Sandboxing! | Running the Game
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Channel: Matthew Colville
Views: 697,988
Rating: undefined out of 5
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Id: DWAhcY9QroQ
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Length: 28min 39sec (1719 seconds)
Published: Mon Nov 28 2016
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Resources if you want to make a sandbox yourself:
West Marches Resources: http://roll1d100.blogspot.co.uk/2016/08/west-marches-resources.html
Some great stuff here about running a game as well:
http://hillcantons.blogspot.co.uk/2015/01/on-sandboxes-growing-into-special.html
http://hillcantons.blogspot.co.uk/2015/10/building-dynamic-sandboxes-part-1.html
Great Sine Nomine stuff which gives you a lot of random tables that you can use to inspire you and make world creation easier:
http://www.drivethrurpg.com/product/89888/Red-Tide-Campaign-Sourcebook-and-Sandbox-Toolkit
http://www.drivethrurpg.com/product/185959/Godbound-A-Game-of-Divine-Heroes-Free-Edition
I think one of the best setting books geared toward sandbox play is Yoon-Suin: The Purple Lands.
The book is divide into 5 unique area across the land. And within each section, are tables for DM to generate a unique towns, building, NPCs, and NPCs the PCs know. Then the final step is converting all of that into a list of hooks to start the campaign off with.
The setting is a sorta of fantasy Tibet, but can easily be converted into any type of setting.
Man, I love some of the things that Matthew Colville has to say, I just wish I didn't have to wade through mountains of useless-to-me [A]D&D stuff.
I guess that just one of those things when someone whose opinions you find interesting likes something you really don't.
I agree with a lot of it but not the 'make the adventure obscure so they don't just graviate to it' part. Just present two towns they could travel to, with some idea of the dungeons/adventures there in advance.
Also Mercenaries was indeed a great game (and Mercenaries 2 wasn't allowed enough time in the oven)