The Power of Mastering Your Mix (Using Just TWO Plugins) | musicianonamission.com

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Hello my name is Ian Shepherd, I'm a mastering engineer and I run the production advice website where my goal is to help you get the best results recording mixing and mastering your music and Rob has asked me to do an introductory video for you, this is a demonstration that I do, I go around the country talking to people at colleges, to students doing a tour called mastering essentials, where I try and introduce them to the basic concepts of mastering and afterwards, I do a workshop where I take songs that students have recorded and mixed and I show them how you can master them using only EQ and limiting. Now that might sound strange to you, you might have heard that mastering is compression and stereo width enhancement and saturation and tape emulation and all kinds of other stuff but I believe that at its core, mastering is simple. It's not easy but it's simple. Back when I was originally taught as a mastering engineer 20 years ago, I started out using just EQ and limiting, those two fundamental processes with some helpful concepts I think are really going to help you get a grip on the benefits of mastering what you can and can't achieve and maybe get you started or help you if you've already tried mastering your own material and you want to take it to the next level. So I've got three songs that were submitted by you guys, let's take a look. So here, they are in WAV lab, we've got three songs, we have a track called hide by Nicholas Pangas, greatest healing by Patrick Jakubowski and new wave by Peter McDonough and you can immediately see just from looking at the waveforms that we're going to have to even out the levels. So that's where I'm going to start, I'm working here in WAV lab but the strategies I'm going to teach you here are going to work in any digital audio workstation that we slight differences in the way that you are pulling out of the plugins and the effects but let me start by quickly playing a bit of each song so you can hear how they sound as they've been supplied. I'll try to make a quick sale. So really varied selection of tracks, as you can hear already third in terms of genre and also in terms of sound, in terms of level and EQ and that's what I'm going to show you how to improve and how much benefit there is to that process. So the first thing to show you is that I have a limiter on the output on the master output section, I'm using the fabfilter Pro and I think does a really good job. I'm going to put it on the punchy preset as a starting point, other details to tell you how that I have four times over sampling enabled and I've set the output ceiling to minus one DB with inter sample peak detection enabled that is to improve compatibility with mastered for iTunes and streaming in general and I've also got a DB of gain they're going into the limiter. I don't tend to apply gain at the limiter, I'm going to show you that in a minute but any high quality digital limiter that you have is going to do a good job the other plug-in I'm using straight away that I need to show you is the VU meter the VUMT, it's not really time to go and do it a huge amount of detail in this video but I still really like using a VU meter to judge my loudness and I have it calibrated here to minus eleven dbfs and I'll show you how that works as we move on. So let's start by playing a bit of the first song, we're just kind of jump in somewhere and of course the level needs to come up. Now WAV lab gives me 60 bees of gain on the clip but that's not going to be enough. So I'm actually going to add a specific gain plug-in to the clip, there's one in Pro Tools called trim, there's a utility in logic most di WS have the ability to use, if you don't have enough gain actually on the clip and I'm going to use this plug-in to lift the gain up so the vu meters calibrated at minus 11 are hovering around zero. So that's step one now I'm going to do the same for the other two songs, the reason that I do this first is that loudness affects the way we hear sound. So in fact, if I just bypass that game plug-in and play you that song again, listen to the way that it sounds at the lower level and the higher level and see what you think the differences are. I don't know about you but the first thing I notice is that I'm hearing a lot of really high top in the song when it's louder, that I hadn't immediately noticed when it was quieter and that's exactly what I'm talking about. As we turn music up, our ears or our brains make us feel like we're hearing more bass and treble you know, there's no EQ on the song nothing has changed except that it's getting louder. If I turn to the volume control of my speakers down, it would sound the way it originally had. We haven't changed anything in the music but just increasing the level makes it feel brighter and bass, yeah, I haven't noticed that so much with this song but typically you hear more bass and more treble this is an effect that was described first by Fletcher and Munson way back that you might have heard of the Fletcher Munson curves also known as the smile curves these days, they're called equal loudness curse it's a fact, it's a thing that drives the loudness, Wars nobody knows why quite it could be that the saber-tooth Tiger breathing down your neck is more important to pay attention to than the one way over there in the distance stalking a herd of gazelles. So our brain makes sounds that are louder and probably closer more important and interesting to us but it's a factor. So when we're judging EQ, before we make any decisions about EQ, we need to get the loudness right? First if you think about it the other way around, if we set the EQ up and then turn the loudness up the process of turning the level up changes the way that we hear the EQ and we'd immediately have to tweak the EQ again. So stage one, get the levels similar. You don't have to use a VU meter for this, you could and you can just use your ears obviously but you could also use a loudness meter like this one over here and the most important thing is that the songs are all of a similar level, exactly how loud you master your music is going to be a matter of taste and will depend on the final goal you have in mind, what your reference tracks are another useful tactic that I don't really have time to go into this video is bringing in your reference tracks and adjusting them to your chosen loudness level when you start balancing EQ but that's why I like the simplicity of just recommending a vu meter -11. This plug-in is super affordable, it's made by a company called Clang Helm, it's the VUT, the clang helm bumped, how could you not love again called the clang helm bumped and there are plenty of other view emulating plugins out there you do need one that you can calibrate though. So let's do the same thing for the other two songs, when only time for the time being, I'd say that song is about right, you can see the needles are pushing right up at some points, that's because there's so much bass in the signal, I'm comfortable with that for the time being track 3. So now let's just listen again and compare those three songs, now the levels are better balanced. Now there's an immediate interesting fact, track 3 sounds a lot louder than the other two because it has a lot more upper mid-range energy in it, again I'm going to leave that for the time being because the EQ that I'm going to use is going to help address that but I'm predicting we're going to turn that song down a bit compared to where it is currently but we'll stick with the meters of the time being I'm going to increase the level of track 1 a little bit more so that it sits better with the other two songs. And already you can hear that those songs balance each other better, just by having evened out the levels, let's just remind ourselves how they sounded originally. You get another watch, before we go any further, let's just check in and see what that limiter is doing on the output. Try to make a quick page, out of his Roble don't get mad. So we got less than a DB of gain reduction on any one of those tracks. I'm very comfortable with that as a starting point. So now we can start to think about EQ, I'm actually going to that the song that I'm hearing the biggest need for EQ straight off the bat is this kind of punky Rocky one at the end. So let's start there, again I'm going to use a fabfilter plug-in pro-q, has a really nice interface and is very popular and I think the first thing I'm going to do is lift up the base of this track. Get a job, I'd go too far with that it's meant to have a tight aggressive sound to it that may already be a bit too much but the next thing I'm going to do is soften that upper mid-range because although it wants that aggressive punky sound to it, for me it's a little bit too harsh. I'm also noticing on the meters up here and hearing the left hand channel seems a little bit louder to me than the right. So I'm actually going to tweak that. So add an extra plugin in here, I mean there are all kinds of ways of balancing left/right image, I'm just going to use a stereo tools plug-in that comes with wave Larry's going to knock the left channel down by a DB, see how that sounds. You probably noticed there that I was also using one of the nice little features of the VUMT, this is the deluxe version. We can mono the signal, we can listen to the side, signal the difference signal, if you are familiar with mid/side encoding, we can listen to just the left, just the right and one feature I really like is the ability to immediately invert the right and the left and I was doing that a couple of times just to see whether the correction I had made to the left/right balance was making the image shift I'm comfortable with, that as I have it. So let's move on, I'm going to leave the base and the mid-range on that song for the time being fact, let me do a comparison with the other songs, we can see how it fits and now the song that's sounding the most like the odd one out to me is the song of hair, hide. So I'm going to do some EQ there, I'm thinking, I really need to fill out the texture, there's a lot of very low sub bass I want to fill out the low mids, I want to tame that really aggressive high frequency, although possibly if I boost the low mids first, that won't be so necessary, let's see what happens and I'm actually going to go for a high-end cut first, that's the thing that really is leaping out to me about the song at the moment is just that there's lots of energy up in that top end I'm going to try a high shelf filter. One nice thing about fabfilter is that you can solo the bands just by clicking this here and then you can sweep to change the frequency, which is a nice feature especially when you're training your ear to hear EQ, and actually now, I listen to it, there's not a huge amount of sub-base, is it kind of quite a lot of kind of that hundred Hertz kind of frequencies. I'm going to go in a bit lower and see how that affects things. That's sending the VU meters crazy and you can also see on right dynamic to plug in over here, which measures or gives you a way of getting an idea of the micro dynamics of the music, the difference between the peak and the loudness that's getting a bit hot now. So I'm going to start tweaking the level of that in a minute and probably all the songs, let's keep going for the time being. I brought a little bit of presence back in there with this boost here at what that's 3.3 K and you can hear the general strategy I'm using here, which I'm sure you've come across before, which is basically to start boosting the EQ and sweeping around until it feels right, then adjusting the cue and the gain so that it starts to work for you. So now let's think again about the level because this is the way that my mastering process works, set the level, set the EQ and then think about the level again because just like changing the loudness changes the way we hear the EQ changing, the EQ changes the way we feel about the loudness. So let's try adjusting this gain again. So the VU meters are still kind of pulsing away there because they're very sensitive to the base, I find that a really interesting, useful property of VO meters, incidentally which is you can balance the way that things sound with the way that things read on the meters, in this case it's telling me that this song is pretty bass heavy because it doesn't sound hugely loud in comparison to the others but the needles are going higher whereas if you think back to the way that the more punky song sounded, when we first listened to it, without that bass in there, it sounded pretty loud even though the meters weren't going nearly as high as this. So it's one of the kind of quirky things about VU images that you have to learn if you want to use them loudness meters like this one here are less sensitive to this kind of effect. I find it quite helpful, I'm not too concerned about the fact that the meters are pushing high because of that bass, particularly since Dinah meter over here which uses loudness units to make its calculations is giving me a minimum PSR reading of 8. I don't recommend you go below that. So I'm pretty comfortable that song now, let's listen to that as compared to the other two. Now I'm going to use a little top tip, I'm going to listen to this at a dimmed level, one of the first things I teach on home mastering masterclass, which is the online course I do, helping people get better results mastering their own music is how to choose your monitor gain and how to connect monitor gain with the loudness that you're aiming for. There's no time to go into all of that in this video here but I usually use the dim button on my mixer to drop the level by 12 Db, in this case, what I'm going to do is, I'm just going to add another one of those gain plugins. I'm just going to dial in a drop of 12 dB there and I'm going to be able to bypass that in and out when I want to listen to the gain at a reduced level. So now I'm going to do the same thing, compare these three songs but listening with the gain at lower level, I find that's a very effective way for deciding whether the loudness changes you've made are correct. Break through, you get another widescreen Technicolor ease, this is not a new comfortable with that, I'm hearing that I would like more meat in the guitars on this final song here. So I'm going to go back to the EQ for this. Now I'm going to listen to that at the original gain, if you turn your monitors up, watch out the levels about to go back up. Okay that still because it won't stop, who you get another widescreen, Technicolor issue, this is not a new way, this is just a quick bag they'll try to make. So you can hear that I've decided to reduce that change slightly when I listened to it at the dimmed level it seemed right, I brought the level up and my opinion about the EQ changed which is exactly the effect I'm talking about. Its why level is so crucial for these things, our ear is quite sensitive in this mid-range that's going to make the track sound louder. So now I want to think about the loudness of this song again sounding a bit loud to me. So I'm going to pull the game back slightly. So I'm feeling happy with that at both the dimmed and the full levels, the one song we haven't looked at yet is healing by Patrick. I've got to say I'm really liking the way this song sounds, there's a big deep sub bass thing that happens but it feels musically appropriate, I like it in comparison to the other two, maybe it's now starting to sound a little bit soft. I quite like that softness, I think these three songs are now kind of close enough or balanced enough that they could sit together or in a playlist or on a compilation album or you know, a film soundtrack whatever because they're obviously pretty diverse selection but I'm just going to experiment with the EQ on this song and seeing how it fits in with the others, see whether balancing even more has an effect I like or not, the song is still sounding really choppy to me, I'm going to come back to it. I'm quite happy with that change, this is another important concept in mastering is context sandwiched between these two songs, I think that song benefits from that presence lifts that, I gave it and it's not making it sound harsh or aggressive, it's not taking away from that nice mellow soft feel that the song has. So I'm going to go with that for the time being now in comparison to these two, this song here I think needs a little bit more EQ work. Let's try that. I'm starting to be really happy with those songs now if this was a real mastering job at this point, I would be thinking about dynamic processing for each one maybe to try and pull the mixes together a little bit but I think you'll agree that's been a really successful process you know, we've got three very different EQ curves for each song and that's a fundamental point of mastering. Incidentally is a global setting over a whole bunch of songs, it's not going to help anybody, you need customized settings for every song. It's something I've talked about in one of my favorite, I have a blog post, which I call the heart and soul of mastering, it's the different approach, the different EQ curve that we have for each of these songs that is really bringing them together. There are some similarities between them fact there's some quite interesting, some parities between this first and this last song but completely different EQ for the middle one here. Overall the meters are showing the levels as being a little bit hot, I think I'm going to go back into the pro l and remove that one DB gain, boost that I have in there, I quite often like to start with a small boost to start with so that it's nice and easy to pull back at a later point. I can reduce the level of all of these songs individually but that made guess where we need to go, let's try to keep it quiet. I'm pretty happy with that, I think you know that last song got down to PSR7 difference between the peak and the loudness of only seven DBS, that's at the loudest possible point of the song. There's that repeating guitar riff kind of drone sound in there, the rest of the song is more dynamic. I'm comfortable with that, we have an overall integrated loudness reading of between minus eleven and minus fourteen for each of the three songs, which is bang-on for an optimal setting for online streaming, these days that's another thing we don't have enough time to go into in great detail in this video but if you head over to my blog productionadvicecode@uk, there's a ton of information there on that topic and how you can choose the optimal loudness for your music. So let's just remind ourselves one more time about how the sound of these three songs compares before this process and after. We open on a breakthrough, you get another widescreen Technicolor ease, this is not a new way to do it okay. See hopefully that shows you what I'm talking about, how much power there is just in manipulating level and EQ, there's so much more consistency so much better balance between those three songs just from those simple changes in real life mastering, this I would probably use some dynamic processing. I might get in there and do a little bit of stereo image tweaking on some of the songs but nine times out of ten, all you need is EQ compression and limiting to get a fantastic sound mastering, the widest possible range of material. So like I say, mastering is simple, it's not easy, it takes a lot of practice but it's simple and the simplest tools can give us a huge amount of control and ability to improve the sound of our music. So there you go, I hope that was helpful or interesting or useful in some way, there's a load more information about mastering in general and also about mastering your own music on my website productionadvice.co.uk. Please do head over there and take a look, make contact on social media, you might like to listen to the podcast which is at the mastering show.com yeah and good luck mastering your own music, thanks for listening.
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Channel: Musician on a Mission
Views: 58,194
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Keywords: how to master a song, waves mastering, loud mastering, How-to (Master a Song), album mastering, mastering a song, How, To, Master, Song, Pro, Studio, mastering a song in pro tools, mastering a song in logic pro x, home mastering, home studio, recording revolution, recordingrevolution, plug-ins, top, mixing, mix, master, mastering, musictechhelpguy, music tech help guy, in the box, plugins, loud, eq, musician on a mission, rob mayzes, moam, musicianonamission, home recording
Id: 0_T-C0-cbyk
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Length: 36min 15sec (2175 seconds)
Published: Thu Oct 12 2017
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