullet holes blood splatters damage to objects and things like that they're great for adding those final touches on your environments so first how to create one it's basically a material put onto a special component so if we look here you'll see some of my artwork i've imported as textures so after all the textures are imported that you want to turn into decals i want you to right click create a new material and name it just like you see me do here okay so now that you've created your material and named it i want you to open up the material and drag the texture that you want to create a decal into and drag it into the material window [Music] now you're going to click the material node and we have a few uh settings that we need to change to turn this material mode into a decal you'll see here in the material settings material domain you'll want to change this to deferred decal like you see me do here and also change the blend mode to translucent now decals work best with alpha background which is basically sort of like a png layer connect the alpha pin on your texture to the opacity pin on your decal material mode now click save and close the window now drag your material onto the object you want your decal on and reposition and size it properly until you're happy with it just like i'm doing here so now i wouldn't use a decal if i were to create like a poster like if i was doing a poster frame like you see right here in this video and i wanted to add my artwork inside that frame i wouldn't create a decal for that instead i would just create a material like this so to do so i'm gonna have you create a new material and name it also open up the material and drag the texture into the material tab so now that you have your texture in the material i want you to connect the rgb pin over to your base color pin after that i want you to hold down one on the keyboard and right click connect this node to the roughness and you're going to leave it at zero once you've done that i'm gonna have you save the material and close it [Music] now inside my poster frame i made the inside out of the geometry square so that way when i drag my material on it like you see me do here i can go down and adjust the scale of my picture like i'm going to show you right here once you've adjusted the scale you're going to go back up and go to the pan tab and you can adjust the alignment of your photo and just mess around with the alignment and the scale till you get exactly what you want and once you get it there just align it the way you need it to and it's done and then at any time you can swap out photos and it'll keep those same settings and for the most part if they're roughly the same size photo it will match up without you having to mess around with the settings too much here are some other examples of decals that i took out of bridge now uh it's awesome because they made it a tab inside of unreal engine 4 where now kwixel's rate built in unreal engine and you don't need to open it up in a separate app so it's actually pretty cool i can just open it up and drag in any decal any material any object anything you want into it so i'm just showing some examples of blood and graffiti like you're seeing me do here on screen it's crazy what a couple decals can do to a scene and detail-wise it just it brings the whole scene to life now i'll show you like for example i'll show you a video that i just made of a few scenes and i'll show you a before with no decals and i'll show you and after with decals all over the scene and just look at the difference of how much detail it added to the scene it's unbelievable [Music] access denied access denied access granted [Music] [Music] access denied access denied access granted [Music] and i think that about wraps it up for today's tutorial i'm gonna start dropping unreal engine tutorials uh about two or three a week i wanna start staying up to date on unreal engine 5 considering i'm doing an indie game right now i'm going to be dropping a lot of dev vlogs about it and things like that a lot of stuff will be coming up so make sure if you're not subscribed and uh to hit that subscribe button and the notification bell because i will be at least dropping two videos for sure every week other than that thanks for watching the video and have a good night you
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Channel: Battling Demons Studios
Views: 9,251
Rating: undefined out of 5
Keywords: unreal engine, unreal engine 5, unreal engine 4, decal, tutorial, unreal engine 5 tutorial, unreal engine 5 beginner tutorial, unreal engine 5 cinematic, unreal engine 5 game development, unreal engine 5 environment tutorial, unreal engine 5 environment design, unreal engine 5 environments, unreal engine 5 decal tutorial, unreal engine 5 poster tutorial, unreal engine 5 materials, unreal engine 5 material tutorial, unreal engine 5 matrix, unreal engine 5 matrix city
Id: LFQikWtqYHI
Channel Id: undefined
Length: 6min 50sec (410 seconds)
Published: Fri Apr 22 2022
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