TNS TEKKEN 8 TOURNEY 11 (Cuddle_core aibo Averiery RiB Glaciating Shadow 20z) Pools Top 8 Tournament

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this is actually TNS Lucas our production lead right here playing the kazia versus I believe it's cbtx KNN right here from looking like the hang and let's see what we got coming for us yeah this is one hell of an icebreaker match that we're going to have Lucas versus CTV okay I like Lucas being careful with the flamingo transitions yo that's hip range hell sweep yo CD3 going for the mid yo LC is already going for the 50/50s he got hit out by the power Crush at the very last frame what to challenge out the uh impression from cdtv with the back two but ends it off with the heat smash Lucas W gets the W on the first round indeed that's what we like to see right there immediate power Crush starting off this first round and again you can see those smokes going going away the power Crush armor starting up but gets hit out of by Low's because Low's get beaten by those y you saw that instant run up to side step into the heat engager yo CTB that was actually pretty clean that was clean yeah that side step back G Godlike ooh just like this abolishing fist right here and gets a decent wall Lucas is a true Kia main starts off with the round with a counter hit down for two Lucas got hands man no he went for cancel oh he canceled it yeah okay hell lcer I didn't even know hell Lancer had that laser followup o I love the hell sweep doesn't go over the Heaven's Gate though no extra damage and now Lucas is out of heat ttp's got Lucas all the way in the corner and this is the corner you don't want to be at at all 25 seconds oh he Ducks the twin Pistons launcher I think he might kill because he doesn't have any followup excuse me he doesn't have any of the scaling of taking a bunch of hits in the combo excellent Lucas the twitch duck to a punish with the twin Pistons like those read out here side step one two you know just keeping it safe doesn't fully extend no you know no trouble is needed okay little bit of sty here with spectator lag hopefully this clears itself out o it looks like the players are feeling it as well all right there we go we're back in it we're chilling we're big chilling now CTP I was like all right that was a quick pause back to the pressure put all the way to the wall there we go this time spans the heat goes for armor and takes the control back and we back into neutral ground look is using a lot of the time standing back with the heat button does get that hell sweep to spend a lot of that heat and finish off ooh but the Peacekeeper heat engaging gets a lot of that he of that recoverable life back for CTB top for 3 plus four extension and just goes for the back two CTB evens up two to two who's going to take the first game o another round start power Crush for CTB Finds Its Mark 4 two tells him to get out of there now Lucas time go in with a slashing kick no punish out of the plasma blade but Lucas his hell seep is really working here oh here come the flamingo Jabs really putting on pressure remember that Flamingo Jabs are plus five Lucas gets out of there with the 1 12 43 string and CTB says it's time to finish this now and that he will as he throws Lucas all the way to the other side and secures the first game great job by CTB and also great job by luk is still not out one zero mhm great usage to the power Crush there by CTB and just putting on that oppressive Flamingo stance that Hing is so so well known for but let's talk about what Lucas could have done to you like Lucas Back Against The Wall he just let ttb do you know all the oppression the aggressiveness especially with the down three four strings the thing is Lucas has a lot of options to to negate the aggressiveness also known as just jabbing he can also try to find the timing to do down forward two to get the counter hit as well right he could also do down Jabs right like the crouching jab that's 10 frame startup and crushes highs in four frames is usually a very good get off me tool and gets your turn back and uh definitely would have been able to beat a lot of those Flamingo Jabs earlier yeah no more W around ooh while standing two gets the full electricity and gets this one two that combo buffers is amazing gets the down for one two heat engager here now Lucas look pretty clean in yakushima O heat engager gets a lot of that recoverable life back because of that oh my gosh just run it Lucas got hit ducking or pressing not sure but the plasma blade from Flamingo did a lot of work on him yo you can see the beautiful timing out of the down back instant punish with the twin pistons in CTB did he get called out by the RAR with a 112 flash combo and just like that in a Flash Lucas looks very much alive in the second game he had 20% extra damage because he was enrage to be able to make sure that he got that punish here it goes here it goes he listens down back one plus two against the Heat engager tries to go for the mix with the 443 but no cigar but the hell seep keeps on working excellent he honestly if all of these while standing threes were hell sweep CTB would be dead oh you're absolutely right huh no that's a bit that's that's a bit safer now I believe it's still- 10 if I'm not mistaken there's no way they gave him a right flamingo launcher that's 9 now I'm pretty sure but it was always -10 yeah the frame window that is is annoying the block Lucas yeah two rounds up so close to even it up but CTB calls him out with the plasma blade okay nice little Oki right there great use of the power Crush to close off the distance with the uh the CD3 but another one with the one plus two jack knife oh that's a absolute phantom pain right there a whiff punish Lucas getting hit by those throws right there remember hang does have a one grab a two grab and a one plus2 break has a full throw game mhm and while he's on right foot forward usually it's the 1 plus two with the Jack right no punish the for two that right there is not a generic but nicely done to block the mixup of the back three and got a pseudo punish on the hell [Music] sweep this huge deep Dash got the heat usage for the instant God Fist and Lucas is just doing so well at using those mids staying true we got ourselves a game three already Spirit Tampa never sleeps don't ever sleep not just on our casters not just on our players but never sleep on our production crew yeah he's not just a knowledgeable Tekken DJ he's also got those punishes on hand I feel like CTB stopped the use of the power Crush there in that in that game really um Lucas ended up using more of the power crushes there with a 4-2 huh yeah absolutely and he was able to get him out of there too now the biggest factor from the first match into the second match is that Lucas wasn't very much stuck in a corner yakushima is fairly one of the biggest stage if not the biggest stage in the stage roster but now that's going to get changed we're going to the city lights where all the brawl is going to end beautiful Sid step back four heat engager right there not a lot of kazuya players utilizing the back four I love it just do it just do it dude just do it CTV do a little Whiplash out of that throws a backlash and does it again he is not taking this easy oo nice tried to steal pedal but CTB gets the tech roll tries to mash right afterwards but was stuffed the power Crush got stuffed and then Lucas just kept him right there at the corner yeah Lucas decided to play uh his own medicine here say hey I can throw two double Stone head make it triple but the third one gets broken ooh the scissor kicks I love it yes keep throwing absolutely they're very like that Lucas a lot better in this game compared to Second seven oh gets up with the back three here comes a tornado flip by CTB okay gets punished and then the three3 string getting Lucas punished now the round count is tied up oh gets caught present here by the defensive by CTB tries to go for Wow w w while standing he's got those let's go no launcher right there Lucas presses into the power Crush string 40 seconds on rage down forward one two gets the heat engager tries to go for the mix but not so much tries to go for another was standing two could this be whiff no characters in heat but the hell sweep was too delayed and ttb is on set point round start hell sweep once again for Lucas it's working so why not change it cuz you don't have to mixing up the timing with the Lowe's here I like it Lucas starting with a demon paw but Raa the Beck ducon special puts Lucas really close to rage and there's the frame trap with the left Flamingo heavy kick cting Lucas on the wall splatting him getting extra damage ever juicy monthly foran eight top eight performance making it um seven or fifth place I don't remember if he was in the winner side or loser side but he played amazing at the moment he played amazing on the other side we got kouo to Wolf here playing the dragonov and you know you can expect some high octane action when you've got AA and dragonov on the screen yeah the ignition will be switched as we see it immediately with the side step out of the wall running 32 Hugo looking pretty analytical with the a in a match up immediately not that time go the espresso aggress trades with the power Crush right there and the delayed 11 1 plus two goes and doesn't kill with the heat smash at the wall remember that for some reason it's programmed that heat smash does a lot less damage when you're in the middle of combo vate immediately again puts cougo all the way to the wall ooh a one plus two break out of the hatchet immediate immediate oppression but nice whiff out of the oneall running two but Dante unable to capitalize nice key Pur trying to take it back goes for the Subzero slide go for the overhead but again the scorpion sting puts in the Venom on the first round for kouo o nice Liberator transition into there does not get the guaranteed followup but KGO does still have their back to a wall and look at that we're putting on some pressure out here nice St out of the back 4 three Dante venerable Tay makes themselves invulnerable with the dragon all match up right now yep you can side step right venerable Tay is clearly somebody who does their homework that felt like a flash step and a half Tony this man is ready this man's a robot gets the wall running 32 after the heating Gage tries to put on more pressure back turn no problem will jump over it but kouo is very much aware for thei okay goo definitely needs this situation but venerable Tay just duffs him straight in the face you like running right punches how about one straight to your chin my dude please have another and another and another it never ends with Alena but it also never ends with dragonov no so what do you think that kouo has to do now to adjust to make himself you know be more viable to survive against venerable take cuz venerable day was doing everything correct against the dragon of matchup exactly that that's the thing is that you have Taye already knowing how to get out of he ducked back 4 three launch punished it got the sneak transition for ignition switch S stepped R it we're going to have to go into some deeper layers here you're not going to catch venerable tay with these stance mixups and whatnot you're going to have to play one button Tekken or you're going to have to mix it up one button with the two gets it the while standing to from the start and putting venerable Tay in a combo video immediately in the consum of fi and with plenty of heat as well o didn't let that one rip does let the rolling saot one to one rip missed that combo kind of wild but still was able to close it out to step all the way to the left but vable uses the move to tracks to the left yeah there comes the back for two one of the most oppressive strings right now honestly it has no weaknesses I'm sure oh my gosh the twitch duck got plenty of damage out for that good Lord nice break and nice break back from kugo I got H I like the side step but there was a third hit to that string great Offa to scramble right there venerable T now in Rage oh it is a counter it but venerable T still able to get out of it yep you are unable to break the mount but there is a three-way mix after the mount threeway mix threeway hit with the gclf one two one cougo looking pretty hot with the heat right now forel sweeps side step right gets hit by the down one and venerable Tay trying to get that turn back but cougo once again using the back four three in excuse me the back for into the mount nice punish there and goes for the mid cougo what did I say earlier what did he had to do to you know to stay alive he did just that in dominating fashion 3 0 1 to one yep he went to Layer Two he went to back forward two he went to that immediate duck into wall standing to at round start was kind of awesome and wild what an awesome call out to make venerable Tay just ran duck right there and he wasn't using a lot of the you know wall running tubes and the ignition switches what else did you see Spirit uh he definitely you know be more conservative on the usage of hail slicer Hatchet and he definitely abused back for two a lot because that's definitely the move that needs to be used because Venom T doesn't really have an answer for that back 42 is such a good neutral move and to keep it in your turn try to see what venerable T is going to respond and go responds back here we are on the sanctum only the first hit of hail slicer oh my gosh but now your haircut has been sliced by venerable Tay back here in sanctum just like the first match vble T immediately puts cougo all the way to the wall beautiful throw right there catches cougo off guard that's exact the the momentum that venerable T needed that was an interesting interaction with the the Ford one plus two and the down two I'm also confused about that low Parry combo that we saw but here we go the back for three right there getting plenty of mileage ta is with her back to the wall and he's out of it especially with that heat engager back to neutral ground middle of the floor but kouo answers back with the GCL and puts him again next to the wall back for two again kouo he has found the answer to the problems o nice uses the homing attack right there and cougo gets jabbed out of the Crouch throw situation I didn't even know he was standing I didn't even know he could be jabbed there eat engager here foro inable T spend the heat for to put into Liberator stands but kouo is not happening it spend the heat smash Manu rage versus no rage it didn't give him a wall Splat Spirit oh my gosh the perfect low Parry on that hail slicer right there can venerable T get the damage that he needs no the spring kick took it out and kugo is on set point that was clutch and a huge gamble to do the spring kick that could have spelled everything no launch a down two I great throw by venerable Tay exactly what he needed bring forth that momentum nice out of the Swit blade Ripper here by ven take yeah he tried to get wall standing two but he couldn't get it he just got a standing two damn shame no dock there out of the orbital think it was going to for no my he duck that time wall standing to put coug all the way to the the Great Wall position here against venerable Tay venerable Tay on rage now 20 seconds in spends the heat smash yeah he ducked so hard and still got hit by that hatchet kick and then kouo kept that oppressing running right there took venerable Tay is Marcel 3G going to upgrade it to some high gigabytes per second WiFi for us or is the signal going to get stuffed right here by Marcel by try hard well try hard try hard enough or try even harder to get the win but Marcel is looking very clean with the signal as he gets the full combo gets the heat engager to extend it all the way to the wall but doesn't get the wall Splat oo big right leg of the Forbidden one counter hit right there and they're just slugging it out at the wall nobody wants to have their back to it spring kicks Galore interesting uh Ender for the uh one plus two he Dash but no matter try hard able to get the first round with the the thrust uppercut nice magic Fork does not go for the heat engager immediately but it's one later with the demon paw into the depra Savage and oh my gosh the dive kick into down two Scourge for your life good gravy that was very convincing try hard I see the name now and it is living up to the name also looking very good hit confirmable uh back 32 and the 431 to close it out and the blinking an ey try hard gets the first game that was definitely one of the fastest games that I have seen in a really long time that was crazy fast he did not give any room for uh for Marcel to breathe at all cuz right now Marcel's looking like a dead signal yeah yeah three G he's got no bars right now middle of the desert no emergency calls you're living up to your own now but we're not out yet Marcel can still come back make that uh the hard line beat a little bit cuz again this Brian against jyn is looking pretty favorable I i' would say so for uh the match up when I'm honest with you there we go Marcel looking a little bit more confident in his play stop tries to step out of the back two one but that gets tracked but QC B1 gets a launcher out of it but doesn't fully finish the combo hatch it hatch it again can we steal one more but the scores gets the counter hit and pushes him all the way to the wall and pushes him towards the wall but the mock breaker breaks the spirit and gets the first round fight just playing the spacing game now try and see which one is going to make mistakes 21 214 gets the counter hit and gets the uh the kitchen sink for the followup that was a sick s side step right there but unfortunately the demon paw Finds Its Mark into the laser scraper and this is some oppression right there Marcel just not able to fight their way out the try hard able to stay alive here just say hey let's keep it let's keep it go back to uh the way that we played on the first game and exactly what's happening as try hard pushed Marcel all the way to the wall ends off with The Savage Sword but gets caught but the W standing three knee that 43 lots of work right there how did the orbital Miss I can't be sure but try hard got quite a bit of the recoverable life back right before that hat K hit great use of the magic for down forward one for to get the W but surprisingly doesn't kill well we'll end it off with the uh the one down three the old classic high low ooh honestly solid option right there with the three for four if they weren't ready for the jet upper does get a beautiful pum launch afterwards though and we're going to be on a wall into some chunky wall damage good Lord that looking very good looking for conding now but try hard gets the help back out of the demon SP heat engager oh snake bite into the three plus4 snake I String yep checking with the throws you got to test those oh my gosh from outer space that orbital hit but unfortunately they couldn't keep it in orbit and the down to Marcel keeping the signal alive two to two set point versus survival Point snake bite with a lot of Venom there down two catching so far off axis and so far away that button is so darn good so darn good that it even has a counter hit launching property nice step for the qcb one out of the one plus two Marcel has heat to extend the combo still looking good possible heat Dash here we go for the unscaled damage that was great that was perfect Marcel definitely had some struggles there in that first game and was struggling to you know deal with tryhards pressure but the combo game more than made up for it when they had the opportunity to take those uh the to to grasp those moments to seize the day they optimized absolutely agree with you and this time Marcel was able to move a lot more compared with the uh first game that side step into the orbital or side step to qcb one to the launcher is beautiful that was analytical and Surgical and that got him second game one to one back to Urban Square for the final battle round one fight O A immediate counter it he he delayed it a little bit but got a great counter hit right there for 50% damage 8 seconds in Magic four again with the down forward one for to get another wall Splats conserving the heat go another side step quarter Circle back one another great combo right there but misses the last hit and still because try hard tech rolled they were at disadvantage in the frames and they got that 3 plus4 string yeah that's snake by 3 plus4 that adds a little more damage into it is so satisfying to watch another shotgun quarle back one puts try hard all the way to the wall and let him talk to the hum real quick and these combos just putting huge dents into try hard life far they still have a huge amount of recoverable health and they get quite a bit of it back with for that heat smash oh the depraved savagery house sweep Spirit what was that three out of three so far I think so no other move to do it oh committed the crown and try hard just full SS the wall standing to SS moreel to the hot dog stands with the wall Splat give me one more give me one more ice spring kick perfect go for the soccer kick just Contin to press the 505050 is on try hard and he goes for the keepers to try to get some of this spacing back 4 31 get the heat engager push Marcel all the way to the wall but Marcel pretty good nice block out of the scor but not that time no talking that hit of the tsunami great throw right there try hard getting the with Punisher and is on set point going return to Cent and try hard starts off with a down two counter hit sends him back to concession stands again the block of defra savage tries to go the full for to mix up a little bit late on the execution of that but not late on this one plus two heat engager immediate left splits kick into the jab float and we got ourselves a final final you know how we start with down two we're sending up to this guy with the while standing two trying to get another order tries to get the phone call here but it's the phone boo breaks down and Marcel able to block the the Black Wing uppercut another raw heat burst right there Marcel just Waits and takes the heat smash blocks it another spring kick kills him just couldn't deal with the pressure right there was using some pretty risky options try hard takes that set King bread sticks let's not for get eliminated Vic Teo from the winner side of the twt Tekken 7 finals bracket so that's the level of player that we're talking about right here GLA 426,000 Tekken prowess is going to show you how he got that number damn side step to the right side step duck out of the four for neutal 2 also Dan he gets the perfect punish out of it okay engulfing dragon no break out of the giant swing that's that's that adds to the mental especially on the round start theying does have plenty of life to play with King bread sticks finally getting in the Life lead and just goes for the cancel lating just immediately runs with the death fist both players in heat heat no more as he gets cool down but misses the pickup out of the death is heat Dash damn shame second remaining King Breck's going to have to chase him down tries to chase him down with throws it's not going to work out actually throws are going to have even more time taken off of the clock and he could not mix him up he could not get past gla's defense 10 seconds of pure defense he was so close to Breaking him down but GLA ating is definitely just playing his food around and this time he's not showing any jokes as he gets the full launcher and send King bread sticks all all the way to about 60% Health left ooh wack got hit dude his movement Tony chis uh-oh are we going to see it please okay the dragon sleeper puts him to sleep and he tries to go for the throw on the ground if they do do that you are definitely punishable GLA went for the Heat and tried for the demo man but nothing doing the demolished that life lead and now we're tied up in a round count looking really good here glazing again another side step into the launcher just the same scenario for the past two rounds tries to go for the overhead go for the mix up afterwards but another side step this time ends off with the back one two weating says I can tell that 50/50 those deep dives into the wall standing in two Excuse me while standing one two string doing a lot of work for glacia right now that's a PDX back Das right there nice catch of the Whirlwind homing move by gling again engulfing Dragon ooh perfect punish right there gting trying to get some throws of their own broken and the sway forward into to the full Crouch four is going to put King bread sticks into the ground I want to really quick just highlight the optimization of gla he's been finishing his combos with two jab into instant running two that is a tough followup our homie bearded Kaiju shout outs to the Tampa squad has been rocking that and I noticed that GLA did not drop a single one nope he did not drop just any combo at all nothing it was perfect execution and perfectly timed every single one of them round one yo big PDX fan I see you guys in the chat big PDX F okay nice down for one two go for the Homing moves saw that GLA was doing a lot of stepping says I'm going to put a stop to that yeah that was the biggest cryp Tonite on the first match lating abused s step the right whether it's ducking it or not he abused it got to go for the kitchen sink but that's making that final moment all the more intense King breadsticks gets the alley kick finisher though seconds just like that from the first game King can you do that again though nice duck out of the four 21 crazy off axis with a hammer punch right there King Red Stick getting some of this huge Phoenix Smasher straight through your chest the rib cage is exploded right there notice the combo filler he got to do right there three 32s in a row that's because heat Dash makes it so that you don't float as far away during combos yeah you're absolutely correct the uh the spacing when it comes to those combos after heat Dash is so friendly to you another side step down for to how many times are you going to see itating his ice cold with it he's been so good at checking those unfortunately doesn't get that cop kick on axis King bread sticks is coming for him and he came for him and he's going to throw him all the way around to secure the second round into the second game King bread SS is on Survival Point bread sticks let's get this bread I need a third game I need it lating though using those try andr Paul attacks right there keeping King bre sticks out and finally right when King bread sticks wanted to come in the down four two we're spending the Heat this time and goes for the 442 going to wait's going to wait goes for the heating gager this time is a Hing but nice step out of the three and goes for the grab it immediately breaks it and closes it out with the down one we got ourselves set point versus survival point fight nice movement King bread sticks on the offensive really is feeling like it needs to be their momentum right now and gla defense knowing exactly when to press gets 30% on one hit and heat engager but King bra sticks gets a heat engager of their own oh can he break out of this one yes he can but look up the meter just dwindling down and so is his life bar he missed the brawler kick guaranteed follow up right there nice down forward one into the giant swing solid option but GLA is smelling blood oh my gosh he's going to get this big old combo he is in Rage 20% extra damage for that combo both characters in Rage 10 10 seconds left Spirit magic Pi for bones but they get an the king Fred sticks comes out uncooked out of the oven and gla got ice in his veins and destroys the dreams of making that comeb back three and things like that perfect leg play the Eddie that's not Devil Jin that is an Eddie and cuddle core if you guys have been paying attention to cuddle stream she's been getting a lot of uh Eddie practice against her coach try so I can fairly say that I think she's going to be ready for this match up I think everybody's been playing a lot oh my gosh the counter hit thoto so the earthquake right there from perfect Legend immediately gets the heat engager yeah that thing is um not okay that definitely shakes up the aptitude oh side step for counter hit by CLE core trying to even up the health here she does have heat and she decides to spend it really cute out there under the that is a high power Crush right there and that cuddle core said you don't have High hit box I'm going to go straight onto that forget it all C cor and it off with the hypnotist five steps with a launcher out of theow notice that power Crush that perfect Legend is is using is a safe power Crush want to those safe High ones and cdle cor gets a big old heat engager puts perfect Legend with her back to the wall goes into the art of Phoenix stance and is pressing that on the gas pedal and just destroys the rest of perfect Legends like bar it is destroying the dreams and destroying the strings perfect Legend is having a lot of trouble trying to approach cuddle cor he does have the mingle level on one at the moment it can be leveled up twice with different uh effects on certain moves there it is level two now double power Crush right there remember that power crush is [Music] -7 ooh codor in Rage she has 20% extra damage because of that right now but she cancels the heat burst at the perfect range for perfect Legend to get his heat engager and close out the round oh the trade but will not get the uh the followup after the tornado flip by Perfect Legend this time it will connect after the the cartwheel very knowledgeable on that string got the block uses the heat burst to stop the handstand transition but doesn't catch perfect Legend aiel nice punish with the Ling for spend the heat uh heat smash for C goes for the mid out of the hypnotist and the whip punish rard out of the 443 we're going to play along with the Sands and the music of time as perfect Legends gets a little bit of breathing time after this rage AR notice how much damage it did the less Health you have the more damage your rage art does and kotore is got just a little bit of life left right here it's one touch kills and we're going to a final round the comeback is this the start here perfect Legend starts off with the first Blood tries to go for the heat he engager and get out of the air with the bound to cor is looking very much in trouble yikes absolutely perfect Legend getting that earthquake goes puts Kotor into rage she spends the rage AR immediately as the Flames surround her health bar she has the ability to go into heat this is not going to do a ridiculous amount because she has so much health she does have heat and one interaction can change everything nice duck out of the the flapjack here goes for the mixup gets the wall standing to charge up with the counter hit puts perfect Legend all the way to the wall 30 seconds in goes for the firecracker and that is quite the show for the first round for the top 48 qualifiers cuddle core perfect Legend perfect game that was a beautiful set right there beautiful game one that very last interaction right there perfect Legend actually could have stayed down and not have gotten hit by the wall standing to there so it's a little bit of a wakeup mix you've got so many things to worry about versus Shia youou when you're on the ground she could charge up the wall standing too and flip you over heavy she could do the quick wall standing too and catch perfect Le perfect Legend getting up backwards which was the perfect option great option for banana muffins banana muffins is such a great name I'm sorry but it's so fitting for cuddle agree I'm I'm upset that I haven't been saying banana muffins this entire [Laughter] time shout outs to a Amic a Amic did that a lot shout outs to a Amic yeah o the round start low caught counter hit on cuddle Court stopped the armor and put a huge hole in cuddle cor's armor but perfect Legend get a little taste of their own medicine he got to be really careful for both of them gets out of there with the negativo armor back nice hop kick by cuddle for for the call out seeing that perfect Legend wants to reach cuddle for and breaks down the defense but Kore ain't having it ooh yeah there's the mid she just goes into the raw hypnotist stand right there and puts perfect Legend on notice nice switch start out of the grab one plus two and just immediately punish with the w standing four tries to go for the spike mix up out of the the one plus two throw finally get something better than the wall standing four punish right there does have a really good wall standing four nice back turn into mistrust combo is that hit confirmable that's crazy we might have to see that again but rage jart gets denied cuddle core takes capitalization out of that and two rounds in one round away cuddle core could this book her to top 48 starts up with the Hop kick gets the floor burst and puts on the tornado clip we got a whole another storm coming for you remember that floor burst to an extra 10 damage here there goes the hypnotist unblockable into the slash kick you are with some huge amounts of Life missing right there and the W standing for puts perfect Legend with their back to the Grave on that one the past Sunday but we're going in unreal versus young p young P always representing the Victor and unreal representing Canada with the claudo I love a good claudo I love a good claudo looks like Max p ooh yeah with a with a color format yeah also this clly yeah I was going to say this as well this uh clao fit is very very simple but it is popping nice just waiting a little bit after the heat engager maybe thinking hm young P maybe you want to press against me next time when I'm plus 17 let's see y really bringing it back in here trying to delay his strings guess the B BL uh Beyblade rip out of the starburst and gets the first round unreal making this very much realistic on their dreams right down back four immediately great spacing trap but young misses the whip punish opportunity and pays dearly for it with the side step for this pressure another attempt for the side step four but young P was very much ready for it and able to get the low per get some pretty good damage out of it and now has really good position especially the new game and the range unfortunate Miss punish on the wall standing one from unreal but young ke does get this heat engager into immediate heat smash right there perfect opportunity to use that hey why not if it's going to go for the kill why not use it great uses the Jabs right here from unreal he's trying to side side step only the right but unreal is clipping him and get a good amount of Chip damage three while running two in a row just made the Heat engager have a whiffing property under it very evasive young p is just standing still waiting for unreal to make his mistakes and capitalizing when the momentum is his oh no talking about momentum that right there is the biggest momentum switch counter hit down back four into 40% gone of your health s he's Dyson again was able to evade the running to my gosh the high evasive property of that heating engu was crazy and gets the flo combo out of that also gets The Shining gets the perfect and young P evens it up to a final round situation that that that was not a very young P right there that was a 27 second p that we saw on that one longterm mentality we got going on here for this time goes for the down back 1 plus two Italian Starburst with the DP tries to go for it again goes for the heat smash will it kill absolutely unreal doesn't waste any time sticks to the plan and rushes him down takes the lead making it 10 exactly claudo has one of the weaker heat smashes when it comes to range and damage TW uh 40 damage let's compare that to say King's heat smash which does 64 damage and the the lowest amount of damage of any heat smash is Le with 37 and the Claudio heat smash only has like a range too like you've got to be really close and get that really close range timing on it and he's gotten it twice on young P correct me if I'm wrong does Claudio heat smash wallat it does it does this is going to be crucial in this stage but young P takes the First wall away and takes all of the health away and goes for another 1pl two grab goes for the EMP explosion goes all the way too low and possibly ended off with another perfect that homing attack he just let that one rip he said I have nothing to lose here he had so much life Le I got grabs for you too I can do it too ooh yikes just sing him up right there big old counter hit young P once again using that heting this time not evading the running two but eats the damage recovers all of it because the heat engager hits and now young p is trying to get this no round brown that's going to be looking very uh what do you say notable young p is looking very convincing right now especially with the the power C out of the wall running 2 is been working out every single time but unreal he's going to try to answer back trying to get around for himself he's super close at it but tries to go for side step four but young P was ready to block it uh-oh not punishable great option right there young P does not get the Tornado from that keep Dash neither of them able to optimize the combo and unreal kept it together negating the no round brown unreal Staying Alive here great delay on the back one two right there to get a huge counter hit unreal missing a lot of that life right now haard territory now he's fighting his way out with the wall running for and goes for another grab kicks him off to the chest than pressing with a little lows young P gets a good punish and a grab up their own evens up the life count these guys are throwing but unreal is not happening anymore wakes up with a hot kick chooses violence and it's this close to even up the round but drops the end but both of them wake up and choose to mash unreal stays alive set point versus survival Point nice down back 4 three yet again TR for the wall staining two frame trap unreal not biting side step into the Hop kick and the wall Hazard is right there are we going to see it yes blow up with a Superman punch that's going to be your cryptonite young p drop out fgc thank you so much for the subscription we see you 13 months straight we appreci it and goes for the Beyblade rip and while running to perfect perfect well we'll see if any of that comes into play here if we're going to see the sandstorm the baseball slide from Triple A quite a bit I expect to see a lot of full Crouch mix as they play versus after school Sophie and already the tides are shifting with after school Sophie hitting with Way's waning moon that right there is something that you need to be really careful for especially with the new grab that Ling has that waiting moon is tremendously terrifying I talk about terrifying that shahen is one of the few characters that has to take away the gray health and Triple A is very much awake with the Hop kick round two yeah there's not a lot of characters that can take away that recoverable Health right there there's the sandstorm into that flip over right there now I do think that that's guarant that sneak St flip over if I'm not mistaken I could be wrong chat help me out here yo huge amount of damage on that guys again this is not a top 48 match this is the top 48 qualifiers this looks like a top 48 match but is not but that right there is a top player quality with the wh punish RAR after school Sophie very much aware best part about is she still keeps her heat she can still do a HP his mix up after this look at all the recoverable Health that she got back there oh my gosh the S side step blocks right there into the backr heath smash into the hypnotist and walk daning two puts a elbow straight into after school Sophie's rib cage and then finally the knife hand finisher finishes it off great combo optimization from Triple A well done there by Triple A two rounds up one round left after school Sophie's going to try to get herself her own and pushes Triple A all the way to the wall and activate he all the guaranteed strings Play the song t a back her but no mixup afterwards but the hypnotist low got me mesmerized with the seven golden letters afterwards absolutely 100% oh tried to get the jump over and succeeds slaps him in the back of the head nice trade right there after go Sophie doing really good with punishment right now Triple A goes for the guard briak that move is so demoralizing there we go while running too one more time take away all the trauma oo yo the orbital I like it maybe he thought that after school Sophie was going to go for a low after school Sophie's being pretty patient though going to trade out absolutely magic pixel to make her stay alive for the RAR animation and this is a Lifeline to call an emergency life line to even up the rounds what Triple A just like he did with the Hop KCK wakes up with the get up kick three I honestly thought that the rage art was going to do even more because after school sofy had so little health and remember the less Health that you have when you do your rage art the more damage it does but I guess Triple A had so much life lead that he wasn't worried about even taking the next mix up afterwards just immediately with the wake up three great option right there I really love the patience that I saw from after school Sophie but maybe too much patience Spirit possibly but also the way that she played doesn't made her seem patient especially with triple A especially the first RAR that got hit right Triple A was the one being patient for the Oki mixup and sophy just side stepped out of there round just you know she just danced and just waited to put tripa against the wall but if anything triple is just aware when to challenge and when to duck the strings but doubles Buble it up again he's going to triple it down he's going to get for the ankles and tried to go for the mids this time and abs School Sufi just like that on rage but the waning moon is going to add a lot more catastrophic damage now they does get themselves out of the corner right there gets the snake stance transition into the guaranteed is going to get the punish on after school Sophie being a little bit greedy on that rard attempt yeah nice attempt for sure but Triple A looking very dominant as he always is wakes up with the Hop kick but it was floated so unable to finish up the combo ooh just knew that after school Sophie wanted to dash in now you're in the corner nobody put Sophi in the corner I always try to warn you but good Lord Triple A says no no no you listen to me you are staying in this corner sit down 23 Second perfect the celebration on the sign is about to celebrate great Triple A's booking for the top 48 if he continues this up wall running to yo what is that this has to be like what plus five at least not sure he does win with the heat smash using that down forward one great option after school so is going to have to use some of that evasiveness no punish out the blooming flower heat engager but after school soie gets caught again by The Hop kick was standing 3 three able to get him a tornado flip and looking like a heavy storm for after school Sophie after down forward one able to Clips her out tries to go for the shooting star Nova but your wish gets denied we get some of this goodness here IBO versus pastel Tommy pastel Tommy not going for the Jin this time goes for the Raina and I think maybe he has locked in and let's see if IBO has the key to unlock that chain if anyone that's so slept on as a player it's IBO and this player deserves so much credit for the content that he creates but also a great coach to all those C FL players he gager here goes for the uh down back for just catch pel Tommy PR but noar tries to go for it again goes for the heat burst put pel Tommy all the way to the wall but pass Tommy activates heat for himself but not able to get anything out of it nice UT the Jabs right there and just making pastel Tommy finally build up so much tension that they had to hop kick IBO got the great s step block and punished perfect perfect Tekken IA looking pretty confident here Pas Tomy usually when we see pass Tomy with the Raina he he is very offensive and showing no room to breathe but IO is just answering back and not letting Castle Tommy breathe great side step and he was able to continue blocking after that Str that's one that you definitely don't want to get hit by look at all the chip damage that got hit right there good Lord nice break out of the one plus two IBO on rage still in the game a good amount of great health to recover the Sentai into empty roll catching IBO wanting to see what the data acquisition was great option from pastel Tommy in the second round beautiful blocked and punish out of the double shoe shine sweep IBO able to punish optimally and sends pastel Tommy all the way to the wall but pastel Tommy able to break out and gets a counter hit ston head ooh I not going to stop running that power Crush though pestl Tomy trying to get out of themselves no punish on The Shining hello yeah he could have just hop kick out of there but gets the heavens wrath while Splat out of the heat smash but IO answers back with a down back for counter hit spin the heat it has RA in hand but cler the heat Dash go unscaled explosion you only need like four hits to be able to do 30 40% that was crazy Excalibur does so much damage sounded like is for a second I'm not going to lie take as a compliment that is a compliment that is a hell of compliment but take this for your complimentary action with the counter hit down back for once again Castle Kami looking very much in trouble after the EMP because all of the electricity has been shut down after this match it seems yo that was sick hello but I didn't actually hit with it so pastel Tommy with that 20% extra because they're in Rage is getting the rejection on the jewel snatcher said no no no I'm going to keep these diamonds for my gallery here and I'm going to hit you with something harder than diamonds this blade here and gets the finisher of that set IBO with that Perfect Defense right there pass Tomy tries to pull of a heist of the match but IBO security system is just that damn good this man blocks lows let me tell you guys this man blocks lows you can react to him fairly well you know what what news I just saw that I'm very excited about Tony yeah what no tell me ibow combo breaker confirmed oh yes I'm super excited for that honestly and the thing that we're hearing about combo breaker is like get starting to get close to that like four digigit Mark of Tekken attendees it's going to be such an amazing bracket and IBO is going to show you once again why we're so excited of his attendance at that bracket super excited ah P Tommy switching to the Jin this time but gets caught immedately for the 442 but IO doesn't capitalize on the whip punish nice pick up kept it together both in about neutral map Advantage right now but IBO just pressing on and putting Castel Tommy to a wall nice break out of the Zen grab but gets caught by the 442 heat engager here pass Tomy he dashes out of there back 32 SP alter the wall ooh slash kick spring kick at the perfect time tried to keep it going oh my gosh I swear I saw Danny FL the button I I swear button I thought it felt like a down forward two or like a down forward one I saw an elbow move same but that was that was what he wanted you to see he wanted you to see it all good they'll pass the pmy still very much alive looking very composed with this gin pick spense the heat smash get get the little was plat of the change down to scorge and ends it off with the all classic Back 2 one very classic TI up on the round count IO trying to use the timing catches right now bami just running that demon paw so well and IO is really good at knowing when to place that down back four I haven't seen one get blocked yet and a good percentage of it being counter hit also EMP showing all the explos this and goes for the heat Smash and IBO is on set point to go to Winners quarters final great usage to the down forward one just trying to keep on this high level mix up here go for the plus unblock dive kick the eat engager that's your kick but IO goes with the side step right into the delayed attack and catches past Al tomi's timing but IO gets his timing caught with the heat Smash and down for one to close it out pastel Tomy chooses that gives himself survival points nice C kick again that's tell me wants to see what he wants to do after it IBO is stepping quite a lot and yet again the demon PA sending ios's life bar Straight to Hell and this is doing a lot of work here but io's doing some great movement to not have their back to the wall just like that castle th is back against the wall but IO is the one with the rage but escapes with the up for one plus two but the scorge answers the lifeline and keeps him alive we got ourselves a one to one situation what I'm talking about the thing is up two when he didn't have heat he did not have now if he was wrong right and that up one plus two was in the wrong spot that's over -20 if he's wrong he's dead but IBO just he's like I'm just going to do it and it worked out it absolutely worked out IO able to random out on the home court advantage also known as the best St round one I'll say it over and over got reminder that we are on Second World Tour rules now where all stages in this tournament are not picked they are random selected each time for the harmor eating gager here IBO right back at you pastel Tommy anwers with the corpse thrust not just that but switches the position now io's back against the W oh my gosh with Tel Tomy having the heat right there and IO still doing the Heat or the armor move just huge cooles right there he definitely could have gotten heat smash into death on that wall SP but IBO just knew exactly what to do and when to do it pastel Tomy lost that round the I8 double sweeps out of there and P Tommy again back against the wall IBO is looking dominant as ever throughout these matches but pel Tommy is very much one of those players that just knows how to get out of those certain situations every single time nice bait out of the the up one plus two heat burst finally finally able to block the down back four but t he goes for the 124 with the rollwind kick instead of the uh Black Wind upper to get the tornado flip IO using the down jab say get off for me IO is in that great situation he tried to go for the whiff punish and it wasn't fast enough pel Tommy definitely did an empty Crouch Dash right there said haha you fought tied up yet again them eyes them eyes got you looking Ford 42 demon paw TR to go for the Ford 43 but no cigar out of uh combo no cigar but IO is smoking right now putting on a lot of heat over here goes for the heat burst honestly great option in that situation pel Tommy did not Tech so he actually ate the heat burst on the low wall slump and IBO gets caught delaying those buttons ever so slightly and pastel Tommy gets the rage art interrupt yeah good amount of Health to regain back good amount of time to breathe and wakes up with the electric pushes eyeball all the way to the wall but beautiful block out of the stature kick and just like that IBO has taken the lead again based on health and the round count IBO set point revisit nice St back for a couple of those things going for the frame type business here and immediately he engages look at all of this gets that huge punish with the crybaby Sophia that is a launch punishable heat smash spirit and Tomy gives you guys a knowledge check that he passes that but no rage on Deck from any of them but the whiff hop kick it's iBall capitalizes and closes it off with the one two2 something that jent is very much aware with that move set I'm a listen listen oh I I like I love a man with a good back dash yeah that that one right there takes my heart thank you GLA thank you yep you're right King raay junor our Florida Hometown homie but the GLA movement he's moving but kingray Jr not letting glaci get all of that movement going on you're skating on thin ice my man that down forward to the rising Palm is putting some pressure on glaz you're going to get piked into the guaranteed extra damage and finally that Crescent kick kills GLA and a new moon will be shining after that King Ray junr gets whiff with the Phoenix Smasher it is burning up in here for GLA oh my gosh the double back dashed into just letting the death fif rip good Lord and again never missing this running to finisher which puts King Ray junor in this awful oky situation does not punish the heat first cancel though he just fell for the bait was that a bait and a half cuz King Ray junor you know this is a comeback hit in a half he can definitely do it he has rage in hand but unfortunately unable to break the throw shame both of these characters have dastardly throws down for to from the round start King re Jr again feeling the same effects as king bread stick did on the same stage and the same scenario but King R junor exercises out of there and puts on the aura the wind pressure and goes for the Inner Strength but no launch there as it was a floated combo yeah glazing was trying to do a little option select there and take less damage from that situation almost got some float on there with a wall standing one he does have lots of recoverable life left if he chooses to press the advantage and be aggressive he can get some of that back just waiting for the mistakes now but sends them down Crescent kick try to close it out but glaciated tries to call it up with the shredder kicks but King Ray Jr is the one with the Rocks as he breaks down the scissors that's three lows in a row right there from GLA nice side step into the whiff punish for three tries to get the frame trap with the the magic four but the whff punish though as the heat engager oh you done you are absolutely done there you go the double Pistons right there GLA tying up the round count with that huge Phoenix Smasher finish we are in Final Round territory here TR to get the first leadar no not not that time Playaz is quite smart on that he definitely knows when to put on the brakes o nice wasn't able to get the full counter hit throw but still was able to get all of that gling is still getting chipped out that down back three the Enchanted Circle right there is doing a lot of work for King Ray Jr oh 2 cf1 gets the full launcher and this should be it add the Heat and the wall running two no goes for the heat Dash and the Phoenix Smasher classic classic performance he really thought that King Ray Jr was about to take that one honestly he was looking really commanding at the beginning of that game but as we've said when GLA when King Ray Jun when both of these players get their opportunities they optimize and they maximize their potential and gla just had the opportunities and took them all the way to the finish line for battle oh the dice is not on King Ray Jr's side gets the elegant Palace no wall burst but we do have double breaks a wall break and a balcony break huge sway back for right there homing and counter hit launching as you can see King Ray junor with their back to the wall and that throw guarantees a death fist followup she that was two interaction Spirit fight oh that was disgusting that was brotes GLA ating that damage out of that death vist dude there's a reason why it's called that we just saw it GES for the overhead goes for the demo man but the construction gets denied King Ray Jr answers back with the wake up oh my gosh Thruster into the medium siiz wall carry now this is a hard wall break which means we're going to need to see some more of that if we want to see the next part of the stage grating gets the counter hit throw on the Heap first and just puts King Ray Junior's hopes Out Of Reach he's on set point yeah this is for top eight he has one round away to top eight winner side nice duck out of the Homing move with the Wasing 3-2 for that Enchanted Circle plus four on for's Crouch but lating just pressing right into it goes for the heat smash that is 14 frame punishable he engage for King ra un Zone puts on the plus frames heat dash at her but no followup just stares at him 30 seconds in both of them on rage but King ra J has the upper hand on the health and closes it out stays alive oh you man that down back three that Enchanted Circle it's doing so much work for King Ray junor yet again he presses it at the very first button he presses at the beginning of that and then glacia goes with the Lion's Tempest and is now inat oh he didn't get the wall split you saw how far that was and he's able to break it we're not breaking just that we're going down to the laboratory we the tornado and he Dash afterwards possibly no we're just going to step on cating that one round away and that clutch block on a down one plus two cating ice cold in his veins and looking chilly in top eight winners immediately on into the stratosphere this is going to be an explosive one remember that the final round the climax will have a floor bur opportunity damn all gray yo this is sick we're starting off with the electric right off the get go all the way to the wall the tornado flip and 50% gone okay gets the wake up situation right there Avery really using that Crouch Dash to its full potential right now ay able to answer back he's just like that he has the life Le nice break out of the one throw but the instant tornado flip counter hit Junior 20z taking control right back goes for the down for one plus two the heat Dash and the one one flash combo and goes for the jewel snatch take it away from him that was a really long range low right there junor almost fumbled it right there not hit confirming the third hit of The Flash punch at the end there but kept it together like a true Pro punish there with the two4 goes to the Z three get de prayed savager okay Avery once again using the raw eat birth unbreakable throw out of the Sentai stance right there and junor doing such a great job with the side step block and Avery gets caught duckin out of the Ford four so that gives Junior t a guaranteed down for one plus two heating gager worst part of all he was against the wall given a wall Splat an extra damage off the pressure Junior 20 e able to get two rounds in just like that mhm here comes the eruption here who's going to be able to get that extra 10 damage in their combo there is the throw junor is got their back to a wall and fights their way out very quickly you guys got to be really careful now we are in Climax territory and just like that extra 10 damage out of the for burst and the combo not even scaled out much and T 23 still has so much room to play with and chops them down he wrath sends you down all the way to hell yes sir into the stratosphere Avery just goes straight down to earth creates a crater what do you think Avery can do to mix it up he was looking really impressive at the beginning he's just got to try to match a Tempo with Junior I think uh both of these players are you know we know them for being aggressive especially Avery Avery is one of the most confident G players I've ever seen in my life when he gets that flow going he looks Unstoppable and I think he just needs to get that flow he just needs to get a little confidence back you know take a little breather here and there and Aver is very much capable of taking this back making a 2-1 situation Jin Senpai we finally get the fight I think Junior just has the color of the rainbow at this point God damn all of this are good like Avery using that deep Dash right there again with the raw heat Pur Junia says you're only plus one on Block in that situation he keeps doing the heat smash to utilize the wall crush and getting even more plus frames and more chip damage in that situation and utilizes it very well whittles down the last piece of Junior's life that's a wh punish there out of the armor that's a whip punish for Junia but this time he capitalizes with a launcher but drops the combo juicy the axis a spend the heat Smash and try to get that wall Splash but junior is very much who with the double electric and decides to duck and get the wall standing launchers look at this damage the wall carry the distance the amount of not punished right there he didn't punish the war god kick 13 side wall does not save Junior this time and gets caught by the Zen with the two throw get tornado keep first there is a way if Junior knows there's a will there is a way but Avery stopped that will it was not an Iron Wheel that Will was clearly made out of paper and Avery was able to poke a hole in it ping to hold the defense we're breaking it down another electric succession and we're breaking the balcony to go to the Choppers Avery is one round away to even it up spins the Heat and takes a little bit chip damage gets the overhead head and gets the spike guaranteed for junor oh break savagery using the Crouch Dash very leniently here liberally look at the one jab 1 one Junior now with the 20% damage increase because he's in Rage and he's got the heat engager which got a lot of that recoverable life back but no more heat no excuse me no more recoverable life does get the heat smash though anything can happen now we got 10 seconds to play both of them goes for the double SE do the kill and Avery protects the ankles and goes for the low Parry to add salt to the wound we're going to the rage art and make him watch the rest of the movie that's crazy so he did the low parry and it had the great screen does it always make you watch the entire rage art when so that's actually a bug that's from the new patch so that never happened till this that's super cool though yeah I honestly think like you know in most other fighting games that's something that you do you know I hit you with a super I hit you with an ultimate and you watch the whole thing and honestly with Jin it's pretty short so like fair is fair I thought that was super cool especially when it said great right in the middle of it and then it started the movie like that was that's that's cinematic if you ask me round one fight oo nice up at three right there I think using the jump back gets a huge counter hit in that situation now in Central Florida we call that the mayay special so baki's out of their every still looking very very dominant after that second game tries to go for the cancel 21 U lrk but Junia no launch there again beautiful all the way to the wall here J 20 still got tornado flip that was a lot of damage nice float right there both of them in Rage both of them in that situation trying to pull on those plus four frames that they can do and Junia spends the heat smash tries to get some of that recoverable life back both of them have plenty of gray in their bar and that low finally ducked by junor and he gets another one he literally did the same thing the last round that we saw Spirit he's so toxic dud he's so toxic no goes for the mid this time we're going high but talking about high that right there is a high heating engager with armor Aver is abusing that a lot lately goes for the Wasing one two go to Zen but Junior 20z wakes up with violence and gets the standing launcher great duck and launch on that one perfect Avery once again using the down back for and more of those heat smashes causing the wall Crush but junor smells blood and smelled that low and it's going to smell this guard break setup as well oh I don't think he pressing I think he's ready for that down forward two to close it out and we got a RAR right back at you this is super sick I'm not even mad right now both of them being like yes I too know of this bug that is super cool it's it's like they hate each other right now this is the queen be Stinger damn shame but the scorge gets the counter it and then the thrusting electric able to break it and the demon to close it out junior 20z is looking in trouble as Avery is one round the way to book himself the top eight winner side Stood Still for just a little bit too long was able to get under that jab though has to take two rounds away from Avery if they want to close it out and they are definitely on their way to doing so still has heat and it's gone as Junior utilizes the heat smash no wall Splat though and goes for the slash kick we got ourselves a five final final round yes sir junor charging up Avery round start Keepers loses two fifths excuse me oneir of the heat Gauge by doing that but he is going to put on that pressure D the Calla out of the down forward two with into the electric Junior 20z ducks and launches the Whip and puts him all the way from one wall to another spends the heat to maximizes the damage great optimization right here both of them about even in life Avery has lots of recoverable life though so he does try for the throw the throw gets teched junor needs to bring it back right here whiffs Avery misses the whiff punish but was able to keep the plus friends after the one two into the final mid check to close it out side match Shadow 20z Divine exer sorry not top eight winners top eight winners qualifiers special interaction round all right let's see who's going to take it the one with the demon Insider or The Exorcist so far just being it patient for both of them giving a good amount of respect a good amount of spacing Divine Exorcist using some really small movement here th shot as he decides to put on a little confidence add a little pressure try to whle down the health of the vist 30 seconds left and the vist about to Windle down the heat meter as well and it's gone no Starburst also okay nice running for shadow 20z catches Divine exus trying to move off axis Divine exus just catching with a couple more of these lows here Shadow is definitely wanting Divine Exorcist is back to the wall 10 seconds in and goes for the heat smash just to waste the time of more side step four back for three and I don't think that's going to be enough to close it out you didn't have enough load to kill me bro there like that's one of the issues with claudo he doesn't have big chunky loads that are going to you know be able to launch you or destroy your health bar in that situation oh my gosh speaking of getting your health bar destroyed the one plus two4 string right there doing lots of work for shadow 20z yeah putting the V all the way to the wall nice duck there and nice s to put Divine exist to the corner where you don't want to be at but Divine exist is fighting your way out right nice one right there uses the sh yuk and does not let the second hit of that string rip unfort not Shadow 20z just outside of Rage had heat but a Divine Exorcist went for the style combo almost couldn't finish out the round but kept it together tied up on the round count now nicely done to respond to make the even count no duck on the shoe sh but will get the counter hit all the way to the low and slides on through close out the distance to the wall but the B exist gets caught by the down back two and then the Oki afterwards and divine exis of looking in trouble oh yep that third hit delay does even more damage right there and the 1 plus two catching theine X assist off to the side Shadow 20z doing great job keeping it together in that shadow time that final part of the round count really close here okay nice step and duck as well that stance will close out put it into a bound stance and divine Exorcist unfortunately able to close out the combo he wasn't sure about that one right there yikes another blue fisted sh yukin right there and not getting the running two finisher Shadow 20z says you know what I want a skyscraper launcher sounds fitting for This Time Square stage bash out of there and feel the power of a zazil as Shadow 20z takes it 3 to one before it's too late also I see AV in the chat what's good the legend AV Mishima hope you're doing fantastic as always appreciate you good hanging with you at Tekken World Tour finals my man hope we get a chance to do it again at some of these offlines coming up I love seeing this match right here because Shadow obviously knows the matchup versus claudo so incredibly well Divine Exorcist I'm hoping it knows the zafina match up very well it seems a lot more like Divine EX assist is getting to do a lot of their offense but Shadows defense just completely shutting the line extra down absolutely and the awareness of Shadow is just advancing every single time that he plays in a tournament and not just the defense but the offense look how much pressure that shadow is putting on and this could close out to be a possible perfect but that gets denied as he gets clipped but the uh the kicks but Shadow 20z capitalizes the wh punish of the heat burst fight nice down 414 beautiful side step right there great option right there to catch Divine Exorcist moving at the range three back for three he working out very well you can't abuse that because Shadow's so aware of that string and he's really scouting that but so far it's been working out for divine actes a lot side step four he's pressing on him that a little bit of Chip damage put shadow 20z in Rage and now he's got 20% extra damage to be able to put you through this wall and that actually could kill you honestly we're going to go through another wall will RAR happen no I guess not no he even had heat for that to get the heat Dash and possible RAR too but now he spends the heat Dash though and just closes it out and keep it simple with the down forward one the the down forward one is such a great tool with Zina because of the extensions that she has it will make you sit still just like we saw at the end there good Lord speaking of sit still sit down after that one that was a huge amount of damage just happened in the blink of an eye all perfect timing counter hits too but n was ready for [Music] that shadow keeping it simple gets the counter hit though huge chunk of damage it tries to get that wake up call with the down back one plus two but the game stop right shadow 20z is going to take advantage of that take full store credit and the the heat to maximize the wall distance oh Divine exus is standing still Shadow 20z tacking up and then pressing with that sniper rifle of a 443 to get Shadow 20z to go through the wall the sky SL noova hop kick right there is exactly the Silver Bullet that Divine Exorcist needed to put shadow 20z into the dirt the Marksmanship by Divine Exorcist gets the bullseye but he needs to do that two more times to even up the round and Shadow 20z is not going to give any more room to breathe after that first round comeback another down back two counter hit yeah double down F to go the Italian Pistons but Divine Exorcist gets the trade and gets the combo puts a shadow all the way to the wall though uh-oh and divine exis finds themselves with their back to the wall because of the running two Tech roll situation right there Shadow has a lot of recoverable Health Divine exus really wants to get this wall Splat but it's not happening oh my gosh he could have punished the heat smash he made it whiff that's a damn shame he even duck the first part he just looked at him we got 5 seconds in down forward one wall running two but at the pressure side SP four gets the counter hit and rolls over Divine Exorcist puts himself to survival fight beautiful beautiful all right now we're moving now we're trying to get some of those plus frames going on here keep first Divine Exorcist says he needs this momentum finally doesn't get counter hit launched for that but still takes plenty of damage the defense is tight up for divine exist now he's able to get the step just the GCL heat Dash put Shadow all way to the wall he still has tornado flip and he uses it doesn't kill yet but the back three will divine Exorcist comes back from a two deficit to even up to one two 1 he's not out of it yet y That Sidewalk into the 212 just knowing exactly the right Axis honestly a lot of times right when you're off axis to the side of somebody it can be really difficult to tell if they would be able to block the third hit that third hit of that Str is not guaranteed in that situation unless they were unable to block anything which they were just off at the pixels away from the the axis where Shadow could have blocked it just such great recognition for that right there Divine Exorcist just doing such a great job here and now we're on Rebel hanger here lots of stage gimmicks for us to have to think about [Music] fight final game situation to book top eight winners side he's going to get down to the wire defense are being tightened but theine Exorcist gets the first heat engager with the wall running to SPS the heat Dash immediately but gets the counter hit out of the down back two and Shadow T able to pick up some damage out of it so far is not finding the mark with the down for 3-2 but does find The Mark with that finisher she that was fast find Exorcist has officially taken the lead Tony that stuff I want to see Shadow 20 Z probably about to tie it up right now cuz you know it's always Shadow time but Divine Exorcist uses the third of the heat bar to get the heat birth but doesn't get the chance to use it because Shadow 20z is pressing on the advantage so much I Ste there but no capitalization on punish out Shadow doesn't want him to get out of there though only using the first hit of these couple of low strings right there Divine Nexus is trying to fight his way out but it's just not working out Divine exus finally gets hit with a huge wall Splat ballerina spin but it was too far away down forward one for able to catch Divine exer to step into the uh to the right but nice break out of the one plus two 10 seconds winding down both of them on rage tries to duck the Sho shine 4 seconds in shs again and Shadow challenges round it's interruptable he says I know that string down jab option select this is what happens when you do your homework folks ooh The Vicious claw heat engager immediately puts Shadow 20z into the heat Divine Exorcist chooses a throw that does not switch up the sides very interesting but they are both in heat now heat extinguish for both of them as Divine Exorcist getss the down back one plus two launcher out of it but put Shadow away from the wall and push it towards a new one beautiful low Perry right there rard is absolutely not going to kill there was no low Parry combo that you were going to get that was going to finish off Divine Exorcist however Divine exist is going to get themselves into rage 20% extra damage increase and Shadow 20z has got a decent life lead yeah and I totally understand why Shadow chooses that he wants the most damaging option out of the low per 1 three goes for duck tries to go over the down back two and divine ex gets the 432 and puts themselves to set points to go to top eight winners can he close it out nice set the four he's still pressing on with the lows he is doing very different style of Claudio than Shadow 20z would be using yikes he gets a lot of that recoverable Health back and both characters are are doing some crazy work here Shadow 20 the only one in heat the sky SL NOA yet again the long range business he's going to do the jab into the Superman punch finally catches Shadow 20z lacking catches him with the wake up kick with punish the the last two sets that we saw GLA with he started out with yakushima so I expected that we maybe got it but no we got this wall burst stage that we've got on here instead yeah we went thinking from the largest stage into the smallest but both of them front of immediately getting that counter hit especially with glazing out of the down back three and with the back one two with the second hit being counter hit and getting that guaranteed heating ganger oh Big Life deficit right now for Ibo he's really going to bring it back trying to go for the lows and gla not having any of that uses the low crushing homing move to stop IBO from moving on it pushes GLA away all the way more towards the wall here but IO giving some respect to GLA but gets the heat engager afterwards and goes for the heat Smash and you know what that means another daming and lots of the wall combo pressing on it glaciate just goes for the down forward two in there great option but is having to take a lot of this pressure down three out of there nice break on the one grab here by IBO ooh what a challenge there with the string gets the counter hit and look at all the damage that ios's receiving deep Dash Fenix Smasher right there getting so much damage after that GLA ating closes it out with a quarter Circle back three looking very very dominant with this uh top eight Winner's performance gets the counter hit and gets the guaranteed he engaged afterwards again bang no wall SPL this time doesn't follow that far and goes for the low heat smashing glasting takes it 3 over ibow here we are thinking that it could be like you know a final round situation but GLA still looking chilly as ever dang yeah the demolition ball finisher right there the heat smash sending a message he didn't really let Danny play his game plan did he no he really did not it definitely felt like a one-player game cating took the lead eyeball set back being the Rhythm get ready for the next battle all right round our bodies are temples out here we are in the sanctum we'll see if IBO has the ability to make GLA armor a little bit holy oh holy moly right there GLA getting that big counter hit launcher but misses the wall combo and he makes up forward about 5 seconds later though yeah and it's gone your expectations to put the control back no it's gone just like your health damn cating in his side step is menacing no we're not done finish spectating do keep watching please thank you engulfing Dragon there's the back four look at him glaci just not letting IBO move at all he does not have the ability to run his game plan tornado at the wall going to do huge damage with that death fist yet again these heat Dash all these heating gaugers then glaa is taken it feels like it's just Buffet it's all free food all you can eat and IBO finally getting a whip punish for his own 25 seconds in gets the wall Splat spends the heat to maximize the damage ooh GLA get great walk right there tries to get the map Advantage but iBall said no no no no no no you wasted all that time I'm going to press my advantage put this [ __ ] damage on you and finish out with a quick low there we go iel finally getting his uh his pacing here especially with the back dash and then the wh punish also that seems to be the name of the game gets the wall running uh 1 plus two gets the tornado flip and puts GLA all the way to the wall but glacia aware of the down back for able to get the crumpled stun with the punish and double down but no punish but gets the counter hit but no back one two guarantees IO using the jab really well finally gets out of jail cating did not get stagger punishes on either of those last down by four so you know what IO I'd say run it great heat burst right there to get GLA ating off of them and they're about at neutral map Advantage never mind La ating gets splatted up against the wall and IO takes the lead in the round count oh this is calling a Lifeline now for Ibo looking fairly alive but can he keep it up can he get a game and even up the score beautiful beautiful whip punish the name of the game so far of this round that's exactly what's been doing the numbers for Ibo right there notice that wall is about to break off to their side right there one good throw could really hurt right there oh man he almost had the S step with punish GLA doing a great job at keeping Danny with their back to a wall Hammer of the Gods double down 20 seconds in glazing spins the heat put the pressure back on him but ibow goes for the RAR think he was going to press cating with the iron Fortress even up the round we're going to the final level set point versus survival Point breaking throws out here absolutely nice usage of the sway engager afterwards down back for trying to catch the counter H but cazan gets the walk around and gets the huge combo and the Damage with the heat Dash and the Phoenix Smasher to close it out well that's a stop frame and a half KO whoa that was crazy the game couldn't even deal with how much damage it was like hold on yeah I killed I feel like Shadow was pretty aggressive in the set versus Divine Exorcist as well and so honestly Jin Divine exist has been playing a lot a lot against pastel tomy's gen I got to think that we're going to see some of that goodness o I think he ducked and got hit by the down for two into the Crouch Dash mix right there that was a big chunky piece of damage to start off this set for it and is going to continue on as the heat smash pushes the find ex all through the wall with the one down three and out Avery the perfect I'm actually very surprised that that heat smash didn't wall splat it usually wall Splats like no matter how far you are away from the wall but uh that was crazy still nice use of the down two by Avery into immediate heat bur runs the dive kick and he's just making the plays here especially with his ship damage right we're talking about how Shadow is playing aggressive this ain't no no that was no aggressive this is aggressive 4 for three into the jab just a little insurance policy if they tend to jab out and that's exactly what happened great throw counter hitting the armor move guaranteed that throw which meant that run it black could not break it2 gets the down back one plus two he uh tornado flip out of the heat burst and shoulders it out Divine ex Exorcist secures this first round oh my gosh if Avery is like I just wanted to move I just wanted to side step for like half a second ye heat vers electric out a little more damage into that Divine Exorcist again talking the wall but this time gets caught by the pr savagery spent the starburst in order to get that great punish right there heat smash able to Splat on the wall but not getting a wall Splat that could get them extra combo Divine X IST fell victim to the classic blunder standing up and having to guess against Avery that was pretty quick for him what can Divine Exorcist do to be able to combat the aggression the the overall oppression of Avery grab more grab more uh he has a lot of chance to get that counter hit grab for even though if it gets denied and just gets breaken out you're putting yourself back to neutral I think that right there is the smartest move that you can think of to do and just you know give him his little breather here nice whip punish at the four FL excellent perfect opportunity didn't want the shoulder at the end wasn't sure if they had the right wall SP wall running to no wall Splat though it was a little bit of off axis 214 gets the counter hit and the thrusting uppercut to get the OTG four of these wall crushes Avery is really utilizing the wall Crush uh-oh the Sid step middle thrust once again and divine exus is dealing with these really small buttons and Avery's like literally backing himself into a corner he says come get me one down three and your reach he teaches Divine Exorcist another Sky SL NOA sends them to sky and gets him around ooh beautiful delay just a small bit on that 442 that demon paw right there and Avery is in the driver's seat wow Divine Exorcist actually tried to get the uh the heat burst but the one down three denies it and takes all the dreams away as the heat smash sends them all the way to the wall and able to close everything out it makes a lot of sense that he can get the wall Splat from 50 ft away makes a lot of sense it really does it really does yeah totally yeah theine X is just getting a couple of great knockdowns at the beginning spends the heat first immediately goes for some chip damage and tries to keep running blacks back to a wall but Avery starts their opportunities and he themselves only to have their hopes dashed Divine Exorcist trying to tie up the gain count needs one more more round beautiful duck out of the down forward 14 gets great call out there 21 tries to go with the uh Interruption with the instant while standing one two here for def find exist but gets caught but the 431 heat engage for Avery oo sexy Crouch stashes right there but Divine Exorcist says yes I will take that opportunity to get my offense back thank you very much ends the rest of the Heat and now we're at about middle of the screen for map Advantage but Divine Exorcist gets that uppercut doesn't get a wall spring kicks look at all of this Avery just taking advantage of the scramble and we're tied up on the r c set point versus survival Point Spirit Avery answering back in catastrophic manner no respect given all the mids all the counter hits can he do it again to meet gting winner final no respect we're definitely in that danger field territory right here 21 two absolutely uses the heat Dash and says get off of me down for just to get a little chip from tip R two4 Zen col to heat uh heat smash but tries to go for the grab but Divine ex is able to duck out of the troubles scorge no do second hit of the tsunami do on that one either oh my gosh Divine Exorcist doesn't have a lot of Health left does get hit with the jab into the low and unfortunately looking pretty nice he goes with the Alisa yes he's been playing Alisa a good amount of time he's defining a lot of well he thinks the character is good I and I agree with him this character has a lot of potential and Shadow 20z is very much showcasing that against this devil gen match up wow it's 100% the movement for me it's got to be great 10 frame punish right there on that mid extension oh my goodness the burning Helix Thruster right there that is huge damage yeah put Shadow all the way on rage now we got 25 seconds in it goes for the down three the proen plate doesn't get broken enough though but inconsiderate raccoon just Jabs out and escapes the catastrophe of Shadow time so great using that flash punch combo right there go for laser scraper Shadow 20 Stepping right already beautiful tsunami kick punish not that time though in consider raccoon releases the end of laser scraper but raccoon spins the Heat and catch a shadow 20 he go for the down three which ends him with the boun the match plus eight on block after that big mid from the morning Crow F and Shad 20z all of a sudden has the map Advantage here that's a whip punish and a half right there and in raccoon realizes that and does it with the one two flash that was a huge whiff right there inconsiderate racon doing so good with the movement right here making Shadow 20z back themselves to the wall and yet another flash punch combo to put shadow 20z in that situation but Shadow has the saws and is putting those teeth through the raccoon Devil Jin oh the Heat engager and goes for the mid this time and raccoon doesn't have a good amount of heal but gets with the up forward one out of the heat Smash and raccoon has a conversation to this problem heel pedal great job for shadow 20z side rolling the second hit of the hell sweep which would have tornado him if he stayed down great option great Oki ooh but he says you know what you could have got this is what you could have got this hell sweep right here here we go demon PA heating again push out all to the wall steps out the third hit but no wall burst and we fighting a way out of it oh man the chainsaws do so much damage if you try to armor through them they're so active so meaty and there you have it the heartbeat disabler finishing that one out we got ourselves a final round for game one yeah Shadow 20z is making that comeback work but can he close it out I want you all to realize no wall burst has been uh affected yet nice side step with the back two three heat engager but Shadow 20z able to get the mixup out of the hell s very inconsiderate of you Shadow are you going to do key charge that is beautiful I need some more of it we're still key charg he couldn't block Spirit what oh my God the psycho Crusher finishing the rest of your life bar never mind inconsiderate raccoon couldn't finish out the combo but did break the chains on Shadow 20z got that morning Crow 22 which is guaranteed after getting hit by that situation and finishes it out good gravy that was a lot of action in that last 15 seconds dude what just happened all of a sudden the wall Birds came in raccoon side I was like here you use the heat smash how a wall bur at it for the battle takes complete advantage of it and now we're going to Arena same environment same environment with more lights yeah and no wall burst here basically the exact same wall Dimension ooh counter hit that guarantees the Heat engager and a chainsaw transition for shadow 20 Le destruction down to gued out of the B blad spin nice break out of the one plus two that down for one when she spins around like that it's a really interesting animation for a down four one it's super cool she's got great extensions out of it as well nice step one able to catch him the duck here and keep it stabilized but racu go for the hell Su instead immediate quick trim right there in consider it raccoon dashing up knows that there is not a guaranteed punish after that chainsaw string and takes those plus frames and uses them to their fullest potential h no demon after guaranteed for the uh the W spat Oki goes for the hell seep again in consider racu send Shadow 20z down to Heaven's Gate sh's got a lot of recoverable life left he needs a heat engager but he can't get it because in can raccoon you uses the keep out jab to float keeps it together clutches out a float combo and finishes Shadow 20z off D his jab checks is phenomenal right now another he bur goes in spikes no guaranteed damage there oh no CAU you pressing after the jab string counter hit launched by that one and huge amounts of pressure guaranteed in that situation Lord have mercy Shadow 20z just took that momentum right back spirit I thought that was a hit but no that was just chip damage I thought it was a hit too chainsaws are working cutting in consider raccoon down nice whip punish at the first part the hell raccoon tries to go for the up four launcher and the heartbeat this able disables the comeb back for racon and shadow 20z makes it one to one in this top loser side match that was looking like raccoon set right that that just looked like he could not get a hell sweep blocked by Shadow 20z it just looked like it was always raccoon situation with the keep out with the OK with the usage of heat but just Shadow 20z just took a mirror and said no I believe I'll be taking that turning it on its head and just sweeping Shadow or excuse me sweeping raccoon right back get ready for the next battle oh and this is the stage that we randomized to what's so special about this stage Spirit Alisa can just backlash for days but the thing is raccoon can immediately close out that range also especially with up forward one or heat smash Anything Can Happen raccoon starts off with a great electric and then gets the Ford forward to followup they all running two usage of the jab cannot be understated here inconsiderate raccoon great at using that goes for the heat Dash and Shadow 20z did step to the correct side but if there's one thing we know about Tekken it's all about spacing and timing right there and in Confederate raccoon had the timing to catch Shadow once again even jaff fled him in the middle of the dual boot it runs up electric gets a down forward two and optimize the combo as well get this time with heat gets the guaranteed damage no whip punish out of the Helix Crusher who thinks that that move is going to whip not me not me nice Wu into the sweep here by raccoon while standing 11 and goes for the morning Crow 4 oh my gosh defense and consider raccoon even knew that that low was coming there's a low that comes out of the onew strength and Shadow 20 was trying to mix up the timing but nothing doing it can through raccoon's defense so good took him three games to use electrics raccoon didn't really utilize on the first two but this time it's really working 442 de he engag beautiful block for shadow 20z out of the hell and sends him skyh high with the w standing two each hit of this is taking extra amounts of time off of the heat burst he can through to Raccoon uses the running three look at all of the Health that he's getting back just by attempting to be getting attacks on him yo The Hop kick right there from Shadow still alive Shadow spends the heat Shadow time in full effect goes for the mixup into the dash into the ankles Staying Alive what do we say spirit it's always Shadow time this is re sh Test Now doesn't realize about the string gets standing to the other side yeah trying to do armor moves against chaws is a lesson in futility right here Shadow 20z immediately taking it back to round straight and consider a racon shadow 20z final round the are at elimination station right now it is Midwest Civil War who's going to be the midbest down back two with the score tries to get the counter hit with the back for raccoon spins the heat tries to go for of for one closes out the distance and goes for the hell sweep put Shadow on rage and go that's the unbreakable command throw out of morning Crow he still has the ability to bring it back he's got a little bit of gray life left Shadow 20D goes for the immediate Heap bir but inconsiderate raccoon uses the running four I believe that's four forward four even to take Shadow 20z all of them so often um Tony this isn't what I expected to see from Rhythm Rhythm has brought out the Leroy and this isn't the first time that he's brought out Leroy okay you know a lot of people were talking about how Leroy is still playing Tekken 7 we'll see if that's the case out here Joe Crush doing a great job using the two jab and his his perfect keep out but rhm keeping him out of the life lead what is rhythm can you able to close this out and so far he can with that first round he needs to keep this up okay 1 Rhythm and Joe both liking to stay at the range three yo the jump back which forced his Crouch into the windmill punches this is some donkey hot Insanity here that was a call out and a half cuz R try to get the whip punish afterwards yep okay permit stance The Hermit stance can go into s step and then you have the side step one plus two and that does a chunk for Leroy's new game plan right now makes you think should I press on this hermit should I not press on this hermit not sure great down jab usage into the taunt round one sorry round two that's crazy and a very high tense situation both of though on Magic pixel Joe's feeling confident man oo speaking of confidence right there RM just does it while standing two that is a launch pageable attack but he knew it was going to land Rhythm looking super dominating in this third round Joe Crush already on heat tries to go for the low and Spins the heat right back both of them has to be really careful with 30 seconds left the clock beautiful step out of the down back one Chips him out and goes for the ankles Rhythm takes the lead uses the chain punches right there o round start into the GCL Cannon rhym is definitely calling out Joe crush's offense Jack forces to crouch nice break out of the volcano Buster also double shorts thank you so much for the subscription with the prime for 4 months I see you there doing it for Fruity appreciate you ooh the low came out too slow right there go Crush quitting on the plus frames more heat Dash yep RM using the full Crouch that's four lows in a row into the chain punches Rhythm takes game one versus Paragon rowy Joe Crush Rhythm has taken the lead position forget forget forget being Rhythm man you're on the lead you're the show star now I like who's this dude yeah get out of here Zena we need ourselves these matches of the highest quality Rhythm versus Joe Crush bring it back lead check mark yo Des Center the dragon appreciate you so much for following the lead of the rest of the homies with that sub thank you so much once again for that sub and appreciate for all of you for tuning in teken never sleeps top eight losers 1,00 viewers in counting and alongside that some amazing high octane action Tekken never sleeps Rhythm looking fantastic with the Leroy round one all right Coliseum a fake very very large stage we want won't see wall interactions here uh most likely oh man he finally lands the orbital heel right there RM just catching Joe crush's timing and spacing so well awesome oh my gosh Joe Crush just immediately says talk to the hand gets himself into some heat tries to go for the pulse blast RM does not get a punish on it it's really difficult to get a punish on that move often because of the push back yikes the back two heat engager that is a launching heat Dash right there Jo Crush doing some solid work with the combo o boyan trades both of them get GameStop traded paragon's Rowdy gets that Parry into the heat engager right there and plasma stomping into some extra business most characters cannot Parry that knee that Joe Crush did right there but this is Leroy remember ooh lots of Chip damage beautiful duck right there on the long range RM had caught Joe crush a couple of times in the previous games coming in with that keep out button but Joe said I see that one coming and capitalized on the opportunity not going to stop RM from doing it though ooh yep counter hit on that herid stats out of it yep able to work out of it Rhythm trying to get the perfect round back but Joe crust nice the perfect but still has a pretty convincing life lead ooh so important to break that throw that's - 16 wasn't able to get a launch punish on it and volcano Buster we are erupting the heat is rising the temperature flipping us over and Joe Crush immediately getting that no round brown finisher on that that was textbook yesh the Bumblebee custom able to add the Stinger but not the dagger just yet one to one Joe Crush able to answer back Omega thank you so much for the subscription for 2 months and yes there is a TNS local on Thursday at Tong's Boba shot you guys around in Tampa I definitely suggest you guys check that out you think that rhythm's going to stick with the Jack not Jack with the uh Leroy mind absolutely he's doing some great work with it I agree as SW like this round this is textbook who the immediate 1 in punch right there with a back one plus two that is a 12 frame mid counter hit launcher one of the strongest Tools in Leroy's Arsenal and RM finally showing it and and putting on some good numbers on the board damage wise seed planter able to ATT all of it but no guaranteed P up on the wall but the back one plus two activates the heat does it again for the heat Dash and continues to put on the pressure here down forward four tries to catch him stepping and Joe Crush ends it off with a down back one mid mid mid mid mid mid low finally when you didn't think I was going to speaking of which counter hit down forward four into the heat engager you're going to take some extra damage I've still got heat just in case you are wondering no punish on the on the four for one plus two Joe is upset he he must have a date or something that he's got to get to because he is trying to speed run right now tries to call out for the down four two but Rhythm able to get that herbit stand Parry gets a tornado flip of push Joe Crush all the way to the wall still looking very much alive in this game no duck on the second hit doesn't need it RM keeping Joe crushes back to the wall Joe trying to go with the two jab goes for the rage art and it works reminder the lower amount of Health that you have the larger the amount of damage your rage art does he gets a a lot of that Health back here though for that for that damage that he did oh Ry press to wake up but able to crush the heat smash Rhythm able to stay alive and secured around in the last game crazy he was just so evasive in the middle of that that was wild rythm gets punished breaking the throws so important to just playing the spacing game out now aiming for the ankles had to go for the mid this time oh the long range so long range that he wasn't able to get the followup be real careful 35 seconds still aiming for the ankles tries to go for Zaki but Joe Crush uses the Heat and now we're playing patience he's just standing there menacingly there we go finally uses the breake the guard break situation oh and gets that beautiful heat Dash to finish sh out and rhythm is eliminated from Tampa never sleep dance transitions are designed we shall see who has the final blueprint for this set though this is our set to see who's going to make it to Loser semifinal racku it immediately puts on the offense immediately giving no room to breathe and immediately going for the hell swe th cat thank you so much for the $5 contribution the match Areno we appreciate you great deep dash for The Shining I think io's going to get himself a wall here got something pretty close to it uses the forward one plus two does not heat Dash that could be something that he really wanted to do yikes that heat only attack right there from inconsiderate raccoon puts IBO in a precarious position gets hit by that Helix Crusher uncharacteristic just jab out of nowhere out of range five for Ibo and that got him kill with the uh the longrange heat smash for raccoon he's got to be really really careful now just pressing buttons at long range but does get a beautiful heat engager here and IBO super close to get the perfect and that he does 17 seconds for that one that was nice and commanding in considerate raccoon gets uh punished at the beginning of the round puts on the plus frames plus eight stonee head one plus two break get off of me let's go with the CD one plus two going from the mid homing as well gets a knock down afterwards but raccoon gets clipped and gets stunned by the block hell sweep IBO able to punish optimally and put raccoon all the way to the wall perfect us to the heat burst cuz even if he was super far away from the wall that heat burst was going to give you a really good wall combo right there IBO doing great job keeping it together keeping his o exactly the way he wanted it and he was able to close out that round in his way no scrambles whatsoever yes another heating majer and we are in four burst territory extra 10 damage in hand for anyone that utilizes it and IBO it does not care and puts on the offense and doesn't stop as the EMP shuts everything down that was 12 second round that we saw right there that was nasty he used that oppression so well a lot of times it's really advantageous to just kind of like hold back versus Victor I feel like Victor players they use the you know that double sword low that we saw Yes from IBO at the wall I feel like Danny is just 100% at knowing exactly when to use it he only uses it like once a set and it always hits when he especially on that sidewalk conversion he likes to use it a lot because he likes his coverage area you know everything he wants it putrified yep okay we're in the middle of the wall but again IBO doing that thing where he uses the string to push their opponent back okay gets a sweep it goes for the laser scraper into the Las or Cannon o good step but in consider raccoon wasn't able to pull the trigger on punish but inconsiderate raccoon pushing Danny to the wall and the heat Dash doing tons of damage there is no way what go you got G oh my goodness put a bullet in the chamber and hold that double gen RAR actually is well known for going way through Players uh bottom five character question mark R will say that you'll say that and he's on stream too so I want to see his reaction but the reaction we are getting from the chat does not sway IBO as he continues on this dominant offensive action but raccoon no s out of the uh the accident here this putting on a great show now Spence the heat smash close to the one and nice break out of the two throw ooh that was the first electric oh my gosh he was too far away if that chain whips you have so much time to be able to get a punish but IBO does get plenty of damage off of this running two counter hit here come the 50/50s you did the long punishable tsunami kicks but IBO didn't punish properly that's a damn shame raccoon robbed that round from him one two one nice step all the way to the left able to track out of the electric but raccoon does it again and doubles down okay extra damage on the end the demon Paul actually gave up raccoon's turn there unfortunate for him he is using the jab string so well and gets it back by using the hell sweep up one goes to the heat smash unblockable out of the morning Crow stance 30 seconds in sprink out of the trouble and beautiful walk to the right here for raccoon to secure the second round and to secure survival point that is Victor's weak side side step right great job for raccoon knowing it oh my goodness Shala shasa that was a big counter hit down back for and raccoon is going straight toward the corner the corner of Corners this is where you do not want to be in raccoon able to roll out of there and switches position now io's talking to it no counter hit out of the laser scraper double ooh explosion tries to get g once again raccoon actually got the heat smash blocked on that one the recovery was so crazy on that the double low IBO is on set point versus survival point he was so close to close it out IBO not able to duck down for one two but still able to get that set point situation now he's able to block the uh the hell sweep and get a great life lead and Great Wall position too great usage of the chip this could be it he didn't sidestep to be able to get full combo spirit is he going to throw it away in raccoon has all this recoverable life but not enough IBO takes it try the true Jack gate versus claudo and Ortiz Farm let's go this is your first time seeing Ortiz Farm tonight and first time seeing Johnny Bravo on the screen hey speaking of witch yikes kissing him with that wallst standing one right there and hugging him on the wall pression with the down back one continues to do so Spence eat right back at you gets the back one plus two the GameStop trade able to give jok Rush the wall Splat and hey Mama that look damn good Mama that was a lot of damage right there really quick round on that one too Divine Exorcist is getting a good punish on that could have gotten something better but yet again we got some Deja Vu Joe Crush getting you close to the wall He's Surely going to make you sit over there and stick to it like blue the body press drilling through you he's fracking him no respect given again for Joe Crush another back one two deep Dash puts Divine exist to the the wall the same wall are we going to see the same scenario on the third round here lion exis is ducking gets hit by the heat engaging Crouch throw what a call out from Joe crush and he is putting on a tear but Divine Exorcist not falling for any of this gamma Perry gets denied by Divine ex verus heat uh heat burst so that being said Joe Crush has opted out on heat and both of them are actually now I think about 30 seconds in Divine exist trying to find an opening but having a good amount of trouble nice defense and able to get the W standing two launcher oh great block on the power shovel right there I like it just keep running the back three until the combo drop makes sense got 14 seconds remaining Divine exist getting him with the sky SL NOA good Lord the explosiveness of that he kept Joe Crush at the wall he could have just back dash and took the 15 seconds and let Joe Crush kill himself with the timeout but he just wanted to send a message P Riser doesn't finish able to get him out of there freely now Joe crush is very close to send Divine ex all the way to the wall but Divine extra is going to push him out to the other side next to the llamas ooh that's going to wall Splat because of the starburst edes he was in eat and had permanent Starburst to get that extra damage from the wall and just like that we're on Final Round bringing it back from O2 Divine exist is looking very confident but Jo Crush able to low Parry the second part of the shoe shine flipping over we're dancing do the monkey with me we're getting you flipped over at this wall no I got to say that had to have been a tornado attempt damn shame you are absolutely dead this is going to balcony no no balcony bre hello is it not supposed to break I'm pretty sure it's about to break it's I'm pretty sure it's supposed to I have seen that move that heat smash I have seen use wall gimmicks especially after the guard break many times in fact Joe Crush used the heat Smash in uh the guard break heat smash to be able to defeat ukio in Iron Man tournament last Friday for the grand finals win and it is really weird that that didn't happen in that situation but such is Tekken 8 right now it's not guaranteed that you get your wall gimmicks it's a little buggy at the moment to be able it's it's kind of inconsistent currently but Joe kept it together even though Divine Exorcist was able to survive yeah Divine Exorcist cleanly able to take those two rounds back but unfortunately able to close it out can he even it out at Celebration of the sign oh it wasn't counter hit so the third hit of that string wasn't natural again with the wall standing one my man Joe Crush having a lot of fun with that one able to get the wall position the wall Splat and the wallender def exer able to get a successful throw out of it and able to get heat keepers activated and the heat already there goes the back one plus two Divine Exorcist has lots of gray life but unfortunately it vanished he made himself whiff and Joe Crush just said thank you very much get out of there pulse Cannon Harry adds a little spark into the pulse down forward two denies the heat burst from Divine EX to be able to talk to the wall here talk with the tornado flip and spends the heat quick back roll setup right there good God that did so much that Rocket Kick put Divine exor's Life bar straight out of the stratosphere it has disappeared now and another call out on the Crouch grab heat engager activated and divine exes is in a lot of trouble Superman punch Jo Crush blessing forward with the pl frame and the plasma barrier stopping Divine Exorcist from getting anywhere and got a heat Dash hella combo Divine exist does get the ability to stand up and bring back the map Advantage 30 seconds to play Divine Exorcist is quickly getting that great heal back back 4 three and I think he has the lifely that he definitely has the life Le now down back 1 plus two to send him Sky High and back one pushes him out with the round Vanishing storm the tried and true we have said it many times that's one of the best buttons in Tekken though Joe Crush says that there's a couple more oh my gosh he tried to get the standing four had the micro Dash couldn't get it though damn shame oo the whip pun the debug and The Bu exra is still able to get the Hop kick out of it able to get the wall spat double back re and he right back at for Jo Crush to take the control back but the one position is still very much in Divine Exorcist favor oh he had his back to a wall for a second there back 1 plus two both of the players not having heat anymore y Crush gets a punish and immediately drills into Divine Exorcist you have to be really really close to get the body press in that situation A punish has been optimal yeah he really reps the S side step duck you know a lot of times you say oh this character always loses to sidestep left duck or side step right duck and whatnot and glaa definitely puts the pro into the pting look at that side step to get started we we're just talking about it what do we say what do we say yes speak of the devil and he does it again with the one two three glazing stepping to the right with a down forward two sitting Avery all the way to the party side and misses out the end but still gets Phoenix Dasher heat Dash and closes it out with tornado flip round he he he dropped it but he picked it right back up okay the heat bur off of Avery lating tries to press immediately on him but the dive kick puts Avery in that great situation unless you don't break these throws though one plus two gets punished out of Destruction with the back one two for glazing nice break for Avery and nice break for glazing out of the 1pl two oh great option after the 44 just puts Avery right back in it face presses on the last Ender for it that was uh either way a loose loose situation cuz afterwards if he still stay alive he was able to get a heating AER afterwards going to get whip punish after that side step Avery getting a good down to yo intentional question that was no that was a side step that was a side step if I've seen one WS up with the Lost standing for here get savry first one of the set rock throw that's a 14 frame punishable Avery could have launched it is he going to die for not doing so we shall see yes he is oh my gosh that sway forward side step that was as intimidating as any Crouch stash any Mishima player has ever done that was a no round brown from GLA ating right there a convincing no round brown you see him from one end to the other you see him from one side and then your peripheral vision then even see you anymore that's GLA seting in a nutshell 100% 100% God man get ready from get go steps another step and then another step got you downloaded fight all right here we are multiple wall breaks on this stage here man GLA is just so freaking good at knowing when to S step duck he's just doing so well Avery says I have a really good tracking move this down forward for this heat engager I think that's the first time we've seen him use that in this tournament here he's definitely mixing up the options now yeah he has to utilize moves that are tracking to his to his left but cating still looking strong as ever Al the guaranteed knee with the denth afterwards heing is up four rounds to nothing so far uh no guaranteed follow up there but yikes that huge counter hit sway back four is going to but plenty of Life deficit on the board he almost got a wall Spirit he definitely got it now first wall break of the night for the set at least demo man goes for the side wall but immediate death V possible second no round brown down four nice break out of the grapp one plus two here by Avery and go for the two for Crouch Dash TR to go for another homing move that wasn't he did s step low Crush right there instead of sidestep duck this is wild oh gets the Phoenix hook guaranteed off of that Avery trying to heat first lating says no thank you oh the back four launches but gling wasn't able to get the float he still has heat Spirit 30 seconds in it's 1 14 1/4 of heat Avery Spends His heat Dash and push Avery all the way to the wall double usage of the fish claw there that down for two from from Jin GLA trying with the throws Avery says no we break those not that one though 10 seconds in time running out and we're going to crouch St in the wall standing one two and gla showcasing another no round round in our winner final set they got a name for that so poke chop used to call it a no round brown if he got three rounds in a row Anya and if you get that one twice that's a doooo brown they call it check this chat out right here good luck have fun it back out of here N Dog you're never beating this one it's cooked for you you you you think so Avery you think so moments before disaster yeah bet you're wondering how I got here so what's um nine round straight I don't know we'll have to make a name for it if we see it here stature kick you think we going to do that we're going to start off with our first part half of the Shredder kick that could have been a whiff punish death fist bro that could Aver just lucky that he didn't die right there huge Blackwing uppercut right there spikes gets him extra damage and finally gets around on the board with that heat smash no whatever it's going to be called but are you serious back dash and S side steps the electric wind godfist into a down forward two and now Avery's C against the wall but able to fight out with the up forward one plus two throw bu frames on that more of them depra savagery oh he's doing this Z cancelled trying to put on some oppression for GLA right now trying to move into this throw that was guaranteed because you tried to armor though I think not says glacia you not breaking throws again that's not good the one and the two where's the one plus two there it is goes for the crou Das to the electric doesn't finish the a Kazama style I know you didn't think that GLA couldn't react to that 22 frame lows reactable for old man GLA that's reactable too able to block the P savy pleaseing sends Avery up to the sky and we're sending him again to the other side of the wall IDE the three great work Avery fighting his way out both of them in the middle of the stage yikes that heat Dash into the Thruster does get the sidewall tornado did he get the running to clean hit right there oh Avery says I know that one don't you try to close out the round with that sway back low on me nice block of the one down three doesn't duck oh my the Deep dive right there GLA and going right under the jab and getting the wall standing one punished Avery not liking that one bit gets a heat engager and yikes the heat smash into the floor burst that dides so much Dam everything and he's able to wake up with a wall standing 31 going for the guaranteed up the ground and nice challenge with the one plus two here by Avery now spend the heat Dash with the death fist goes for the down back three here puts Avery on rage he two1 placating so far not being thrown at all good down for two Avery getting a lot of that recoverable Health back to put him in the Life lead that no it put him on Pixel though and another deep dive with the one standing one two closes it out 31 cating moves to Grand finals on his YouTube he'd like it to take a look at we'd like you to take a look at he breaks down some of his game plans here o the Optimus Prime this is so clean bro we see on Rhythm you didn't see it I didn't I missed it that's a damn shap yeah I already looking in trouble and uses the armor heat engager to get out of it one down three spends armor for Jo Crush here 40 seconds in goes for the armor but it connects us this time now IO spends the heat Dash and goes for the explosion unscaled and shoots him down but IO reaches and gets caught by the heat smash IBO coming in fromer stance mixes and he commits to that full string is punishable though Joe Crush had enough life to be able to deal with any mixed up right there and not die for it he was keeping his defense tight CH Crush able to get the first launcher of the second round here sending IO to the wall all the way to the armor with Samurai up Samurai for himself back keep that doesn't press this time though but able to get the side step heat engager but Joe Crush denies the offense with a forward two and guaranteed Ze I was just about to say yo he got so much recoverable Health back for that side step heat engager but he just literally all got taken away with one counter hit and follow up eik speaking of follow up y Crush following you up to the wall over here drilling you to go for the pulverize here thinking IO is going to wake up but gets the unbreakable and do Crush closes it up with the heat smash 10 10 frames when you get the chance to do it we'll send it it's very interesting there are not a lot of characters that can put you in a situation where all all they have to do is be in heat and I know this sounds weird because like yes it's a 50/50 and a lot of characters have 50-50s but you die for blocking and you you die for blocking a high it it's so gross how he can do that for you do that to you IBO has got to make some big adjustments here yeah he's got to look more oppressive here compared to joke crush and the way that IO was in the first game that he just pretty much put his back against the wall by himself tries to fight out of it but had no luck and now this is the change that we need to see from IO more offense more confidence and more secured oh chat tells us this is Android 16 from Dragon Ball Z you see the birds cuz Android 16 likes birds thank you so much chat for that you brought me so much damn able to overextend that and Joe Crush pays the price IO really was playing with fire there that extension was launch punishable he kept the clutch though just really made Joe think I am going to do it got that heat engager kept the pressure on kept the foot on the gas pedal and now we're going to see some eruption some volcanic lava here speaking of which you get volcano bustered on this stage you're going to have some trouble yikes the gamma Perry was able to get the flip over yo Patriot fth look at all this freaking damage Del shasa and it adds on more can IO come back back though is looking very unlikely as the down back one and the RAR will not be successful as Joe Crush answers with the heat bur good punish on the talk to the hand right there but switching to sides here but IBO Is Not Afraid here spends the heat engager okay that's safe puts on a lot of Chip damage right now go Crush now in ra good Lord the amount of Chip damage that Joe took but he has a lot of recoverable Jamal per gets denied Tres go for the W standing one launcher here for Ibo do an overextend yeah back one plus two able to get the wall Splat and J has taken the lead over the life deficit 20 seconds left to play both of them in Rage IO finally getting a float combo out of the the jump here from thr crush and should be able to get the wall he got a perfect blast for that could not have gotten better damage on that he's not going to kill he has way too much health way too much combo scaling for all of the hits Plus Wall scaling but he's got a really good opportunity to take it back in these last 10 seconds but unfortunately the 10 seconds doesn't even need to be filled out as the one down three IBO evens it up one to one nice adjustments there nice adjustments we've seen a lot of really quick steam Rolls by Joe Crush recently so for Ibo to clap back like that so well I'm super here for it right now we are back and forth right now in our losers semifinals to see who is going to fight Avery AKA runit black for the opportunity n the privilege the honor of making it the grand finals versus lating I got to say that second game was really good for Io what do you think did it Spirit just exactly what I said that I should should have recommended um just be confident don't put yourself back against the wall put Joe Back Against The Wall M he's really back dashing away but this time IBO puts on the pressure and we need to see that again if he wants to move on to Loser final immediate eat engager K Crush got caught ducking G have pair with the heat engager of him Zone but I able to make the call out with the heat burst explosion I don't know a lot of moves in this game that could do that much damage in one hit IBO doing so much yo the debugger right there you could do that from Full Crouch now you didn't need to be able to do so a damn seed plan puts eyeball face pled so the down Jabs and the down back w't able to catch him trying to get up or even side roll ooh IBO looking like his timing is getting caught right now by Joe he really has to mix it up Joe whiffs the down for two and IBO seizes his opportunity to press into him but unfortunately the heat engaging power Crush got red and Joe got a throw but he really takes a huge risk here and got the Megaton press the speed planner blocked and fr IO tried to extend the combo with the uh the heat but it wasn't able to connect but no problem there for Io still able to close it out starts off with the jab immediately and backs off giving some respect but Joe Crush able to call out the down back for and able to punish the crumpled stun o sidewall perfect sidewall combo right there got plenty of damage for it and kept his Advantage IO using those lows into the side step down to at three of those down fours in a row the damage another explosion but and runs into a down forward two joke brush doesn't have much health has rage and decides to use it this is going to put iBall on rage as well but I don't think that means he's going have 20% extra damage on him and he's got that heat he runs up and does the heat smash that is a risky option with that much life but he decided to risk it for the biscuit Joe crush whiffs the gamma Parry IBO takes that opportunity to get a launch and take a huge amount of life goes for the II stance mix up and takes even more damage off of him we got it from 95 to 40 Joe crush is already on Range heat is spin in down and 30 seconds left heat Dash gets activated and IO activates heat for himself tries to go for the battery Ram here and tries to put that wall Splat and iil fights out with a heat Dash and closes it off with a one down three can he close it off now absolutely yes he can and IO eliminates Paragon on Jo crush and secures themselves another top three two weeks in a row to meet Avery and losers final right before top 48 took out Avery took out junor Divine Exorcist and that was the end of it before GLA put him down we are immediately into losers finals right into the action let's see what IBO has for us an immediate 50% damage in the first 7 Seconds of the round and immediate heat smash 13 seconds is all he needs to secure the first round IBO Not Afraid you want to see aggressive I got one for you and Avery trying to Dish the plate right back out and put iBall all the way to the wall with the demon P but beautiful lowair here out of the down back four one 124 and goes for the laser scraper for the Ender low pairing is dangerous versus Victor because a lot of his lows are not actually Parable but the one that IBO keeps doing is Avery gets a great heat Dash there almost kills for ford4 iBall has the opportunity to bring it back here he has recoverable Health gets a beautiful wall Splat doesn't go for a floor break he's got so much momentum going for him but the corpse Thruster power crush the down one Avery was able to find the gaps in the offense my gosh the counter hit down to Avery really using that Crouch Dash once again to stop IBO from getting away from the wall but IBO getting out they're just trading map Advantage back and forth ay closes out that round immediate hop kick notice the floor is purple now that means that the floor can be broken any time and give an extra combo for one plus two no whiff punish right there both players in heat ay spends it everybody wants to use heat right when I say that they're both in heat there's the floor break huge amounts of red life already on the side of IBO but he can recover a lot of it no launch on the lift kick perfumer stance running up on him and that will break the floor and your life is no more we got ourselves a final round ooh the power crushing heat engager uses the knee immediately spend all of the heat just as they got into it for four yo the side step down to is able to catch the other direction and the anti-airs No Way Avery such a great option you know what was better that wall standing one that homing launcher right there IBO using the rage art able to put run it black below the rage threshold and is got maybe one more interaction and reminder rage art deletes all recoverable Health from your opponent that means that running black had really only one option and that is to be able to keep the defense up but IBO used that down back four which the risk reward not necessarily in his favor in that situation one of the things that we say a lot in the central Florida scene if it's going to kill you if it doesn't work then don't do it and that button that down back four certainly could have killed IBO if it didn't work but what you got to do is you got to believe in your options and Danny certainly did round one fight okay running two we're definitely feeling the confidence right here you can see it with those down twoos with those heat engaging options perfect side step uh-oh but no grab broken that one is going to be a hole in the armor that Avery is going to try to exploit heat smash sorry heat Dash down two uses the down jab to try and stop Avery's momentum he succeeds gets a heat Dash and once again IBO is up in the round count II stance lows big low just continuing to run the II ay Black Wing uppercut plenty of damage from run it black on the [Music] sidewall okay the Heap first both of them spending the Heap first explosion expulsion you have been expelled from this and now the eruption has taken place we're going to see if Avery has the ability to bring it back and use that floor blast here ooh just run up into my dagger thank you so much that gives my combo so much Swagger the heat burst doing a lot of work for him because that allows even more pressure over at the wall Avery though does get the sidewall Splat into the combo another of the exact same throw not getting broken into the Ford forward for get up option what a heavy Sid kick a able to stay alive out of the uh the for 44 nice step out of the down two and able to punish him with the down for two here now Avery is looking like he's in trouble talking to the wall here I supression is looking amazing here we got 40 seconds in tries to go for the wave wave with 443 and but the one two able to crash out but no duck again with the 443 but able to get the cd1 tornado flip out of there the stature kick tied up on the round count yet again we're at another final round situation this is shaping up the be a long one and a good one oh the magic four great option right there another EMP blast but the sidewall of the corpse Thruster doing so good actually getting IBO what he wanted was to get away from the wall yo that side step into the down forward two whff punish Avery tried to go for that evasive attack the up for two that usually stops the opponent's pressure but if the opponent wasn't pressing it is liable to whiff and IBO sniffed it out and got a launcher and killed he's up 20 Now versus Avery oh that whiff punishment was pristine Tony holy hell you want to talk about down four two range Victor's got it man Victor's got it he's like pretty much taking over you know that range from Negan or kunimitsu or he has a little bit of mix of both dang you're right that down 4 two does look a lot like kunsu is Runing Rising moonlash especially with the dagger it's two Z IBO versus a one more game for Ibo to hook himself to Grand finals to meet lating IO was just not letting Avery get anywhere that EMP doing lots of work Avery gets a tsunami kick punish no launcher on the Blackwing upper cut the blocks St and that is so quick isn't it very much so but talking about quick response I quick response from the defense turn into offense gets it in there goes over to down three got magic pixel and the jab will hold it out I both uses of of the jab this evening has been textbook amazing right there o goes with the dagger another down to block and punished by Danny yeah beautiful minus 14 while standing a launcher here no block on the the pr savagery though caught and runs into another down for two IO is putting on a show here making this losers run works so much for him making this for vengeance goes for the low an go over and over again now Avery spends the heat smash already tries to go for that down forward to CD cancels but nothing out of it ooh the lrk the delay on that and I'm not sure if he could have done anything about that low in that situation especially with your head in that face up speed away positioning right there Avery knew just the button to finish off that last round yeah nice break out of one plus two throw by both of them nice step out of the back to one and iel able to punish with another down for two he's been getting such good wall Splat with his knowledge of where the combo needs to be is so perfect great punish on that as well Avery wanted to bring it back here try to get some of that recoverable Health back but he gets none of it IBO now on set point to break into Grand finals can he close it out one more tries to wake up out of the down back four but Avery wasn't having it but he gets a whole donkey kick sends Avery all the way to the wall and is looking like it's disaster o the trade right there not in the favor of Avery nobody launch punishing the wall standing one tonight that is not something that you want to see at this high level of competition the demon Paul we thought it was only demon Paul but it was heat smash reminder heat smash beats any armor and that's what happened in that situation right there IBO committing on the down two string but unable to commit to that as he gets counter hit Avery is on Survival Point goes to back 32 and gets Savage Sword to sharpen up the defense for the omen stand Ender Avery tries to challenge in that situation did not succeed got a GameStop trade but you know what wasn't a GameStop trade this heat smash right here didn't get all of the life for it Avery does use the tool that has been getting him victories the whole night the 13 the jab into the low right there it's it's really good whenever you have the opportunity to do a single jab and what seems like it's only a jab into Al low especially in that end of the round situation gosh not all characters have that but you can see that Avery is definitely going to put it in your mind that jyn is definitely one of the characters that does does yeah and the thing is IA is also using that chin check with the one down three so I feel like out of anyone he should be prepared for that and also the best part about it is that Avery if you do the one you can do either one two or one down three both of them are low higher options so you're able to have an OS of just ducking all right let's see what the defense of iBall looks like right now Avery running the Tekken seven strats forward for stature kick doing a lot of work oh speaking of wi you can get this work by running up and getting hit by my down forward two for the overhead both of them spends on Heat and the 431 heat Dash IBO still looking very very good after that one loss uhoh round start down back four making you hit the floor after this combo he got Spike and got some little extra damage out for the end of it down back for no counter hit this time no counter hit that time but the third time but no follow up with the w standing 1 plus two ooh the sidewalk I love that option right there by IBO he was like you're kind of far away but I am going to get the instant running input yikes the counter hit launcher Avery is putting IBO through it right now another one three round fight 13 has just been destroying the opponents in the last part of the round nice punish out of the corpse thrust demon paw able to get the launcher out of the heat Dash he going to do a good amount of damage with down two of the guaranteed followup oh he doesn't win the second hit of the bra savagery is launch punishable if IBO had only waited he would have got it down for it to punish anyway I think he was trying to get a whiff punish damn shame yikes you know what else is a damn shame how you wasn't playing the right game Avery stopping your leg and just putting a stagger on you making you Lan bro that combo was o d and with the 431 heat Dash Avery has even up the score 2 to2 is anyone's games now that was unbelievable that combo was sick and I want more I need all right because this is east coast versus West Coast right now Florida versus California you could barely get further away from one another right here and we are East Coast commentators you know we're going to go for the hometown homie here I wanted this the infinite stage now we saw yakush shim not not in the long range stage right here is going to do some work for Ibo I knew it would already gets a side step down for two at the beginning and then another one just keep doing that the sidewalk to the left with the down four two launcher that's been been working since the first game and finally IBO looking confident and ends it off with the seven golden letters on the last match yeah he's doing that thank you I like punishing though I get big chunky damage off of it here down two gets caught by the counter hit here IBO on rage now ooh that was a perfect time for a heat engager because he got a lot of that recoverable Health back doesn't do the third hit of the string luckily for Avery here comes the he back two one here both of them don't have a heat anymore but Avery does have the defense is able to block the down back four and secures themselves around of his own that was tip range on the down back 4 to Avery just knew that that was like the only option that that was going to be uh what Avery could have done or IBO yikes he didn't let the trigger get pulled Avery though has got his finger on the trigger with the depr Savage these lows he is chopping forget about it I'm The Lumberjack I'm the only one allowed to chop lows and chop toes around here he's got to stopped doing the down back for it he was working for him now it's killing him Avery is on set points to meet GLA for the run back at Grand finals can IBO respond M that's a rejection of the heat engaging power Crush right there nice whip punish attempt by Avery he's still got full health right now IBO searching for that great opportunity doesn't get the whip punish get punished for it and is finally bringing so so close that life bar down and Avery just couldn't let IBO get further in the bracket and Destroy GLA who really put a huge dent in him earlier on we out the Avery versus GLA seting Grand finals it is the beginning of the end Grand finals GLA seting on winners Avery on losers you know Avery is not playing around with this classic second floor outfit oo excellent spacing and with punishment right there from Avery gets the flip over but GLA out of the wall gets the counter hit on down back three spend the heat for himself deny the pressure out of gla and puts slash kick and extend and the heat smash tries to with the crash Das CD3 homing and ay Cates GLA with the throw counter counter hit throw made it so much harder to be able to break o got hit out of the hammer godfist down for two there forting tries to go for the home main heat engager this time another demon PA to pra savagery once again spend the heat smash goes over to the wall nice break this time now Avery is looking dominant here in the Grand Final set punish that with the 431 here four burst intact nice step out of the uh the dive kick here twist in shout as the for bur is screaming for more power but drops the combo unfortunately and glaz eating gets caught by the Black Wind upper cut the tornado at the wall he got the laser scraper finisher wants to continue to press forward goes for the heat burst but GLA and gets the guaranteed grab right there runs the heat burst of his own says no no no no no no my turn to get this round right here denies the no round brown don't call it a comeback don't call it a comeback nice cancel for the CD and then doesn't do anything to place it safe no launch punish right there W doesn't get caught with the 443 but no dark W standing 32 the Phoenix hook heat engager lating tying up the round count almost got that deep qcf one couldn't keep it going though but definitely feeling like he's got the momentum 20 seconds left but Avery able to catch him with the classic back to one to convert it into a combo and gets the first round in this Grand Final set now remember guys Avery is on loser side so in order to win this tournament he has to reset the bracket against glaci it's already looking better than winners finals did for Avery cuz he got one game so far already now that is certainly a quick one we saw as well it like I was saying earlier it looked like GLA versus Avery it's like they switched sticks his button didn't fell out this time and we rolling back into into the stratosphere and glacia starts off immediately with the throw they both want to stay close up with one another yaa the thruster double into that combo there is the wall and here is the rest of your life if he had done forward at the end of that he would have actually got a heat Dash and was able to kill but he couldn't and Avery is going to get a lot of this life back oh he's getting a combo for himself out of his own heat Das something that he should have done and now he's taking the life lead now down forward four for the Homing move and puts him on rage 20 seconds for both nice break out of the one plus two for both but gets the knee launcher but drops the combo tried to go for a deep Dash QC up2 it did not work only got a deep Dash jab but GLA kept it together even after the scramble and now grating up a one round a the counter hit down back three with the Demo Man to add wounds sat kick to the magic four defend the one plus two for the Heat engager and the pra savy to add on more damage alongside with the Scorch yikes eat smash was able to wall flat from that far away as we are used to at this point that's a super strong heat smash that Avery keeps utilizing nice step out of Hammer of the Gods and nice break for GLA out of the Zen throw they resent the heat first immediately gets the demon and PAW he dashes but unfortunately drops the followup and gla now in the map advantage and the Health Advantage as well for Avery 30 seconds in but no heat but drops the combo what was that cameraman goes for the Thro no wall Splat Hammer of the Gods puts on the plus pressure and then glazing overextends the one down three that has to be like the 10th time he's ended around with that yikes that does become a launcher on the last round of this stage but unfortunately Avery wasn't able to capitalize on it each Smash and there's so much pressure going on what a finisher on the end of that round right there Avery is showing out takes that game handily versus GLA and is looking like he's trying to reset it is two Z something that just clicked to Aver I was like this is what I need to do this is something I didn't do at all in Winner's final set and it seems like he really catches glacia off his timing especially with the 442 demon Paul I feel like there's like about 70% success rate especially with the heat Dash afterwards yeah absolutely and on the one hand couple of drop combos we saw there after the heat Dash but really what's happening is Avery is staying clutch now it is now 20 Avery versus glasting I want to see that reset nice throw out of the one grab out of the Dr throw okay threr Avery spends the heat Dash immediately does get the throw tries to go for some o right there with the immediate cd1 gets nothing off of it Lac aen gets some throw of his own run up heat burst and that will actually punish after Avery tried to jab yo with the call out out of the down back three there too for Avery he knew that L was coming and was ready for the punish even though it was a whip punish it was still been the same results in spite the drop combo yep the quarle for three from Paul is indeed 14 frame punishable so Avery was super on that one o he got jabbed out of the depra savager right there could have got more damage on it if he had blocked the second hit but the rubber band attack heat engager is pressing forward for GLA 30 seconds in no heat for GLA and Avery spin hit and he has rage on Deck spends the heat Dash go for the slash kick for the chip damage puts glazing on rage I love that they're throwing each other so much they're really testing one another GLA once again showing up with the Crouch stashes he's not going to give this one away that easy both of them did down four from the round start nice stab up the electric hook fist lating finally showcasing that side step down for two that he's been doing this entire bre raet there we go those the Crouch dashes we've been looking for right here Avery uses the Homing attacks right here stopping GLA but speaking of homing attacks I got one for you sway back for and that counter hit launches and that's going to put a final portion of Aver's health bar into the mix oh double down to the aage are we going to see three of them oh not quite not yet anyway I think lating wanteded to move he wanted to duck not sure but he did get clipped by Avery that is not 14 frame P that is not a 14 frame launcher lating another stature kick he's really aiming for the ankles now which is something that he didn't do on the winner final gets a flow combo out of the back forward two extension spend the Heat and also goes for the heat Dash tries to go for The Savage Sword but the last hit of the knee doesn't connect down back four there we go reset point for Avery survival point for GLA another one of those sway back fours right there Avery going for a hunch the baky GLA said I'm not going to hit you with my hand going to kick you upside the head that's twice he got caught by the counter hit out of zachi that's the first he got caught by that counter hit though but no follow-ups King glazing Clos it out a on Magic pixel runs up Spence the heat smash he gets all damage out of it down back for it here and there go for the electric and puts on the wall pressure got a lot of recoverable Health back Avery was about to be one hit left but honestly I did not think that that twitch duck back one two double Wing was is going to kill but that move pretty freaking good GLA stopping the momentum of rib is this the stop that he needs can he make the come back as Avery did to IBO to make it 3-2 anything can happen now cating has found the pacing that he had on winner final round and we need to see more of that side step down forward to can ooh Avery gets caught stepping after that and usually that move that GLA hit with is really uh linear but he's catching him stepping quite a [Music] bit nice engulfing Dragon good options [Music] oh another one right there flipped over final hit and I know you didn't think I was going to get hit by that one again fool me five times shame on me fool me six times shame on you side step down forward to sticking over to the wall uh-huh heat burst that's what the weather is looking like looking hot today to GLA bringing the Thunder out of the storm this could be another hurricane as GLA makes it a 20 with the perfect he is one round away to make it two to two that's a grab he's going to throw over oh another of these deep Dives these Crouch dases he wanted the wall Splat d man and Avery rejected it goes for the old man goes for the Kazam style 40 seconds in goes for slash kick goes for the dive kick now puts glacy all the way to the wall side step with the death fist but it whiffs suspend it Hammer of the Gods Avery trying to challenge after the Hammer of the Gods glacia saying no he almost gets the wall Splat he does get thrown with a counter hit and gla takes that game no round brown style and yeah this is what we're looking for we wasn't looking for for that quick three game reset we want a five game reset we want to see all of it oh my god dude it's actually happening well it hasn't happened yet but it's actually happening it is two to two get ready for the battle into the stratosphere again stage is going to be very exposive let's see how Avery is going to deal with it trying to bring out his best perfect back dash into the demon B that's a good way to start it 50 Health compared to 100% nice uh punish there from the uh the sidestep iron Fortress with the perfect Avery's waking up again crou down full Crouch St perfect punish on the Statue kick right there play ating whiffing the down four twice Avery letting him get away with murder go for the knee here the back three launcher nice break ooh the thrust for counter hit GameStop trade for both of them okay this is good for gling as he's able to spend the heat but the positioning he can definitely get out of it though and just like that ble to switch out great job breaking the throws oh man kacha trying to use the sway back mixes Avery said I think not however not going to kill but it is going to do a lot because it was counter hit go for the Homing though jumps up nice block out of the one down three nice wh point on that for two but it whips again Avery takes the punishment makes it 20 and is on reset points got to be careful of the heal sweep here don't want to be getting there oh my gosh he tried to get the sway forward one after the side step punish couldn't get it ay using the Heap first going to go for the demon paw into the 444 thrust kick but he couldn't close it out with that he does finish with the one three jab low and we got ourselves another set of games is coming for us for Grand finals cating versus Avery for Tampa never sleeps number 11 we are going the distance 0 Z momentum reset and they need to have their mental reset also it is a brand new game as Avery s GLA to losers what's the answer now get ready for the next battle I would say bring back some of that Crouch dashing that we saw earlier but Avery is like always in your face they both want to be in each other's face all the time I feel like 14 frame Punisher on the quarter Circle forward three right there perfect punishment right there this makes it a pretty good match up JY versus Paul it is a classic it is such a classic spends the heat but misses out for the back okay demon SP here and there go to the heat Dash Noak not breaking the throw that is trouble had exactly the amount of damage to kill on that one too and Goen Dragon getting that guaranteed rubber band attack on the end Avery rubber bands right back with that heal heat engager taking so much and then the de Brave savagery the lows are chopping in but GLA is starting to sniff them out 35 seconds left Avery is to punishing gling with his dive kicks but able to walk out of it put Avery on rage golfing Dragon gets blocked 205 second in no block to the savy down for four and the jab afterwards who are zero un hit afterwards and a is one round away to take the lead nothing after the down for two was will remember that yo he sway backed one to be able to delay or to get under that high heat engager that was massive brain but blaz couldn't really get the best of it yo he says I was saving it for later I'm going to get a heat Dash and then drop the combo it was all in my plan this is looking very scary now for gazing nice back 32 here Avery is one hit away to take the lead now no oh doesn't close out the punish and goes for the delayed axe kick 3 0 no round brown Avery is looking dominant that was pretty sick right there 100% notice at the end right there GLA was doing a lot of those Crouch dashes to to maybe try to get under the jab string that Avery had been using a lot of and Avery was like I don't really feel like using a high low string anymore I think I'm going to close you out with a mid right there which if it got blocked would have put him in the plus frames even it's all long-term mentality right here Avery is up a game it is the marathon and a half there we go finally blocks it the P savagery and gets a launcher out of it but he is continuous to dropping the combo damn shame oh big knock down into the guaranteed afterwards GLA pops right back up on his feet gets a knock down of his own into another one even held at the moment I see down the back dash away all the pressure here by Avery now goes to for 3-1 heat engager but talking about heat engager of the zone bait on the Parry it goes for the death this heat Dash but heaing gets caught pressent on a 214 counter hit oh he's pressing up he's trying to catch GLA moving trying to catch him challenging he does get the throw 5 seconds remaining Avery tries to run up and get the cheeky low that would have given him a guaranteed followup but GLA says no oh the Hing able to chip out the damage I thought it was going to be a counter hit but ay prepared to duck that not bad time though good wh punish right there for Avery o he tried to get a duck and punish on the jab after the full 43 and he couldn't even get that that was crazy throw 30 seconds left Avery's heat meter is slowly Vanishing away but the whip punish for the back one two lating knew that the second hit of that spring was coming out and that Avery was going to try and do it he needed that heat engager that could have come out from it couldn't get it though he is chopping down with the lows and glaa doing a great s side step movement lateral movement is saving his life tonight slowly and slowly patiently waiting mistake there we go that's one ofo but doesn't capitalize and Avery capitalizes on his own with the electric uh hook fist he's ducking the second hit of the full for 31 and he just can't get a punish on it even a 13 frame punish it's just so tough to see glazing not being able to execute that he keeping it basic now nice lateral movement here with the sidewalk with the down for to able to have to realign a little bit and able to have a tornado F finally and finish the combo excellent damage for GLA gting right there he absolutely needed that get the he bur into the hammer punch and we're tied back up we officially have a fight Tony oh oh we we've been having a fight we've been scrapping yeah but this is like you know how in boxing like in the last rounds of of the 12 rounds we're we're there we're like in round nine or like round 10 absolutely dude this Grand finals has been rewarding for my eyes get ready for the next battle all right Arena small stage here I'm sure we're going to be seeing lots of wall interactions Avery and gla both need to know their Oki very well here yo the run up into the thrusting uppercut cting took that one on the chin doesn't opt out for the down four to 14 but this time he does he gets a wall Splat but glasting finally gets a block out of the Sab towards against the wall charges it up withi on the death fist Phoenix Masher that death fist was your own death that you saw the bait out of the heat cancel and a able to back dash into the heat smash that was beautiful yes the beard of Kaiju special run those you not launch punishing them make him do something about it oh able finally able to doop L heading 32 goes for the geyser to flip over delay hop kick and low parries the one down three but doesn't capitalize on the combo but we'll throw a all the way to the other side of the wall my gosh the movement after the wall standing one to doing some perfect work for GLA to tie up the round count okay CL thrust and Demon P getting a little bit of that great health back for Avery but the julo throw able to get a extra wall damage as well stay down great option right there made Avery waste the heat smash oh my gosh back one two is supposed to be a natural combo that should have Wall Splat but the off axis couldn't let it happen tried to go for the neutron bomb followup after the low Parry that was crazy he was looking for some huge damage on that one but he couldn't get it that was a really weird interaction you know the back one two not able to get the the natural hit and able to get the wall Splat and then the low pering not getting a combo afterwards Avery's going to capitalize and possibly extend the lead to make it two one but gting able to block his ankles and get the punish out of the scorge yeah Avery is doing so good at chopping down the lows he knows exactly when glacia doesn't want to take standing punishment yikes speaking of punishment you are punished for thinking that you could Dash towards me and there goes the 32 into the death this combo finally lating on point with those final round to take the lead nice step out of the charge down one here for Avery and up forward two into the electric hook F but drops the combo un fortunately but the Zen 1 plus two able to touch his ankles and we're going to continue doing that with scorge cling on Rag and is looking a lot of trouble here but the whip punish here with the 431 can he bring it back he tries for the down for two but Avery says maybe you should have been looking at your shoe while I trip you up he's going to let that one happen to him we'll find out in a moment 3 2 one nope nope he didn't even try for it Avery says I'm the one that gets the counter hit launcher here me with the m May special but glazing able to scout on the cve savagery and this should even up the hell bar here nice there with a two four putting on some of that pressure putting on the red eyes best the heat smash here put glazing all the way to the wall 30 seconds in both in Rage and the two4 to close it out Avery is extending the lead to close it out to get tournament points notice how the heat smash puts the wall crush on Yo GLA couldn't even get the down for to punish off to the Black Wing uppercut right there unfortunate but he does get a nice knockdown yeah I know I'm not crazy no that one's tough It's really small blocks done 40 seconds in and Avery is just choosing forward four to play the keep out game nice heat first right there I think that was a heat smash but gling was able to catch Avery in the middle of it goes for the heat Dash pushes thems out of the wall positioning up for to this skip the down one de pra savy again forward for to catch off the mid 14 seconds left we got to be careful with the one down three and we close it off with the w standing one two Avery is on tournament Point Avery so good using that flash kick right there oh my gosh trying to jab and gla somehow not going under the jab with the down for to does get a launcher anyway Double Wing tries to keep Avery with her back to the wall but Avery was on the heat nice break another the OnePlus Two throw here claying doing everything he can to stay alive but Avery Ops out to spend the heat Dash early now on rage a lot of great heal to recover that your kicks a getting a lot of that recoverable Health back just by chopping down the lows he's starting to duck glasting is in Rage he's in trouble right now get the sway back get a throw and he saves himself for another round he stays alive the Jugo throw comes in clutch nice side stamp down forward to we haven't seen that in a while going to go to a wall he decides that he wants to be in heat right here right now does go for the death fist combo yikes he almost killed Avery right then and there says he's going to do it right here 18 second perfect GLA bringing it to final round tournament Point versus survival point this is getting too tense finally gets caught duck and Avery gets a for for three launcher poting gling to the crowd next to the barrier Savage Sword to choen things out but drops off the last combo goes for the Kazama style hook fist what the heat SM able to realign and Dives on through but doesn't kill yet lating needs to keep on the pressure so that he can get some of this recoverable Health back he doesn't get the rubber band attack Heat engager even though he tried for it he didn't get the death fist heat engager even though he tried for it and Avery rejected old man GLA ating from stepping up on the throne and finally takes himself at the top of TNS number 11 and is your Champion all right Avery now you know what to do you have to go back to that chat and screenshot it moments after disaster and moments after recovery you deserve it you are the champion and finally well deserved Tampa never sleeps crowns Ron it black I'm super stoked to have gotten to see that match commentate over it granted of course I wanted to see that 10th match between them we did get to see a tense match between the two of them though Avery doing so good at using that heat smash let's talk about how good that heat smash is not just on hit where it will Splat you up against the wall but even on block it causes wall crush and for those of you who don't know first of all it does Chip damage but when you hit the wall crush and it it will put you in that even more negative frames and do even more chip damage to you because you blocked and hit the wall so that one Avery just could not stop using it and why would you because it's so good it is really good and not just with the all the properties they just mentioned but also the wall carry distance on hit gets a normal wall Splat as well but even on block you know what happens when you're on block he gets a CD motion afterward to get a Crouch that mix up whether it's just a down forward two an electric or even a homing move with the CD3 and Avery used every single one of those tools and that's why is your Champion oh what a what a tournament guys I hope you all enjoyed it that is all for us thank you all so so much for tuning in for Tampa NE again big shout outs to the players to the match Arena of course to a to donating about $1,000 and of course to those that spent the code and directly contributed as well thank you to all of you thank you to production of course thank you to my co commentator foxhound for staying along this amazing ride of Tampa never sleeps teeken eight that is all for us guys and hope you have a fantastic night after this hype match and if you have missed it feel free to go to youtube.com/ Nevers And subscribe to that button if you miss any of the actions for today's tapa sleeps
Info
Channel: Tampa Never Sleeps
Views: 88,803
Rating: undefined out of 5
Keywords: tampaneversleeps, TNS, tampa never sleeps, FGC, fighting game tournament
Id: H9z-LLe6oqA
Channel Id: undefined
Length: 208min 6sec (12486 seconds)
Published: Wed Apr 10 2024
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