Starting RACE TIER LIST | Songs of Syx

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it was revealed to me in the dream ocean the land of mans a tear list I knew it must be done by your will my Lord hey guys today we'll be ranking the six starting races of songs of six we'll be looking at each one completely by themselves meaning a monoracial society without slaves we'll see how the strength and weakness is apply throughout the three stages of the game I've defined an early game as feeding and increasing the population establishing trade and likely defending from the first raid this would probably be from when you first start off to the pronx population of 75 to 139 the mid game I would say is defending from raids and completing your own stablishing law and usually ends once you unlock admin and take your first world Mount region [Music] this means it would end around the Cory level the Cory level so a population of 500 finally the late game is all about an active deterrent strategy expanding your lands in the world map and diversifying your economy this is pretty much every level after theori so so 500 plus population something like that keep in mind I do have a bias towards the late game because it has no definitive ending and lasts as long as the player wants or until they lose so up first at the bottom of our tier list in The Peasants of sixth tier are the to lappies so it says here that they're excellent wood cutters excellent herders excellent range combat and they can be violent they dislike other species that's pretty much it that's what it says when you first load into the game if you look into the T of knowledge and then read about them this is what you see they are a very good early game and starting race they can live pretty much anywhere that's forested their main religion is crateris which is pretty easy to fulfill and here the fruit Preference they have a bonus to producing all of these pretty much except for eggs scroll down they really like postures and fruit orchards you can see through the Fulfillment there and this skill is pretty good as well with postures except for the lizard one they're also pretty good at wood cutting they just don't like it same with bow making they're good at it but they don't like it that much as for the buildings they like being outside and they like wooden buildings this is very easy to fulfill housing furniture they like a lot of wood it's pretty easy to come byy all of these they actually enjoy cannibalism yeah know like pretty sick what that means is you can set up a cannibalism spot I'll just feed themselves if you somehow like can't set up poses for some reason you like messed up or something do this and they'll even like it so if you're starving as them I don't know what you're doing wrong other things that are unique to them are they like roundness Dread and Harmony so what that means is your building should be round and not Square you should build dire roads and you should build a crap ton of trees everywhere and they really like archery training I don't think anyone else has this they only take four years to become adults and they're pretty fast they get a bonus to archery they make pretty good Bowman they have high morale and they live a long time so you train them once and you don't have to worry about them so all of these bonuses to production is very suited to the early game when you're trying to feed your population and all that but but in late game although they can do everything their bonuses are all towards that early game stuff right you can't really diversify your economy like I mean you can but you don't get any bonuses to it even the bow making which is probably like the main thing you want to do late game with them once you cuz you have food sorted and everything they don't even like doing that so they'll just be upset that they're making bows they don't like any of the ADV production like metal smelting and smithing you can make a pretty strong Army out of them you can expand pretty far but maintaining that Kingdom you will just have a harder time compared to the higher tiers in this list up next is ketonian they make excellent Farmers they're peaceful and submissive easy to please and they worship at these temples they're bad industrialist they have poor combat morale and they're obsessed with food so these guys the konian I would say that they're even worse than the toppies now why I'm saying that is even though they can live anywhere in warm temperate and they have like a single religion very easy to please they like being outdoors and they like wooden buildings the reason why they're worse is because although they're really good at farming they have a massive bonus to it and they really they love bombing they suck at making anything they have a 50% drop to all the crafting production buildings that is horrible if you're playing is just them it's going to be a tough time the ear game is pretty much sorted they just feed themselves right just make Farms everywhere and then the mid game you start making Russian makers as well your food lasts longer you can feed your armies absolutely fine the morale is a bit lower They Don't Really Excel like it's nothing here it's pretty much average they do only take 3 years to mature and they have average stats all around here as for the housing Furniture you can come buy these pretty easily except for these gems gems are usually super expensive and also it cost a lot to dig out of the ground depending on where you spawn it's just not worth it to give it as Furniture like every other reasonable person they don't like cannibalism so you actually have to grow stuff and with the access here they also like round buildings they don't like Dread but they do like Harmony so you want to put trees everywhere you want to have normal roads the soldiers they don't really care about what kind of training as long as they have a bit of soldiers here they like stored rations which you should probably have anyway but late game they literally they just can't diversify their economy cuz their crafting is they just suck at it they have to rely on other races to come and help them out moving on to the next tier which is the Nobles of six we have Dorian it says here that they're excellent Craftsmen good but begrudging miners body in combat lawful and mentally stable but they're difficult to please they hate to Lappy and gemes they're bad food producers and they want to live in mountains so if we look here they they really they really only like living in mountains they hate pretty much everything else and they especially excel in cold areas but they can also be found in temperate you can see that in the buildings as well they really like Mountains and the only thing that comes close is Grand buildings the religion is all authorism which is pretty difficult to fulfill I would say once you get a temple and stuff and the food preferences are bread fish and mushrooms which are pretty diverse it's a bit difficult to feed them especially because they have a massive deficit to growing anything mushrooms would be okay also take up a lot of room to grow the easiest to feed them with would be bread but they need to find a way to get grain in the early game they're definitely not going to be feeding themselves pretty easily unless you have a water source nearby fish would definitely be your go-to so make sure you have water they live for a very long time and they don't really go insane they're pretty good Fighters but they're no good at archery but the biggest problem about them is that you can't grow their population outside of immigration what this means is if they're unhappy with you you can't grow the population at all you have to fulfill all of their needs and then they have expensive T like cut stone and Sion is pretty hard to come by they like Square buildings and they like ore and ore costs or costs cut stone to fulfill make statues and stuff and they really like they like Melee training they're pretty much only melee infantry that's the best role for them combat wise and they really like stored sylon ore which is pretty rare as well rare and expensive so they're really good at mining but as it said before they don't really like it that much I would say if you don't know what you're doing or you don't have a plan they have the most difficult early game out of all of these but once you get past the early game once you have a stable food production they are one of the best that's why they deserve to be in this te look at all these bonuses to production they can very easily diversify your economy and they'll even they'll love doing it and produce all of the metal you want all of the tools and weaponry and everything thing the construction materials all of the paper that you need anything you want they'll produce it well unless it's food the late game this is what you're going to be doing you'll be taking regions on the map for all resources and then you'll be developing them in your capital and dorians are the best at doing that role next in Noble te is the amas so the amas they have a low appetite they're good all around they're Hardy Fighters religiously flexible but they must live close to Sweet Water they dislike other species they're poor farmers and they're slow breeders so these guys can pretty much live anywhere that has water oceans Sweet Water anywhere they love fish they love it they love eating it and they love storing it they just love fish they hate every everybody they're very equal with their hatred they just hate everybody equally you play them you want to stick with just them they are limited to warm and temperate but look at this building preference mud buildings absolutely free you don't have to worry about upgrading your buildings until you have enough for Grand buildings you literally have no worries when it comes to building materials you just build whatever you want wall wise you can pretty much build whatever walls you want out of mud cost nothing they like eating eggs fish and fruit they have the biggest bonus to fishing they also have the biggest bonus towards growing glob Deans so they can fulfill two of their food preferences very easily yeah they suck at farming everything else but that doesn't matter cuz they can sell the meat that they don't like eating to buy fruit and you're fulfilling all of the food preferences very easily it doesn't matter that they can't Barm any of these because they don't even like eating them except for fruit but like I said you can just trade for it so they're highly flexible they also live for quite a long time they don't go insane that often they have a bit of a crime issue but it's not that insane they're also pretty good soldiers that can pretty much do anything you can't go wrong with them they're one of the best their housing Furniture is a bit expensive if we look at their environment needs they just really like having access to Sweet Water if you fulfill this this pretty easy to fulfill you just make canals everywhere but if you do this they're pretty much sorted I'll be so happy in here as well they really like stored fish you'll be fishing anyway they're going to be surrounded by Sweet Water anyway because they'll be fishing by a river and stuff if you look at the breeding it takes 80 days which is 5 years in this game I forgot to mention the low appetite they have a low appetite so you can fish as much as you want and they'll eat like a lot less than other people wood is they're free they're the the best or one of the best races they're top tier absolutely top tier so overall very easy early game very easy mid game and in their late game they they're also pretty good but not the best here because they save the best for last humans are excellent scientists and managers good Farmers have a good learning rate but they're unremarkable in battle they're criminal and mentally unstable they have limited natural skills and they're difficult to please this might sound like a lot of downsides but but they can live anywhere any temperature open land forest mountain doesn't matter they love everyone as well any religion that you want bread and meat is pretty easy to come by the buildings as well it's pretty average they're decent Farmers meaning they can produce grain pretty easily mushrooms pretty easily and then the poshes as well they're just average at best which is still pretty good what this means is they can feed themselves pretty easily through the early game they do take a while to mature to adults 5 years and they have a short lifespan comparatively speaking and they're also average soldiers so they're all pretty much average in these stats and the problem here is they commit a bunch of crime and they tend to go insane once you're in the mid to late game game this starts to become an issue but it's not that bad as for the furniture they really like access to Wood which is pretty easy to come by and then the rest of this is also pretty simple to create except for jewelry they don't even care about your buildings being round or Square that's how good they are they just care about or which is kind of difficult to get to they can be whatever soldiers you want as well and they like gems being stored so some of these are hard to get to it's fine because look at these bonuses to Laboratories libraries admin buildings and universities the reason this is significant is because technology can improve pretty much any aspect of your kingdom any production of it you also need to unlock stuff using technology they are the only people with a boost to technology and they love doing it this is why humans are the best with Administration buildings you can tax any of these basic resources from any of your regions that's what admin buildings do and they're the only people that love doing it and have a bonus towards doing it that's all late game once you unlock admin you can do whatever you want with the world they don't like going to University but they're really good at being educated 200% if we look at this thing here under the occupation tab they're the only people people that like being educated every other every other race this likes being educated they'd rather be indoctrinated humans are the only ones that want to be smart and that my friend is why humans are the rulers of six now you may be thinking ocean didn't you miss a species or something like the the gemes that's what you missed well my friends these guys belong in a hidden tier it says they're fast breeders they have low demands they have Pierce damage and combat they're good at mining they're good with BTY crawlers and they have fast movement they have weak morale very limited skills and they're terrible at knowledge work they belong in the existential crisis here These Guys these guys will eat you they will turn the world into food okay they only care about meat and fish they can live pretty much anywhere the only place safe is the cold they love mountains they they're fine with forest and they're fine with open land they hate everybody except for the aranos and the amus all they want for furniture is clay and stone this is so easy to come by the food preference that they want is also very easy to come by look at this gation period look look at this gestation period 16 days that's a single year for one of these to turn into an adult that's insane that is crazy it doesn't matter that they have weak morale it doesn't matter that they have very limited skills across the board they will eat you look at this doesn't matter that they suck at all of this they'll have a 100 to they'll have five to your one doesn't matter they'll have five to your one they'll have 10 to your one 100 to one that's how fast they breed they don't even commit crimes you don't have to worry about anything they they don't go crazy they don't they're not criminals they have a natural armor of two they have piece damage of one it doesn't matter their bad morale doesn't matter wherever you're hiding they'll come Fort you there's going to be hundreds of them they like round buildings and they like Dread and they like these disgusting things called humidify they they actually look horrible they love melee trading and they love just stored meat these stored meat is the corpses of their enemies okay that's insane they're the only ones with a bonus to warehouses they'll have very good Logistics they can feed themselves very easily with these fisheries and the Bol crawler breeders you don't have they don't have to worry about eating they don't even have to worry about furniture they'll dig that stuff out of the ground very easily it doesn't matter that they have 75% skill with metal smelting a 75% skill a 60% skill with compers that doesn't matter because they'll have more people than anyone else that's why they belong in their own specialty here existential crisis slth world is food and that is the tier list authorized by ocean man of oania
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Channel: Oshan Man
Views: 3,232
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Keywords: Songs of Syx, OshanMan, tierlist, SoS
Id: BXiI1zKGC7s
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Length: 20min 24sec (1224 seconds)
Published: Tue Feb 06 2024
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