The War Priest Cleric: PF2e Build #5
Video Statistics and Information
Channel: d4: D&D Deep Dive
Views: 23,234
Rating: undefined out of 5
Keywords: Pathfinder, 2e, Gish, spell sword, cleric, war priest, damage, dpr, spells, electric arc, support, healing, champion, paladin, character creation, build, tips, tricks, how to, guide
Id: w9gP5I5Lyso
Channel Id: undefined
Length: 59min 59sec (3599 seconds)
Published: Tue Apr 11 2023
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Would love to see next build to be less of a damage focused one, but a support one. You squeeze more out of your third action by enabling others
I just recently built a war priest for PFS, but this video inspired me to go back and start over on it. I went fairly different from his build, but getting electric arc as a damaging spell instead of relying on Channel Smite/Harm inspired me to go in a completely different direction from where I was before.
I ultimately ended up with a gnome war priest of Shelyn who plays a harp and wields a glaive (to help really take advantage of the Retributive Strike from the Champion archetype.) I actually like both this one and my original war priest, so the real choice will be deciding which to stick with!
I can’t wait for him to dive into non-multiclass archetypes from Advanced Class Guide and other books. So many build options he’ll really like.
Nice build. I like that you make different choices. I prefer to build the War Priest of Ragathiel for burst damage leaning into True Strike, but your cleric is cool too.
Stabilize is not quite as useful as you state as it takes 10 minutes for people to wake up from unconcious. I tend to pass on it.
There is an item in the recent Treasure Vault book called a Jolt Coil which gives you an alternative to adapted cantrip.
I've been living d4's 2e coverage so far. Its been great seeing so many awesome 5e creators branch out recently.
His build is extremely similar to what I made when playing around. I went a bit less damage with slight ability to tank. Took Sekhmet instead with a battle axe and shield. But otherwise very close. I only built to 6th level
I haven't watched the video yet but I'm glad the Warpriest is getting attention. I think it's one of the more underrated character options in PF2e. There are a lot of martially oriented spells that suffer from being attached to full casters or wave casters (Who just don't have enough slots to make use of all of them). I'm actually a big fan of Magus as a mix of martial and caster, but Warpriest's manner of using casting to martial isn't really done anywhere else in the system, or at least not as well
While it is third party content. Clerics+ published under Pathfinder Infinite is a much better warpriest chassis. It is a divine bounded caster that follows the same spell casting and weapon proficiency progression as the magus while also decoupling your divine font from CHA and making it scale based on level (more like a proficiency times per long rest mechanic). The Team+ authors also have FoundryVTT and Pathbuilder support and I feel like they are fairly balanced options.
Otherwise core rule book warpriest chassis is just plain bad as a martial:
IMO you're better off with a fighter + wizard if you're self limiting yourself to Core options. Then its about getting as many true strike slots as possible and power attacking with a 1D12 item.
Otherwise a monk MC caster can have martial scaling in unarmed strikes (With flurry of blows) and cast electric arc on a better spell casting progression than warpriest (expert at L9 vs. L11 and master at L17 vs. L19). To get it off your divine or occult DC you need the 'basic spell casting' feat from a multiclass into a caster class and the jolt coil spell heart for access to the cantrip. If you use cleric and use monastic weaponry you can still get emblazon armaments early on and emblazon energy at L16. Just build towards a ki point style of play pick up the 2 and 3 focus point refocus feats at L12 and L18 and then you can have ~1-3 rounds of 'spell casting' fake FP spell slots. With a cleric MC you can also just pick up the staff of healing. Master in strikes + flurry of blows for 2 strikes + Electric Arc will be really good damage (effectively you have a 'strike only haste on without spending actions). Downside is you likely won't have maxed out wisdom so spell DC on electric arc will suffer.
Other Notes:
You can't assume a 1D12 weapon base damage because electric arc has somatic components. Divine focus only lets you replace material components, not somatic. That means you have to have 1H on your weapon only so 1D8 only or be spending an action to re-grip your weapon.*EDIT* Think I'm wrong about somantic components.