The Sims 4: New Trait, DirectX 11, and DAILY LOGIN REWARDS?! (May & June 2024 Patch Update)

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Hello everyone, long time no see, this is  Abi aka onlyabidoang and today we’re gonna   be taking a look at the big free update for The  Sims 4 that was released on May 28th 2024. After   almost half a year of no major update, we finally  got a somewhat huge update with new features and   we’re gonna be taking a look at them once more. By  the way, I wanna apologize for not uploading again   for so long because my medical internship year  has just started and I’m still adapting to it,   but now I have some time to work on new videos. So  without further a do, let-. Wait, what?? What the,   we have login rewards now?? Yeah, apparently, this update,   in a pretty unexpected turn, introduced login  events as their big new feature this time,   which are this battle pass-like reward system  where you can progress through it by logging   in each day to claim a reward you can use  in-game. Two weeks before the update got out,   the game provided us with this teaser right on  the main menu that has everyone speculating,   and turns out this new feature is the thing. And  it appears that it’ll be a new permanent feature   that cycles once every few months from now on.  The first login event is called Happy at home   which has been starting since late May this year  and will last for 40 days. So it’s kinda like the   daily login rewards thing like in live-service  or mobile games in a way, but instead of daily,   you only need to login one to three days in a  week. After logging in, you just need to claim   it through this menu right here in order to unlock  the objects in the game. There are 8 rewards for   this first login event, three for the first week,  two for the second and third week, and one for   the fourth week. If you start the event late, you  don’t need to wait for another week to unlock the   next week’s items. They can be claimed if that  week’s countdown has passed so you can still   unlock all items late as long as you started at  least 8 days before the event ends. By the way,   keep in mind that for some reason, all the claims  that you’ve made in the event are stored within   your device instead of your account, specifically  in this “UserSettings.ini” file that’s located in   the same location as your mods folder if you play  on PC. So if you, for example, install The Sims 4   in another device, lose this specific file,  or perform a factory reset of your computer,   the whole event will be completely reset. Because  of that, be sure to backup this specific file if   you want to install Sims 4 in a different device  later. When this update was first introduced,   players had even found a way to get these  items even before unlocking them. In buy mode,   if you set the reward items filter and chose any  color filter, they would appear in the catalog.   Additionally, the new personality trait from this  event could also be accessed before unlocking it   by randomizing sim’s traits in create a sim, aging  up a sim, and using the retraiting potion. But in   the end, the team found out about this and then an  emergency patch was released on June sixth where   all of these exploits have immediately been  fixed. Wow, seems that they act pretty fast   when it comes to these kinds of bugs. Worry not  though, because when the exploit was still up,   I managed to grab these locked build-buy items  and uploaded them in the Gallery here so you can   obtain these items through here if you’ve  missed the event. Once you’ve placed them,   you can use the eyedropper tool to copy them or  the design tool to change their swatches even   if they won’t appear in the catalog. Now,  let’s take a look at these reward items!  First let’s take a look at the CAS objects. We  have this moon and stars necklace from the second   reward of the first week, this long straight  hairstyle from the second reward of the second   week which is available for both masculine and  feminine sims, and this athletic leisure wear,   aka athleisure from the reward of the fourth  week which is also available for kids. I also   uploaded a household with sims wearing all  the reward CAS items and personality trait   to the gallery for those who haven’t obtained  it, but it may be a bit harder to modify since   the outfit will not be unlocked in the catalog  and you can’t copy their outfit to other sims.  Now we get to the build/buy objects. The very  first login reward on the first week is this   dartboard called “Bullseye Dartboard”. This  was once an activity exclusive to Get Together   expansion pack, but not anymore apparently. For the third reward of first week,   we got this new mini fridge called “Guerdon  Goods Mini Fridge”. It’s basically a recolor   to the mini fridge from discover university  pack. Mini fridges are practically shorter   version of fridges. The difference is  that instead of a glass of water or juice,   you can grab a can of water or juice from this.  Wow, today I learned that canned water exists.  Still in the same reward, there’s also “Guerdon  Goods Nanocan 2.0.” This trashcan have the same   features as the original nanocan trashcan where  it will give you 10 simoleons times the number   of sims in your household everytime  you put a trash in it. It’s a perfect   replacement if you think that the original  nanocan trashcan looks too futuristic and   can’t blend in with the rest of your home For the first reward of the second week,   we got this compact bar. This is first bar  table that only occupies one tile in length   because all bar tables are usually at least  two to three tiles long. But essentially,   it still functions like a regular bar table For the first reward of the third week,   we got this “Casual comfort pillow”. This is  basically a décor object so they don’t serve   any gameplay functions. For some inspiration  though, you can also use the moveobjects cheat   to place them in specific places as additional  clutter.", like placing them on a couch, a bed,   or idk, a toilet maybe? I’m not a builder. And finally, for the final reward of the   fourth week, we got this Guerden Goods Vending  machine. Once an object exclusive to snowy escape   and high school years expansion pack, the object  is now available in the base game, but only from   this event. You can buy some food from this  machine, but unlike their pack counterparts,   instead of canned drinks or snacks, it serves  plated meals like a bowl of salad, a plate of   ham and cheese, and stuff like that. Yeah, such  a pretty weird menu for that. Besides that,   it pretty much functions the same as the vending  machine from Snowy Escape. Your food can sometimes   get stuck and you can shake it to retrieve it,  but you can be crushed by it and get injured.   If you try to shake them again while still  being injured, you may even die because of it,   which means that death by vending machine is now  a base game feature! I even tested this on my base   game-only version of the sims 4 and it works. Now let’s talk about the new personality trait   that can be unlocked as the second reward of the  third week, called “Practice Makes Perfect”. So   what’s the deal with this trait? Well, it was  stated that they will learn a skill slower   in general at first, but then as your sim keeps  practicing the skill over and over again each day,   they will begin gaining skills at a  faster pace and in the final stage,   they will learn the skill 50% faster compared  to regular sims. Hence the name, practice makes   perfect. Skills are divided into four categories,  creative skills like music, painting, writing,   and knitting, social skills like charisma,  comedy, mischief, and selvadoradian culture,   mental skills like logic, fishing, herbalism,  and wellness, and physical skills like fitness,   dancing, and snow sports, and you need to always  learn skills in the same category in order to gain   the boost. Sims with this trait can also have a  mindful walk where they will stroll around the   neighborhood and they’ll feel focused afterward.  Additionally, they can also have a soothing shower   to get inspired. Oh and if you haven’t claimed  this trait yet, you can have sims equip it by   using cheats. Activate the “testingcheats on”  cheat and, while controlling the targeted sim,   type in this specific code. I’ll put the cheat  code in the video’s description. After entering   it, the sim will now have this trait. For those playing in PC, this other new   addition may interest you. This update also added  in an experimental feature to run The Sims 4 with   DirectX11. For those who don’t know, DirectX is  basically a built-in graphic interface software   on Windows that deals with a game’s rendering,  graphics, etc. Currently, DirectX12 is the newest   version of it and most PCs run with it. Before  this update, The Sims 4 still exclusively ran on   DirectX9, which is the old version of DirectX that  was released way back in the early 2000s where old   games usually use this. Since the last update,  the game is beginning to be fully updated to run   with DirectX11, but for now, since it’s still in  the testing phase, players can activate this new   feature by going into the game’s properties in  EA App or Steam and type in this exact argument,   then apply it. If you run the game with this  argument, you will potentially experience enhanced   game performance and graphics quality. This  update is designed to increase the overall gaming   experience, with improved rendering capabilities  that will allow for more details and immersive   environments in future releases. Keep in mind that  if you use mods, you may experience visual issues   with this version active so be sure to disable  mods first just in case. The team stated that   in the future, the game will fully implement this  version so you don’t need to activate it manually.  I think those are the only new features included  in this update. The rest of them are pretty much   performance improvements and bug fixes. A while ago, The Sims social media posted   this letter about the current state of The Sims  4 and how they acknowledged many performances   and gameplay issues the game is having, so they  decided to assemble a team to investigate and   fix these issues. Well, it’s about damn  time. The game is almost 10 years old as   of now. Anyway, in this update, they’ve made some  optimizations to the game so it uses less memory,   has fewer crashes, experience faster load process,  and gets better frame rate. I haven’t gotten the   time to do a comparison between the old and new  performance, so please let us know in the comments   if you do feel any difference after the update. There are plenty of bug fixes this time around,   and we’ll be running through all of them Dishes left in corners will no longer   be ignored when cleaning up Plants won’t grow weeds anymore   when out of season. If they have them when  it becomes out of season, it will be removed   until it’s in season again. Campfires will now stop   causing many fires on the lot “A Trash can is required” message   will no longer display when trash  cans are present on the active lot  Skills will not randomly increase or change  when leaving the lot or editing the household.  The skills list is arranged  in alphabetical order now  Previously, in the pack filter  in build/buy and CAS, For Rent,   Home chef Hustle, and Crystal Creations are  on top for some reason. This has been fixed.  Careers will no longer have  a blank daily task menu.  “Summon Grilled Cheese” interaction will  no longer drop from the interaction queue.  Sim will no longer get stuck in the ground  and continue to Swim Laps if the pool is   removed in the middle of it. Calendar notification light   will remain on after traveling. Customizable pronouns were adjusted   to appear correctly on a few of the  Romantic Relationship phone calls   and will no longer display improper usage. Sims can properly merge or move households   with NPC Sims “not in world“. Now, the  merge/move button is accessible for them  For console players, after switching to  build mode from world map, a red bar will   no longer display in the upper right corner. Small dogs, puppies, and kittens will now properly   use the elevator to go downstairs from Penthouses. In Cottage Living, Hatchable and spoiled eggs will   now remain visible in the Chicken coop  whenever the Sim travels to the lot.  In Dine Out, ‘Order For Table' interaction  will properly clear from the interaction queue   after the waiter delivers food to the table. The waffle dishes from Home Chef Hustle stuff   pack can now be added to the Restaurant Menu. These nose rings from Eco Lifestyle will no longer   break when paired with these brow piercings. In For Rent, Property Ownership of “Tam Nang   Sands“ lot will be recognized  in the owned rental tab.  Still in For Rent, “Unpleasant Surroundings“  Moodlet will no longer be triggered from   the Pressure cooker and Kettle. Tourist location icons will now   appear correctly when hovering over  the Tomarang world select screen.  For the Gallery, all profanity filter  false positive reports from the feedback   survey have been reviewed and implemented. Non-anonymous Gallery users appearing in the   Following and Followers tabs will once again  display the number of Followers each user has.  In Get to Work, Aliens will stop having noticeable  changes in facial structure when aging up.  In Growing Together, The “Had a Baby“ Milestone  now triggers from having a Science Baby or   giving birth at the hospital rabbithole. In High School Years, Teens cannot send   flirty messages on Social Bunny to adults  or household family members and vice versa  Still in High School Years, after a teen high  school Sim completes all tasks and aces exams,   they will now be properly  promoted to a better grade.  In Horse Ranch, Sims will no longer  autonomously buy mini goats which   caused the UI to pop up out of nowhere before. Still in Horse Ranch, nectar value is now properly   increased when selling to the mysterious rancher. Additionally, horses will no longer get stuck   while sleeping too close  to the horse training ball.  In Island Living, Mermaid Conservationists can  now complete the “Snorkel in Mua Pel'am“ job task.  And finally, in Seasons, During winter,  the weeding animation will no longer   repeat and the Sim will actually remove  all the weeds surrounding the plants.  So those are all the changes from the update  released on May 28th 2024. As mentioned before,   there’s this other small emergency update  released on June 6th 2024. Besides fixing   some of the exploits regarding the login event,  it also fixes the incorrect tooltip that appeared   for the purchase interaction on the new vending  machine, some of the issues from the new trait   so the buffs will now appear as intended,  some text issues from the login event in   the Spanish language of the game, a specific last  exception error, and the names and descriptions   of some flowers. It also fixes some crash and  issues from the Directx11 version of the game.  And now, I want to recap the rest of the base  game updates that was released in the last 6   months since the last video where I showcased  the game’s update was back in December 2023.  On April 16th 2024, there was an  update that only added some bug fixes  On March 6th 2024, there was also an  update that also only added some bug fixes  On February 28th 2024, there  was another update that, again,   only features a bug fix for a gamebreaking bug One day before that, on February 27th 2024,   there are bug fixes of course and a new feature!  Which is, the addition of this useless shopping   cart button that flashes annoyingly to promote  the players of packs they haven’t owned. Yeah,   as expected, everyone was having a meltdown about  it when it was first implemented, and surprisingly   enough, it was still in the game. Damn On January 16th 2024,   there’s yet another bug fixes update And finally, on December 14th 2023,   a few days after For Rent was released, an update  was released to fix some bugs introduced in the   previous update and the bugs from For Rent. And that’s pretty much it. Yeah, in terms of   new features for the base game, we basically got  almost nothing for the first half of this year,   and that’s why I didn’t make  any videos about these updates.  But in terms of new Sims  Delivery Express contents,   there are two additions this time around.  On April 2024, we got two new ombre  variants for these existing hairstyle models  And on February 2024, we got some new vitiligo  skin details for all sims of all ages. There   are several vitiligo patterns on different body  parts, ranging from face, back, chest, stomach,   arms, and legs. You can mix and match  them between these different variants.  So those are the new things added to  the game on June and also a recap to   all the other updates before. What do you guys  think of these additions? Let us know in the   comments down below. Thank you so much guys for  watching this video, I hope that you like them,   and if you do, feel free to subscribe to  my channel if you haven’t. See you later!
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Channel: onlyabidoang
Views: 9,510
Rating: undefined out of 5
Keywords: sims, sims 4, the sims, the sims 4, onlyabidoang, sims 4 update, sims 4 login rewards, sims daily login, daily login rewards, the sims 4 update, sims 4 login, indonesia, sims 4 june update, sims 4 may update, sims 4 gallery, directx, the sims directx, sims 4 vending machine
Id: jScRprcAjPU
Channel Id: undefined
Length: 15min 11sec (911 seconds)
Published: Sun Jun 23 2024
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