SWTOR Solo Story Order Guide

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if you're just beginning your adventure in star wars the old republic you may realize that there is an incredible amount of quests available in the game and a vast range of story and lore for you to explore the story quests in the game are meant to be played in a specific order but in reality you may not come across the right quests at the right time or might accidentally miss them all together while focusing on your main quest if you're a returning player and want to know what your next quest should be or are just part way through the story and are a little lost check the description of this video for a table of contents and skip ahead to the last quest or planet you completed and watch from there your first step in your character creation is to pick a faction in class the good news is that all the class stories happen at roughly the same time so you can pick the class that interests you the most and it doesn't matter too much if you choose to play the jedi knight or the bounty hunter story first your main quest is known as your class story or your origin story and will be represented by a purple quest icon over quest givers heads and by purple icons on your map later in the game you'll have two purple quests one will be your class story and the second will be the main story arc for the planet you're on your class quest is exclusive to your class or your origin but the planetary story arcs are shared between all classes in your faction on that planet if you're the kind of player who loves story you'll want to make sure you complete all the quests available to you apart from the main quests there are also side quests including exploration quests heroic quests and flashpoint quests exploratory quests are hidden by default to make it easier for more casual players to skip them and focus on their main storyline if you are interested in doing every quest you'll want to open your mini-map by pressing your m key and checking the checkbox on the bottom left that says show exploration missions this will make it so any side exploration missions will show up on your mini-map and in the world if you do not have this checked many additional quests will be deactivated and you won't be able to pick them up until you have it checked these types of exploration quests are represented by a yellow triangular quest icon with a small diamond sign instead of a purple triangle fair warning if you choose to do the exploratory missions you will be highly overleveled and may reach level 60 long before you finish your class storyline the good news is due to a mechanic called game scaling if you go to a planet that is for level 20 players you'll be temporarily downgraded to level 20 while you're on that planet and will still receive rewards and experience for completing quests at that lower level planet this is why they are hidden by default most players will find the game more fun by sticking to the more exciting purple quests in this guide we will specifically be covering the solo story path the quest order that players who are playing alone should follow if you're playing with a group of friends you may also wish to check out the additional group quests which include the few group only flashpoints and operations at level 80 and world bosses as you complete your class story check back on your ship for more story as companions will often have additional dialogue quests available after you complete each planet if you're the kind of player that wants to do every single quest in the entire game we also have an amazing new resource for you called the sotor quest list which lists over 5 000 quests available in the game sorted by planet with the coordinates and names of each quest giver as you're playing the planets just keep that planet's quest list open so you can see the quest lists and maps and you can even make a copy of the spreadsheet to track which quests you've completed and which ones you haven't come across yet while completing planets there are some secrets you might want to find before you move on to the next planet in the storyline these secrets include hidden data crons that give all your characters on your server a permanent stat boost hidden lore objects that you can hunt down which unlock written lore entries and there's also achievements for exploring the whole map finding specific beasts and for all kinds of other things if you want to see which of these hidden secrets you've found on a planet so far open your legacy tab which looks like a shield in the main menu under the symbol of a character and go to achievements most of the hidden secrets are located in the location achievement section under the exploration section of your planet's achievements if you get stuck there are guides online for almost every achievement in the game now that you've learned about how questing works in star wars the old republic let's jump into the list first off your starter planet what class or origin story you choose will determine your starter planet jedi knights and jedi counselors start together on the jedi homeworld of tython smugglers and troopers start on the war-torn world of ord mantel imperial agents and bounty hunters start on the hut controlled world called hada and sith warriors and inquisitors start on the original home world of the sith corribon from your first planet you'll be sent to the republic or imperial fleet the main player hub in the game if you're interested in crafting you'll want to pick up some crew skills before leaving in the crafting and crew skills section of the fleet the fleet is also where you can run your first flashpoint the esselus republic side or black talon imperial side whether you're on an imperial or republic character you'll get to make some major light or dark story decisions about the fate of the crew members aboard the two ships this flashpoint can be run solo as it's a major part of the story although it's skippable it's highly recommended that players try out this story heavy flashpoint before heading to their second planet to start that first flashpoint follow the purple quests on the fleet to the departures elevator after you complete your first flashpoint you'll be sent to your second planet the capital of your chosen faction imperial players head to roman costs and republic players head to coruscant there you'll be able to continue your class quest and explore your first full-size planet don't forget to use your map on the bottom right and your quest tracker on the top right the capital planets are a lot bigger than the starter planets while you're exploring you may encounter what's known as a world boss coruscant has a giant droid on a platform and drama cost has a monstrous beast in a lake these epic enemies are meant to be fought with a big group rather than taking on solo the third planet you head to will also depend on your faction but don't worry you'll get a chance to visit the other one later in your story after the capital planet imperial players head to the bug-infested world of balmora and republic players head to the rockwell infested planet of terrace terrace and balmora both have a bonus series of quests that you can complete after you finish your main class quest on the planet picked up at the entrance to the spaceport you do not have to complete the main planetary arc to start the bonus series but it's highly recommended as they are meant to be a continuation of the terrace and balmora planetary story arcs these bonus series quests are optional and if you want to move on you can always come back to the bonus series later the fourth planet you'll visit is narshada for both republic and imperial players narshadow also has a bonus series which can be picked up near the spaceport same thing the requirements are that you finish your class story on nar shadow but it's recommended that you also finish the planetary story there too next up is tatooine the planet made famous by the first star wars movies which comes next after narshada tatooine is huge and there's lots of desert to explore if you come across a sarlacc pit it's customary to jump inside for a special surprise tatooine is another planet that has a bonus series quest giver near the spaceport you'll only be able to pick it up once you complete your class story but i recommend to finish the tattooing planetary story first after tatooine your next planet is alderaan a beautiful planet most well known for getting blown up in the star wars movies on alderaan you'll meet and interact with the noble houses including house organa republic side and house stool imperial side while you're on alderaan make sure to pick up an item called the nvs ccs from a vendor hidden deep in the jiron mountains it will allow you to earn a secret tauntaun pet later on that vendor also sells you something you might find useful during your hunt for data crawlings on alderaan the tauntlet isn't the only secret quest that starts on alderaan while you're exploring keep your eyes open for nests if you're lucky one of them might contain a special pet or keat egg that you can hatch deep in the desert on tatooine you can also find these special eggs on terrace and balmora if you want to get yourself an or keep pet i've got a guide up in the description of this video alderaan also has a third secret questline called who's scruffy looking this mini quest spans across three planets and the alderaan portion starts with the data pad found near fort aldi and outpost talarn in addition to all those kind of secret quests alderaan is another planet that has a bonus series meant to be played after your class story and the planetary arc this one's trickier to pick up though the bonus series is not picked up at the spaceport instead the quest giver is located in the castle where many of your quests take place republic players will speak to major brahm in a side room on the main floor of house organa and imperial players will speak to lord sergey thul in a side room on the right hand side of the main floor of the thule palace after alderaan imperial and republic players will split for the final time with imperial players heading to terrace and republic players heading to balmora both planets have a bonus series available that you can pick up after you finish your class story and once again it's recommended that you finish the planetary story arc first after republic balmora or imperial terrace there are two very lore heavy flashpoints you do not want to miss that can be played at level 29 or higher republic players will be running to row 5 and maelstrom prison while imperial players will be running boarding party and the foundry the story quest for these flashpoints can be picked up on the fleet from a droid with a purple triangle over its head near the mission's departure elevator which is to the west imperial side and to the east republic side after picking up the story quest you'll need to take the elevator down to the taxi and follow it to a different ship on the fleet after the back to back flashpoints both republic and imperial players will go to quesh and from there they will stay on the same track quest is a lot shorter than the other planets and you'll soon be off of it and on your way to hoth questions one of the few planets without a bonus series hoth the frozen ice planet gives you a lot of ground to cover including two world bosses and multiple secret quests if you picked up the nvscss item from the mountains of alderaan and an ice scrabbler jerky item from the gtn you'll be able to lure out an adorable little tauntaun pet from the glacial fisher sections on hoth speaking of tauntons hoth also has a special quest that allows you to earn your own tauntaun mount the taunt on mount mini quest can be started outside dorm base or auric base if you want to find out if the taunt on smells as bad on the outside as it does on the inside take a look at the description for links for guides for these special quests and lastly if you started the who scruffy looking achievement hunt the hoth portion starts with a data pad in the northern section of the glacial fishers map if you feel like you need to spend some more quality time on hoth hoth also has a bonus series available in the base where you land next after hoth is belsavis belsavas is a prison planet covered in ice with lush vegetation cropping up in pockets of warmth if you explore beyond the main path you'll find many beautiful scenes and a few nightmares on the imperial side of bill savas you'll also learn about the release of the dreadmasters who become an important part of the later story belsavis also has a bonus series which you can pick up near the shuttle on the bellsville orbital station next up after belsavis you'll head to boss vos and the native species of the planet were created specifically for star wars the old republic and had their own unique take on using the force on boss you'll be able to explore the culture of the boss mystics and the nightmare lands twisted woods inhabited by monsters if you start at the who's scruffy looking achievement hunt the voss portion starts with the data pad near outpost overseer and outpost creta vos has a bonus series and is meant to be done after the main boss planetary arc near the shuttle where you load in the boss bonus series later turns into a set of dailies that you can repeat to gain reputation with the boss which unlocks unique rewards over time the reputation system allows you to gain favor with factions across the galaxy including many of the groups you'll meet on later planets after belsavis the next solo flashpoint you can check out is directive 7. directive 7 focuses around the droid revolution and has a really interesting and chaotic fight at the end directive 7 is start at level 45 or higher by speaking to a droid in the middle of the galactic trade market section of the fleet with a purple triangle over its head the flashpoint itself is located on a different ship on the fleet and you need to either quick travel or taxi to get there the last planet that's part of your character's class story is corellia where you'll finish up chapter 3 of your class story corellia has no bonus series near where you start on corellia there should be a shuttle to a location called the black hole this is an area of corellia that was added after the game came out so you might want to finish corellia and ilum before traveling there and starting the black hole storyline after you finish your class story there is still one more original planet to visit so you can wrap up the overall storyline that was introduced when the game first came out on ilum you'll explore the starry skied ice planet and complete the storyline in two back-to-back epic flashpoints called the battle of ilum and the false emperor both of these flashpoints have a solo mode available and are meant to be done as a part of the ilum storyline the ilum storyline can be started on the fleet in the inner ring by talking to t9 m6 imperial side or lieutenant hala republic side at level 47 or higher you can also start the ilum storyline from the glowing blue terminal on your ship which will send you to speak to the quest giver on the fleet give yourself a pat on the back my friend you've saved the galaxy and completed the main story arc of the game from when it was originally launched but there are many more threats and expansions on the horizon after ilum there's a bonus area available to you called the black hole that you can visit it's not part of the core game storyline but has some interesting daily quests and its own minor storyline that continues the corellia story arc you might have accidentally wandered into the black hole area while exploring corellia and it's not a big deal if you accidentally completed it earlier republic players can start the black hole quest line on the fleet at level 50 or higher add a glowing blue terminal in the inner ring labeled holonet imperial players can start the black hole quest line by speaking to sergeant carlos priority mission courier in the inner ring of the fleet he's wearing a gray imperial uniform and is near the security key vendor kiosk and after the black hole there's another kind of bonus area section x is a lot like the black hole it's a daily area that continues the quest line of belsavis and adds more to the dreadmasters storyline section x access is a bit strange though to access it you must either be currently subscribed or purchase the unlock from the cartel market the section x storyline can be started from the fleet at level 50 or higher section x adds flavor to the later story especially the operations but if you want to skip it or don't want to buy it feel free to move on to the first expansion section x also gives you access to start a quest that will reward you with an hk 51 model droid companion at the end of a long quest chain this quest is started by speaking to a droid with the quest symbol near to where you load into that area imperial players will speak to go a1 and republic players will speak to b631 i've got a whole different guide just covering how to get hk 51 if you need it check the description of this video the first expansion in the game is called rise of the hutt cartel a story focused around the beautiful but unstable planet of macabre this expansion signals a change in the game from now on you'll no longer have class quests but macabre does have a very different storyline if you play it on republic characters compared to playing it on an imperial character the rise of the hutt cartel expansion can be started from the glowing blue terminal on your ship at level 51 or higher with maquette two new types of quests were also introduced to the game called the macro binocular and secret droids missions these quests are geared towards players who like exploratory quests but unfortunately contain some quest sections that require a group i recommend players do as much of these quests as they can alone and then keep their eyes open on chat when they're on the fleet for others who are looking to complete the quest these two quests can be started at level 52 or higher on the fleet republic players will speak to m38c and bb 6g near the northern elevator leading to the cartel bazaar and imperial players will speak to z1 3c and t4 m7 near the northern elevator leading to the drum and cost departures after you complete the story mission you'll unlock a set of repeatable gsi missions on tatooine alderaan and macabre after macabre you'll be able to detour away from the main story for a while and visit cc-198 a planet controlled by the zurka corporation the cz198 storyline finishes off with two flashpoints called circa corporate labs and circa core meltdown and neither have a solo mode available but i still recommend that players trying to see as much of the story as they can do the solo stuff first before the group flashpoints come up to start the cz198 storyline at level 55 or higher republic players can talk to rkc3 located in the galactic trade market section of the fleet and imperial players will speak to a droid named ce29 also located in the galactic trade market section of the fleet these droids are also available near where you load into cz198 if you fly there manually the next planet you'll head to is oricon and on this planet bioware was experimenting with the idea of planetary storylines ending with an operation instead of with a flashpoint unfortunately because operation groups have no solo mode if you're playing solo you will never be able to fully complete the oricon's storyline even with that restriction i recommend to do as much of the questline as you can until you hit the operation requirement because it has a great storyline and haunting atmosphere to start oricon at level 55 or higher republic players will speak to 06 d5 on the fleet in a corner near the southern elevator and imperial players will speak to d5 f2 in a corner near the northern elevator after oricon a brand new storyline comes into play called the prelude to the shadow of revan it starts on your ship at level 53 or higher and will lead you on an adventure leading up to the next expansion to start the shadow of reverend prelude republic players will speak to t3 g2 located near the mission departures elevator to the east on the fleet and imperial players will speak to a7 m1 located near the mission departures elevator on the west on the fleet the prelude consists of four flash points corbon incursion assault on tython depths of manon and legacy of the rakata if you're playing on the imperial side the first two will be flipped but don't stress too much about the order simply follow the order the prelude quest gives you after you finish the prelude you'll be able to start the shadow of revan expansion this expansion will send you to the pirate haven beach planet of rishi and the dark side haunted planet of yavin iv the shadow of revan expansion will be automatically started if you complete the shadow of revan prelude shortly after finishing the legacy of the ricotta flashpoint if you want to skip the prelude and head straight to the shadow of revan main story line fly to the planet of rishi head up the wooden path and speak to kara the birdman just after the wooden bridge you can also do this at any point during the prelude if you want to skip ahead after you've completed the expansion a set of repeatable dailies on yavin 4 is unlocked and there's a few repeatable quests on rishi as well while following the main quest line on the planet of rishi you'll be able to do two flashpoints which both have solo modes available blood hunt focuses on a mandalorian enclave on rishi and comes roughly halfway through the rishi's storyline and the battle of rishi focuses on tying the planet of rishi into the main shadow of revan plotline after you finish shadow of revan there is a short in-between planet called ziost that helps explain what happens before the next expansion zayas has some incredible story repercussions and i highly recommend players visit sias in between shadow of revan and the nx expansion even if they normally are skipping the side planets zayas can only be started by players who have fully completed the shadow of revant expansion storyline and is accessed through the glowing blue terminal on your ship at level 60 or higher after you complete zio's story you'll be able to return for a new set of repeatable daily quests if you've been skipping those repeatable dailies i also recommend to come back and do zios they are quite interesting at this point we have reached the end of the free-to-play content in the game if you are a free-to-play player and still haven't subscribed to the game you'll have a huge choice to make at this point if you want to continue playing the story and the story focused part of the game you can always start another character from level one if you do decide to do that you may want to try making a character on the opposite faction so republic imperial so you get a whole new set of planetary and side quests if you would rather continue on in the main story past psios and level higher than level 60 you will need to subscribe to the game the good news is that subscribing for at least one month unlocks all previously and currently released expansions so even if you unsubscribe the next month you will still be able to do the story lines you unlocked and level all the way to max level even after you unsubscribed you do not need to pay for each expansion individually and you do not need to remain subscribed to just play the expansion stories that you unlocked after zayas comes a brand new storyline focused around the eternal empire emperor valkoryan and his family of powerful forces this expansion also signals a change in the way expansion stories are laid out for the next little while instead of traveling from planet to planet completing quests you instead play parts of the story as chapters and are sent all over the galaxy chapters can also be replayed from the chapters menu which is also where you can adjust the difficulty settings to the easy story mode fairly difficult veteran mode and very very difficult master mode for each chapter the two main planets you'll be visiting during the storyline are zakul the eternal empire's home planet and odessa a quiet planet that becomes your new base of operations the knights of the fallen empire expansion sometimes abbreviated as coffee can be started from the glowing blue terminal on your ship at level 60 from this point forward if you do not see an expansion or quest that should be in your log to move forward with the storyline go check this glowing blue terminal on your ship because that's often where you're supposed to go to pick it up or if something broke and the quest should have automatically been in your log but didn't manage to get there that's where you can go pick it up to fix things and get back on track for knights of the fallen empire specifically you can technically skip ahead and start knights of the fallen empire without completing the other storylines but be aware the skipping forward will auto complete your class story companion conversations and the shadow of revan expansion if you don't have the knights of the fallen empire expansion unlocked and can't get your character up past level 60 all you need to do is subscribe for one month and you'll permanently unlock all the current and past expansions for all your characters and then you can keep playing the story in the next chapter of the knights of the fallen empire expansion you'll reach a point where you can start working on these star fortress quests and gain the ability to rank up your influence with your alliance commanders star fortresses are similar to flashpoints and can be run solo or with a group you'll also start receiving companion alerts which allow you to complete quests to gain new companions or regain old ones if you aren't interested in doing all the companion alerts or star fortress stuff you can move on to the next chapter and come back to them later as you complete more chapters and alerts new alerts become available so the first eternal expansion knights of the fallen empire has 16 chapters and for the second expansion in the eternal storyline knights of the eternal throne sometimes abbreviated kotet the developers really tighten down the story and the number of quests in this expansion there are only nine chapters which continue following the story of the eternal empire the knights of the eternal throne expansion can be started from the glowing blue terminal on your ship much like the previous expansion you can't skip ahead to it but you'd be auto-completing knights of the fallen empire and you won't get to make your own choices after knights of the eternal throne comes iocath iocath is a planet that you visit during the expansion storyline but you return there later to experience a very new storyline that digs deep into the cool's lore called the trader arc the iocas storyline quest can be started from the glowing blue terminal on your ship at level 70. after you finish the outcast storyline you can return to iocaf for repeatable daily quests the storyline started on iocath is continued in the crisis on umbara flashpoint this flashpoint has a special story mode that has different cut scenes than when entered outside of the main storyline to start crisis on ambara's story quest line you must be level 70 and have completed the iocast storyline the traitor's storyline is continued in a traitor among the chiss a flashpoint set on copero in chess space and it's a direct follow-up to crisis on umbara a traitor among the chiss actually has a special version available called solo that is only available to players who are in the correct part of the storyline so don't accidentally run the version labeled story instead from the terminal which is the easiest mode of the repeatable version without the special traitor arc cutscenes the traitor arc comes to conclusion on the devastated world of nathama the birth planet of the emperor to start the anathema conspiracy story quest line you must have completed the traitor among the chess flashpoint like the previous quests nathima can be started from the glowing blue terminal on your ship if it isn't already in your log the storyline about the eternal empire is finished on anathema and the planet of osis opens up a brand new storyline focusing on the war between the republic and the empire and the sith versus the jedi the planet of osus which was introduced in the jedi under siege update is a prelude story leading up to the next expansion the osis storyline returns to the days of old where there is a different storyline on republic side versus imperial side so players will get the most of the story by playing on a character of both factions this planet also offers a lot when it comes to exploration quests and also introduces new data crawls to be found and some wonderful lore surprises hidden around the planet osis can be started from the glowing blue terminal on your ship but be aware that starting osus will auto complete many previous storylines if you have not completed them yourself if you want you can also skip previous storylines and start the osa storyline at any time if you have reached level 70. after completing the oasis storyline you will unlock a set of repeatable daily quests that are different on each faction following oasis is a very short quest called hearts and minds where you give a speech or an interview which should automatically be in your quest tracker once you finish osis next up is dantooine which is a bit of a strange case if the dantooine event is running you can receive a brief update on the state of the galaxy from the dantooine event terminal on the fleet which is different on republic and imperial side if the event is not currently running it's fine to skip dantooine and see the shortcut scene later you can fly to dantooine directly if you want to though as there's a few little quests imperial and republic side there that you can complete while the event is not running next up is the onslaught expansion onslaught can be started at level 70 or higher once you have finished the osis and jedi under siege storyline and the short hearts and minds quest if it isn't automatically in your quest tracker you can pick it up from your ship onslaught has two different storylines on republic and imperial side so it's worth playing through twice onslaught will bring you to the lore rich planet of anderon and the new pirate haven asteroid called meksha anderon and mcshaw both offer some repeatable daily and heroic quests which can only be started once you finish the entire onslaught expansion storyline including the flashpoint finale objective meridian is the flashpoint finale to the onslaught storyline and its story version will become automatically available once you have finished onderon and mcshaw's stories after the onslaught expansion is a very lore heavy storyline that wraps up many loose story ties echoes of oblivion is not quite an expansion but it's a major story update and one of my favorite story updates in the entire game there are a few minor quests that lead up to echoes of oblivion that followed directly after onslaught which were released over time as small story teasers this will be the lingering darkness the task at hand signal from noise meeting jakaya ordo and checking in with the avenger these short story quests and the echoes of oblivion quest will naturally be in your quest log as you continue the onslaught storyline the echoes of oblivion story is related to kira scourge and sateal shan and what was revealed at the end of the onslaught expansion this storyline includes major spoilers for just a giant pile of previous storylines so you may want to finish those first before moving forward or you could be scratching your head as to who some of the key characters are and miss a lot of the smaller significant references next up is the spirit of vengeance story arc which follows directly after echoes of oblivion though it's not directly related to start the spirit of vengeance storyline and its related flashpoint first complete onslaught and echoes of oblivion and then the quest will automatically appear in your quest log you'll see a shortcut scene then be directed to the flashpoint in solo's dash story mode which will have additional cutscenes that the other modes don't have after the mandalorian focus spirit of vengeance cliffhanger a very short cut scene called conflicting priorities was released it is slightly different imperial and republic side but both sides will focus on zenith the only original companion to not have made an appearance up until this point once you've caught up on spirit of vengeance you can play the dantooine flashpoint which is called secrets of the enclave you'll be able to start this flashpoint in the solo mode once you have reached the specific point in the story and you likely need to be level 75 or higher there are some neat little achievements in this flashpoint you may want to check out too after the dantooine flashpoint there are two short story beat quests that help set up the next expansion that come directly after the flashpoint these are called relentless ambitions and whispers in the force the legacy of the sith 7.0 expansion launched in the beginning of 2022 along with the new combat style system level 75 players who are caught up with the previous story lines starting with osis and ending with whispers in the force that whole thing are automatically eligible to start the new expansion story which i will warn you is quite short there is a separate story republican imperial side and some saboteur options as well so it's worth playing once republic side and once imperial side unlike the other expansions you cannot skip ahead and start at legacy of the sith even if you're level 75 you'll need to play everything from the latest storylines starting with osis at the end of the legacy of the sith expansion story you'll be led to the ruins of no flashpoint to finish off the expansion and you'll be left with a major cliffhanger and that actually wraps up all of the story that's out by the time i've released this video if you want to find out if there's been any more story added afterwards visit soterisa.com story we do know for sure that there should be a pneumon daily area coming up which should have a bit more story for imperial and republic players and that there will be more story locations and new flashpoint throughout 2022 and we also know from a post on social media that the mandalorian storyline will continue in the future and of course eventually we'll see a resolution to the new storyline shown at the end of the ruins of no flashpoint and in the new disorder trailer i hope you enjoyed this really in-depth video about all of the storylines available in star wars the old republic and how to experience them in order if you want more videos like this to show up on your youtube homepage subscribe to this channel and if you want to show your support for these videos about your favorite game and these resources and these guides and everything else visit centurista.com support see you guys later and may the force be with you you
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Channel: Swtorista
Views: 214,737
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Keywords: swtor, swtorista
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Length: 34min 52sec (2092 seconds)
Published: Mon Apr 04 2022
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