SMC5-5-N-N In-depth Review Machifit Banggood

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
welcome back to another episode of CNC ninja I'm Chris today we're going to be taking a look at the SMC 5-5 nn stand alone or offline controller stay tuned [Music] of course we have the new disclaimer I purchased this unit over Black Friday was on sale at Bank Goods under the Machine fit lineup and it was cheap enough I figured I'd just grab it and compared to some of my other offline controllers and share that experience with you again I'm not affiliated with Bank good or SMC so this review is 100% unbiased first if you're not familiar with an offline or a standalone CNC control unit please refer to one of my other videos where we talk about the major differences between one of these and say mock 3un CNC or even linuxcnc major differences you don't have to go out and buy individual third-party components such as a PC software software license motion control car to try to get them all to work together these have everything included into one and because of that it can save you a lot of time and a lot of money now these don't always work for every use case for conversions and retrofits and DIY CNC applications but they work for most of them let's go ahead and dive into the SMC 5.5 and then and see if it'll work for you alright let's first talk about specs this is a 5 Access Controller thus the 5 - 5 on it and it's capable of 500 kilohertz on all accesses at the same time output separate which is pretty amazing it has a 32-bit arm for the front end on that and then it has an FPGA processor for the control motion side of things as a huge 7 inch LCD screen on that I think it's a higher by 400 resolution and you can control the brightness on this as well really nice layout on that has 8 gigabytes internal as well as USB support up to 32 gigabytes it's very if you're repeating and running the same program that's really nice to be able to just transfer that to the internal 8 gigabytes or just keep running back and forth on your PC with all new G codes via just USB which is really nice has some advanced features and one of the reasons I pick this up with constant velocity and look ahead as well as interpolating all five accesses at the same time which is something that not all the controllers can do I don't necessarily need all five accesses but it has that ability so I know it can definitely handle all four of my accesses with no problem has 16 digital inputs that are opto isolator and eight opto outs that can sing 500 milliamps which is pretty nice takes a wide range of voltage 12 to 24 volts inside well as well as probing routines and a bunch of other hosts features that will go ahead and dive into all right let's take a look wick look at the back panel right here along the bottom has all your XYZ ABC and DS for your control right here on the bottom for the outputs to your stepper drives also has five volt output here for excitation for any of your homing switches or n stops as to grounds and over right over here on the edge is your voltage input ramp here is our mpg and it lists it right over here on the label all the connectors but it is just a standardized connector most of MPGs that you can purchase online will be plug and play with this particular unit if not it's very simple to go ahead and get that plug straight on him most of them will work with that Plus this it allows you to go ahead and pin this out and then if you put this into a panel and put a standard encoding wheel on that with them selector knobs for the different rates you can pull that straight into there as well RS 235 or I'm sorry 232 for input these are input output buses and and this one is normally denoted right over here for all of our outputs and then these are our inputs however we do have a couple outputs over your PWM and 0/10 for our spindle on this side but a very clean easy installation what's nice about these is that these pull out and allow you to attach the wires without the panel in there and you can go ahead and just plug these in when you're all set and done makes it very easy so you're not trying to get in here and make it to these screws and terminate these wires well with the the panel in your housing let's take a look at the firmware on the controllers the controllers always update their firmware with new features and bug fixes this one's pretty mature so I doubt that I've been very many more controller updates on it but if you have an older controller and you referring to this video for configurations you might not have some features that are listed on here or if there is a newer firmware out there you might have something that isn't on this controller but they take a look at what you've got just go ahead and go to your rotary encoder go to machine click at once and you can see normally this is where we'd set up our normal parameters but if you look to the left hand side as a bunch of numbers here and you can see on the screen what I have here about 2019 - 6 - 2 and I bought this one from Maine goods one of the reasons I got it from them is because I knew I had the latest firmware up-to-date at the time I purchased it from a post someone else had done in the questions and so I went ahead and picked it up from them now it is fairly easy to go ahead and do the update if you want to do the update you would just roll the encoder right up here to factory use a USB thumb drive you go ahead and just download the the firmware on this plug it into your USB port click on the factory and you just need to put it in a code that will allow it to do the update on there the code is up on the screen there are some more instructions online all right so let's go ahead and talk about the front panel on the screen and how everything's laid out and what the functions do before we jump into the setup so definitely stay tuned for the second half of this video or a second part of this video where we go through all the screens on the setup so we're with a beautiful 7 inch screen under definitely I filled it out pretty well so on the screen up in the top left once we load up a file that will be shown right over here we should all the accesses and it has work coordinates and we have shift it jumps between machine coordinates where coordinates and relative coordinates so you can see the different ones when you have your your different offsets or work offsets I listed and the bottom we have our feeds and spindles and our overrides listed right over there on the right hand side of the screen it displays the G codes that are loaded with the current file M and T as they're going live and dynamic our inputs or outputs are listed right over here and so shows if they're high or low which is very useful while programs running you can see if your are a Lube or your your floods coming on you can see those inputs and outputs live and dynamic so let's go ahead and jump into the filing system and some of the other front functionality and then we'll also talk about the different buttons and what those do right so we'll start a file open we'll go ahead and jump in there and you can see you've got the built in transflash which is 8 gigabytes internal memory and then we have the USB plugged in as well you can see the you disk is ready so it's reading from that and when we select the file it'll list it right up in here so I'll go ahead and jump in this just select with my G codes and I can select to open it file view it which will just kind of show up the G code it'll also draw it out and kind of give you a quick little preview however that function doesn't work unless the rest of the controller is set up which we'll do in the next part of the video set on call I'll be honest this function I'll try it at multiple different ways I'm not really sure what it does I thought it was a quick reference to take that program off the the thumb drive and put it on to the internal memory just so you could quickly pull it up but that's not what that function does so if anyone knows what that is definitely let me know and then of course exit I'm going to click open that allow me to open up file now a real nice handy feature is right over here if I click this it pulls up that cheat code and I can kind of scroll through it I can see what bits I was planning to use depending on your post processor if it puts that information in there for you tells you what it is men working in millimeters and a bunch of different things what's nice is I can come down here say I got multiple tool changes within a same program I could come down to a operation say I wanted to run this particular one select it and I can actually click run from here or jump to here and I'm just gonna go ahead and exit out of that so that's a really nice a quick handy feature and that's what that button does so let's go ahead and talk about file edit so file edit basically is for managing moving around files within this program so if we click on file edit we jump in our drive say we pick one of these G codes I can copy it exit here and then jump back to my internal memory come to a free area click here and just quickly paste it copy and now it's on my internal memory so that's really more for management of moving files around changing folders subfolders and information like that so that's what that file edit button does exiting out of that you can see the machine is now in reset I'll go ahead and hit this button this is the button that pulls us out of a stop and reset and then we have our run function from here if I select run we can it shows our safe height that is predetermined in our configuration what line number that were particularly on we can select to continue we can run from before break restart the program auto if as an auto button down here that we can select later on and then we can go back another nice function is if we had already pulled in that file we also you saw on the other screen we could have just run it from there from starting but we'll just go ahead and hit continue and you can see that we are starting to run the program now over here we have some overrides we can see that I am overriding hundred thirty percent and then the new command at the spindle feet same with our feed rate we can override that versus desired and drive that down as well so we're showing the the original the override and the actual on this particular screen so I'm going to go ahead and pause that and we'll jump into the next one which is AF which is where we're going to setup our tooling and our offsets so AF allows us to jump in here and quickly set up a permanent work offset versus just using work offsets by zeroing off of a probe out there so if we have fixtures set up we can define in our post processor as well as in the controller G 54 through G 59 standard G code offsets for that to be hard set into the controller so that doesn't have to be defined every time exit out of that as well as tool offsets where you're able to define in the post processor most people do diameter offsets to the side but in the height that you normally do it in the controller and you can define that right here especially if you have a quick change too late on your machine this is very handy to have those all pre probed and ready to go right outside of there and again to find those and just place those in there and then they'll be saved and as it pulls those tools in the G code it will apply that offset the G draw bitmap in here is the setup definitions in the way that it maps that out however don't change anything in here anytime I've got in here and tried to change any of the default size not had success I don't know much about what those directly drive just leave them alone it works fine just leave that page the way it is next one is our machine and this is where we'd set up all of our inputs outputs steps per unit all that type of stuff stay to the back end of this video and we'll go through all of these individual screens and show you what all those inputs mean alright so let's go ahead and start talking about some of these inputs and action buttons so we can scroll through everything using this encoder MP will and then just push on it to select that particular operation or we can also use these buttons up and down select ok to select it escape to back out of it shift is exactly what you'd expect and back arrow these mainly are for inputting certain things say we pull up our G code and we wanted to go ahead and edit that line we'll be able to do that via here and then I just can hit escape the back out of that the green buttons are normally our action buttons like feed overrides as well as mpg so this is our mpg where if we had our encoder will plugged in it would pull it up and I'm going to be able to to see it live and dynamic or activate that as well as you can utilize this as your mpg if you want if you don't like to use your jog wheels over here where it's push button selection as well over there you just simply click it down and then you can make corrections right here or we can just escape on out of that one so that's mpg this is a quick reference one we'll just kind of start back up here at the top and these are reference coordinates which will show you how to set up here in the setup but say you have a tool change position you want to quickly go to that reference coordinates you can click on it and it will drive that machine to that given reference return-to-home for that operation to work for that operation to work it would need to have homing switches or software it's a setup into the machines as well the probe if you select it and it starts driving down it's looking for a probe cycle because I do have the probe active in the set up but there are a couple things with the probe cycle that I will show you here in a second there are actually two probes available in this controller which one is a tool probe and the other is a bed probe and I'll show you both of those there's reference coordinate too and we can escape out of that so I'm going to go ahead and scape out of that jump into machine I'm going to jump over to the controller input and change our probe mode right here to 1 and accept that and then save it and exit and then if we go back into our probe you're gonna see now it's gonna pop up first probe and work so now we have the work bed and our tooling probe so you can see it has a couple different probe cycles we dive a little bit more into the probing in the setup fees of this controller so go ahead and just be aware that some of the front-end does change depending on the the inputs on the backend on how you configure this controller so I'm going to go ahead and exit out of that exit out of that now pull the machine out of reset right here next all right so our next button down is our zero button so if we pick that one we can just select any one of our accesses rate here and just select it and it will go ahead and reference that the zero in our work coordinates and we can just exit out of that way all right so these two buttons right over here are in reference to displaying the work or the g-code as it plots out so you can pull up the screen and it shows the XY position right over here and this button won't allow it to zero however it doesn't some display unless everything is set up in the controller with the other machines coordinates because it it tries to offset that and show its relationship to where it is within the machine which is nice and handy so you can just toggle that on and off once that's properly set up ok the next button right over here is in regards to our digital step our jogging and so it allows you to basically have the manual or you can control so when this is continuous or one-button jogging so as you jog through here on your controller they can be sit here continuous or it could be done in steps by selecting that and that is your resolution right in there and you can simply pick it and select it via green and then exit out of that and that effect controls basically these so this button allows us to do a couple different things if we said have a block and we trying to find the the center of the block we can come into it whether it's X one side X the other Y and back and forth and it'll actually calculate the the centers for you and you can use this as a teacher or probe function as well on the backend so if we're in here and we that that's going to grab our X number right over there and if we were to grab our X over here we're going to move our X and select that that now has our new X and then we can calculate it and then that gives us our zero and then we can back that into it and that actually brings it back to our zero so it can find a zero on a piece of work by calculating it and then inserting it into the work coordinates there pretty handy to use so you don't have to do it with edge of finders etc very nice so this button right here I think I've downloaded it already but it basically brings up the the g-code allows you to roll through it and pick certain points from there and then we could say run from here for example and and it's ready to go all we do is hit play and run on that one and then it allows you to also edit within that so that button pulls up our G code this particular button this hand I've clicked it and every screen that I know of I have no idea what it does I don't think it's currently used as well as this one this one's not currently used that I can find however I do believe that this is related to certain probing cycles which I'm going to go ahead and set up and test and see if then that becomes active I found a lot of things in this controller don't become active or work properly until everything in the backend is set up properly for it to utilize those so the buttons right here on the bottom this pulls it out of East op or puts it into E stop plus you can also have externally stopped on this particular controller which is very nice and handy you can simply start to run a program and pause it using these buttons and then continue to play on this one and continue from whatever line ad started at on that particular one new course can also then just jump to the end of the program itself over here is just your your manual jogging by buttons if you don't have an mpg or don't want to utilize this those functions are very nice and then these are your feets and spindle overrides so that's pretty much a quick overview of the front it's got quite a bit of functionality on there as well as being able to quickly type in values and numbers on the keyboard itself and a lot of information on the front screen let's go ahead and jump into the machine right in here where we start jumping into the parameters on how to set this controller up all right let's first talk about configuration go ahead and dive into that so go ahead and roll your encoder to machine click it down once and we'll start here at the top which is your motor so on the screen you're able to go through all your five accesses and you're setting up your step rate per your unit normally millimeters in this case so you would define it now it has to which is a little confusing to a lot of controllers as steps per one and steps per two steps per two is for your mechanical ratio and steps one is for your electrical ratio now you can just disregard to leave it at one and essentially it's not employed and it can just calculate your total steps and just put it in the first line they just added that for your convenience but essentially you had two hundred steps per rotation normally 1.8 degrees on the stepper and you had two times microstepping then it would be four hundred steps so you could go ahead and drop it there per say for electrical and then you say you had a five to one lead screw you could go ahead and put that math in there as well and then it would do the calculations for you but it's easier just to go ahead and put it all on one line next is your maximum velocities for each individual axis that will depend on your machine you're definitely gonna just have to play with it but it has some nice default velocities put in there but again you have to go ahead and play with those as well as probably more important would be your acceleration rates you can have a pretty high velocity if you ramp in to us slowly without moving steps for a larger router tables and things like that but definitely velocities and accelerations are machine dependent next is going to be for your drives which is going to be step and direction signals now it's active low active high a lot of steppers can take either one for that it's really just looking for that TTL signal change to determine a step but refer to your drives specifications for if it wants active lower active I by default detective height or the step and then for the direction really you use this to reverse the motor if it's high it goes one direction if it's low goes the other direction and that's how determines which way to spin clockwise or counter clockwise so if you put it all together and you determine one axis when you hit positive is actually going negative you just go in here and change that to a month and it reverses that access for you next is step timer and this is also dependent on your stepper drive this is basically time between pulses or the length of pulse and the big problem is is some earlier steppers needed minimum time or and miss those pulses and steps you know some early drives would need a higher around five microseconds some newer drives you know you can run down all the way to one default this three which is rated in the middle really nice numbers started off with if you have no problems with that go ahead and just run with that i'd refer again to your particular step or drive specifications for those last three and it goes across stall 5 therefore those accesses and that's how you set up your motor and your step rates ok next let's drop down to your limit in which would be your limit switches and same thing right over here it has your pin numbers which were listed on to the back where you'll be able to just bring those on in on those and you can define if it's normally high or low if it's being pulled low or if it's sending out a 5 volt TTL signal depending on the type of switch you're using and whether or not you enable that function to even work for your limit in switches so you go ahead and just change that to one you just simply use your rotary encoder to roll on over here and you can simply just click it it turns green you use your touchpad right over here I change that to a 1 and then just click OK and then it's red and now that particular pin is active and it's referring to pin 1 and it's going high or low depending on to look out on that what's really nice is it actually has an input panel down here we can actually test those inputs and make sure that it is registering them correctly essentially this is just your limit switch inputs pretty straightforward XYZ four and five all listed out there and then when you're all done with that if you don't click Save it's not gonna write it to the flash on there so you definitely need to click slave before you exit or else it will not update all right next let's go ahead and go down to our home and these are our homing switches same as the limit switches so you have your enable whether you're going to enable that function the pin reference to it high and low difference here is we add direction and essentially bounce back the direction needs to know which direction that that homing switch is it could be on the left side of your machine or the right side of your machine and so when you click the homing function you want to make sure it's moving the correct direction towards that switch this indicates when it touches that switch it backs off that amount so if it touches it back soft you know 20 millimeters or 10 millimeters or whatever you define the back off from that switch because that's which can't be active when it tries to go ahead and move so that's your back off to make the switch on contact right in there pretty straightforward you have your X Y Z 4 or 5 and then additionally right down over here we have your probe and it's going to be the the same kind of functions you got to define the the probe if it's enabled pin coming in on it high and low when it probes the direction for probing and then the back off when it touches and retracts now this has two different types of probes that are supports it has one that's for your table and it has one that's for your tool this is the one that's defined for your table and this is the one that's defined for your tool tool probe for settings at Heights so right over here is your retracts feed your access mode and we'll talk about that in a minute it has two different accesses modes has probing speed how far how fast it's going to be coming down and then it's back off when it touches it backs up into your into your your Z reference on that particular one so your program there any appropriate over there due to different types of probes now this moto Z is referenced to the move to zero and on five accesses you can have homing switches and zero switches so this just reflects as to that as well so you can go ahead and define that if you are running that kind of machine if not just go ahead and leave them disabled it's not really anything unless you're in a advanced 5-axis or robot arm type of situation you're going to be using these particular switches so reference coordinates are extremely useful in this controller it allows you to set predefined positions based off the Machine coordinates not work off set coordinates so the machine can be quickly moved to that from the front panel once everything is set up say like a tool change position you could quickly tell it to go to our reference point one which will bring the machine or wherever you set it forward you're able to quickly change a tool and then it'll jump right back into like say G 54 G 55 for your work offset and send it on its way you have two quick reference points of a elbow there you have probing coordinates 0 D which is also related to the v axis unless you're using that just ignore that one but we'll definitely cover that in another video and then the last one right here is a reference tool contact probe 0 this would be if you had a permanent placement on your bed for a tool change or contact probe it would reference a note to go to that position for the probing cycle so those are easily selectable don't forget to hit your save or it won't write that to prompt and select your exit alright so next let's go ahead and talk about the outputs outputs on this are pretty straightforward you've got your a output pins which I can sync 500 milliamps or basically a half an amp you've essentially got to just enable them you've got the pin number one through eight and high and low whether you want it to the ground or send out a 5 volt TTL you can also reference it to a quick key number right over here on the the front so if you wanted to turn like a light or like goon or something like that you could reference it as well to a key number there are some outputs that are being controlled further down like within the spindle and things like that so you'd still want to enable them over here but over here there it's them that their use might be actually defined by a G code or M code later on but pretty straightforward on that okay next let's go ahead and drop on down to your soft limits the soft limits you would just go ahead and enable the accesses so one through five no soft limits essentially will allow you to set up a machine area once the machine has been home say you only have a home switch on one side or limit switch on one side you can then define the other side via software so it knows not to overrun or crash into that which has a a safe zone where it stops before it actually hits that and that's the fine break here in this set up now you can also set it up via machine mode which is the the machines coordinates as well as work offset mode which is your work offset so if you wanted to contain it within a smaller area so you had different fixtures and you didn't want the machine to come over and hit another fixture that's on there temporarily you can define that as well pretty straightforward just enable whether or not the soft limit is there without it the machine will still operate but you might be able to just over run the the machine and crash it into the other side if you don't have either a limit switch on there or at least a soft limit defined in there you're able to set up the the safe zones and the the offset on that don't forget to go ahead and save that before you exit and also you have control origin which can switch between those as well alright so let's go ahead and jump into the controller and this is where things definitely get interesting took a lot of playing around to determine what a lot of these do there's obviously not a lot of information on this control which is unfortunate it's extremely nice controller for the money and that's one of the reasons I'm making this video so let's go ahead and jump through them real quick first ones are pretty obvious a g2 g3 correction for arcs chord length you can just put in the solution that you want minimums on that as well as constant velocity mode on or off as well as your look ahead so you'll be able to to adjust those and indefinitely you're going to want to play with with your constant velocity whether that helps you depending on the type of post-processor you do and if you use a lot of args words of segments and things like that see if that smooths out some of your your g-code depending on the application that you're using minimum length on your G ones and see it's pretty high resolution already now probe mode this is one that I definitely had to figure out what it was and this is relation to whether it has the two probes the tool probe in the table probe or just one probe so if you put a one there it actually enables and shows two probes on the main screen if it's zero it only shows one start window this is in regards to the the splash screen LCD brightness it's a little backwards 500 is darkest 100 is brightest right now I've got it turned down just so I don't blow it out here on the camera and you can see the screen I actually even have that to put the the zoomed one a little out of focus just so we don't get the anti-aliasing lines that should kind of show up on camera Lizzie lift and push to Z are kind of related to the same thing and that has to do with the clear sea mode and this all has to do a safe distance when it moves like say you to do an e stop or stop it pulls the bit up out of the work and so this push Z mode if it's zero its disabled that's one it will do the auto Z height retract ones related to home our machine and the other one is related to the work offset itself so those are kind of how those work but we're going to dive into the probing cycles in the second video actually set them up and demonstrate how they work so you guys be able to set them up on your routers in your mills as well broke lights right over here relates to the height of the probe that you're using so you've got a one inch touch probe that's wired in to the machine or you're just using a piece of PCB with a wire solder to it you want to put that measure that thickness and put it in there so it can calculate and subtract that out when it does it's zero probe and and resets the the zero work off on that so that's the thickness of the probe that you're using now rebound is related to the electrical signal coming in how long it waits and basically depending if you're doing a pull down or pull up you might pick up some noise and and get a you know false trigger on your probe and or the opposite happens and you know I ended up running your bit through your probe and into your work and break your bit so rebound kind of takes care of some ground noise as well as other other issues relating to ground loops and on your machine and and so you can put in a little rebound or bounce on that and that seems to the helped a lot with those inputs don't put too much because then it will overrun your bit a little bit and kind of drive it into your probe pit draw mode best I can tell it has two Styles kind of like the DD CSV if you've ever seen those screens where it kind of has a general overview or it draws out the whole thing or it just has a live view where it's kind of tracing out the thing itself but it doesn't work the pic draw mode at all unless you have the machines coordinates and everything else set up I filed with a little bit trying to even get it to do it and I realized it didn't work unless everything else was set up because it tries to draw the Machine out and then it's relation to the machine if if the machine isn't set up in the controller then it doesn't draw up correctly either so make sure you have that before you enable those igk mode versus absolute that really just depends on your post process or that you're using and how it exports it so if the moves are relative to itself or relative to a zero or or another point so just depending on what you use for your post processor you just want to make sure that matches now four and five G zero mode you could have a indexed fourth access per se or continuous rotation 364th axis and these are kind of where you would set up those for your fourth in your fifth axis for continuous rotations last two numbers down here are not used and then this is referenced to a contact probe or table contact probe diameter allowable and the number there like I mentioned we're gonna go ahead and do a video on the whole setting up probing cycles where we can set up a reference location have it come over and do a probe automatic with just a couple button plus it pushes after a tool change and we'll kind of demonstrate how that works in the next video better than that that's basically your controller settings not too much here I mean there there are definitely a lot of things defaults are gonna work for most people right out of the box the big ones that kind of look at our this controllers constant velocity mode does see a VL and then and then definitely setting up your your prophytes for that alright next let's go ahead and jump to the inputs and these are a little bit self-explanatory but if you haven't ever setup a controller maybe it's not now you have all of these buttons per se right here on your front control panel but it also has some breakouts where you're able to take some of those inputs and run them externally if you want to have some quick access external buttons like you would see on a normal CNC control where you'd have a pendant wheel over here and a couple quick reference buttons you know like go to zero your East object pauses a control function maybe you want to turn on your flood coolant alight something like that you could reference some of these inputs to that return to homes motor air will be coming from your drive most stepper drives actually have an error that will be an output a lot of people just don't even hook them up but if it does it will at least send back to the controller to go ahead and stop functions if there is an error some of the closed-loop stepper motors that are becoming more popular do have an error if they lose X amount of steps they'll actually send out that error and shut down the controller as well so that it was what's nice is it does have that set up teach function is related to a probing cycle it has on the front screen where you're able to actually find the reference or zero to a block and that's gonna be your teach input where you could move the probe into a position and hit the button and then that says okay that's left side and then go to the other side and hit a button and it shows right side will show that here in a second probe error I'll be honest don't know what that one is master on with it can't get out if anyone else knows out there please definitely let me know I'll add a little subtext here in the video itself remember as always when you're done selecting all of you or enable the pen high and low on these remember to click Save and then exit all right next to spindle inputs depending on the type of spindle that you have and gonna be setting up your M codes related to spindle and flood so you can see a lot of these if you're familiar with controllers is gonna be pretty straight forward spindle clockwise counterclockwise m3 m4 which is gonna be defined by your g code but then this allows you to send the output to your variable frequency drive the FD or if you just have a standard relay or SSR controlling your spindle you'd be able to just set that pin up just a Turner your spindle on or off of its kind of already a preset or DC style spindle now if you have missed or flood which is a G code controlled as well you cannot dial those in and you'll be able to control those for from your G code for the outputs just go ahead and enable them now PWM is related to your spindle some variable frequency drives will use PWM or a voltage input to determine it's a its RPM so if you request 10,000 rpm it's gonna change this PWM and/or a 0 a 10 style voltage to determine that voltage so they kind of set in minimum maximum frequencies that are kind of default for most variable frequency drives out there what you do want to do is define your maximum rpm so it knows how to scale those properly against that RPM and then you also have an analog scale if it's a zero to 10 volt style s mode related to spindle speed you can turn that on if it's variable and you can select it well it's running the g-code meaning does it is it allowed to overwrite again remember to go ahead and save and if you have any questions about this I've got a couple different style spindles I'm going to be checking the scaling and the RPM to see how accurate it is on this output but if you have any questions just definitely let me know in the comments and we'll try to get them answered alright next we're going to talk about the i/o test right over here and what's nice about that is that once you've got all your inputs and your outputs configured on the back you have a live screen right here that kind of shows that and what's nice is on the home screen it has enough real estate with this big 7-inch monitor the deck you actually have that redundant over there on the screen which shows you what is active and not active but you're able to determine what outputs in and out radar over over here and you're able to actually hop swap those because you saw earlier on the i/o we could define those two at key and you can turn them on and off right over here so if you have an output controlled you like relay to say some lighting or or some kind of wash pump or something like that you could just clip that on turn your wash pump on and you can see if it's on or off right over here as a quick reference before you turn on your machine for the first time to make sure all your homing switches are working properly all your outputs are working properly and as expected so these next box is right over here we're not going to talk about much pretty self-explanatory they're going to be just some language packages that you'll be able to select as well as the factory setting we talked about and this enables you to put in a code and that will allow you to do software firmware updates on the controller itself and access some back information and some of that information is available on the the web website next is going to be your mpg so within the mpg we've got your 1 your 10 you'll one hunter selectable which was defined on the pins on the backside standard MPGs you can select essentially its resolution like 1 X 10 X etc but you can define what that actually means right here on resolution on the inputs right over here on the backside pretty straightforward not much difference here on that selection a lot on the front end when you're jumped in there there is actually over rights for that as well so clock setting pretty straightforward to set your date and time on that and exit on out of there thanks for sticking with us and like I mentioned before I Baca paid for this with my own money from bangles on the machine fit lineup now I'm not sponsored by them in any way but there is a link below which gives me a referral credit if you like this video it was informative and you know decide you want to purchase one of these go ahead and use that link and what that doesn't give me some banggood dollars and it allows me to purchase more equipment and do more reviews thanks a lot stay tuned
Info
Channel: CNCNinja
Views: 43,071
Rating: undefined out of 5
Keywords: cnc, Banggoods, machifit, smc55nn, smc5-5-n-n, ddcsv, diy, controller, offlinr, offline, standalone, tormach, haas, manufacturing, review
Id: NBaUlAcllD4
Channel Id: undefined
Length: 40min 48sec (2448 seconds)
Published: Mon Jan 27 2020
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.