[cubic jazz tunes play]
[computer buzzes, beeps] [box plunks down] - Greetings, and welcome
to another LGR unboxing of a new-ish old console
from 20-some years ago. Yeah, this time, it is
the Nintendo GameCube, which launched on September
14th, 2001 in Japan, November 18th of that
year in North America, and then Europe and other
territories the following year. At a launch price of $199 US, 100 bucks less than Xbox
and PS2 were back then. And initially, only in indigo purple and jet black colors for the console,
at least here in the US. In Japan, there was also
the spice orange one little bit later on, and then, eh, several
special edition colors and things over the years. But what I have here is the GameCube "Limited
Edition Platinum" model, which was released in 2002. And yeah I know, the box
is a little messed up. Yeah, if it really bothers you, here, let's look at this
one instead. [laughs] This is just an empty box. The other one has not been opened, but it's not in the best shape. But anyway, it is, like I said, one of those, quote-unquote,
"limited edition" models. But it was only that way for so long, and Nintendo were mass producing the silver ones after a while, and then they changed the box to not say "limited edition" anymore. Ah, it's just a normal GameCube. Either way, I never had
one of these back then. In fact, hardly anyone I knew
had a GameCube back in 2001, 2002. Other than some friends
of my younger brother who were around 10 years old. So I didn't really get much
experience with it back then, or even in the years since. It's just kinda one of those blind spots in my console history, despite loving the NES
and the Super Nintendo and the N64, even, growing up in the '90s. But the GameCube was just
sort of like, "Eh, whatever." At the time, anyway. I had this view of it
being a silly little thing, like it was just more of a toy
than a quote-unquote, "real console." But I was also a teenager, you know? I wanted the Xbox or the PS2, or even a Dreamcast over the GameCube. I don't know, It had this
like, stigma around it, deservedly or not, just
in the general culture, at least, the culture that
I was aware of and watching. You know, segments on G4 and TechTV and the early 2000s internet. Plus, there was that "South Park" episode in season five, "Towelie." You know, the Gamesphere thing? [laughs] It was just increasingly
silly-seeming as time went on. But you know, whatever, I was 15, anything with the air of
family friendliness about it, I was like, "Oh, that's instantly dumb. "I don't want that." And plus, they just had a lack of support from certain third parties. You know, not many of the, quote-unquote, "mature" big action or FPS games. You know, there was no
"Black" or "Max Payne" or "Halo" that you had on other consoles. And of course, no Grand Theft Auto when, at the time, "GTA
III" and "Vice City" were just the next newest
thing that you had to have. Although, if the Panasonic Q
had been released over here in the States, it might've gotten more attention from me. I don't know, 'cause DVD
is just so important. It was a selling point, for sure. Plus, that thing just looks awesome and more grown-up, so to
speak, than a GameCube. Yeah, what it comes down to is I just didn't get much of a chance to give the GameCube a chance back then. And really, most of my memories
of playing the GameCube come from playing it at
those retail demo kiosks that you'd see in stores, like the GameCube kid
photo breaking his neck. By the way, that photo is of Luke! [amused laugh]
My brother is the GameCube kid. Yeah, I took that photo
on November 29th, 2001, along with several other
pictures of retailed things, just 'cause I had a
digital camera back then. It was all like, "Oh!" it
was the first time I'd ever had one of those, So I just took pictures of everything. But, yeah, if you've ever seen that photo floating around on various
places on the internet, it went kind of viral, then,
yeah, that's my brother there. Just thought I'd put that out there because that seems to
need some explanation. Anyway, the GameCube certainly had its selection of people
that were buying it. They actually sold 21.74 million GameCube consoles worldwide, though that was actually a
bit of a downer for Nintendo since the 64 that sold 32.9 million. But that being said, Nintendo continued producing GameCubes until 2007. That was after the Wii was already out. And those last few years, especially, the deals for GameCubes were superb. They dropped the whole console's
price down to $99 in 2004. And it was often bundled
with games from then onwards. So, yeah, a console with
bundled games for 100 bucks is pretty darn good. And you know, it seems
to have really gotten a second chance with folks, especially those, like, five
to 10 years younger than me. Particularly those who were in college around, like, 2008 to 2015 or so because it was so darn cheap and the games were pretty excellent for slightly inebriated college parties. You know, the party-friendly
multiplayer games on the GameCube were particular standouts. But unfortunately, that era
of it being a very cheap, affordable, fun little console that you just go out to a thrift store and buy with a bunch of
games for, like, 25 bucks? Yeah, those days are long gone. Particularly with the games themselves, they are not cheap anymore. No, sir. And due to it selling in lower numbers, I just never saw the GameCube
stuff out in thrift stores as much as I did other consoles. Like at one point, I did
find a jet black model that I got in a thrift store in 2008. I think it was like 15 bucks. And I used it a little bit, but I really never found
too many games for it. Never actively collected for it. I just resold all that
stuff at some point. Although it did come
with a broadband adapter, which is something that
I'd never put to use 'cause there's like
no online games. I mean, there's a few. There's some stuff that you
can play over LAN or whatever. But, yeah, other than
like "Phantasy Star," what were you playing online with this? There was no "GameCube Online,"
like Xbox Live or anything. All that being said, though, yeah, let's just finally
get this thing unboxed, hook it up, test it out,
hopefully, it's working, and play some games and whatnot. Yeah. [jazzy unboxing music]
[general cardboard noises] Okay! Well, a tidy assortment of just the power adapter on its own here. [plastic bag rustling] There we go. Hm! Somehow, I don't remember
it being like this. I don't know, it's been a long time since I've had a GameCube out. Yeah, it's got that sort of
connector going on right there. 48 watts, 3.25 amp. The other cables are in here somewhere. Aha! Got our composite video here. And yeah, I don't actually have a component video cable
set, so, yeah. This'll do. Oh, I guess that's the controller. Let's just get all this outta here. [packaging rustling] Ooh!
[light chuckling] Yeah, let's get to this controller. [plastic bag rustling] Well, there we go. Isn't that nice? [control pad buttons tapping] [laughing] That feels so fresh. The one that I had was
extremely worn down. Like somebody was chewing
on this, at some point, and everything was all squishy and weird. And, you know, it was a thrift find. This is not as fresh as it gets. I mean... [sniffs] Mm! Man, it still smells very new. [sniffs] Oh, that is
a nice pleasant smell. [laughs] Get that little connector there. [control pad buttons tapping] Ooh. It's still a relatively
comfortable controller. The D-pad is so small. Those don't press in, but I
guess they don't really need to. And the triggers, I think they're just
digital buttons, right? Do they actually have any
analog nature to them at all? I don't know. I don't remember. [laughs] But you know, it's definitely... Oh, yeah, maybe not "definitely," but arguably an improvement
over the Nintendo 64 controller. I remember being more
sold on this than that back in the day. But honestly, I've come
to appreciate the 64 more over the years. We've got our thing of
paperwork here, so let's see. "Subscribe to Nintendo Power." Oh, maybe would if I could. GameCube T-shirt. "Radical headphones." "A timely watch" with some
warped-looking digits. If you had any of those, let me know. I'm curious if the watch
actually looked like that. Just a registration card
for Nintendo of America. Chance to win a game... Uh-huh. Legally mandated precautions booklet. All of the stated things
that just might kill you. The GameCube was quite a
deadly device, it seems. Of course, the instruction booklet, which yeah, almost 30 pages. Yeah, pretty standard selection of instructional things here. Some nice visuals showing
you what's going on. Oh, yeah. All the different
ports on the bottom. I think that one is for broadband and like the Game Boy
adapter thing goes in there. That one, I don't know. "Serial Port 2," that's a little guy. But component video cable. Oh, how I wish. Those are expensive things. Although, I think there's
some third-party options. I used to have a
third-party component cable for the GameCube, but it was one of those, it was also like a cable for
the PS2 and also the Xbox. It was just sort of an all-in-one thing where none of 'em really worked well. [laughing] So I got rid of it.
It was kind of cheap. All right, enough of that. Let's get to this console. [plastic bag rustling] Ooh. Oh, that immediately smells
very, very fresh. [aromatic chuckle] Fresh old electronics smell. It is looking... quite lovely. Normally, see these so
very scuffed up and worn. You know, all plugging it in. There's like marks all over that and here and there and everywhere just due to the finish of
these being, you know... I mean, they hold up decently. But, yeah, all this being all normally scratched up and stuff. Although, I am seeing a
couple of little spots there. Maybe just where it was rubbing around inside the box for all these years? Hm! [disc drive lid clicking] Yeah, that's looking exceptionally fresh. Like, not a speck of dust in there at all. So if this ever was used, I'd imagine it would be
just power on and that's it. What a pleasant little design. Controversial from what I recall. The whole lunchbox aesthetic
and the handle being like, "What the heck? Why? "Why do you need this? "Why is it like that?" It just is. [chuckles] And I always found this
kind of intriguing, too, back in the day, just seeing that "Graphics
by ATI" sticker on there, and being like, "What is that about?" Well, the Flipper graphics chip
in there is actually by ATI, or at least it was by the
time everything was finalized. It's really by ArtX and Dr. Wei Yin, who was key in creating the
N64 graphics chip as well for SGI. And yeah, the ArtX company was
made up by ex SGI developers and engineers, who was then
purchased by ATI in 2000. And they'd been working
on this GameCube chip for two or three years by that point, so ATI just slapped their logo on the Flipper ASIC inside the GameCube, along with NEC, since they
used their embedded RAM and their manufacturing process
facilities for production. So yeah, they were both involved, as was IBM, which is interesting. This uses a PowerPC-based CPU, codenamed Gekko. So, yeah, just an intriguing
selection of companies working with Nintendo on this. On that note, the optical drive. Oh, yay, there were optical discs on a Nintendo console, finally. Of course, it's implemented
in the most [chuckles] Nintendo way that they could think of. Or I guess, really the Panasonic way. Matsushita being the company
that they collaborated with to make this thing. And it actually does use
little 1.46 gigabyte mini-DVDs, very much like the
eight-centimeter mini-DVDs that you saw back then
for camcorders and stuff. [blade clicks open] But not exactly the
same because, of course, there's some proprietary things going on: The way they're written
and encoded and all that. But yeah, in terms of the sizing and the basic format,
more or less the same. And it will go in there and fit just fine. It's the same size as GameCube discs. And these blanks actually are compatible with a GameCube if you mod it. So you could burn games on
here or whatever, I guess. But, obviously, yeah, more
appealing and easier... I don't know, but easier, but different options with
SD cards and things nowadays. Despite the whole mini DVD thing, it won't actually play mini-DVD movies, which were, indeed, a thing. They'll fit inside there, but it's not actually
gonna do anything with it in terms of playing the movie, because this didn't have DVD playback. Not that there were a whole
bunch of these mini-DVD movies released back in the
day, but there were some. Instead, you just got the
standard little guys right here, a GameCube disc, which,
again, exactly the same size. I don't know. I always found
that choice interesting. Also interesting is the fact that it didn't need to
have disc cases this large, and they didn't everywhere. And in Japan, you had these
little miniature cases, which I think are quite
appropriate and rather cute. [laughs] Just, you know, it's about the same length as a GameCube. It's definitely got the
standard DVD-style cases, but, also, again, Nintendo
proprietary stuff going on in terms of a little
place for your memory card and this whole design and, like, this opening
here in the bottom. I don't know, it's just Nintendo's
got a Nintendo, I guess. All right, well, anyway, let's get this sucker all plugged in. Or let's get our TV first
[laughs] and then plug it in, get it all going, and
experience some games. [cables clunking] And you know what? I almost forgot the memory card. Yeah, that is not included
with the GameCube. At least, not this model. There may have been
some bundled with them. And, yeah, it's a bit of a later one, but I think it's appropriate
for the 2002-era, the 251. There were lower capacity ones
before this and higher later. But you know, either
way it's a must-have. Yeah. Actually, also don't
think they released them in the platinum silver. This'll do. [memory card thunks in place] There we go. Got our little floppy
disk labels. [chuckles] I mean, they kinda look
like mini floppy labels. But yeah, memory card labels. All right, get this sucker turned on.
Oh man. I'll adjust this a little
better here in a sec. But for now, the moment of truth. [CRT degausses with a bonk]
Bonk! All right, make sure on
the right input here. Should be that. [power button clicks] [GameCube startup plays] All right! Turn the volume up and hear that again. I guess, I'll get the calendar
and other options set. [GameCube startup plays] A pleasant intro animation, indeed. I'm on record saying it's
not my absolute favorite. You know, hard to compare with
the PS1 and the Dreamcast, but that's still a very good one. Plus, this menu music, honestly, this is really, really good. [gentle serene music]
[GameCube menu chiming] It's just pleasant to
look at and interact with. And the whole experience is... [humming] It's like the sum of its
parts are a little bit greater than you'd think. Anyway, what am I looking for? Calendar. Yeah, let's set the... 2018? Does it just count up from a certain, like, the initial power on date? If that's the case... Oh, it goes up to 2099. Yeah if that's the case, has
it been like, counting up for a certain amount of time? Because my assumption was since I saw just the tiniest little
bit of wear on there, maybe it had actually been tested. It was sold to me as unused, at least. Not new exactly, but new-ish. About as close to it as possible. I don't know, it's hard
to tell with these things. Everything is cubes. Just tiny little game
cubes all over the screen. All right, well, I think that's pretty much all I gotta do in here. Yeah. Let's get some games. [light upbeat jazz music] As I mentioned earlier, I've never really actively
collected for this system, and, well, games have
only gotten more expensive over the years, and so there's
a whole bunch of necessities, I guess you could say, that
I'm straight-up missing. And a couple of these I
picked up just for this video, and paid more than I wanted. But yeah, being a Nintendo console, it really is so much about
the first-party games, which we're gonna take
a look at some of those. But I really wanna start
with this right here. A launch title and also
the game that, I believe, that Luke was playing in
that GameCube kid photo that I took back in the day. 'Cause this is one of those things you saw on the demo kiosks, or you know, the demo version of this: "Rogue Leader: Rogue Squadron II." Yeah. [disc drive clunking] [disc drive whirring] [GameCube menu chiming] All right. Do not even know the
last time I played this, it was probably on that
demo kiosk, honestly. [lively upbeat music] [majestic orchestral music] [explosion blasts] [lasers blasting] [explosion booming] [Darth Vader breathing heavily] I forgot about Factor 5, man. [rousing orchestral music] Got FMV going on. Copyrighted music. - [Squadron Leader] We've got to destroy those deflection towers. - [Luke] Red leader,
we've got you covered. I'm going after the towers, cover me. [laser guns blasting]
[dramatic orchestral music] - All right, so... [laughing] Okay. All right, let's figure this out here. [lasers blasting] Ooh, torpedoes. Ooh, a nice immersive view there. Ooh. Oh, pretty cool. Ah, you know! [laughs] This actually still
looks pretty good, man. I mean, seriously, 22
years old or whatever? [lasers blasting] Oh, there's our little thing. We don't need that! We can use the Force. [laughs] Actually, we might need that 'cause I don't know where we're going. [lasers blasting] Yeah. - [Squadron Leader] Great shot! - Ah.
[explosion booms] Did we win? Nope! [laughing] What the heck? Aw. Oh! "No Torpedoes left a fire at the..." Yeah, you know. [tuts] We don't need torpedoes. We had the Force. We would've been fine. Okay, that is still awesome. Honestly, I want to play more
of that, but we gotta move on. And what we're moving on to
is "Super Mario Sunshine." A GameCube staple that I certainly did not give much of a
chance back in the day. [disc drive clunking] I think I probably played
it for, like, 15 minutes, and I was like, "Nope,
this is not for me." But you know what? I've come to appreciate the 3D Mario games much more in recent years. [GameCube menu chimes] [bright climatic music] - [Mario] "Super Mario Sunshine!" - [Clint] Heck yeah. Going on vacation. [airplane engines whirring] [passengers grunting]
[airplane wheels squealing] Ah, no! Somebody pooped on the runway. - What happened? - [Clint] I think Mario
is stoned with love. "I got a bad feeling about this." Yeah me too, Princess. Let's figure out these controls. Okay. [Mario wailing] Yep! That's making it worse. [laughs] Let's not do that. - [F.L.U.D.D.] Preparing to
register customer information. Scanning and classifying subject data. - [Clint] [laughs] Scanning Mario's dick. - [F.L.U.D.D.] Subject
identified as Mario. - [Clint] Yep, that's definitely Mario. I'd know that anywhere. [laughs] Ooh. Oh! Oh! [water splashing]
[light thoughtful music] [water splashing] [chuckles] You know, I'm
immediately remembering why I stopped playing this game
so quickly back in the day. [water splashing] And that's because I
thought this just felt like an immediate chore right off the bat. But no, I'm gonna give this
one more of a chance this time. - [Pianta Judge] I judge the
defendant guilty as charged. I hereby order the defendant
to clean this entire island. - All right, so, the whole plot of this is you've been wrongfully
sentenced to community service on an island you're not even a citizen of. So, okay. [water splashing]
[lively upbeat music] So there is a bit of an analog nature, or at least multi-pressing of the trigger. You press it just a little
bit, and it does things, and then there's like the full press. [control pad buttons tapping] Huh. [upbeat suspenseful music] Okay. [Mario whooshing] Well, that'll be darned. [warp pipe bleeping] [bright upbeat music]
[coins clinking] [various Mario exclamations] Okay. [water splashing] I find myself fighting with a
lot of what's going on here, like the controls and
the camera and whatnot. Eh, you know it. This is still kind of cool. I'm not gonna say it's bad or anything, I just need to spend more time with it, and that's not what this video's for. So, moving on with another
classic of the GameCube era and beyond. [disc drive clunking] "Mario Kart: Double Dash!!" which I don't think I have ever played. [never-ending Double Dash theme plays] - [Mario] Let's-a-go! [game menu chimes]
I guess it's just me. Gonna go with some Dankey Kang. Mushroom, Flower, or Star? I'm gonna go for the Mushroom because I don't know
what any of this is! That was pretty instantaneous loading. [chuckles at quick loading]
All right! What are the controls? I don't know. [video game countdown chimes] It is not the triggers. Okay. It's that. Oh, yeah, that's right,
triggers are probably drifters. Yeah. And "Mario Kart" stuff. [kart engine roars] [Donkey Kong yelping] Well, isn't this just
a basket of silliness? Oh, jeez. What? Oh my! [laughs] You know what? That's a "Mario Kart" ending
if I've ever seen one. Wow. All right. That's pretty good. I quite like this. Obviously it'd be way better less sober, and with more friends or... any at all. Moving right on to a fighting
game, or something like that. And I don't have "Smash Bros." I looked at those prices online,
and I'm like just, "Nah." I'm just, "Nah!" So, I picked this up because I remember this being interesting? "Godzilla: Destroy All Monsters Melee." [disc drive clunking] Don't actually recall
much about it except, hey, it gave me "King
of the Monsters" vibes back in the day. And that's a good thing. [dramatic music] - [Video Game Announcer]
"Godzilla: Destroy All Monsters." - [Clint] I will, if I get- - [Video Game Announcer] Versus mode. - [Clint] Oh, crap! Godzilla 90s, Megalon, Ancuirus. - [Video Game Announcer] Arena. - Ha! North Seattle. South Seattle. Tokyo, Tokyo 2, San
Francisco, LA, London, Osaka. I mean, Tokyo seems, like, ideal, but LA? Who doesn't wanna blow
up LA with monsters? - [Video Game Announcer] Godzilla 90s! [Godzilla screeching]
[laughs] - [Clint] "90s!" All right, Megalon. [monster screeching] - Time to die. - [Video Game Announcer] Fight! - [Clint] Oh. [control pad buttons tapping]
[monsters screaming] That's not what I wanted to do. Okay. Loving the destruction happening. But, okay, let's figure out how to play. There's UFOs floating around! [laughs] I got you now, what are
you gonna do about it? Nothing. [control pad buttons tapping]
[monsters grunting] Kick you in the face. [lasers blasting] UFOs are coming in clutch. This is the silliest crap
I've seen! [laughing] [sighs] Yeah. Oh, yeah, there we go. There we go! Oh, yeah! Right off the ring edge. Ha-ha-ha! No, no, no, no. Oh, I was trying to do the tail thing, and I hit the wrong button. [blows thudding] Well, you know, whatever. One of us had to go down. Okay. That's a... [laughs] I mean, it's pretty entertaining. I could see why I thought it
was pretty amusing back then. Definitely no "Smash
Bros." I'll say that much. Now let's move on to another one that I've actually never tried, and that is the original "Animal Crossing" or sort of original for the GameCube. [disc drive clunking] Because, yeah, this was
a Nintendo 64 conversion. Actually, there's a memory card in there. I don't know if I need that. But yeah, N64 game came out
in Japan, like, very late. And then this came out to the GameCube ported, like, a year after
or something like that. [K.K speaking gibberish] Agreed, K.K. [mumbling] [game menu chiming] [Rover speaking gibberish] Sure is. It works, though. [porter speaking gibberish] What the heck? Why do we look like that? What? Why? [laughing] Why do I look like that? What is wrong with me? [Tom Nook speaking gibberish] Oh, no, Tom Nook, here to sign me up for some debt scheme. [Tom Nook speaking gibberish] Oh, gosh. [Tom Nook speaking gibberish] So I have played "Animal
Crossing" on the Switch, but that's the only one. I'm really curious to see
what this original was like. Here it is. Here's the debt. You take all of my worldly possessions. You furry lone shark. All right, well, we've
got a dump over here. An intriguingly segmented overworld map. Can we... Yep! [chuckles] That we can. Ah! Wow. [laughs] This, so far, is
feeling oddly familiar, considering it's 22
years old or something. Post office. Bluebear? I live there. Hambo's there, then dump. There's the shop. Okay, we'll probably need to... Yeah. [Tom Nook speaking gibberish] Yeah, I do need to change those clothes. They look terrible. [game menu tinkling] No! [laughs] It's not much better. Ah, well, why have I got horns? I just don't want the horns. I got a sapling. Just plant that right there. [game menu pipping]
[control pad buttons tapping] All right, well, you know,
it's "Animal Crossing." I do want to continue this. Yeah, it's gonna be more
of a time investment than I have for this video. I wanted to get a shovel, but
I guess it's gonna be a little bit before I can get that. So, heck, yeah, though. It's such a cool game. And last but certainly not
least, "Metroid Prime." I never actually played this. [disc drive clunking] Always wanted to though. I remember seeing like,
gameplay footage of it on I don't know, G4 probably, and being like, "Hey, that
actually looks pretty cool." So, GameCube might not
have had all the FPS games and action games that
was most interested in on the PC and other consoles, but certainly had this, so I am intrigued. [majestic music] It's "Metroid!" All right, Samus, let's go do some stuff. Oh, okay. Okay. Ah, interesting. Yeah, I remember that now. Having aiming be like a toggle. I remember maybe playing a demo, or maybe they had the game running on, like, a kiosk or something shortly after it came out. I remember playing around
with this ball mode and I thinking it just looked so cool with the trails going behind it. Kind of a "Tron" effect with
the Light Cycles. [chuckles] [gun blasting] Auto-centering of the aiming is taking a little bit of getting used to, but overall, not bad so far. It's feeling relatively
intuitive, actually. This is interesting. Not what I was expecting, actually. It was sort of an FPS thing, and I assumed there would be, you know, like, obviously, environmental
puzzles and whatnot. But the way it's controlling and handling, it's like having the
toggles for certain things and like the auto-centering
and scanning of stuff, it's almost more akin to something like "System Shock?" [laughs] I mean not really, but it's
closer to that than "DOOM," at least so far. More like a dungeon crawl meets sci-fi. [gun blasting] I don't know, just like with
the way that you're toggling in between the different
modes and the controls, and, like, you have an aiming
mode and a movement mode and scanning mode, and I don't know. [chuckling] [machines whirring] [majestic music] [humming] Dude, I like this. [chuckles] This is so cool, and I've
barely done anything. All right, I need to put
more time into this one. I am immediately seeing that. This is my kinda game, honestly. Wow. [guns blasting] Whoop! Oh, that's cool. I'm still recording. Okay! [laughs] Yeah, I'm definitely gonna continue that. That is really quite good. Shouldn't be surprised, but there it is. That about sums up this
GameCube experience here for me, really. The games, the system, the whole package, it's unsurprisingly surprisingly good. And by that, I knew there
was solid reason the Cube had a renewed reputation
after its discontinuation. But I'd never given it
much thought myself, and it's even better than I assumed. And after trying more of its games here, I'm left with regret for
not having done so sooner. This is one charming little console. I know that if my teenage
self 20-some years ago had been just a bit less
of an immature doofus, he could have had lots
of fun with it back then. Sure, GameCube didn't
have "GTA" or whatever, but it had no shortage of M-rated stuff if I was really looking for that. Plus, there was excellent
first-party and exclusive titles, and the thing seems darn
capable enough hardware-wise to provide excellent,
for the time, visuals, especially on the CRTs we
were still using back then. So, yeah, GameCube, it's awesome stuff, and I sure wish I had gotten
in while getting was good 'cause, man, there's a
bunch of games I'd grab if it weren't for current pricing. Something I don't see immediately dropping since it's exactly in
that nostalgic sweet spot for a whole generation right now. Yeah, that said, though,
I've had a lot of fun unboxing this one, whether
or not the told the truth that it was actually unused. And I hope you enjoyed
watching the process. If so, let me know your
own Cube-ic experiences in the comments, Whether or not you had one when it was new or got into it later on. And maybe check out my
previous videos on the Xbox and the Dreamcast. Or stick around for more
things always in the works here on LGR. And as always, thanks for watching!