STARFIELD Gameplay Demo 4K (2023)

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[Music] thank you [Music] thank you [Music] hey everyone thank you so much for joining us today and welcome to Bethesda game studios you know we've been so lucky over the decades to make the kind of games that we love here and that's thanks to all of you from the Elder Scrolls The Fallout we love creating these worlds and playing in them just as much as you do and throughout all that time we'd often talk about and dream up the space game what if we could take that feeling of being who you want to be and exploring a new world but set it in space where you weren't really Limited in where you could go or what you could do and that is Starfield obviously we've come a long way since then with the games we've built our technology and all of us here in the studio we've done so much together but well we've never tried to make a game like this today you'll get to hear from many on the team and see so much of what we think makes our game special so let's jump in and take a look thank you [Music] foreign Starfield is our first new universe in over 25 years but it's still a Bethesda RPG through and through where you step into a new world and you get that feeling of unlimited possibilities but this time it's not just one world it's over a thousand worlds because the choice of where to go it's not ours it's yours and it wasn't until now that we had the technology to create it from the rocks at your feet to the mountains in the distance to the people and creatures that live in these worlds that isn't just a backdrop that moon is actually there orbiting the planet yes you can visit it too simulate the Z around you our next Generation lighting model uses real-time Global illumination to light the world based on the type of star and the makeup of the planet's atmosphere [Music] we also have an all-new animation system and of course you can play it in third person and you can play it in first person we love exploration and rewarding it but you do explore differently in this game given its scale that usually involves exploring an area you've landed in you can collect resources do a mission and maybe even stumble upon something unexpected thank you foreign we do love stuff and all of the items allowing you to pick everything up and you can view all that in your data menu this is the hub for everything you're doing from your skills to your ship your missions and your inventory we love to pack a ton of detail in every object from all of your weapons to spacesuits to food we just obsess over the details and food we obsess over food when you're done exploring you can walk back or fast travel to your ship we have Companions and crew you can take with you I left vosco here back at my ship welcome back Captain Howard and he can even say your name let's head out [Music] our mission was to convey the Wonder and Majesty of space exploration to evoke the Romance of the golden age of early space flight and we've been referring to this approach as NASA Punk this means a design language where the tech is advanced yet still looks grounded and relatable for us it's a contrast that's where the visual interest is obviously the NASA which is the rigid pod function over style and then Punk which is all about Style you can see that visual style coming through in your ship your ship is your home for you and your crew and like many of the spaces in our game it has a slightly retro and analog touch a bit of low-fi rather than sci-fi where everything is well used worn and lived in alrighty what's the plan captain this is your star map it starts with the planet you're currently on you can see all of its info and resources you can choose a landing spot or fast travel to known locations backing out further you can view all the planets in the system obviously the game is big and it's here you can see planets that have key locations missions or life on them versus the many planets that are Barren but resource heavy zoom out even further to see all the systems in this part of the Galaxy here you can plot a course to ones that are light years away this uses your ship's grav drive to fold space and jump to these systems and you will need to upgrade your shipping skills if you want to jump to the most distant ones but for now we'll plot a course to the Alpha Centauri system where we can find the city of New Atlantis thank you welcome to UC space maintain your current course while we scan your ship's cargo [Music] scan complete are cleared for landing at new Atlantis [Music] as soon as you land in a city like new Atlantis your eyes are guided upwards to just these boundless vast buildings it's the biggest city we've ever made not just in size but also in the amount of custom art crowds and quests so the main focus when we're designing a city is obviously what supports the story we try and tell as many small stories as possible this is a colony war memorial it's a few moments of gameplay that make the space feel like it's full of real characters that are going about their day-to-day lives it's paralyzed if you really stop and think about it buddy it's coffee it's also where your adventure with constellation begins [Music] foreign we have a lot to talk about by the time you meet them constellation is sort of seen as this mythical group most people don't even know they exist anymore they're the last true explorers in the galaxy and they're trying to find the answers to some of Humanity's biggest questions so alien and I'm certain one of them reached out and spoke to you [Music] the artifact if you could place it on the table here oh my God look at how it's coming together that means that means set built by an intelligence outside the settled systems it's definitely an Eclectic cast of characters you've got Sarah Morgan the ex-soldier in Adventurer now constellations leader Mateo the Theologian who believes that there's definitely something else out there Noel the gifted scientist and Sarah Morgan's Protege and Walter a very successful businessman in the settled systems and constellations financier anything goes as long as you have the money there's also Vlad the ex-pirate Sam Coe the former Space Cowboy and baron you know what I hate about these Pirates completely resistant to my otherwise irresistible charm the journey you take with constellation is just the first of many you'll embark on the settled systems is home to all kinds of different stories people and Adventures for you to uncover [Music] the United Colonies is where you'll find new Atlantis the first major human settlement in space who live here value law discipline and the legacy of humanity they consider themselves the true children of Earth you ever think of joining up with a Vanguard of the United Colonies even get your UC citizenship new Atlantis isn't the only city within the United Colonies the city of Sedonia on Mars to this day serves as the largest Mining facility for the United Colonies beyond the United Colonies reach you might find yourself in a much more wild and independent Coalition of star systems foreign this is Freestar Collective space capital of the freestyle Collective is Aquila City Stone route inn is an Aquila City fixture Ranger relies on judgment and intuition to best for the people neon started out as a fishing platform but is now known throughout the cell systems as a pleasure City where almost anything goes if you've got morality issues this definitely isn't the job for you [Music] ryugen is hiring the best and brightest of today for our future tomorrow everyone has been chewed up and ground up by Neon try not to get yourself killed alright outside the bounds of civilized space there are still plenty of unclaimed systems to explore but these areas are also home to the most hostile factions in the galaxy the Great Serpent hungers all heathens shall be made Dust In Time a new face this is the face of a brave Runner here to challenge the Red Mile they think the Galaxy is theirs they are wrong it belongs to the Crimson Fleet it always has in Starfield we're pushing our cities and settlements further than we ever have before it's all there waiting for you a slice of Humanity's future so ready to get out there [Music] throughout the Galaxy there are so many things to see and stories to experience but the most important story is the one that you tow I'm the type of person who spends hours in character creation and I think people are going to be really excited when they see all of the improvements we've made one of the biggest overhauls was done through our character generation system we scanned a wide range of faces from different age groups and ethnicities and by mixing and matching out that data we were able to create a highly detailed and diverse characters we use that exact system to create all the characters and NPCs you're going to see in the game so any character you see almost always is a character you could make yourself foreign [Music] hey come on come on okay take it easy you were out cold uh no physical damage mentally the jury's still out you know who you are new recruit for Argos extractors ring any bells any of this look familiar [Music] you start your character creation Journey as though you're cycling through employee records you'll pick from a lineup of 40 presets and that'll be your starting point your journey from there can be as detailed or as quick as you want it to be this new system has more to offer than ever before it's also the simplest character generation system we've ever had we let the player get as close as possible to make whatever they want with the various facial morphs you can blend together the thermostatic and makeup blemishes scarves piercings teeth settings it's a lot but I think it's the most fun to use character creation is more than just how you look this is also where you start to decide who you want to be that's where backgrounds come in backgrounds give you a bit of backstory and starts you out with three basic skills from Chef to Dusty you know the crew still has a bedding pool about which restaurant critic you must have crossed to wind up here what's great about backgrounds is you never know when yours is going to come in handy you could be in the middle of a fancy restaurant talking to some guy and suddenly you learn he needs a beast hunter to help track down a monster fine I probably should stick to professionals anyway given what happened the last time we're also giving you the option to customize your build even further by letting you pick up the three traits traits are completely optional and they come with their own advantages and disadvantages you could choose to meet your biggest fan he'll join your crew and it'll give you gifts if you're willing we'll end up with this constant commentary I can't believe I get to stand near you breathing the same air I've got to have every molecule my favorite trait is kid stuff you have to pay some credits to support your parents but they're very sweet and it's really fun to go visit them honey we got ourselves a visitor oh my God I came across some hostile zealots in space but because I had chosen a treat that made me the same religion as them I was able to get by without any issues [Music] there's another great one that gives you a damage Buff when your health is low but mercenaries will randomly show up and try to kill you no matter what you choose there will be plenty of ways for you to tell your story and if you want to remove a trait there are ways to do that too what a view It's A Feast for the eyes off we go another [Music] we'll let you discover that on your own [Music] oh once you've built the perfect character that's when your journey can really begin we took what we loved about skills and perks from our previous games and put them together to create an all-new skill system each time you level up you get a skill point which can be used to unlock or rank up skills ranks are unlocked by completing challenges associated with that skill [Music] become increasingly difficult as you work your way to higher ranks thank you with our five different skill trees and four ranks per skill there's a lot to choose from [Music] the xenos sociology skill because it lets you mind control aliens [Music] boost back out of the gate I'm boost packing everywhere xing out my physical tree so I can get neuro strikes and just punch my way through combat that one's a lot of fun invest in the skills that suit your play style I'm very much a stealth player so I'm out there pickpocketing everyone a favorite part about being stealthy slowly creeping through vents like you're in a movie and then jumping out and swinging on people whenever possible I like to talk my way through situations Zero's off limits fine I'll issue you an access card I'm more of a run and Gun player I like doing the death from above thing where I boost pack over guys and I throw land mines at them mama you're gonna pay for that I like blowing stuff up [Music] [Music] exploration is a key aspect of all our gangs in Starfield there are four star assistants with new life resources and Adventures [Music] our team worked hard to strike a balance between fun and realism we study data from NASA and a multitude of other sources to help us make the world feel believable from the way we approached planetary atmospheres to the way we place biomes based on the planet's distance from the Sun once we had created a grounded world we could start looking at all the things that make that world fun when you leave a planet and head into space you'll be navigating asteroid Fields having chance meetings with interesting strangers dog fighting in space and exploring derelict ships [Music] it's all out there ultimately it's about rewarding your curiosity because whether it's on the surface of a planet the alleys of a city or the vastness of space you never know what you'll find [Music] space exploration is possible thanks to your ship your ship is almost like having another character or home you can make all your own I think you'll be blown away by the amount of stuff you can do you can buy a ship I'm sure you can find something you like customize and upgrade that ship and hire a crew to keep it up and running all starts in spaceports every Spaceport has a ship technician where you can purchase sell and modify ships anything I can help you with maybe you start off with a speedy fighter that's perfect for bounty hunting then you might round out your ship roster with a hulking space freighter to run cargo missions or even do a little smuggling for now though we're going to take our starting ship the frontier and make some changes you can customize and upgrade everything you see here and you have two ways to do that you can quickly upgrade individual systems like your weapons or Shields or you can deep dive and enter the shipbuilder mode here you can change anything from the systems to the look and layout adding a new habitat module can give you more room for crew adding cowling can change your ship's overall silhouette an improved grab Drive allows for longer distance space jobs you can even fully customize your paint job to get the exact look you want the parts you choose to build with don't just affect your ship's stats they'll also affect what you can do inside your ship you can have modules for crafting or for storing and displaying your weapons starfield's in-game ship manufacturers bring their own look and feel to every piece of your ship from living quarters to cargo holds mess halls and control rooms thank you our modified Frontier is a practical ship but with a little creativity your ship can look like almost anything you want but one of my favorite ways of customizing ships is um platypus as I called it where I had like a giant tail to it [Music] and we've done spiders we've done mechs so it's really whatever your imagination is and while you can build your home Among the Stars the way you want to you're probably not the only person who will call your ship home [Applause] [Music] ready to lift off when you are captain engines ready and tear is fueled and ready captain some of the members of constellation can join you on your journey these companions can serve on your crew and they'll always be there when you travel we'll be traveling together until we either find an artifact or this lead Runs Dry each companion comes with their own valuable skills for your ships and outposts as well as unique quest lines eventually some friendships might blossom into romance I don't know that I've ever really loved anyone except you and if you're looking for a little extra help on your ship you can always hire additional crew at spaceports got any room on your ship for someone like me you'll also meet potential crew members out in the world still think there might be a spot for me on your ship I gotta get off this rock assigned crew to your ship or outposts and their unique skills will affect how they run and just like companions most crew members can lend a hand in the field take Bosco for instance he's designed around the core basics of a NASA machine please avoid getting shot you might die I still want to give it almost a humanoid personality so I elongated the limbs this tends to make him feel more human-like and give him a little personality it is a shame exploration requires so much bloodshed using the shipbuilding tools and crew selection features in Starfield you'll be able to build and Captain the ship of your dreams [Music] let's take to the sky we're putting you in the cockpit of your very own spaceship and telling you that you can do pretty much anything and that is really cool for us as Developers this light should be exciting and dangerous and you should feel like you're in complete control every step of the way foreign we've extended that sense of control to ship combat it's not about just hitting your triggers to fire your weapons complex dance between your piloting skills and our power allocation system boosting power to your engines will make your ship faster powering up the ground dries will shorten the amount of time it takes before you can make a jump and moving your power to your weapons and shields means you're ready for a fight always be on your toes because you're not alone out there [Music] unlocking the targeting control system skill will allow you to zero in on specific subsystems of the ship you target after destroying an enemy ship you can loot The Remains from your cockpit you can always turn any ship that engages you into scrap but you could also take a more personal approach by docking with the Enemy vessel and boarding their ship once you've taken control of an enemy ship it's yours at Deer Fleet and retrieve it at any Spaceport but space is way more than fighting for your life just like when you're PlanetSide there are plenty of sights to see and stops to make on the way to your next adventure like these massive star yards Walk The Halls talk to the crew maybe get talked into buying a whole new ship a civilian in moistayan let's see about getting you a proper ship one worthy of you maybe you'll dock with a gigantic Battleship like the UC vigilance or rub elbows with the Galaxy's wealthy Elite on a cruise ship fit for the Stars there are plenty of personal encounters to be had as well you can hail any ship you come across to trade swap info or maybe even commit an act of piracy let's do this when I'm playing I generally go crazy um I definitely go like the more piracy routes I want to take over ships I'm going to board ships I'm like this is now mine I steal all these sandwiches and put them you know in my cargo hold that I have specifically for sandwiches I don't want to play the hero but I want to go out and just start taking things from people as quickly as possible some strangers might be looking for a little human Connection in the darkness of space hello stranger I just finished cooking up some food if you want to come on over just pop on by some of the best moments are the ones you discover on your own the thing I love most about Starfield is that it is a Bethesda game through and through it's really about going to strange new places meeting interesting people and getting sidetracked on zany Adventures then realizing two hours later that you're involved in a completely new story you'll feel so present here it's in our Random Encounters it's in our handcrafted quests and it feels so cool to play it and just make your own path in this universe there are over a thousand planets out there just waiting for you to visit we want you to feel like explorers breaking ground on new planets exploring every inch of a mostly untouched Galaxy I want you to feel hopeful we want you to feel this sense of awe and wonder and sometimes a little fear we're giving you a massive playground and a ton of toys and just setting you free [Music] foreign [Music] we've shown you so much stuff but we thought we'd just take a little break and show you something a little bit different you know we put so much detail into our game worlds and we love the opportunity to bring that into the real world with our Collector's Editions and for this game uh we've done a watch it is the constellation explorers watch this is the watch that you actually get in the game that acts as part of your HUD where it's the compass and then environmental information it connects to your phone to give you notifications and other information and we've also designed this really cool case that it comes with eastvont yeah we really took as much care and designed as cases we did to watch our attention to detail in the game totally translates to this inspired by the cases that the astronauts used during the Apollo era to bring back samples from the moon it's got the intricate locking mechanism authentic heavy comes with a constellation patch native strap and the overall functionality and believability of this as something that would exist in the world in the Starfield universe hey take this you'll find it very useful out there and it even tells the time we actually have something else now that we're part of Xbox we get to work with the amazing people on the Xbox Hardware team and together we have created this custom limited edition Starfield controller it's awesome it is now you know our favorite controller we love this because it's inspired by the actual controls of your spaceship and not only that we've created the first ever custom headset with Xbox and this is a perfect pairing with that controller [Music] in every one of our games we always put so much care into all those little details that breathe life into our worlds but Starfield isn't just a Bethesda game studios world it's a Bethesda game studios Galaxy so why go this big with Starfield because we want to give you freedom on a galactic level the freedom to experience both the exciting planets and The Quiet Ones scanning a planet before you land is a great way to get a sneak peek at the available resources you can use for crafting building and customizing I think what's cool about this whole system that we we generate the planet itself as a procedural content but the handcrafted content itself comes as the player explore our system builds a planet as the player approaches it and we stitch together the luck of terrain after that we have the system that adds interested locations for the player to explore creatures to encounter or and plans to pick up it allows us to add that touch of environmental storytelling that Bethesda is known for teachers have been disrupting our experiments their habitat isn't far from here if you could take care of them for us we would be in your debt so even if your friends were to visit the same planet that you had you would have a different story to tell [Music] idiot it's completely up to you how you want to interact with each planet whether you want to explore and see what you can find Harvest resources and be on your way or simply take in the views with the help of your scanner you'll chart the Uncharted and discover exotic wildlife if you have the skills you can even figure out that certain creatures and plants you can build an outpost and produce resources from those plants and animals you can get experience and rewards for fully surveying planets and fully surveying a whole system [Music] when we were concepting these creatures we really wanted to think of them as natural to the environment we didn't want alien monsters we wanted native wildlife something you've never seen before when it comes to our exteriors when the sun moves all that light is calculated in real time through the atmosphere our biggest goal for lighting with Starfield was to make the game feel more filmic to use lighting and color to really make it feel more cinematic oh [Music] foreign [Music] [Music] [Music] exploring you can find a spot to set up a base camp outposts can be built almost anywhere on any planet and the habitat modules come in all shapes and sizes filling all different purposes you can even live in them assign crew and companions to work at your outposts for added bonuses and set up extractors to harvest resources while you're away something cool we have this time is we have a new flycam where you can toggle between on foot building or you can now use a top-down isometric camera which helps plan out larger parts of the Outpost and placing those larger halves so that way you can really plan your structures and what the overall feel of your Outpost is and then when you're on your feet you can really decorate and fine-tune things much easier please foreign [Music] and research stations in your Outpost to utilize any resources you find or already have mod your weapons to adapt them to your playstyle different weapon sights and Scopes larger magazines a selection of grips and barrels different ammunition like Explosive Rounds all you stealth players out there will surely need a suppressor you can also choose to go Hands-On with melee weapons I think it's always a delicate balance between like what's realistic what SIM and what's Hollywood and I think we sort of err on the side of like what's fun for the player with Starfield we've completely overhauled our combat it's more Dynamic the animations are more fluid it just feels great we probably have more mods and more weapons in this game than I want to say any other game we've done before there's a lot of variety upgraded gear is just one of the many factors to pay attention to when engaging in combat you may need to switch things up based on your environment gravity is different for each planet and boost packs are excellent for getting around and for giving you an edge in combat [Music] sometimes you'll even feel like you're flying [Music] zero gravity environments pose a different challenge firing a ballistic weapon in zero g will actually push you backwards energy weapons on the other hand offer a more stable shooting experience we also have mag weapons these are high-powered electromagnetic induction ballistic arrays each Barrel has its own targeting laser and can dish out some serious damage foreign whether you want to get up close and personal with your own two Fists or you like more compact weapons like pistols and submachine guns or maybe you prefer something bigger starfield's got you covered [Applause] foreign [Music] foreign [Music] thanks again for being with us today we are just so grateful that you've taken the time and spent it here I know there was probably a lot to take in there's a lot to the game even more than we could show here you know as we play it we're always sharing these unique and special moments that only a game like this can bring when I think about what makes it special it really is the people here this game is a reflection of the incredible and passionate team that made it all of them putting something special of themselves into it so let's hear some of their favorite moments I love the way that our final combination of all the new tech has come together to create some of the most beautiful sunsets and sunrises we've ever had in any of our games I love the creatures the exploration every biome is different the word that comes to mind is vast I like to use our photo mode to take rock star photos I just love that constant feel of Discovery and wow I can't believe that there's more here I'm most excited about our Outpost Building Systems favorite part is every time you step out on a planet it's a unique experience spent all this time building your ship and you see it on the landing pad these things are gigantic it's the kind of thing that you just can't get anywhere else there's something about seeing a tower over in the distance and going I know the gravity is low here I think I can make that jump my favorite part is biomes spaceships audio design planets the day night cycle those details matter to me diplomacy exploration Freedom the ending beska obviously I love the robot so much the incredible amount of Worlds we created sniper rifles come on lever action rocket launcher brain sprout I love but some people might find creepy I don't know and that's right bam the thing that I enjoy most about the game is the freedom to be who you want to be do what you want to do it's what you've come to expect from a Bethesda title but on a much bigger scale [Music] on behalf of all of us we can't wait for you to play Starfield and make your own special moments [Music] [Music] [Music] uh play it day one with Game Pass foreign hunted for knowledge in the unknown the Wonder is not that the field of stars is so vast but that we have measured it [Music] thank you we're all here because we're committed to the biggest question of all what's [Applause] [Music] you're part of constellation now part of our family [Music] we do not fully understand all that is at work here no finer group in the stars to be unraveling this mystery here on out grab jump is ready I love this part these artifacts could be everything we've been looking for another great secret the universe is asking us to unravel [Applause] the settlements throughout the Galaxy could be at risk ha [Music] we are not stopping whatever lies at the end of this road will change Humanity forever this is Where We Belong [Music] foreign day one with Xbox game pass [Music] on your signal [Music] steady we're looking good here we have your power [Music] it's hard to express how excited all of us at Bethesda are to be here with you today we're so grateful you're spending the time and we know you've waited a long time to finally see Starfield it's easily our most ambitious game ever like our previous games it's an epic role-playing game where you get to be who you want and go where you want but this time you'll be exploring space so let's Jump Right In This is early in the game as you arrive on the mysterious moon of Crete thank you foreign [Music] [Music] to the scanners the abandoned research facility is in this direction [Music] thank you foreign [Music] [Music] foreign it would appear that pirates of the Crimson Fleet are using the facility hey [Music] you're gonna pay for that thank you after some initial encounters you're invited to join constellation who in the future of the game is set in are the last group of Space Explorers to meet them you'll head to the capital city of New Atlantis [Music] [Music] [Music] [Applause] welcome to Constellation we have a lot to talk about we're all here cause we're committed [Music] what's out there these artifacts could be everything we've been looking for as to what they are what they're building [Music] you will be part of solving that puzzle now look up the artifact right that means you saw it the Visions the artifact you found appears to be one of many scattered across the Galaxy if we can find more we can unlock their secrets beautiful isn't it The Man Who Sold me this told me that it spoke to him of course the settled systems is full of groups with other priorities quickly doesn't follow the rules agree to work for UC sister and together we take down this cultural Pirates we're not just here to shoot the bad guys we're peacekeepers we project the people of the Freestar Collective when you sign up with a crimson Fleet no one quits the only way out is death the path ahead may be dangerous but we are not stopping most dusties don't even make it this far because whatever lies at the end of this road [Music] forever that gives you a look at the stories in Starfield But ultimately it's not our story it's the story you create by who you are and the choices you make and that starts with character creation [Music] it's our most flexible yet you can customize all the elements of how you look [Music] you'll pick a background that gives you three starting skills [Music] it's here you spend some time as a diplomat mapping away with words might prove you there are optional traits and these come with unique advantages and disadvantages just in how you can look and how your character plays and develops skill system combines the best from our previous games and you can unlock new skills as you level up and then you rank those skills up by using them and completing challenges and there's deep crafting systems from running research projects with resources you find to crafting weapon mods needed to survive [Music] and you can build your own outposts these act as a home away from home for survival and resource generation you can choose where and how to build each one and you can hire characters you meet to keep it up and running but that's not all [Music] you can even build your own spaceships [Music] you can choose crew members thank you and yes you can completely customize the look and layout there's loads of different modules ship manufacturers and more I have to say it's so cool we just absolutely love this [Music] it's not just how the from engines to Shields to weapon systems because yes you can fly it [Music] [Music] [Music] okay [Music] foreign [Music] [Music] we can't wait for all of you to experience the game thanks again for being with us today and thanks for all the support you've given us over the decades especially on this game it's been an incredible journey for us making it but we know that's really only the beginning for it's when all of you play it that the real Journey Begins and you may be wondering just how big is this game so we thought we'd take one last moment and show you let's take a look at one of our planets jemisin you can land into Atlantis but you can also land and explore anywhere on the planet and it's not just this planet it's all the planets in the system from Barren but resource heavy ice balls to Goldilocks planets with life and not just this system but over a hundred systems over one thousand planets all open for you to explore we can't wait to see what you find [Music] [Music] [Music] thank you [Music] [Music] constellations [Music] helium-3 tanks checked sales are intact we'll still go they say the Wonder is not that the field of stars is so vast but that we have measured it you're part of constellation now part of our family what you've found it's the key to unlocking everything [Music] this is all we've been working towards we've come to the beginning of Humanity's departure [Music] safely that's why we're here to discover what's out there [Music] [Music] this is constellation star station l0868 welcome aboard [Music] the eyes showing signs over another one of those big anomalies maybe you catch a smile and uncover the source of it all [Music] [Music] hi I'm eastvan Paley lead artist on Starfield at Bethesda game studios we're excited to introduce you to one of our favorite companions in the game hello constellation's very own expeditionary robot buster as an early model built by lunar robotics Bosco was refurbished to meet the requirements of constellation's mission he's a utilitarian heavy industrial machine well suited to the rigors of space travel vasco's design is based on a standard type a bipedal chassis capable of traversing rough terrain with all of its survival gear and payload capacity needed for extended Overland Journeys Vasco does have defensive capabilities should the need arise but his primary role is peaceful he wears the white and red Livery of constellation though many years in the field have worn the paint and dented a few panels how can I be of assistance but he's still the reliable companion that an Intrepid Explorer like herself can depend on please behold Aquila City the capital of the Freestar Collective a loose Confederation of three distinct star systems the city itself is home to a variety of people but they all have one thing in common they believe in the sanctity of personal freedom and individuality the kilo city is Walled for a reason and stepping outside those walls means facing the deadly ashta alien predators that are crossed between a wolf and a velociro [Music] thank you [Music] [Music] foreign [Music]
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Channel: Punish
Views: 1,343,070
Rating: undefined out of 5
Keywords: starfield, starfield trailer, starfield gameplay, starfield gameplay demo, starfield gameplay trailer, pc, steam, ps5, xbox series x, new
Id: Ut8QRz3w6eM
Channel Id: undefined
Length: 69min 29sec (4169 seconds)
Published: Sun Jun 11 2023
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