TWINMOTION 2023.2 TUTORIAL SERIES - 29 ( Lumen - Image & Animation )

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hi guys jams view here welcome to my Channel today I am going to show you how to do simple interior scene image rendering and animation using Lumen settings first and foremost disclaimer to this video the sole objective of this video is for educational purposes only import object I will put the download link in the description below position your vport then go to Media Tab and create the first image go to camera settings and change focal length value to 26 mm under camera effects tab set sharpness to 40% and enable parallelism fix camera view port and click refresh icon to update View go to render settings tab and select Lumen option set seam detail and view distance to maximum maximize also Lumen reflection settings under Shadow tab set Shadow bias to 20 under image tab set output size to 4K in the environment settings enable hdri environment and select backdrop hdri in the Twin motion Library download hdri map environment yellow field drag it to the scene set hdri map intensity to 10 and rotate map to 150° change size value to 500 and height offset value to -20 go to Global lighting settings set Sun intensity r25 ambient to two and white balance to 5,600 disable auto exposure and input exposure value to seven under local exposure set the bars to full for highlight reduction and Shadow boost delete this broken assets change emissive value to one for the Cove light in the ceiling now let's change the materials just follow workflow in doing so you can hide this background image or you can keep it for the curtain material I applied any fabric texture with 80% opacity and save as P file in Photoshop go to image one under render settings tab change Shadow to 5000 this will create a smoother shadow you can also change the shadow bias to10 the other curtain material seems a little brighter to fix this you can select the curtain material and decrease the translucency to 0 80 the same thing with the other curtain material reduce translucency to 80 you can also change the color to more darker depending on your taste for the Final Touch This carpet is a little bit flat so what I am going to do is create a new carpet material I will put the download link for the carpet texture select the material go to texture and open the carpet color material expand roughness detail and open the carpet roughness material change roughness around 60% scroll down under normal tab open the normal map file for the carpet texture enable The Parallax tab and open the height map look for the displacement map texture input intensity value around 2% before we render go to the environment setting change height offset to negative one and change projection offset to 18.5 M change again the height offset to -15 in this way we correct the hdri map background view do the same thing with the second image let's try to render the first image all good I forgot to put some reflection for the wood texture just change reflection value to 30% and now for video animation while image selection is active move your vort to your desire View and create video export video it took around 2 minutes and 31 seconds for a 10 seconds long clip let's do another video clip now exported but this time let's try 60 frames per second for the frame rate export time around 2 minutes and 20 seconds surprisingly shorter than the previous clip very impressed really with this Lumen rendering settings it gives a realistic result with just a small amount of time that's all guys thank you for watching if I miss something or not clear at some point please do not hesitate to comment down below I will try to answer to the best of my knowledge regarding your queries till my next video bye
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Channel: jamzVIEW
Views: 32,305
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Id: g31hPwgo-5E
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Length: 20min 50sec (1250 seconds)
Published: Tue Nov 07 2023
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