Life is unfair. This became the running motif in Femecia’s
life. Because in her world, people receive magic
blessings at the age of 5. Blessings ranked by number of stars, with
5 stars being the highest and most coveted in their society. She was blessed with the skill to tame monsters…
only, with zero stars- a completely and utterly worthless rank, as she couldn’t even tame
small, meekly animals. The acceptance in the village she grew up
in, became rejection. The love she received from her parents, became
hate. She was forced to flee from her hometown while
being chased by bounty hunters employed by her village. She changes her name to Ivy, to take on a
new identity. She cuts her hair so she can pass as a boy,
to avoid the hunters. She hasn’t given up on life- because there
is something special about her. She was reincarnated from our world into the
girl she is now. And the voice of her past life gives her advice
on how to live. And who to be. She eventually meets a tiny slime who she
befriends, named Sora. And now the weakest duo is on a quest to reach
the capital, where she’s been told she’ll receive the purpose she’s been missing. This is the heartfelt tale of The Weakest
Tamer Began a Journey to Pick Up Trash. So lets get started, and watch the story unfold! We see Ivy, as she runs into the forest. She set up pots and pans clang in the trees
when someone comes by. She pulls some hidden bags out from a secret
area that only “she” knows about. And stares with a look of wonder as they get
sucked into one of the bags. She straps all of the bags on to herself,
and packs in other various items. As she walks out with all of her wares, she
says to herself she gave up on happiness “a long time ago.” Being an unwanted child who was cast away
by her parents. She tries to test the blade she’s holding
but ends up tumbling and rolling backwards. If only she had important skills like running
or hiding. But if she did, then of course, none of this
would’ve happened to her in the first place. She wonders if she had done something in her
past life to have been cursed so badly in this one. She slides down the hill, happy to find a
dumping ground. She tugs on a bag handle from the dumpster
to almost get pierced by several throw away spears. Inside of a bag, she’s delighted to find
a new jacket. And a map that “might make her journey easier.” But even with the positive outlook, she has
intrusive thoughts to remind her she’s just an unwanted child living off of trash like
a hobo. Ivy then sees a man who is a monster tamer. He whistles to call in slimes to feed on the
trash. And as she watches them melt the garbage away,
she wonders if her past life would have thought of monsters as cute. Ivy runs away to hide as the man comes towards
the back of the dumpster. She stares completely frightened, as the man
mentions there’s a bounty on this little girl's head. Where the head of her village wants her back
dead or alive. She flees further, having restless nights. And while crossing a marsh, a strong gust
blows and she finds dozens of slimes jumping around her. She runs away with them chasing after. She makes it to the forest, and stumbles backwards
with more slimes appearing before her. Falling down a cliff, with her fall broken
by the branches of a large tree. She heals herself with some potions. Hoping the chase on her has ended. She then makes it to some beautiful stream
water, where she dives in to bathe. Afterwards she cuts her hair and puts on clothes
to disguise herself as a boy. Staring out in the water, ready to begin her
new life. She comes upon a tiny slime on a leaf that
she actually finds cute. Then when she goes through her monster compendium,
it turns out to be extremely rare. Only being known as the weakest slime with
a disintegrating existence. She can’t help but rejoice because the slime
is just as weak and useless as she is. Finally, someone for her to relate to. A small breeze blows, dragging the small slime
away. And looking at the compendium again, Ivy learns
this slime can disappear from an even heavier gust or even at the slightest touch. As she stares at it being stuck, from merely
being put upside down. Ivy gently puts the slime rightside up using
both her hands. And learns from the book that it’s likely
this slime will die within a single day. Making the slime very sad. Then, the wind blows a blade of grass that
knocks over the weak, useless slime. And Ivy chases after it, barely catching the
slime before it falls in the water. Ivy then spends her time with the slime, as
much as possible before its inevitable disintegration. She talks to it, mentioning her thoughts on
how God’s don’t play fair. They make people who are happy, but also people
who are miserable like her and this slime. The humans in this world known as Ordoguz
“all” receive skills when they turn 5 years old. Her father has two-star carpentry skills. Her mother has two-star needlework and one-star
mending skills. However, no one knows what kind of skills
they’ll receive or how many stars they’ll be in value until they appear. But Everyone’s future is decided by those
skills and the number of stars. At the age of 5, Ivy received the taming skill. Which is the ability to tame monsters and
win them over. But sadly, she was born starless. A tamer who cannot tame a single monster. Useless and outcasted by society and her family. They stopped giving her food and a house to
sleep in. She slowly found herself with no place to
belong. However, she does have one thing that others
don’t have. Memories of her past life. She’s apparently a human who was reincarnated
here from a different world. But most of the memories come hazy, and tend
to not be of much use either. They often even whisper things to her she
doesn’t quite understand, like proverbs. The only person who was still nice to Ivy
was the fortune teller. She had given ivy books that taught her many
different things, and even this magic bag that can store many items. But Unfortunately, the fortune teller died
recently- so there’s no one left in this world for Ivy. And everyone from the village is trying to
find and kill her. Even though she had done nothing wrong. Is being starless that bad? Is it something that should truly be hated? Is the world rejecting Ivy’s very existence? She then stares at the slime, remarking on
how it’s fated to disappear within a single day. The world just isn’t fair. The next morning she wakes up, scurrying to
find the little slime. Saddened by the only thing she could relate
to. Even though she thought she was used to being
lonely, she couldn't help but tear up. She starts going through her bags, remembering
how the fortune teller told her to march towards the royal capitol. Then when she checks her map, she’s relieved
to find the slime still alive. She learns from her compendium that in order
to tame a monster, she must first give it some of her magical energy. If the monster accepts it, it’ll begin to
glow. And the monster must then receive a name during
that phase. She wonders if she can really do this being
starless. She then imbues the slime with magic and gives
it the name “Sora”- meaning sky to represent the blue sky above her. With the naming being a success, she’s excited
to journey with her cute little friend. Embracing her own name of Ivy, the plant that
thrives even when it’s stomped on. A mouse wanders in a little contraption. It’s the 10th one that Ivy’s caught. She’s overjoyed to have field mice for a
meal tonight. She wraps the mice in some leaves and stores
them in her bag for later. She points on her map to where she currently
is- the area of her hometown, Latomi Village. and notes that the Royal capital is way further
on the left past the map. So she wants to stop in the town of Otolwa,
before the map cuts off. She has to catch Sora again before the breeze
blows it away. She then gets startled by some scurrying and
decides to run up a tree to hide. She’s horrified to see a large herd of Huge
ants, but they don’t notice her at all. After they leave, she holds up Sora, wondering
if he seems a little bigger. And after noticing she’s got a cut on her
cheek, she heals herself with some potions. But can’t help but think that she should
have more potions and wonders where the rest went. As she wanders, she sees a wanted poster with
her face on it. She notes that the reward is 500 dal, which
is a big reward where they’re from. She wonders why she could be worth so much,
then her past self whispers that it’s because she’s a wanted fugitive. Which doesn’t make Ivy any happier, since
it makes her sound like a villain. She goes to take a second wanted poster down,
but is flabbergasted to see their ugly depiction of her. And it makes her pretty mad, so she rips it
up. However, when seeing her beautified one, she
remarks “yeah this one is. It’s probably me.” But somehow, it seems Sora may disagree. They finally arrive in the next town, with
Ivy feeling a little envious over all the townsfolk and their everyday magic. She sees a butcher shop, and thinks about
selling her field mice for some cash. She gets nervous and decides to walk away,
but the butcher comes over as he can smell the mice due to his own level 2 odor skill. He has Ivy show him the mice, and is excited
over the fresh cuts of meat. He buys them for 100 dal, explaining that
most people are bringing him bigger game these days, so he’d be happy to buy the smaller
meats from Ivy at “any” time. With a pocket full of cash, Ivy gets a little
hungry looking at the bread shop. But she’s too nervous so she walks away
at first. But she comes back, with the shop owner asking
what she would like to buy. Ivy asks what she can afford with 100 dal,
as it turns out she’s never used money before. So the owner explains Ivy could buy the entire
shelf of bread. Ivy then decides to buy a couple things, and
takes off happily with the delicious treats. That evening, she sits atop a tree, very eager
to eat. Then she splits off “half” for Sora. As she enjoys herself, she learns that Sora
can’t eat the bread. But she can’t comprehend what he might like
eating. The next day, she is overjoyed to find a mound
of trash. She comes upon baskets of potions, but they’re
all expired and discolored. But when she sets them down, Sora finds a
use by absorbing the potion bottles whole. This surprises Ivy, because absorbing inorganic
material is usually a skill only held by high-level rare slimes. She tries to test this with another piece
of trash, but it seems Sora is only interested in potion bottles. But not red ones, just blue potions. They continue their days in the village, with
Ivy bringing more mice meat to the butcher to make money. Buying more bread to enjoy. And Bathing in the nearby river. As they eat their meals for the day, Ivy wishes
she could stay in the village forever. The people here treat her nice… unlike the
memories of her father who discarded her like the trash she’s become more endearing of. The next day she heads into the village, and
when she sees some adventurers, she thinks of the man who was hunting her for a bounty
and runs away. She runs past the butcher, who is eager to
buy some mice. But becomes frightened to see her wanted poster
on the shop stall. She then runs to the bread shop, where the
bread lady baked her favorite bread to give her some. However, Ivy runs away again, feeling worse
after seeing a second poster. She cries that nice, because she knows she
must leave the village that’s been treating her so nicely. And embraces Sora, who keeps her company while
she sleeps. The next day when she ventures out, she comes
to a crossroads, unsure of where to go. She decides to go grab a bite to eat, since
she was too scared to pick up supplies in the town. She comes upon a golden apple tree with delight…
but isn’t so happy to see it’s a monster that feasts on adventures. Ivy tries to flee, but scrapes by with a vicious
attack on her wrist. Then Sora begins to light up… and Ivy can’t
help but think “that’s right. Slimes eat people as well…” We see a man carving wood. He hears a baby crying, so runs up stairs
to the midwife holding their healthy little baby girl. The man’s wife, Fulfe asks him what “name”
he will give her. He responds, Femicia, as the baby giggles. Embraced by the love of mother at her bedside. A few years later, Femecia would grow into
a kind and wonderful girl. Bringing her father and older brother lunch
as they worked hard for their family. As the three enjoyed their tasty bread lunch,
Femicia nearly choked from eating too fast. So her father used his magic to fill her cup
with water so she could clear her throat properly. And even though her brother would scold her. Femecia would continue to eat wildly, claiming
it’s because she’s a growing girl. Which caused the father to laugh. His family brought him so much joy. That evening, Femicia would come home to her
mother and older sister, Fecilla, preparing dinner. Her brother, Feton, teased her, saying she
better start being able to use every magic. So Femicia retorted that she’ll definitely
be able to soon. With her gently reminding her that everyone
develops at their own pace. And even without magic, Femicia is already
admirably helping out as much as she can. However, Fecilla comments that that’s not
what their mom said to her when she was four years old. She was being told by their mother everyday
to hurry up and be able to use magic already. With the mother replying, huh. Is that really how it was? Parents, am I right? Dinner is set for the family to enjoy. A big stew was the main course. The father proudly explains that since Fecilla
has the soothing skill, the food is enhanced with the ability to cure fatigue. Then the family enjoys their peaceful dinner
together. The family continues to work on things throughout
the evening. The father mentions the house he’d been
building should be finished by the end of the month. But he couldn’t complete it without his
lovely family that was truly blessed in this world. Their son Feton made the furniture, with his
3 star furniture making skills. And the mother helped make the furniture cushions
with her two star sewing skills. Their family was truly blessed with talent
for the home-making business. As the mother worked, a tear came to her eye. Which startled Femicia. Turns out, the mother had been stitching bridal
wear for the shoemaker's daughter. And this made her realize that Femecia and
her older sister Fecilla will be married off too someday. Fecilla is eager to have a beautiful dress,
with the father saying it’s too soon. But no, the mother knows the time always comes
faster than you’d expect. After all, Femicia is almost 5 years old. Which makes Femecia excited for birthday presents. However, there’s something even more important
coming that day. Her skill. The father remarks that as long as a person
has a skill, they’ll always find a place to work. The mother adds, What sort of skill and how
many stars, no one knows until they receive their skill from the God’s. The type of skill and number of stars will
determine where you work. Where someone like the older brother who has
a 3 star skill is highly desired. Unlike Fecillia who is only one star, which
he constantly teases her for. The mother then asks Femecia what skill she’d
like. From very early on, Femecia had always wanted
to be a tamer. To befriend dragons, griffons, and all kinds
of monsters. Causing her brother to laugh, as he felt her
reasoning to be ridiculous. The father reminded Femecia that skills are
bestowed by the Gods so its people can live in this world. Causing Femecia to pout, since he told her
it’s also Not for her to make friends with monsters. However, he handed her a horse made with his
two star carpentry skills in order to cheer her up. The family hears a knock on the door. Who could it be at this hour? Turns out, it’s mistress Luba the fortune
teller. She showed because it’s nearly time for
Femicia to be gifted with her skill. So she’s come to offer a prayer of good
fortune. The fortune teller then thinks back to when
Femecia was much younger. The mother had been concerned, because Femecia
started speaking incredibly well, since the age of two. Just that sometimes, Femicia says strange
things. The mother couldn’t help but feel concern. Wondering if her daughter would be able to
use magic someday. Femicia then suddenly burst out. “Magic? This world has magic?” Something that Luba affirms to little Femicia. Femicia jumps with joy. Then says what? Reincarnated into another world? Which leaves the mother concerned over the
strange words her daughter had just spoken. Luba then reassures the mother it’s fine. Femecia will grow into a very intelligent
child. Luba then makes an excuse so the mother can
step away for a second. That way, she can privately inquire about
Femicia. She tells Femecia that if people learn she
has memories of her past life, things will become difficult for her. So she mustn't tell anyone about them. She must keep it a secret, even from her own
mother. Back in the present, Luba tells the family
Femicia is sure to be gifted with a wonderful skill. Fecilla wonders if the skill tells Luba what
skill Femicia will get. However, with Luba’s foresight skill only
being one-star, she can see quite that far. Feton then mocks Luba’s one star, causing
the father to scold his bratty son. After all, without her predictions, the village
wouldn’t know when they’d be able to harvest the zaro fruit. We finally reach the day of Femicia’s 5th
birthday. Her parents sit with her, as the village priest
says to them today’s the day to receive her blessings from God. Blessings that will grant her the joy of hard
work, happiness at the wonder of living, and divine protection of truth. Femicia walks up to touch the sacred water. Then the priest uses his magic to receive
the divine message. Femicia is blessed with the tamer skill, the
ability to win monsters over to her. Which got both her and her parents excited. This was going exactly how Femecia wished. However, this dream would become a nightmare. As the priest gave a very disturbed look at
the reading. The water burst before them. Meaning, this child possesses a starless tamer
skill. Her parents protested. Her father shouted, “this must be some kind
of mistake. My daughter couldn’t possibly be starless.” But the priest assured them, this is a divine
message. Mistakes simply aren’t possible. And that any further talk like this is blaspheme. As the priest walked away, muttering under
his breath that this girl had been abandoned by the Gods. Femecia hears a whisper from her past life,
saying this is an impossibly hard-mode video game. Back at home, the family sits completely depressed
and disheveled. The father slams the table, having been drinking
non-stop. The mother tells him he’s had too much. But he ignores her, wondering how this could
all have possibly happened. Both him “and” his wife have stars. Their oldest son and daughter have stars. So why does Femicia alone have none. Femicia tries to ask him something, but he
shouts back at her, telling her not to speak because the starless have been abandoned by
the Gods. She truly questioned how a starless could
be born in his family. Which made Femicia stare in disbelief, with
the man before her no longer having the love and warmth provided she had always known. Fulfe tells him he’s going too far as he
quickly gets up. He quickly grabs the wooden horse he gave
to Femicia, and slams it on the ground. Shouting what’s the point of being a tamer
if she has no stars. He wonders if Femicia is really even his daughter. And with these harsh words, Fulfe falls to
the ground in tears. Femecia tries to console her mother, but the
Feton grabs her. Shouting not to touch his mother. Femecia tries to ask her older sister for
help, but Fecilla only gives her a nasty look. With Femcia screaming that her brother is
hurting her. Begging him to stop. He throws her on the ground, and yells at
her to get out. She looks back at him, completely lost in
everything that’s transpired. But then she runs out the door. Femecia then walks through the village, like
a lifeless zombie. All wild the villagers speak in hushed whispers
about the starless child abandoned by God. The village head announces the appearance
of a starless to be a horrible omen of disaster. He tells the villagers they must prepare against
the misfortunes, and devote their abilities to the good of the village. As Femicia watches them, other kids in the
village throw rocks at her. Causing her to bleed. She runs, only to be faced with more villagers
staring at her with hateful eyes. She ran all night through a forest to get
away from them, wondering why this was happening, until she tripped. She can’t go home anymore. Her past self whispers there’s going to
be a witch hunt. Which makes Femicia clench her fist as it
rains. She says to herself, she’s not a witch. As she wanders in the rain depressed and cold,
she thinks to herself she’s getting hungry too. She comes across some berries and eats what
she can. Then finds cover from the rain. But still shivers from the sopping cold. She breaks a stick, and tries to use magic
for the first time to make a fire. But it goes out. As she tries to light it a second time, she
suddenly passes out. She wakes up to the fortune teller who helped
warm her with the fire and prepared food to eat. Luba tells Femecia it seems she has less magical
energy than most people. And that if she ever runs out of magical energy,
it will put her life at risk. She then tells Femecia that her foresight
skill showed this was going to happen to her. Just not the way it was going to happen. Luba never imagined Femecia would be starless. As she hands food over for Femecia to enjoy. After dinner, she hands a magic bag to Femicia. And even though it’s an older model, it
will still be able to fit a lot of things in it. And also books with knowledge about various
useful things. Luba then says Femicia is destined to take
a journey to see the world and broaden her perspective. That she must head to a town neighboring the
royal capital. And find people that she can trust. And that when she does, she must tell them
everything. Even that she’s a starless, that way, she
can find true friends who would accept her no matter what. As Femecia learns various skills from Luba,
she asks why Luba doesn’t hate her like the rest of the village. Luba explains that long ago, no one had skills
or stars, but still worked and lived happily. So not having skills isn’t a bad thing. Even though she doesn’t know how things
ended up like this. 3 years later, we find Femecia in front of
a huge trash pile. She wonders if the planks are leftover from
her older brother Feton’s furniture making. Storing some away to use for firewood later. She then stares at some potions, which are
used, but still enough to be stored away for later. She got a huge haul today. She catches a mouse, and enjoys a skewer from
it afterwards. She thinks it’s been awhile since she’d
last seen the fortune teller, and wonders what she’s doing. She then senses the presence of people coming. And puts her fire out, and hides to see two
men from the village. She has a bad feeling and wants to know why
people are coming after her, so she decides to spy on them in town. She hears two women talk about how it was
a shame that Luba had died from sickness recently. Which surprised her. She sees her father report to the village
head that he still hasn’t been able to find her. And the village head remarks that Femecia
must have caught wind of what they were trying to do. The head tells Femecia’s father that starless
only bring misfortune. And her father agrees, saying starless should
not be allowed to exist in this world. Which broke her emotionally hearing the words
from the same man that used to love her. Causing her to fall into despair. She even imagines her mother saying it would
have been better if she’d never been born. The head of the village talks about the sad
loss of their village fortune teller. Saying the cause of her death was none other
than the curse of the starless. And that because Luba ignored his warnings
and looked after Femecia, “she also” became forsaken by the gods. They cannot afford to leave Femecia un-checked
as their village will one day be struck by calamity. And then he commands them all to capture and
kill her. Femecia shrunk in fear at the harsh bounty
being placed on her life. She ran as the villagers chased after her. With her mother restraining her. As her father delivered the finishing blow,
she woke up under the stars, remembering that Sora is going to eat her. She then stares back at the sky, and peacefully
accepts her fate. Because she’s an unwanted child anyways. Next, she finds herself awakened by Sora nudging
her. He bounces on top of her, and that’s when
Femecia notices her wound is completely healed. She thanks him, as she learned he wasn’t
trying to eat her. He was actually just healing her. And this is when he began to speak. So Femecia rejoices and laughs at her little
slime that can only say pu, puu. She may be an unwanted child, but none of
that matters, as long as she has him. So maybe she’ll decide to live, just a little
longer. Another day comes and we see Ivy resting Peacefully. A droplet of morning dew falls and hits Sora,
waking him up. He spams his puu-puu phrase over and over
again like an alarm clock, so Ivy grabs him to turn him off. Of course, she would have no idea what that
even is in this world, but her past life does. She pets the energetic little Sora on this
fine morning. And She cheers, eager for the two of them
to continue their journey. Berries and blue potions. Ivy prays, to say gratitude for the fine morning
meal. The two enjoy themselves. But Ivy is surprised at how much energy her
little slime seems to have now. She grabs him close, and remarks on how much
sturdier he is than before. Is this really the same disintegrating slime
that she knew? Maybe he’s grown after consuming all of
those blue potions. Well, none of that really matters, as long
as he’s healthy. Ivy begins to think about the next village
they’ll be entering. She’s been low on meat supplies since leaving
the last village, so she’ll need to hunt more mice to sell. But her past self tells her if she cooks all
the mice she catches, she’ll actually save more money. Which would be a good idea, except the smell
of food would eventually attract monsters. So even with a higher cost, buying dry meat
from the store is safer. Then suddenly, Sora keeps shouting his phrase
over and over. He’s finished all his potions and he wants
even more! Leaving Ivy to wonder what she’s going to
do. Well if you all were wondering- allow me to
remind you the name of the anime. Ivy is excited to find a large pile of trash. She starts digging through hoping to find
Sora some food, but instead gets distracted by the hand-me downs. She remembers she needs to stay on track,
so she looks around some more, and finds a big pile of used potions. Comparing the blue potions, this one looks
new, and this one looks too old. But the age of the blue potion doesn’t matter
to sora. He’ll eat them all. He then consumes a red one, something he wouldn’t
consume before. So she tries testing a green potion that acts
as a painkiller and a purple potion that removes curses, but Sora doesn’t want either of
those ones. Her past self then advises her to try mixing
the colors. So she combines red and blue to make the limitless
purple. Uh I mean purple potion. And Sora eats that too. However, he wants nothing to do with a regular
purple potion. They then head on their way with Sora bouncing
and rolling around. And Ivy is “so” happy, because she thought
she’d always travel alone, always live alone. But now “she’ll” always have Sora. She gets excited to see some berries, and
gushes over the delicious taste. She tries to offer some to Sora, but “he”
isn’t too excited. Later that evening, the two enjoy dinner,
but Sora eats potions non-stop. All the way to the point that Ivy is concerned
she won’t have any potions left for herself. So her past-self gives the advice, “if you’re
sleeping, you can’t be eating.” Ivy takes the advice to heart, and atop a
tree branch, she begins to tell Sora a bedtime story. Her favorite one from when she was little. Long, long ago, the world was at war. One day, the king gathered together magicians
who could see the future, and had them all make predictions about how the war would end. The future they saw was the end of the world. A truly terrifying sight. The magicians discussed their visions, and
then, in order to protect the world, they cast powerful magic. No one knows what that magic was, and no one
can use it now. The only one who “can” is a child who
comes from another world, as it’s a forgotten magic. Magic that is vast and scary, and quiet. Lonely, and untouchable. Dew drop falls again, waking up Sora like
the little alarm he is. So Ivy pats him to make him stop. However, she gets upset, with herself waking
up to find Sora had already eaten all of her potions. She nabs some mice in a mouse trap. Just kidding, she accidentally catches a big
snake. She’s reluctant to deal with it, but she
knows it might still fetch her some money if she sells it. So she grabs a cloth from her magic bag and
covers the snake, confining it with a knot. Walking through a path, she smells “something,”
while Sora freaks out over it. She’s curious as to what it is, and decides
to check it out. Only to see a caravan that had been completely
wrecked by some bandits. She decides to hide Sora in her bag, and when
she looks in further, she’s horrified to find some men who’ve been bloodied and battered. No way bandits would do this. This had to be the work of monsters. Ivy decides to make a run for it, until she’s
far away, panting and completely out of breath. She spots Latom and makes her way into town. And even though she’s safe now, she feels
like she “has” to tell someone. She spots the sign for town hall, and even
though she’s nervous, she enters. The people from town hall ask “the little
boy” Ivy what she’s got there. She tells them it’s a snake she caught,
but that’s not important. Ivy tells them about the people she found
passed out on the way here. The cart that was on fire and people who had
been attacked and didn’t survive. A man walks up to Ivy to get a better account
of what had happened, hoping the attackers were only bandits. But after hearing about how the horses were
also killed instead of stolen, he reluctantly agrees it was most likely a monster attack. The man then tells everyone to locate the
monsters as soon as possible. And he thanks Ivy. Explaining she’ll be rewarded as soon as
the monsters are found. And the woman explains in this town, people
are rewarded for giving monster tip offs to town hall. It’s to give the town countermeasures, before
people can get hurt. The woman gives Ivy a document, to claim her
reward once the task has been completed. Ivy then goes to sell the snake she caught. And the buyer tells her it’s a rare female,
and offers to give her three gidal. Ivy has to count, since and learn the value
is equivalent to 300 dal. Or selling 30 field mice. She walks out, happy with her collected money. And now's the time to find food for Sora. She, of course, heads to another dump. And becomes so happy, as she finds over 21
magic bags. She’s at first concerned, unsure of how
she can carry them all. So she starts trying to fill the magic bags
with each other. Then she starts organizing them, with the
bags on the left unable to carry other magic bags, followed bymagic bags that can carry
1 magic bag, then magic bags that can carry two magic bags. And all the way on the right, magic bags that
can carry 3 magic bags. She eventually finishes organizing them and
heads back in town to buy more potions. The man from earlier greets her, and thanks
her as they were able to verify the monster tip right away. Turns out the monsters were ogres and an ogre
king, based on the tracks they had found. They ended up sending high-ranked adventurers
to go slay them. And no one is to leave the village until the
monsters have been defeated. He then tells Ivy to head to town hall and
collect her reward. And after handing in her document, the town
hall lady hands over five gidal. Oh wow. The snake was worth 3 gidal or 30 field mice. At 5 gidal, that’s 50 mice worth. But it’s not over, as she’s also rewarded
two ladal. 1 ladal is 10 gidal, so all together she’s collected 280 field mice worth of
money. Later that nice, she chills for the evening,
eating berries and feeding Sora in her bag. She’ll have to stay in town until the monster
hunt is over. But she’s happy regardless, with Sora still
at her side, as she decides to rest for the night. On this nice morning, we turn to Ivy finding one of her rat catching traps broken. Wondering if a bigger animal had stepped on
and snapped it. This leaves Ivy concerned that she won’t
catch anything to sell for money. Her past self reminds Ivy of the tip reward
she got for reporting the Goblin attack the other day. So she opens her bag, thinking she “might”
be okay for a little while. But she’d rather save it for a rainy day. Sora then spots something, and begins to move. Ivy has to chase after him. It’s faint, but Ivy can “also” sense
something. “It’s…” the smell of blood? The two enter past a brush, and Ivy is astonished
to see an injured beast. She’s unsure of what it is, but senses magical
energy. She opens her monster compendium, and learns
it’s called an Adandala. It’s an incredibly ferocious, rare monster. It growls at Ivy, giving her a little fright. But drops its head down, worn out from all
the injuries it has sustained. Ivy gets saddened knowing it’s going to
die soon. She pets the Adandala, consoling it. Telling the monster she was scared when “she”
was on the precipice of death. She knows she can’t do anything for the
beast, but she promises to stay by its side. However, watching the two’s sad interaction. Sora jumps up and “envelops” the beast
in his body. His healing properties begin to kick in. And suddenly, the Adandala is injury free!. Post healing, Ivy remarks that Sora talks
a little faster now. With his signature phrase. Then the beast stands before them. And even though Ivy is afraid, she has nothing
to fear, as the Adandala is a giant floof that caresses her lovingly. Which is crazy, because according to her book,
it takes a team of at “least” 5 high-ranked adventurers to defeat this ferocious monster. But the big beast smiles warmly, as Ivy pets
it. As the three begin to stroll together. Ivy wonders if this means she has “one more”
friend now. She pets the beast, saying it’s time to
name him. She stares at the sunlit sky, and she’s
got it! “Your name, is Ciel.” It means sky, in a different language (It’s
French, referring to the heavens.) But she doesn’t quite know how she knew
that. She then makes her joyous introduction for
her and Sora to Ciel. And the three continue their trek, until Ivy
senses some people. She decides to hide Sora in her magic bag. But, there’s no way “Ciel” is going
to fit in there. And it wouldn’t be good for people to see
him. Ciel displays his intelligence however, and
dashes away to hide in the bushes. She arrives at the gate of the next town. And sees the tall guard, who seems a little
scary. Even the passing traveler seemed to scare
Ivy as well. With Sora also freaking out for some reason. The traveler tries to enter the town, but
the guard stops him. Asking the man what business he has with “Latome
Village.” The traveler tells him he’s visiting a friend. However, when the guard asks what the friend's
name is. The man nervously responds “Z-Zoliot.” But the guard says there’s “no one”
in the village by that name. The Traveler begins to sweat with even more
nervousness. Saying “Actually, um, it’s Lizola.” With the guard clearly not accepting it, the
traveler says “No, it might have been Maklewya.” But the guard isn’t buying his b.s. He Throws the traveler against the wall and
raises his sword. Slashing the traveler’s bag to see a magic
bag fall out. And in the magic bag, the guard finds illicitly
brewed alcohol. And grab the traveler by the neck. And has his fellow guard, Vellivera escort
the traveler to jail. Ivy, now realizing the traveler was a bad
man, wondered if Sora somehow knew that already. And he answers with his puu-puu-puu, as if
to confirm. Ivy is still scared of the red haired guard. Wondering if she should “just” “give
up” on passing through Latome Village. But she “knows” with the guard staring
at her, running away would only be suspicious. She tries to walk through, but freaks out
when she gets stopped. The guard of course has never seen her before
and wants to know who her parents are. She begins to answer, only to see the guards
“fearsome glare” meeting her. Making her face grow pale. Ivy notices a mantis land on his shoulder. However, the glare was all in her head, as
we see he has a more relaxed look. She mentions the bug, causing the man to freak
out a little and scurry it away. And thanks her once it's off of his shoulder. She tries to walk away, but gets stopped again. Because the guard “isn’t” done inquiring
about her. She tells him she's from Latomi village. And the guard is shocked to “hear” she
came from so far away. But apparently, he’s heard things are quite
tough in Latomi right now. Ivy has no idea what he means by that. But the guard kneels toward her, reassuring
Ivy that now that she’s in Latome, she’ll be safe. And as long as she becomes an “adventurer,”
she can earn enough to eat. But the only thing she thinks of when walking
away, is what happened to her home village? She stares in awe, at how active this big
village is. She heads to the butcher offering to make
a deal for selling field mice and other wild game. The butcher is fine with it, but warns Ivy
that if she hunts alone, she might be attacked by nonoshi monsters. And as she leaves the butcher, Ivy wonders
if nonoshi had actually broken her field mouse traps. She heads to the adventurers clearing so she
can set up a resting space. But gets scared “again,” seeing the big
supervisor guard. The guard tells Ivy she’ll be “safe”
in this direction. But she needs this permit, otherwise she won’t
be permitted to come here. Ivy then sets up a resting tarp, and crashes
on the pleasant feeling ground. Looking in front of her are bigger tents. Implying there are mid-level adventurers there. While in her area, the smaller tents imply
novice adventurers. Seeing the tents made her wish she had one,
since she’d have to worry “less” about the weather. And of course, she’d be able to let Sora
out of the bag. But come to think of it, she still has the
tip reward, doesn’t she? Ivy heads back into town to do some tent shopping. And finds a second-hand tent shop. She turns from reading the shop sign, and
is frightened to see the town guard ask her if she’s looking for a tent. But he “also” gets a little startled. And the other guard Vellivera scolds him,
saying not to scare the children. With Ivy telling them she “has” no tent,
the guard wonders if she had gotten driven out of her village with nothing. Then Vellivera remarks the difficulties in
Latomi must “be real.” The red haired guard finally introduces himself
as Oggto. And tells her he’s going to take Ivy to
a different shop, and begins to drag her there. However, after Villivera scolds Oggto for
being too rough, since he’s a much bigger guy. He begins to apologize. And Villevera confirms his friend to be dense,
but truly a kind hearted man. So they head to another tent shop. And when the shop owner hears Ivy is from
Latomi village, he feels sorry for her. She then asks the price for a tent, and wonders
if 5 gidal would be enough, which if ya’ll remember, it’s the equivalent of selling
50 field mice. She tells them she has two ladal, which is
the equivalent to 200 field mice. And everyone is shocked, to hear this “little
boy” has “so” much money. So Ivy explains in the last village, she gave
them a monster tip, and received this monetary reward as a tip. And everyone commends her on her lucky find. The shop owner then offers this light, sturdy,
new model of tent. Afterwards, Ivy marks her tent with the Kanji
for “Sora.” But huh. How did she know that? Perhaps it’s a memory from her past life. The shop owner then hands Ivy a new model
of magic bag. It’s special, in that whenever Ivy takes
something out of it, no one can see “what’s” inside, giving her stuff an extra layer of
security. She then says her farewells to the guards. And begins the set up of her wonderful new
tent. It seems quite spacious for little Ivy. She pulls out her sleeping little slime, and
wakes him to see their new tent. Causing him to jump around in joy over their
new resting conditions. She reflects over the many people that have
been “so” nice to her during her travels. And is happy she was finally able to get something
she feels is akin to a house again. She if wonders she’s truly deserving of
all the good fortune she’s come upon. But lets the painful words and treatment from
her village go, to tell Sora they should celebrate their new tent. So how does Ivy like to celebrate? Well, by going to a trash dump, of course. She heads outside her tent, and a rough looking
guy from a group of adventurers sees Ivy, and shows a malicious smile. The group walks over to her, and the “big
guy” accuses Ivy of being a thief. With his buddy saying, yeah, it’s actually
his tent. He then accuses her out loud for stealing
his tent, and tells her to give it back. I get what these guys are doing. I hate them. Ivy affirms she didn’t steal. She bought it herself, of course. But the big guy calls Ivy a liar, and tells
her there’s no way she could buy this. Grabbing a hold of her outfit trying to bully
her. And the women shame her for having a terrible
upbringing, being such a liar. Ivy tries to run away, and the man grabs her,
and shouts at Ivy saying “he’ll kill her.” Which brings her to tears. However, the clearing guard comes over to
ask what’s wrong. Telling them that “anyone” who causes
trouble will be charged a fine and thrown out. The rough guy tells the guard that Ivy “stole”
his tent. And that “they’re” the victims. But of course, the guard asks where they’re
evidence is. The smug adventurer then says look at the
kid. There’s no way this little boy could buy
a tent like this. It’s just common sense. But the guard comes over and seizes the man's
hand, freeing Ivy. The guard tells him the tent belongs to the
little boy. And even with the adventurers “still”
trying to accuse Ivy. The guard confirms this is an item bought
from old man “Lagg’s” shop. And that Captain Oggto and Vice-Captain Vellivera
of the Latome Village Watch were the ones that brought Ivy there. Making the adventurers shrink back in astonishment,
as they’d been caught. Yeah, you losers are about to get it now. The guy with the bandana gets nervous, and
says “whoops,” I must have been mistaken, it’s not actually my tent. Then the guard tells the adventurers he’d
like to hear their story in more detail, and tells them they’re going to be detained. But the leader tries to reassure him, they
just “had” the wrong idea. However, with the guard cracking his knuckles,
it’s definitely “over” for these guys. Telling them if they try to run, he’ll show
“no mercy.” The adventurers try to split, so the guard
whistles, summoning the rest of his team. And “now,” the adventurers are surrounded. With the main guard pinning the bandana adventurer
down. The Adventurer group leader and one of the
girls makes a run for it, with the guards chasing after them. Afterwards, the clearing guard leader checks
on Ivy’s condition, asking if she’s hurt. And Ivy thanks him for saving her. He then hands Ivy a potion, as consolation
for having to deal with such a scary incident. And she’s excited, because it’s sparkling,
brand-new. So much, the refraction from the sunlight
makes the blue shine on her face. The guard then leaves to go interrogate the
criminals. And Ivy is happy for how things turned out. Later that night, Ivy celebrates surrounding
Sora in tons of potions. As she’s about to eat, she wonders what’s
wrong, as Sora isn’t devouring the potions like usual. But when she realizes he has his sights on
the “new” potion, she tells him “no,” because she needs to keep it for herself. She he just looks up at her, acting all cute. Then begins whining because he “really”
wants it. Ending their night peacefully, as they argue
back and forth about who gets the potion. Another beautiful day comes, and Ivy stretches
excited for the day. Then looks at little Sora, who’s excited
for more hunting. She says goodbye to the clearing guard on
the way out. And as she exits the city, it seems one guard
after another greets Ivy by name. And she seems concerned with each one, since
she’d never spoken to any of these guys before. Everyone seems to know who “she” is. Outside the town, it seems a monster had destroyed
Ivy’s hunting trap again. Oh man, they’ll never catch “anything”
at this rate. She then senses an “unusual” presence. Oh. It’s Ciel with several bunnies in his mouth. He sets them down on the ground, making Ivy
ask if they’re for her. Ciel growls in an affirming tone. So she thanks him, and the two embrace in
loving care. Looks like it’s 9 rabbits. Ivy is pumped to start dressing them to sell. Over by a creek, Ivy begins to work while
Ciel and Sora play. She broke a sweat, preparing the little meat
pouches. It took long enough for Sora and Ciel to fall
asleep. She wakes them up because she “still”
has to sell the meat. Staring at Ciel, Ivy is surprised he’s so
Docile and kind, considering he’s supposed to be a rare, dangerous Adandala monster. He goes in for more pats, and after they say
goodbyes for now, Ciel growls like a regular cat. On their way back to the town, Ivy tells Sora
he looks much stronger now. Before, he used to look like he could disappear
at “any” time. All while he jumps on a stick and tumbles
over, getting dizzy. Making Ivy remark that his clumsy side hasn’t
really changed. Ivy heads to the butcher to sell the rabbit
meat, and the butcher is pleased since the meat is very fresh and without gamey scent. The butcher is happy, because the rabbits
must have been caught without taking any organ damage. Ivy replies nervously that she caught them
in a trap. Leaving the butcher a little curious, because
the rabbits tend to struggle in traps, which generally degrades the flavor. But of course, Ivy can't divulge into the
fact that she tamed a super rare Adandala, who caught them for her. The butcher hands over Ivy’s payment, and
is happy for Ivy to bring over quality meats like “this” anytime. As Ivy walks, relieved she was able to sell
something because of Ciel’s work. One of the guards brightly asks if she was
able to make some good money today. Another one greets her, asking if faced any
danger against nonoshi monsters. Another asked if she caught a lot of good
things to eat. Her voice gets a little worn out, having to
deepen it to sound like a boy. So she hides in an alley to avoid any more
idle chatter with the guards. Until she gets caught by Villivera, who asks
her why she’s hiding in a place like this. While they walk, he’s realized all the trouble
captain Oggto has caused her. He made the nice gesture of telling the other
watchmen that “if an adventurer named Ivy is in trouble, be sure to help him out.” Making sure everyone knew that Ivy was “young”
and “hardworking,” so fellow guards should look out for “him” when they can. Oggto is a little blockheaded, because when
he gets an idea in his head, no one can stop him. But he really means well. Villivera sees Ivy off, as he has other things
to do. Ivy continues her walk, sighing as she appreciates
the thought of Oggto’s gesture, but “she doesn’t” like to stand out. However, with the guards waving at her, she’s
cheery thinking “this town” might be a good place. Something then catches Ivy’s attention. It’s zaro fruit, a specialty from her hometown
of Latomi. But they’re super expensive. The fruit-seller tells her it’s taken him
a long time to procure these, as Latomi is the only place that can grow these fruits. But with the bad crop this year, it’s been
particularly hard to buy them. The man learns Ivy is from Latomi village,
and asks where her parents are. But when Ivy explains she’s traveling alone,
the man remarks it must be that idiot village head’s fault. However, Ivy wonders what he means. He explains that Fortune-teller Luba has always
protected the zaro crops of Latomi village, as the timing to harvest the fruit was “always
tricky. Because if the timing was missed even by a
little, the zaro fruit wouldn’t be good for selling. Zaro fruit is Latomi’s main source of income. That’s why the villagers loved and respected
Mistress Luba. The man heard, however, that the village head
couldn’t stand that. So when Luba had fallen ill, he didn’t give
her any medicine. That’s what the people say, anyways. This makes Ivy shocked. Thinking back to when she had snuck into the
church to hear some women talking about how strange it was that Luba had died of a cold
at this time of year. The man also explains, there’s a rumor the
village head is trying to blame “all” of this on a child. Making Ivy’s face grow dark, as she remembers
the horrible words the village head proclaimed about her. The starless, cursed child. The man continues on about how with the passing
of Luba, Latomi village’s zaro harvest fell, and they fell into financial hardship. So the head has been trying to reduce the
number of mouths to feed. And that some of the villagers rebelled, took
their families, and left the village. Others who defied the head were thrown out. A complete disaster. He then asks why Ivy left. And she explains her parents sided with the
head, and that caused problems. Clutching her jacket tight, at the thought
of the horrific betrayal from her family. The man then feels bad for Ivy, so he hands
her a zaro fruit. Something that Ivy is thankful for. She sits inside her tent with Sora, reflecting
on the events that have happened in Latomi village. Despite all the mistreatment, she’s still
worried about what’s happened to her family. To which I say, “forget em’ and I hate
them.” And I think the deflating Sora agrees with
me too. Her family cast her aside. And now she’s in an unfamiliar place with
people she doesn’t know. But, now she’s finally having fun again. Especially now that she has both Sora and
Ciel. Captain Oggto and Vellivera. The whole town here in Latome has been “so”
kind to her. And she also still has her past-self, who
speaks to her. And now, even a small home too. She wonders if “this” is what people call
Happiness? So Sora bounces up in joy, and as per usual,
Ivy has “no idea” what he’s saying. She giggles because she doesn’t understand,
but in a way, she does understand. Because they’re friends, after all. She takes a bite and enjoys the taste of the
Zaro fruit. The same as she used to have when she was
little. The same flavor that Luba protected. She then thinks of when Luba had told her
to head to the town neighboring the royal capital. But, if she found a place that she’d like
to live in forever “while” on her journey, she could stay there as well. It’s “another” wonderful day. And Ivy does her usual rounds of goodmornings
with all of the town's watchmen. She heads outside for some good hunting, setting
up several traps. Being conscious of putting them in places
nonoshi won’t step on. She then heads with Sora to a trash fill,
because he needs something to eat as well. But suddenly stops because she senses some
people. She has Sora jump in the bag. And oh my God, it’s the two adventurers
who bullied her earlier that escaped. The man blames her for getting his friends
arrested the other day, even though they’re the ones who bullied her and she didn’t
really do anything. As Ivy backs away from the approaching thug,
he’s got a vicious smile recalling Ivy has a rare slime with her. And tells her if she wants to leave safely,
to hand the slime over. Ivy refuses, because Sora is her friend. And the girl adventurer tells Ivy that if
she doesn’t, she’ll be going through “something” more painful. The man stands above Ivy, telling her she’s
going to be beaten to a pulp. And Ivy stares in fear, with the big adults
about to thrash her. She makes a run for it, and as the thugs chase
after her, she makes a quick left and gets the man caught in one of her traps. The girl adventurer mocks him, and he angrily
cuts the rope off himself, exclaiming the boy will not get away alive. The girl then appears in front of Ivy, and
the man picks Ivy up, with the mugging about to commence. When Ivy struggles, the girl grabs a hold
of her as well, telling her to stop moving. But then the thug girl becomes nervous, as
they see that Ciel has appeared before them. They put Ivy down and back away at the sight
of the majestic Adandala. Who’s ready to maul their disgusting, disgraceful
faces alive. And when Ciel roars! The girl faints. And the man quickly dashes away while Ciel
chases after him. Ciel is so fast however, catching up to the
man was inevitable. And ciel brings the man back like he’s rabbit
prey he had caught earlier. Yeah that’s what you get, you pathetic worthless
trash human beings. Ciel comes in towards Ivy for head pats, another
day with a job “well done.” And Ivy stares at the thugs, wondering if
Ciel had done this to the rabbits the other day. Ivy senses more people, and has Ciel hide. She hears a familiar voice call out, so she
calls the voice over to her. It’s Captain Oggto and Vellivera, who check
on Ivy to make sure she isn’t hurt. While patrolling, they heard a monster’s
roar and human screams, so they hurried over. So Ivy gestures to the two wanted criminals
from the other day. Leaving Oggto and Vellivera flabbergasted. At Oggto’s place, he goes over a report
with her about those two adventurers. And apparently they’ve “all” been under
investigation for other potential crimes they’d committed. They’ve been stealing money and goods from
young adventurers and using false accusations. And several times their crimes had been reported
to the adventurers guild, but it had been difficult to put together evidence against
them. Also, the two they had caught today were specifically
wanted for murder. And their punishment will be to now become
slaves with no chance of emancipation. I’mma say serves them right. The other two caught also got sentenced to
slavery, but for a shorter term. And Ivy is relieved to finally be able to
rest easy. Oggto brought her here for a particular reason. Since she helped with their capture, she’ll
be receiving monetary rewards. Which shocks Ivy because she’s getting paid
two ladal and three gidal. And she loses her mind realizing she’s being
paid 2,300 field mice worth. And with all the money she has right now,
she’s got a net worth of 5000 field mice. He hands Ivy the money, and tells her if she
hasn’t already, she should go make a bank account. Carrying all this money can be a little dangerous. So they head to a trade guild, so Ivy can
make a deposit. Where the banker has her sign in a drop of
blood. Oggto reads it, and learns Ivy is 8 years
and 11 months old. And is shocked to learn she’s turning 9
soon. He thought Ivy was 6 or seven. But she exclaims she’s not “that” little. She then deposits her money and receives… a plate. Outside, Oggto explains with the plate, she
can withdraw funds at the Trade Guild in any village or town. Ivy thanks Oggto for all the help, and as
he laughs, enjoying himself. Villivera appears angrily, as he’s been
looking for his captain because Oggto never said where he was going. Oggto looks at him nervously saying “Oh,
didn’t I tell you.?” But of course he didn’t. The three of them walk the town, and Oggto
asks if Ivy has eaten the town’s signature dish yet. It’s nonoshi skewers, something that Oggto
will treat Ivy to anytime she wants. And she smiles, looking forward to the delicious
meal. She gets a head pat from Oggto, and wonders
how long it’s been since she was patted on the head. They then head to an eating spot. And when the chef sees Ivy, she jokes, asking
if that’s Oggto’s secret child. Making him laugh, and remark “Adorable,
isn’t he?” As they sit down at their table, Ivy stares
in awe, seeing how big the Nonoshi skewers are! She gets a little nervous, hearing Oggto order
10 skewers for each of them. But he claims they’re so good, it’ll be
“easy” to eat this much. However, Villivera knows his captain is going
overboard, not considering Ivy’s current child- build. The food arrives, and Ivy has a bite of the
delicious skewer. Villivera remarks the chef here is so skilled,
anyone at the royal capital would love to eat it as well. And the chef explains she has a four-star
cooking skill! Only 1 star under the highest at 5 stars,
Ivy grows a little sad remembering her own current star ranking. Oggto then says the two criminals they caught
today both had 3-star sprinting skills. Definitely why it was so hard to catch them
before. He then asks what Ivy’s current skill is,
and Villivera remarks if her skill is a good fit, she could join the watchmen here in the
future. She sadly explains she’s a tamer, and Oggto
thinks it's a wonderful skill. He then asks how many stars and she gets nervous,
shaking at the feeling of having to mention it. Oggto and Villivera might have caught on to
who she is, having fled from Latomi village. So Oggto pats her. And says sometimes, people with a lot of stars
are totally useless too. Those thugs from today are a fine example
of detriments to society. Villivera agrees, as many people with stars
still fail to make use of their skill, and end up taking the wrong path in life. It’s the job of the watchmen to keep such
people under control. Ivy stares surprised, as Oggto remarks there
are a lot of one-stars who are praiseworthy people. And that Ivy should be proud of all that she’s
done. By the end of the night, they wave their goodbyes. With her Thinking about how she “doesn’t”
even have one star. And the next day, she says her goodbyes to
the two. As she plans to continue fulfilling her promise
to Luba to head to the town next to the royal capital. Oggto says anywhere she goes, to mention his
name. That way she can get by easier. They tell her to come back anytime. Villivera tells Oggto the report he got from
Latomi village about all the one-star children, with Ivy not being on the list. The only one who had fled being a starless
8 year old girl, and Oggto scratches his head knowing that he couldn’t unfortunatelyy
earn Ivy’s trust enough for her to tell them the truth. They both understand how the events in Latomi
must have deeply wounded her heart. And hope one day, Ivy will be willing to open
up to both of them. Oh my gosh. I’m so happy Ivy’s started to find people
who are willing to accept her. Who knows what she’ll come across as she
continues her journey to the capital. Find out next week, by liking this video and
subscribing to my channel. For now though. Watch this next video. It’s me, ComfyTea. I’ll see you all, in the next one.