Treasure Chest In Blender 4.1 EASY [Tutorial]

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welcome back to another 10 minutes Tuesday guys today we're going to make this uh amazing uh 3D chest pirate chest okay all right so let's get started before we start I'm I just want to turn on the screencast because uh um whenever I press uh any button you can see it here because I have a time limit of 10 minutes so we have to make it in 10 minutes that's the challenge for me and while doing it I might use this shortcuts so you can follow along here any button I press it will appear here okay so let's get started where is our timer okay a uh one all right let's go press a select all X delete we need new mesh let's take a cube we have to make everything from the one Cube okay that's the challenge just press one to go to side view s scale it down and I want to scale it up to the Z access okay so I'm like this and let's give it uh another apply scale and press one press three okay I want to separate it let's go here and let's just put it right here I want to separate this top turn on XR mode just select this faces P2 separate okay now I got separate part and I find it easier to make first uh one side of the chase because I made couple of chests and I find it easiest to make a uh first one side like one part and mirror it copy it so you can see it while I'm doing okay so just follow along just select this bevel it I want to Bevel it till here I think this is okay and let's give one Loop cut here also and next let's give one look at here and let's give another here I I forgot to put it here because I have a plan let's turn on this one and let's select this post control B to Bevel and scroll your mouse to to get this uh more Loop Cuts y that looks nice all right the next thing let's get this okay let's give apply scale apply scale I have a time limit I have to be hry I'm giving bevel modifier to give this smooth age look you know you see in real life like nothing is oh as sharp as this one just select this and select contrl L to copy modifier to down okay now next thing I want to do is just select this for now and E to insert because I want to get the feeling uh and let's either insert this something like this okay this I want to select this one and I just switch to this how do you call it h select mode and I'm just moving it app because it's getting on my way just scale it to this side and let's select again and I insert okay okay that looks nice and has to scale it and move it down okay that looks good I guess yeah it's good e to [Music] insert all right that looks not good I don't like it control Z let's fix it first okay let's select this part bottom part and let's try to I to insert and B yes now this is what I was looking for the first mistake I I didn't select the part part uh the bottom part so now that's good now I can like you see the proportion is now correct I don't need to change this this side or anything yeah that's e to insert yeah I got it okay it's getting good in the good shape let's select this one and I want to make this and select this and I alt e to extrude outside because I want it oh oh it's not even you see let's go and let's select uh do the again select okay time is five minutes left okay alt e to extrude along normals and just open up this top okay here here can you see it and select this offset so it will be you see uh it will be evenly offset so this is the bottom part okay so now it looks straight chest I mean that simple chest let's make it stylized so press one I mean three c three and turn on the X-ray and just select this part and S to S to scale it down a bit okay now this looks much better I think I'm going to give level I mean subdivision modifier and you see I we have this little issue just it's not big deal just go to B here and just choose the pass it's not it's still not good let's try to oh not not in there could just patch let's play around with this one I think it's we will figure it out later okay let's select this give it mody let's change it also to PCH okay see something we have to give some Loop Cuts here so it will be less okay we will fix it later so let's try to finish it I'm going to just select this spot okay and Shifty to duplicate B to separate I want to go here I mean select this select all press one e to extrude somewhere here okay that looks nice and select this and select this part you to insert also somewhere here and Shifty to duplicate P to separate select select a okay I have two minutes left oh okay I have to hry just select this let's give it mirror modifier where is that here just okay it's not working you see I I I just select this object you know it's why it's not working because this object's origin is here so we have to change it just click right click and set the origin to Geometry e it just change it okay just select this let's give it also mirror modifier okay where is that y o it's I accidentally give the wrong one I have to give mirror modifier to this one let's select this okay it's not working let's give it orig okay now our chest is already I'm kidding it's not already all right we have to do some more things just select this we have to select this this and shift it to duplicate P to separate and let's go to separate object top edit a select all and before extruding just delete this mirror modifier we don't need to this one okay oh actually we need it okay that looks nice let's move it bit here and bit inside now that looks nice let's give it another mirror modifier I think we needed it and select this one to Y AIS okay now our chest is yes Place one okay I want want to just take this shift d to duplicate B to separate because I want this to here okay this looks nice but okay let's try to make it something like this okay and apply scale and let's give it origin to geometry geometry geometry and let's scale it to okay time is up guys what do you say let should we continue okay let's let's turn it off I I okay now so chest is almost finished I think you guys want me to finish it right all right we are getting this beautiful Chas let's press one let's move it right here now there is no pressure time is already up and I couldn't finish it but I think I was close I need I think 10 more minutes but that's okay we can we can take time so I'll try to explain um um if I'm trying to explain more so we have time now all right so we can fix these things also so where were we okay just take this and move it up a bit I think nope I think we don't you don't have to move it out let's move it has scal this one yeah okay not not scaling go back I don't like it okay so the next thing let's give it here some Locker how do you call it Locker I need cylinder oh you see I I have to use another object let's give it 18 cylinder and S to scale it to Y AIS has to scale it down has to scale it up something like this I think styze it look and apply scale and move it back a bit okay I just select and scale it up this one so let's go closer okay now I think that looks nice let's give it P modifier or just we can select this and select one of these and control L to copy modifiers you see there is some weird things is going on because it copied its mirror object also V uh from from it okay so just select it and just ACC the mirror modifier okay now that looks nice and next thing I want to do is let's get rid of this sides because I don't like it X delete faces and we don't need this face and also this face delete faces okay um and let's select this x to delete faces y I'm deleting I will I will explain it later because I want to make this um how do you call when you see the chest there is wooden wooden chest you you see inside I want to put wooden uh elements do you do you call elements or objects I think it's called just put the comments down below like how do you call it in English English is is not my first language as you as you can see my I have a lot of mistakes but I don't care so we we are making I don't care I I think you you you're getting my point right so it it's more important um okay let's go we we are getting off topic okay let's press top and control okay first I'm not seeing just press forward slash so you can separate the objects and control a I don't know control a I always press control a you should too it's really helpful when you apply any modifier it you might get wrong results if you don't apply control a I just delete the faces and I want to make this okay go to this uh what was that x-ray mode and let's give it more Loop C like maybe two two is enough because there is already one and two more Quest there is already okay just select it select them all by holding shift and ALT let's turn off the XR mod press one let's go closer c b to scal okay we have a lot of lookas just scroll your mouse down to reduce the amount we don't need any so just little bit like this and X press X delete the faces and press all okay something is wrong here I don't like this just go back a bit you see I accidentally select this part now I just unselect it and let's bble again if if you it it will happen sometimes okay let's go here x delete so be aware of this mistakes because I I face a lot of mistakes that's why uh I know what's what's going on um so how I did it I think you missed it right I just control Z once I delete all the uh the faces and I select press a and F to fill I just fill it it you see and it gives this wooden texture wooden style okay now if we go back pressing forward uh forward slash now you see it looks really good right let's just select this and I want to uh how do you call scale it to the Y AIS I think you see this side we got this we got this wot style let's get it down a bit to both side and let's control a to apply scale to get this beautiful look and we have to do the same to the top view um actually I want to just copy this one and move it out it's easy let's go again separate it by pressing forward slash and go to inside select this this this this this part holding shift shift d to duplicate e to separate now we got the separate object just select this and forward slash let's go and move it up it looks weird right because we didn't give the Extrusion just go to Top View Press a e to o press a and I I mean a now just extrude it a bit you see we got this nice shape and let's turn it let's let's turn it it rotate it to 180° because the this part should be somewhere here and let's s to scale it down and has to scale it to this side okay we are getting somewhere let's move it inside okay and I don't need this top part let's go to edit mode select this press three and x-ray mode to see it better just select this and just go here press L to select only that object and X to delete vertices okay now go to object mode now we got this but but to this side let's give it what is that mirror modifier okay it's it's over offset how do you call it this select this mirror object just select this okay now it's done no it's not done just select this we have to give the same we have to do the same thing just select it just move it up apply scale just go to edit top edit mode you see it's a lot of vertices select this one this this let's give one more here because why not why not it's it's already a lot I might clean it up maybe just select this select this because we don't need this one this one maybe I can select differently just select this and now select this select this why not because when you look at the I just selected Des how do you call it desperately not desperately um when you try to do something intentionally how do you call it I don't remember there was a word in English this no so I did it oh on purpose is think it's own purpose or I don't know just leave it in the comments down below help me to learn English I'm helping you to learn blender modeling okay so it's a win win and if you generous just uh hit the like And subscribe also okay so I'm I can make more tutorials for you guys all right thank thank you if you subscribe it also and press a f to fill okay it why it didn't work I I made the same thing but it didn't it didn't work why let's give control a and it it still didn't work let's see what's going on just for slash go to okay I see you see uh I cut this and fill it also and we have a problem we have to delete this side uh faces X delete let's see okay now it's working but it's still not working because it doesn't have a thickness to do that we can go here let's give it solidify modifier and still not working just we have to move it before this bevel it still didn't work let's increase it if it still didn't work I have some problems somewhere I think there is some problem okay let's go back let's go why it's not working okay I have to change it to English okay go back go back go back go back back back back back back okay we are here now just forward slash separate I don't need this part this this this part and this part X delete faces we need this only this one okay the Sy let go now let's select this this this this this nope I think I'm going to select this this okay this this because I'm doing it on what on purpose because if you look at the wooden texture you don't see uh same patterns pns same texture patterns okay now I think it's working let's go and give it subdivision modifier now I mean not subdivision where is that solidify modif sorry guys let's move it up okay now it's working and let's increase the thickness maybe 13 okay just select this and select this one let's copy its modifier oh it didn't work just go back we don't need to just we we have to do it manually here it's it's okay I think we get we get it already it's it's looking nice right guys and there is something is missing I guess I think let's go here and select this part and this one okay not no no just select both of this and let's go to top view uh okay you can see we have some issues here I want to make it as uh how do you okay you get it right I I want to move it right here to this line just select it by sh holding alt and shift and GT to move it okay I think it's we have to move whole all thing let's select this one also and G to Y AIS let's move it is it is it working yes it is working but we have some problems we can fix it later because all I want to do is right now to to to to align it to is this one okay let's do the same thing here okay where was that okay I just need to select this and this c 3 G set move it here okay and just select this go go to XTR mode s to scale to Y axis okay now it's working because I want to now let's select both of it this is what I wanted just select these parts because it has to be evenly um like even they have to be even I wanted to them to be even so alt e to extrude along the normals like this to get this shape now that looks more like a chest right treasure chest and I want to select this part okay let's select this puzzle again just select this part and E to exud here because why not it looks much better now mhm and for this part also let's select it this and oh I forgot to select this also e toxr till here okay so it gives this stylized look let's select CL of this and select them e to exr okay that looks nice and I wanted to move it down a bit okay and as to scale it up is to scale it down a bit C A to apply all right that looks good and select this s to scale it I want this okay let's give it origin to Geometry has to scale it now and give it apply scale okay it's almost let's move it up a bit B scale it down move it down apply scale all right it's it's ready not quite okay let's give some style here need to insert e to extrude sorry I to insert e to extrude okay okay looks good let's let's give it materials and lighting now just select them all press one move it up here and let's first okay here I want it to more stylized I don't like this straight look okay to do that just select them all go to edit mode and turn on x-ray mode select this part I think is that this part let select it ngg to move it this side see now it's much more pleasing I guess do do you call it pleasing and I think this is little too big I'm just scanning it down and G to move it here okay and this one get it up so I have to just refine some of the parts okay I think I don't like this part and let's delete oh don't delete it let's go back let's scale it also this one and move it back and scale this one up so it's good now and take this and G to move it yeah so guys it's just a lot of tweaking to get the results that we want okay just it's what is interesting and like it's mostly sof solving small problems and that's why I like this modeling thing let's go somewhere here all right now looks good okay well actually we have to move it um okay so let's quickly go to material uh ging colors camera okay press one shift a camera and go here and let's type 30 minus 30 30 5 and 45 is okay let's go to camera view and it's too much I have to change the resolution 1200 by 1200 and select our camera just go here I want it orographic view okay that looks nice and just change it just tilt it this one up a bit okay that looks nice and next thing let's go shift a let's give it lighting so I selected area light and move it up go here and increase the power to 1200 okay let's go to this viewport shading you see it's it's let's increase it move it down let's copy it here and move it here and press zero to go to camera view I think we have to give lights here and sh sh I'm just copying by shift d and let's move it here and here let's see okay that looks nice now let's select this background I want to start the coloring from the background okay go here uh material stop and press new let's give it some like bluish white that's okay and and let's start with this one I want to give press new and just select this glossy bsdf it's little dark I want it to where is the color in mind just orangish something like this okay same color just here to this one also same these are also same and we have this is also same color let's select this we have to give new color wood wood color okay and done it's done okay it's not done let's refine it it it looks sh not good okay just switch to to Cycles to get this beautiful look you see and just change the device to um jpu okay let's quickly save it you see I made a lot of chest here chest chest chest part one chest two like you see but so I have learned the easiest way this is the easiest way like you will find in the YouTube or there's a lot of ways I don't mind to the making another way but this is I find it easier so let's save it chest number 101 because I made maybe 100 I don't remember uh so okay and I have bonus tip just go shading we have to give this um texture you see the trees have this line textures so to do that we need a noise texture just select it Shifty to duplicate we need two of them and just press control T to open up these coordinates if you it didn't if it didn't work this control T just go here where was that edits preference and just type WR not Wrangler and tick this so it should work so first thing let's connect the color to this one okay here and to this color to here oh so we need we get this one I wanted to okay just increase the scale something like maybe 500 and and this one just minus uh 90 maybe yeah something like this okay that looks nice okay how did I and this one just increase it okay something like maybe 18 decrease this one okay we getting this texture let's increase or decrease this one to the point that we like let's go something like okay it's not 300 maybe let's decrease this one also because this side is okay but this side is not okay like maybe 500 no 200 okay so we need a color to this one shift a we need a color ramp and let's select this white part and select this and move it somewhere here okay saying that looks tree that looks like a wood and next thing I want to give it bum no just hold it and just press it and hate bump note and connect it to the normals and reduce the strange it's it's too much okay you see it's too much just reduce it somewhere here okay that looks nice let's see on yeah okay I think I'm I'm missing something okay just let's give another let's give some another color like maybe a yellowish color and just select this let's make it more darker now that looks nice and I think let's give some details we we missed the details actually it has to be like 10 minutes I know you guys it's for the sake of learning okay I hope you're learning something new and I want it to be look good see you should make your designs look good so that's okay just has to scale it down here more three go to the inside and we don't need this this side s x delete okay think that looks nice let's give it control a scale and let's Auto shade smoo okay shift alt D to duplicate it down okay let's select this Al to duplicate to this side also and let's turn on this magnet snapping and just we have to face select Al line rotate okay just select this all D to duplicate here alt D to duplicate here the alt D that looks nice alt D press seven and move it align it accordingly okay alt the alt the I think we don't need to this side this one select them all okay come on all D to duplicate okay turn on this one move it to this side and let's go press three go to okay let's select this and keep same material okay cursor toin just select this d g to move it up I think I have to give it to this one all right and for the background let's give it white color and let's go here and 128 128 and let's give it a render let's see how it looks okay here is some mistakes I hope you guys you have a task after watching this video you have a task to make it better and send it to me or uh an email how do you call just uh comment down below or if you ah it's better to tag me on Instagram if you made some of this uh just tag me okay I will put my Instagram link down below it's Bay 3D blender uh so your task is to correct it or make it better and just tag me and thank you for watching and I will see you in the next video thank you
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Channel: BEY 3D | Blender
Views: 297
Rating: undefined out of 5
Keywords: blender, blender tutorial, blender for beginners, blender tutorial for beginners, blender tutorial 2024, blender modeling tutorial, blender for noobs, blender easy tutorial, blender 3d modeling, blender 3d animation tutorial, blender 3d tutorial, blender 3d modeling for beginners, game assets in blender, blender animation tutorial, blender guru, blender speed art, blender 4, stylized modeling in blender, how to make treasure chest in blender, 3d chest, bey3d, 3d chest modeling
Id: RWyoJ6NYJLU
Channel Id: undefined
Length: 46min 28sec (2788 seconds)
Published: Tue Jul 09 2024
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