Trope Talk: Lampshading

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When you think about it, the concept of a fourth  wall is pretty interesting. An invisible barrier   that separates the canon of a story from the  world of the audience, maintained predominantly   by the consensus agreement among the actors to  pretend that the audience doesn’t exist. Back in   ye olde greek tragedy days, stories were almost  exclusively plays performed for live audiences   on a stage where the chorus played a liminal role  and would actively address the audience directly,   but the actors maintained the fourth wall and  would pretend like they weren’t standing on   a stage in front of hundreds of people all  judging their every move. Stage plays have   always had this slightly weird relationship with  the fourth wall, because when you’re up on stage,   even if you’re immersed in the story  and really committed to the bit,   you know the audience is there. You can see them,  hear them - and they’re the entire reason you’re   performing in the first place. And ironically,  one of the only ways the audience can get fully   invested in the story is if the performers don’t  acknowledge that they’re there. The world on stage   is at its most immersive when it truly feels like  its own world, and if the actors turn out to look   straight at a member of the audience and say “man,  this is a pretty crazy story, right?” it jars the   audience into acknowledging that this is a story,  and, more importantly, one that they are excluded   from. It might seem a bit contradictory, but an  audience can immerse themselves more fully in a   story if the story maintains the fourth wall and  never admits they’re there. In a sense that gives   the audience the freedom to choose how they want  to immerse themself in the story. Are they gonna   relate strongly to one of the characters, are they  going to imagine they're an invisible observer   moving among the crowd, are they gonna stay firmly  planted behind the fourth wall watching from a   fully externalized view? As soon as the story does  point out the audience exists, it also reminds   them of where they are - firmly on the outside  looking in. It tells the audience what role   they have in this story, and that means if the  audience was getting invested in some other way,   that can actually jar them. Of course this can be  used for interesting effect, but for the most part   the story needs to stay separate from its audience  or the impact is diminished. The Fourth Wall was   a vital narrative conceit to maintain because for  a very long time it was the only thing separating   the world of the story from the audience. In the grand scheme of things, for the   vast majority of human history, storytellers and  performers have by necessity existed in the same   space as their audiences. Without the ability  to transmit, record or replay performances,   the only way to experience performance art was  to sit in front of a stage and watch people do it   live. It wasn’t until we got the moving picture  followed by the radio and later the television   that storytellers became physically walled off  from their audiences - performers in this new   paradigm would initially act to an audience that  consisted only of their tech crew and an optional   studio audience, and the actual audience would  see their art long after the fact, cut together,   edited and scored for cinema or TV. The fourth  wall was no longer an invisible barrier maintained   by the performers - it was a physical screen that  literally separated the story from the audience.   For the first time in history, actors and their  audiences had no way of directly communicating.  And this took some getting used to! In the last  few years a lot of aspects of modern communication   have gone from in-person to virtual, and plenty  of people will tell you how jarring it is to go   from a crowded classroom or a meeting full of  people to just you and a screen, even if there   are people on that screen. Speaking as someone  who performs to a microphone for a living,   it is a learned skill to get yourself in that  headspace where you can talk like you’re talking   to someone even if there’s nobody there. The  Fourth Wall is no longer something actors have to   actively enforce - it just passively exists as a  byproduct of the medium. If it’s not a live stage   performance, the fourth wall is now built into it. And that means, when stories wanna get cute with   it, they need to be a little creative. In  a stage show if you wanna break the fourth   wall you just pick an audience member to make  eye contact with and address directly. But if   it’s just you and the camera, things can get a  little complicated. Obviously you can’t address   your actual audience directly, because… they  aren’t there. Instead you have to cold-read an   imaginary audience figure and address that  hypothetical being like you’re talking to a   person. And that means your personal assumptions  about your audience can kind of… leak through.  And I know what you’re thinking. “Gosh, Red, I  just love those dulcet tones of yours! I could   listen to you meander around the point forever!  And by the way I loved ReBoot, I totally watched   the whole thing except for season four, you got  any more media recommendations I’d like?” And   I appreciate that, viewer, but now is hardly  the time. This is all just a lengthy preamble   to contextualize today’s actual point,  which is the practice of lampshading.  Lampshading, or “Lampshade Hanging”, is a specific  kind of fourth-wall-break where a writer or   creator actively draws attention to some quirk  of their storytelling for the benefit of their   audience - frequently a cliche, trope or plot  device that they think threatens their audience’s   immersion or suspension of disbelief. Like, if a  boom mic is visible in a shot, a character might   take a lampshade and hang it on the boom mic  to show the audience that they know it’s there.   This reframes the presence of the microphone in  the shot from looking like a mistake to being   a cute in-joke. In a sense it’s an intentional  disruption of the fourth wall to soften the blow   of something that might otherwise damage the  audience’s immersion behind the fourth wall.  But this is where the cold-reading starts  factoring in - and can start causing problems.   When a writer chooses to lampshade something,  in the most basic terms, it’s usually because   they don’t think their audience is going to like  that thing. Hanging a lampshade on it to prove   they’re in on the joke is the artist’s way of  reducing that impact so the audience knows to   just laugh and move on. But this means the artist  has to make some assumptions about what their   audience is potentially going to dislike about  their story, and that can get a little weird.  Now there’s a bit of a scale here. At its most  minor, lampshading is barely more than a wink and   a nudge. Characters will briefly acknowledge some  story contrivance or silliness and then quickly   move on. A character might wonder where some  conveniently-timed dramatic wind came from or   how a character quick-changed into a new outfit  so fast - basically the cast shows a degree   of self-awareness in recognizing some of the  pretenses of their fictional world without ever   directly implying that they’re aware of a fourth  wall beyond that world. This doesn’t so much break   immersion as jostle it lightly for comedic effect. But the more we slide up the scale, the more   disruptive lampshading can become. Sometimes  characters will actively call out plot points   they’re experiencing, pointing out that they’re  implausible or even cliched. A character might   bemoan that the setting they’re in is totally  stereotypical, or that a villain is indulging   in a classic evil monologue, or that they have to  go rescue a damsel in distress how original. This   is where lampshading can start causing problems by  highlighting authorial insecurity. As mentioned,   most authors lampshade things they don’t like or  feel that they can’t justify in-story. When those   are fun little quirks that’s one thing, but when  they escalate to plot points it kinda provokes   a question: if the writer wasn’t happy with this  story beat, why did they still choose to write it   that way? If the writer is calling themself out on  being unoriginal, that implies they have a problem   with that. And the thing is, it’s completely fine  to be unoriginal. It doesn’t need to be justified   or mocked or turned into a little knowing  wink-and-a-nudge. Many tropes are popular because   they work, and using things that work doesn’t  make a writer bad. But apologizing for your art   preemptively is always a bad idea. Most artists  are their own worst critics and will almost always   be able to rattle off at least three things they’d  change about anything they do - but telling people   that before they’ve even got a chance to see it  themselves will prime them to be disappointed.   This is actually a concept that Julia Child,  of all people, brought up at one point,   saying “I don’t believe in twisting yourself into  knots of excuses and explanations over the food   you make. Usually one’s cooking is better than  one thinks it is. And if the food is truly vile…   then the cook must simply grit her teeth and bear  it with a smile — and learn from her mistakes.”   Basically, don’t apologize for the meal you’re  about to serve and don’t lead by pointing out   your own mess-ups - it’s better for everyone to  let the audience come to their own conclusions   about it. If you let the art speak for itself, the  audience will get to draw their own conclusions   with a clean slate, without being predisposed to  notice and dislike the things you personally don't   like about it. But if you apologize for your  work or demean it, it kinda looks like you’re   trying to salvage your reputation as a creator  by distancing yourself from the thing you made,   which, again, begs the question why you made it  in the first place if you aren’t proud of it.   And this can be a serious problem when  lampshading becomes large-scale or chronic.  This is at its most visible when stories actively  undercut emotional moments by lampshading that   boy, an emotional moment sure just happened! How  embarrassing! You know the trope. The soundtrack   swells more bombastic than ever, a character  makes an anguished declaration of love or   steels themself for a heroic sacrifice or gazes,  teary-eyed, at a moment of crushing emotional   impact - and then the soundtrack abruptly cuts out  as we snap to a wide shot and the whole thing just   looks silly. Characters will shuffle around  with embarrassment that they had the audacity   to nearly experience sincere investment in the  plot, and then move on. This is called Bathos,   and you might recognize it from every  marvel movie. It isn’t just lampshading   a costume choice or a bit of weird timing, it’s  lampshading the concept of emotion. Now I might   just be old-fashioned about this, but I don’t  think that’s the kind of story element you want   your audience to stop being invested in. The primary benefit of lampshading is it   signals to the audience what it’s okay for them to  ignore. You hang a lampshade on something to tell   the audience “hey man, it’s just a show, you can  really just relax”. How’d the characters get from   point A to point B so fast? Even they’re not sure!  So don’t worry about it. Where’s that dramatic   wind coming from? No idea! So we can move on. Is  this character being fully played by a new actor   with no explanation? Yup! Anyway! Lampshading  acknowledges a narrative pretense just enough   to tell the audience “don’t worry about it, it’s  fine” so they don’t get hung up on it. But that   means if we hang a lampshade on something really  important, we basically tell the audience “hey,   that emotional arc or intense fight scene or  entire premise of the third act - it doesn’t   matter. Don’t worry about it. It’s fine.” And  if we tell the audience “you don’t need to care   about this part of the story,” they won’t. There’s nothing wrong with sprinkling in the   occasional nod to the fourth wall - letting  characters acknowledge the pretenses of their   fictional universe is frequently good for a quick  laugh and it can make them feel more relatable,   if they react the way we’d react to something  unlikely or ridiculous. But the problem is,   lampshading is kind of the enemy of sincerity  - of committing to the bit. Even just elbowing   the fourth wall a little makes the characters seem  less invested in their fictional universe. If they   do it too much it can be difficult to accept that  they’re invested in the story at all. Lampshading   by its nature erodes the integrity of the fourth  wall, and if it’s done too much or too frequently,   the audience learns to accept that the characters  aren’t taking this seriously. And then if we want   the audience to take something seriously, we  kind of can’t convince them that this time we’re   staying in the confines of the fictional universe  - this time it’s for real. It’s like the boy who   cried wolf. If we’ve learned the story will break  its own barriers for more than a quick laugh,   we’ll have trouble believing that a genuinely  sincere moment isn’t about to be undercut by   a cheeky “well that happened” that relegates  whatever impact that plot point could’ve had to…   it happened, let’s move on, don’t worry about it. Lampshading, despite being a comedic trope,   is a powerful tool, and it needs to be used  sparingly or it risks undercutting the sincere   parts of the story. But it can also be utilized  creatively in ways that integrate with the   tone rather than diminishing it - and one of the  easiest ways to do this is with a story within the   story. When you’re telling a story with another  story nested inside it, then that larger story   contains both an audience and a fourth wall while  still being firmly located behind the real fourth   wall separating the nested stories from the real  actual audience. Thus, characters in the story can   comment on events in the story within a story  and lampshade the narrative choices or silly   moments without breaching the real fourth  wall. It doesn’t diminish our investment   because these characters are not commenting on a  story they’re in, they’re commenting on a story   they’re experiencing. If anything, this can make  them seem more invested. This is like 90% of the   appeal of The Princess Bride, where the framing  sequence of the adventure is absolutely full of   commentary and snark about what’s happening in  the story within the story, but as the boy gets   more invested in that story we see his commentary  shift from complaining and dismissing the whole   thing to asking actual probing questions,  rooting against the villains and getting   visibly upset when the story-within-a-story  hits its darkest hour. This is a case where a   framing sequence chock full of lampshade-hanging  increases the impact of the purposefully very   tropey and basic story-within-a-story, which  wouldn’t have been nearly as entertaining if   it was just played straight. The sincerity  of the book is more impactful because we   see it actively changing the cynical kid  spectator to become more sincere himself.  There are also comedic stories that use this  in interesting ways, like Emperor’s New Groove,   of all movies, which technically opens in medias  res with Kuzko narrating an explanation over how   he wound up as a crying llama in the jungle.  This movie has a complicated on-and-off-again   relationship with the fourth wall, but for the  first part of the movie it is technically a story   within a story. Narrator Kuzko will occasionally  pop in to loudly remind the audience that he’s   the hero, remember? He’s the one we should be  sympathizing with! The story we’re watching   play out is behind two layers of fourth wall, and  Narrator Kuzko regularly breaks the first fourth   wall to comment on the proceedings or complain  directly to the audience. But then by the time   the story catches up to that in medias res moment,  story kuzko actually breaks his fourth wall for   the first time and directly addresses narrator  Kuzko to tell him to knock it off and stop trying   to spin his general shittiness for the audience.  From this point forward the story only has one   layer of fourth wall and no in-universe narrator -  but lampshading still happens, mostly from Kronk,   who’s willing to cheerfully admit when the things  they do don’t make sense at all. This story is a   rare one that commits to the bit so hard that  the audience becomes invested even though the   characters seem on some level aware that they  live in a farcical comedy. This movie doesn’t   have an insecure bone in its body, and when it  points out a gag to hang a lampshade on, it’s   because knowing the characters know their world  doesn’t make sense makes the joke twice as funny.  Which brings us to a useful question  to contemplate: why do we lampshade?   It’s not a structurally vital trope in any  story. It’s not a character arc, a plot beat   or worldbuilding trope, it’s a specific way to  disrupt the fourth wall without fully breaking   it that turns an otherwise sincere moment into a  self-referential gag. So why do people do that?  Well, there are a few reasons. As mentioned,  sometimes in stories things end up happening   that the writer isn’t 100% happy with - usually  a contrivance that’s necessary to make the plot   play out a certain way, or a moment they’re not  sure the audience will like if they fully commit   to playing it straight. In these cases, the writer  might want to drop a lampshade on it to signal to   the audience that they know this bit is a little  weird but hey, let’s all move on anyway. It lets   the writer smooth over little moments without  having to give them too much attention. Just   having a character note that some event was  unlikely or raise an eyebrow at something   silly can do a lot to make a potentially  skeptical audience accept it and move on.  Of course, the problem is if the creator  is too insecure about their own work,   they might assume their audience will  be incredibly skeptical about everything   and correspondingly overcompensate, making the  protagonists snarky and self-referential about   anything and everything that could conceivably  be poked fun at by some redditor somewhere,   which - like all deliberate attempts to look cool  - backfires into making the thing look less cool,   because it makes it look insecure. Audiences  are actually really perceptive about picking   up on what assumptions a creator is making about  them, and in a way it can become a self-fulfilling   prophecy, because audiences that don’t fit that  assumption can start to feel unwelcome and drift   away from the work, while audiences that fit  the image the creator has for them will feel   perfectly at home. But this means if a creator is  expecting their audience to harshly judge them,   their corresponding defensive attitude can  essentially select for an audience that will   do that. This is a big part of why preemptively  apologizing for your art is a bad idea. It’ll   alienate the people who were looking forward  to just enjoying it at face value and now feel   awkward and weird about how tense you’re being. If  a creator thinks their audience is going to laugh   at them and thus must preempt them by laughing  at themselves first, they’re gonna select for   an audience willing to laugh at them, because it  feels weird being the only person in the room who   doesn’t think the joke is funny! Telling a story  sincerely can feel scary and vulnerable, but some   stories have to be sincere or they lose their  impact, and when those stories get undercut with   jokes it kinda… punchlines itself into oblivion. But on the flipside, some stories are at their   best when they’re silly, and sometimes  it’s just fun to draw attention to that.   Jostling the fourth wall kind of highlights the  absurdity inherent in most forms of performance   art. Anyone who’s taken an acting class will  tell you lesson 1 is exposure-therapying your way   out of feeling any shame or embarrassment about  acting “weird” in public, because in order to act   you kinda have to completely disregard social  norms about how people are supposed to behave   around each other. The mere act of maintaining  a fourth wall on stage requires the actors to   pointedly ignore a huge crowd staring intently  at them. How wild is that? And then you need to   set aside who you and your fellow actors are as  people, what you know about each other, how you   actually interact - and instead act as a part of  a story, whatever that entails. And the fact is,   that means you gotta do stuff that would be  incredibly weird in any other context, like   loudly weeping in front of strangers or kissing  someone you are absolutely not involved with.   A really good, sincere, effective performance will  immerse you so much in the story that it makes you   forget how many social norms it’s breaking to make  that happen. A goofy, silly performance with a   loose on-and-off relationship with the fourth wall  might instead highlight that weirdness for comedy.  Because at the end of the day, the fourth wall is  a tool. When it’s perfectly smooth and undisrupted   it’s easy to forget it’s there, and you can  instead lose yourself focusing on what’s happening   on the other side of it. A smooth, flawless fourth  wall lets the audience see the story play out like   it’s its own perfect universe, a completely  closed system with its own internal logic   unaffected by audience opinions or metanarrative  commentary. But when the fourth wall is broken,   distorted, scribbled on or otherwise changed,  it reminds us of three important things:   there is a barrier there, the story is behind the  barrier, and we are separated from the story by   that barrier. Clear glass is hard to see and thus  doesn’t disrupt our immersion in whatever’s beyond   it; warped glass changes how we see everything. Ultimately what it boils down to is that some   stories work best when they internally  acknowledge that they are stories,   but a lot of stories don’t. And even within the  space of a single story, some plot beats work   best when they’re played completely straight  and unpacked as though they were real events,   typically serious emotional moments where we  want the audience’s immersion to be at its   highest - while other plot beats are improved by  a little metacommentary humor that recognizes that   they’re happening in a story and that’s kinda  silly. The art of the lampshade really is just   deciding where to hang it for the best effect. So… yeah!
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Channel: Overly Sarcastic Productions
Views: 1,049,426
Rating: undefined out of 5
Keywords: Funny, Summary, OSP, Overly Sarcastic Productions, Analysis, Literary Analysis, Myths, Legends, Classics, Literature, Stories, Storytelling, History, Mythology
Id: G1gzqtwrutw
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Length: 16min 45sec (1005 seconds)
Published: Fri Oct 07 2022
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