UE4 Tutorial: Toon Shader (Borderlands/Jet Set Radio)
Video Statistics and Information
Channel: underscore
Views: 180,342
Rating: undefined out of 5
Keywords: unreal, engine, ue4, tutorial, guide, toon, anime, shader, post process
Id: 0UBNXneL1oo
Channel Id: undefined
Length: 18min 16sec (1096 seconds)
Published: Wed Apr 04 2018
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Actually looks really good!
For anyone wondering, it is the standard Post Processing route.
It also uses 5 branching nodes, so performance will probably be less than ideal.
Definitely the best cel-shader I've seen so far, looks great!
Could you not just share the material, seeing as you explain it step by step anyway! :)
I do love toon shaders, especially when used well like in LOZ: BOTW
Video won't load for me right now but does this react to point lights and emissives? I have a toonshader that uses a kind of "global light" and doesn't react to anything else besides that one light source.
Thanks for the tutorial this works very well indeed, would you mind pasting the nodes onto https://blueprintue.com ? It would be a lot easier for people to follow through from there.
Commenting to save post for later