The 2001 NSYNC Hotline Fantasy Phone Game

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
[decidedly un-poppy jazz music] [computer buzzes, beeps] Welp, soon  it’s gonna be May, so what better time to cover this? The NSYNC Hotline Fantasy Phone,  the self-described Ultimate NSYNC Game, developed  by Stunt Puppy Entertainment and published by   Infogrames in 2001. “Rrrrring - It’s NSYNC  Calling!” “Get NTOUCH with NSYNC right on   your own PC!” “Get NCOMING calls, watch NTIMATE  videos.” And go NTIRELY NSANE with these N PREFIXES! Yes, it’s the Hotline Fantasy Phone,  a purple piece of plastic that is apparently   “better than a real phone.” Because you can take  NSYNC with you anywhere, use it as a controller,   and call the guys anytime you like. Ahh, 2001  sure was a time to exist. This hails from the   golden years of cheap plastic toy electronics,  with monochrome LCDs, tinny sound, and a minuscule   amount of battery-backed memory. The Cybiko, The  Pixter, Tamagotchis, Giga Pets and the like. And   an increasing number of these included software  adding to a toy’s highly limited featureset.   Exactly what we have here, a PC activity  center/toy cell phone/creep simulation   thing that’s remained sealed for 22 years. Which  we’ll open up soon, this I promise you. But yeah,   this pop culture oddity is one that retailed  for between $35 and $40, depending on when   and where it was purchased. About the same  cost as The Sims base game was back then,   to put the price in context. Although  if you bought it from Best Buy it did   include a free bubblegum-filled lunchbox,  no strings attached. [lunchbox plonks down] A deceptively small one, I’m disappointed to  report. Don’t know what the heck kinda puny lunch you could fit in this little thing, although... [box opens, gum spills outward] The quantity of gum able to be packed in here  is quite respectable. And appropriate for one   of the most bubble gummiest pop bands  around at the turn of the millennium. Anyway, unboxing time. And inside the box  is of course the fake cellular telephone,   along with a fake CD printed on the packaging.  The real CD is packed away underneath,   inside a cloth sleeve. Alongside an  instruction manual, with 47 pages   going into great detail about how the phone  works, how to navigate the Hotline program,   and how each minigame plays. Ending with a  Game Boy Color teaser, which would be ‘NSYNC:   Get to the Show’ from the same developer and  publisher. That NSYNC IP, so hot back then,   and publisher Infogrames was proud of it. So much  so it got a shoutout in the infamously cheesy   corporate anthem, “Infogrames Rocks My World.” ♪ Survivor, Civilization ♫ ♪ Superman saves the nation ♫ ♪ NSYNC Hotline, Dragonball ♫ ♪ Alone in the Dark, and that's not all ♫ ♪ Infogrames is innovation ♫ ♪ The power of imagination ♫ ♪ Infogrames is entertainment ♫ ♪ That rocks my world! ♫ [devious chuckling] Sorry to do that to you! Okay, no I’m not. Back to  the stuff though, like batteries! The phone runs   off three AAA batteries, and immediately powers  on with no way to fully turn it off, it just goes   into rest mode after a bit. It won’t do much on  its own, and that brings us to the sync cable,   which plugs into a PC’s gameport and connects to  the 6-pin interface on the phone. Heh, I like how   this says “for home or office use” on the back.  I really hope someone in 2001 brought this into   work to use at the office. Anyway, let’s get this  plugged into a Windows 98 PC and get the software   set up! Installation is simple and requirements  are low, so long as you’ve got a Pentium II 233,   32 megs of RAM, and a 2MB video card with  DirectX 8, you’re good to go. After this it   tries to connect to the phone, which again is done  via the gameport. And no, I checked and it does   not show up as a joystick, so no playing Doom  with an NSYNC Phone, unfortunately. Anyway, if it’s successful you’ll hear this ringtone. [that ringtone] And from here you’re free to begin the About Me section, filling in your name, birthday,  bedtime, ringtone, and your favorite guy. From a   selection of NSYNC bandmates of course, not  just like, any random guy. The ringtones   play through the phone’s tiny speaker, with 5 short clips of NSYNC tracks. [ringtones play one after another] And from here it’s down to you to peruse the  software, playing minigames in All Access Pass   or No Strings mode, customizing the phone further,  or going Behind The Scenes once you’ve unlocked   that. And when you’re ready to say “bye, bye, bye”  clicking “Gotta Bounce” will quit the program.   Though not before sending secret messages to your  phone! What exactly it sends is pretty randomized,   but every time you close Hotline it selects  an assortment of PMD files to upload,   with lo-fi audio messages and texts from the  band. And the idea here is that you can continue   the NSYNC experience away from the PC, with quote  unquote “phone calls” coming through every five minutes or so. [phone rings repeatedly] Whether you pick up immediately or receive the voicemail, the results are the same, usually  a message of incredible importance. [phone beeps] -“Man, I got popcorn in my hair!” In addition, they’ll also send messages, both  voice and text, based on information from the   player’s profile on PC. Like wishing you a happy  birthday, saying good night as it approaches   bedtime, and expressing their concerningly rising  admiration, and affection. Which uhh, gets into   slightly creepy territory if you think about it.  Considering this is made for players ages 8 and up, and everyone on the box looks like, 12. I know it’s just supposed to be some silly fun, but out of context? It’s a buncha dudes ranging  from 20 to 30 years old calling up kids to   tell them how much they miss them, wanna spend  time with them, and saying how good they look. -”Lookin’ gooood!” -”You know your voice brings  a little smile to my face.” -”Now THAT is hot!” -“You bowl me over.” “Rrrrring-It’s the cops calling!”  Ehh. Thankfully as a 36-year-old   with a thinning hairline and a  mortgage, I feel at ease being   complimented by 2001-era Justin Timberlake  and probing his thoughts late into the night. [dials numbers, telephone rings] -”Hey, it’s Justin! You can  ask me whatever you want.” - You ever gonna get rid  of that Ramen noodle hair? [phone beeps] -“No way!" [goofy chuckle] -I didn’t think so. Yeah you can also treat the phone as a slightly  higher tech Magic 8 Ball. Call up any of the   guys using their printed phone numbers, and  ask yes, no, or maybe questions to receive a   randomized response after hitting the “talk”  button. We are truly in the 21st century. -”The number you dialed is incorrect.” ”Please check the number and try again.” - The remainder of the experience is all  in Windows and, well. It is what it is.   A program made for tweens with crushes on  pop stars, the kinda kids with stacks of   Bop and Teen Beat magazines packed with  interviews, trivia, and foldout posters.   It’s also a program that exists solely because  a bunch of music executives, industry bigwigs,   and IP lawyers all came together and agreed  to fart out just enough cash to hire a small   team of developers to make this as quickly as  possible. It’s draped in corporate self-interest   and out-of-touch management, perfectly summed up  by how when starting a new game you’re greeted   by what every 8-year-old craves: a message from  band manager and WEG president Johnny Wright. -”Hi, I'm Johnny Wright, NSYNC’s manager, bringing you a totally new, totally exclusive game called NSYNC Hotline. Use this special phone because it's your direct connection to them. You can help them get things done and then they'll give you a number where they're going to be next. Oh, and I definitely need to tell you, there's a very special surprise when you finish the game.” - Coooool. So the story goes, and yes there actually  is a story... the NSYNC concert is sold out,   oh noez! Probably Ticketmaster’s fault somehow,  they’ve sucked for decades. But don’t let it   tear up your heart, simply prove you’re their  biggest fan and you’ll win tickets to the show!   And this is accomplished by dialing  phone numbers given to you by,   uh. Johnny Wright? I guess? Doesn’t  matter, just dial those phone numbers,   kid. Which is done physically on the  phone itself, kind of a neat gimmick.   You can also use the keyboard numpad, but having  a little toy cell phone certainly adds some charm.   So from here you’re taken to a new location and  finally get some action with one of the guys. -”Okay. Help us out here. It's time for us to practice our quick change for the concert. We each put together some outfits and the rest of the guys have to match up. It's hard to keep it all together and move fast enough to get back on stage. Help us find the right pieces. One guy at a time.” - Ah man, that charisma is off the charts,  I’m swooning over here. Anyway there are five   minigames to complete: Bowling, Make A Move,  Quick Change, Charity Challenge, and Trivia.   The order in which you play them is randomized,  though No Strings mode lets you pick and choose,   provided you don’t care about unlocking things.  And yeah, despite not showing up as a joystick   in Windows, the phone does function as an input  device! Though only within the Hotline program. So   you’ll be dialing phone numbers to move around,  changing the guys clothes to match their own   stated personal styles, firing cupid arrows  at floating objects to earn money for charity   somehow, answering wildly mundane trivia questions  while NSYNC does the worst MST3K episode ever,   loosely commanding marionettes in Simon Says  fashion to royalty-free music, and tossing   balls at bowling pins with the NSYNC member’s  heads on top with the worst bowling physics   you’ve ever seen. And it’s all over in roughly 30  minutes. And thank goodness, cuz these games suck!   Unsurprisingly. Heh, whatever, it’s fine! It’s  one of those things where the intended audience   was less concerned about quality and more so,  just, happy to see their favorite group on-screen   at all. And gaining access to the Behind the  Scenes features is somewhat rewarding, I guess?   It amounts to little more than a single blooper  for each bandmate and a handful of photos,   but it’s something. There’s more to unlock if you  complete every minigame on the highest difficulty,   but [scoffs] Nope. Nope! Don’t care  enough for that, I’ve seen all I need. And that’s the NSYNC Hotline Fantasy Phone game,  a thoroughly forgettable experience other than the   phone itself. Yeah... I don’t know why I covered  this [laughs] I dunno, I just see a toy cell   phone PC peripheral from 2001, and I’m drawn  to it like a moth to an Oddware flame. Uh, in   hindsight I learned nothing and this was far less  interesting than I hope it’d be. But I suppose if   I was part of the intended demographic back when  it was new, I’d probably have differing thoughts.   The band virtually texting and calling throughout  the day was a neat gimmick for a toy cell phone,   especially back in the days before every kid had  their own touchscreen computer in their pocket.   NSYNC Hotline is the kind of product that makes  absolutely no sense today for a multitude of   reasons, and I think there’s a sort of weird charm  to that. At least for a few minutes, and I’ve   spent a little more time than that making this,  that ain’t no lie. Bye bye bye. Bye bye. Eungh. [laid-back jazz, random bowling sounds] Yeah I didn’t know how to end that video, in case  you couldn’t tell, but anyway I hope you enjoyed   something there regardless. If not, whatever,  I’ve covered a bunch of other retro computing   things here on LGR, with new stuff always in  the works. And as always, thanks for watching!
Info
Channel: LGR
Views: 285,039
Rating: undefined out of 5
Keywords: nsync, hotline, fantasy phone, cd-rom, review, lgr, lazy game reviews, vintage, retro, classic, 2001, 2000s, pop music, boy band, CD-ROM, windows 98, computer, game, gaming, video game, cell phone, Chris Kirkpatrick, JC Chasez, Justin Timberlake, Lance Bass, Joey Fatone, Jeremy Wright, Infogrames, music, minigames, ending, behind the scenes, gameplay, songs, text message, ringtone, voicemail, phone, PC, software, hardware, telephone, joystick, gameport, setup, install, bowling, trivia, marionettes, no strings, CD
Id: kdv6nI-GBKs
Channel Id: undefined
Length: 13min 16sec (796 seconds)
Published: Fri Apr 14 2023
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.