The Dark Lore Behind Halo's Cover Art

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
They say you should never judge a book by its cover, but if I see a game with an absolutely badass cover, I tend to end up loving it, and Halo is absolutely no exception. If you judged Halo games by their cover art, I think your expectations would be set pretty well. Over the years, Halo’s box arts have become some of the most iconic imagery in all of gaming, renowned, I would argue, more than just about any other franchise out there, and for good reason. There’s just something so striking about them - they encapsulate the vibe and tone of their respective games perfectly while still looking flashy to satisfy Microsoft’s marketing team. But what if I told you there’s one cover art, arguably Halo’s most iconic, that has a whole tonne of secret lore behind it - dark, clandestine lore that will change the way you look at it forever… Now, technically almost every Halo cover art has rough lore behind it, typically stylising an event or location in its respective game. Halo CE’s is a stylisation seemingly of the level Halo; Halo 3’s is a hyper-stylised shot of Chief in Voi; ODST’s is Rookie roaming the rainy streets of New Mombasa; Reach… well, Reach’s is more of a hero shot than anything, same goes for Halo Wars 1 & 2’s; Halo 4’s is a stylised shot of Chief in the wreckage of the dawn; Halo 5’s is an omega-stylised shot of Chief and Locke’s face off; And Infinite’s is a stylised shot of Chief exploring Zeta Halo. Not to point out the obvious. But you may have noticed I skipped the cover art of the greatest game ever made, and there’s a reason for that. Halo 2’s cover art goes beyond stylisation - it’s an actual in-universe photograph with a clandestine backstory, and to uncover said backstory, we have to go back through the life and career of one Ben Giraud… Ben Giraud was a War Journalist in the 2500s, however War Journalist as a term can be used… strenuously. He was technically freelance, but his primary bankroller was none other than the Office of Naval Intelligence, so you can probably see where this is going. Ben’s first major entry in the universe was in the Graphic Novel, released by Bungie in 2006. The story Second Sunrise Over New Mombasa told the story of how he escaped the Covenant’s invasion of Mombasa, armed with a significant discovery, but it also revealed much of the work he’d done prior to and during Earth’s invasion. Because of the nature of his employer, Ben wasn't so much a Journalist as he was a propagandist. He controlled, edited and manipulated raw feeds from remote news cameras across the galaxy to reproduce and reformat it into what he regarded as a… ‘digestible’ format, suitable for public consumption. Ben and his fellow propagandists created the news, spinning public attitude towards the productive and confident, and away from fear and panic, and for doing so they well and truly secured the bag. To him, it seemed relatively harmless because he was working on Earth and at the time the war was hundreds of light years away - it never seemed as though it would reach Earth, until it did. Just like I never thought I’d hit 600,000 subscribers, until you saw how close I was to such a milestone and hit subscribe to help me hit it! As the Covenant annihilated colonies closer and closer to Earth, Ben’s job started getting harder - a positive picture was getting harder and harder to paint, and yet ONI and the UNSC were putting more pressure on him to do so because of how desperate things were getting. They started getting overbearing, breathing down his neck, dictating what he could and couldn’t do, how to frame a picture or a clip to fit their specific parameters - Ben considered himself an artist, and so this got increasingly frustrating until it all came to a head when the Covenant reached Earth, and the propaganda wore off. During the invasion, Ben managed to record a groundbreaking discovery - an Elite saying ‘We need to clear this area before we can secure access to the Ark.’ - The first mention of the Ark humanity had experienced, and so he was hurried out of the city by the Marines, making it to the docks where civilians were evacuating, but there wasn’t enough room on the ships, so he gave a girl the recording and she made it out safe. This was Ben’s first run-in with actual danger, and he got to experience first hand what happens when the reality of a situation overpowers the propaganda. But Ben’s, ONI’s and likely the Halo universe’s most iconic piece of propaganda was born from this very conflict. On that fateful day in New Mombasa, Ben took this photograph, but this isn’t the original. It didn’t always look like this. This was the original that was taken that day that was sent to ONI, and this is what they sent back - annotated with all the revisions Ben had to make to the image so it could be used as propaganda. Even when the enemy had breached humanity’s front door, ONI were still dedicated to controlling hysteria and panic, and upholding the positive, victory-fuelled image of the war they’d conjured up - the image that was extremely detached from reality. You can see in the ONI annotated picture how much of a squeaky clean image of the war they were trying to paint, even in the most desperate of times. Cropping out Regret’s Carrier and the dead marine, reducing the amount of Banshees in the sky, de-emphasising explosions and even cleaning up Chief’s armour. We don’t know for sure how much this image was circulated in-universe, but given that ONI had spent God knows how long building the Spartans up to be these mythical, invincible super soldiers who simply could not die, I think it’s fair to say this photograph was the 26th century equivalent of Uncle Sam. So, Halo 2’s cover art is in fact one of the greatest pieces of propaganda humanity has ever conjured up. I do wonder what the point of propaganda was at this point in the war though. When it was happening on a TV screen hundreds of light years away on the other side of the galaxy, I get it, you don’t want populations at the heart of human space falling into mass-hysteria when they aren’t directly affected yet, that’s just gonna lead to massive civil unrest that will eat up precious resources of the UNSC… But when the Covenant are quite literally invading Earth, you can’t hide the reality of it anymore. Any propaganda they put out is instantly nullified when someone goes into their garden, looks up into the sky and sees a gigantic Covenant Carrier floating above them. Now then, quick interlude, you may have already seen these really cool wall arts in the background of my last few vids. Well, they’re courtesy of today’s sponsor, displate! You’ll get 25% off orders with 1 Displate, and 35% off orders with 2 or more! Cheers Displate, back to the ONI biz. But regardless of the questionable efficacy of it late in the war, propaganda was one of ONI’s many clandestine specialties, and it was all courtesy of a specific division within the office, ONI Section II. ONI Section II is the division of ONI responsible for controlling external communication and public morale. During the Human-Covenant War, their main priority was controlling the flow of information about the Covenant and the state of the war, ensuring that general populations retained a positive outlook and never descended into hysteria. However, I would argue that all this propaganda was dangerous, even counteractive to a degree - the inner colonies, especially Earth, had no idea how close the Covenant were until it was too late. Regardless, Ben Giraud’s work was a prime example of Section II’s capabilities - doctoring footage, editing images and altering news stories about wars, replacing ‘Blood and Retreat’ with ‘Sacrifice’ and ‘Strategic Withdrawal’, ensuring that if troopers were ever shown hurt it was made aware they were being carried off on stretchers to safety and honours, having saved their platoon in an act of raw, inspiring heroism. Section II actually operate quite similarly to the Patriot AI in Metal Gear Solid 2, controlling the flow of information and creating context around it to, as they believe, further humanity by preventing any social unrest that could damage the war effort. Whenever I think of Section II, I can’t help but see Campbell as their personification. And speaking of controlling the flow of information and, ‘leaking whatever truths suit them’, Section II’s greatest leak pertains to the Spartans. So, the Spartan II program and the Spartans in general were, for obvious reasons, likely the most classified military project in known and unknown history. However, desperate times called for desperate measures. As the Covenant war worsened, rumour spread throughout UNSC fleets about the existence of Spartans, propping them up as creatures of myth and legend. This mythical status made them perfect beacons of hope and morale, of which were rapidly fading, and so Section II decided to play into that, disseminating more information to uphold their status before eventually going entirely public with them. Why? ‘To boost morale. They’ll boost the legend of the Spartan. If the war goes as projected with the Covenant, we will certainly need drastic measures to maintain confidence among the rank and file.’ - James Ackerson, Ghosts of Onyx. It didn’t even matter if the Spartans were dead, all that mattered was that they were no longer a secret. Enter, ONI Directive 930. If you’re familiar with the term ‘Spartans never die, they’re just missing in action’, then you’re familiar with Directive 930. It reads: ‘To maintain morale among the forces of the UNSC, any Spartan casualties are to be listed as Missing In Action (MIA) or Wounded In Action (WIA), but never Killed In Action (KIA).’ Directive 930 was devised after the Spartan II program was made public information to continue to uphold their mythical status now they had trillions of eyes on them. Because they were now a commonly known thing, their deaths would become common information too, and what good are inhuman legends, leading the charge against extinction, if they’re mortal… So, ONI simply stopped the Spartans from dying, at least within the public consciousness. As long as the public and lower ranking troopers were never aware that their heroes were mortal, they could still be used as a source of morale. However, there is no greater example of Section II’s shady doings than what they ultimately did to Ben Giraud. Following his escape from Mombasa, Ben went under the radar for a few years, no longer working for ONI, until 2558 when he re-entered the fold. He got a rather surprise communique from the Senior Communications Director within ONI Section II, Michael Sullivan. The Office were putting together a campaign around the Master Chief, complete with full access to people from Chief’s past, exclusive interviews and a tonne more, and given Ben’s prior experience working propaganda with Spartan 117, they thought he was the perfect journalist-turned-propagandist-for-profit for the job. They already had interviews with a bunch of key people lined up and Ben didn’t need to do any camera or photowork for them this time, just conduct interviews, put together the puff piece and then get paid a handsome sum of 120,000 credits. He agreed, but only a few interviews in, things started to get… weird. Supposed key figures from Chief’s childhood who ONI had arranged interviews with weren’t who they said they were, their stories were getting mixed up and inconsistencies started to form, and very quickly Ben started to realise something else was going on here, there was more beneath the surface. So, he once again put on his journalist hat, and while trying to avoid the watchful eye of ONI started asking questions he shouldn’t, soon discovering that not only were almost all of the ‘sources’ ONI had provided for the piece paid actors, but also, the truth behind Chief and the Spartans - what they really were. See, when Section II went public with the Spartans, it was entirely for propaganda and morale purposes, not for transparency, so of course none of the finer details of the program - the litany of human rights violations and crimes against humanity committed to further the program - were ever made known to anyone outside of the highest of clearance at ONI… Until now… Ben Giraud was the only person outside of ONI top brass who knew the sickening reality of what the Spartans were - abducted children forced into lethal, highly experimental bio-chemical augmentations and military conscription; replaced with flash clones unbeknownst to their parents, who would quickly die of mysterious illnesses. Armed with this newfound knowledge, Ben went AWOL and started crafting the true story, not the story ONI wanted him to make, with full intent to go public and reveal the truth of the Master Chief to humanity, and it was going… worryingly well. He even booked a slot on the popular ECB News channel on which he’d reveal the truth. However, live on air, the interviewer Charles Kesler happened to have perfect refutes for just about every accusation Ben made against ONI - their coverups, their lies, their crimes against humanity - all of it, turning what should’ve been a slam dunk interview into a disaster. It turned out ONI were onto him the entire time - this was their doing - they made Ben out to be nothing more than a nutjob conspiracy theorist in front of millions, possibly even billions of viewers, discrediting all his claims and ensuring the confidentiality of the Spartan Program remained intact. Shortly after the interview, Ben was arrested by ONI and taken to their Midnight Facility, the most secretive and high security prison in the galaxy. Half prison, half ONI blacksite, Midnight Facility is where individuals of all species are sent to disappear. It houses high ranking ex-Covenant Prophets, Elite terrorists, Spartan traitors, turncoats, defectors and many more highly dangerous individuals. Hidden within an asteroid, with enough firepower to destroy an entire Covenant fleet, nobody gets in or out of Midnight alive without ONI’s say so, and that’s where Ben Giraud will be kept for the rest of his days for leaking the truth about the Spartans - in a brightly lit cube pumped full of sedative gas forever more. So, that’s the secret lore behind Halo’s most iconic cover art, and a tonne of other similar stuff as well. This was one of those videos that began as an initial idea - to cover the unique backstory of Halo 2’s cover art - but then quickly grew into a deep dive into something much deeper. It felt like a golden opportunity to cover ONI propaganda, so I hope you enjoyed, even if it was Going Off On a Tangent: The Video! Tbf, they often end up being the most fun. So, with that said, I want to give a huge thank you to all of my amazing Patrons for the continued support over there as per usual, and thank you all so much for watching, I really appreciate it, and I’ll catch you all, in the next one!
Info
Channel: HiddenXperia
Views: 72,896
Rating: undefined out of 5
Keywords: halo, halo infinite, halo lore, halo infinite flood lore, halo flood, halo oni, halo unsc, halo oni lore, halo lore explained, halo timeline explained, hiddenxperia, 343 industries, bungie, xbox, gaming, halo 2, halo 3, halo reach, halo mcc, halo tv show, halo tv show flood, halo season finale explained, the secret lore behind halo cover art, story of halo explained, halo infinite easter eggs, next halo game, halo story before infinite, secret halo lore, halo season 2
Id: Q93Qn0Wjrwo
Channel Id: undefined
Length: 18min 59sec (1139 seconds)
Published: Thu Mar 28 2024
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.