Rise of the Ronin Beginner Guide - MUST KNOW Tips & Combat Guide

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in this rise of the Ronin video we're going to be talking about some things that can help you get off to a better start to the game rise of the Ronin is a pretty hard game to get into with an overload of information and tutorials and a high skill floor for combat in this guide we'll be covering everything you need to know and our best tips and tricks to start your journey in the bakum matu period when you first get into the open World part of Rise of the Ronin you definitely shouldn't start exploring and trying to clear everything you see since you have no means of traversal you want to follow the main path and clear the first public order after that you should spawn in the bailed Edge Banner of the public order in front of a horse be sure to interact with the hay in front of the horse as that is the horse whistle item which can be used to call your trusty Steed from there you should feel free to do a bit of exploring within the constraints of your level if you want to be able to drop from Heights while you explore as well you should progress the main quest until the end of the curtain Falls curtain Rises which will reward you with a glider from here you have every traversal method available and can truly do as you wish there is no timer for any of the quests and rides of the Ronin so you don't have to worry about rushing the main quests or side quests and even when you move out of the city into another one you can come back to previous cities within the long housee and pick up where you left off and speaking of the long housee be sure not to neglect it later in game this becomes a Time reward based with multiple systems for gaining items coins and crafting materials early in the game you get one of these systems Pilgrim dogs every hour or so you can send a pilgrim dog with a certain amount of coins and a money pouch to get silver coins ping Pilgrim dogs you find on the road also give silver coins so be on the lookout for them too so let's dive into combat to start let's go over the very basics of combat before we get into the depths of it you get a choice of nine weapons throughout the game katanas Spears paired swords odachi Sabers pull arms bayonets greatswords Oxdale blades and an unarmed mod each weapon has stances with up to four special skills called Marshall skills attached to them you can have up to three stances equipped on a weapon while using it in combat and you can swap combat stances by holding R1 and moving the right stick you have a health bar and a key meter which represents your stamina which is depleted by basically any action in combat when you run out of key your stance is broken and you're temporarily stunned the same applies to enemies but when they are stunned you can execute a critical hit that deals massive damage to keep your key up at all times you should always press R1 after your combos to execute a blade flash which replenishes key using the blood gauge meter which is shown underneath your weapon the combat system heavily revolves around the counter spark a special Parry that changes in timing and style for each stance when you correctly tell time this Parry you deflect enemy attacks and deal key damage when you parry against specific attacks like enemy Marshall skills or the last attack of an enemy combo to cause them to panic leaving a small opportunity to get your own combo in or use a marshall skill however be aware that against some difficult bosses they may bait you into attacks or Marshall skills during their panicked state only to demolish you with their own Unstoppable Marshall skill in these situations your strategy should be to panic the boss then stay alert to try to predict the bait if you think there'll be another attack use counters spark to interrupt and then initiate your own combo or Marshall skill you also want to make sure that during missions you are swapping between characters often in combat whenever you get grabbed or you run out of key or you're stuck in a corner you can always swap to an ally and let the AI deal with the defense while you take up the offense it should become muscle memory to swap to another character every time you get grabbed into a cut scene animation so you can get good damage in and make the most from the situation now that we've gone over the basics let's get back to stances there are four different types of stances Gene Chi 10 and Shinobi you'll stagger enemies longer when they Panic if you use the correct stance type against a type of weapon Gene is more effective against Sabers and lightweight weapons and ineffective against odachi and heavy weapons she is effective against odachi and heavy weapons but ineffective against katanas and normal weapons completing the cycle 10 is effective against katas and normal weapons but ineffective against Sabers and lightweight weapons chinobi is ineffective against every weapon type but makes up for it with Good Marshall skills each dance type also has a scaling from the four stats in the game strength dexterity charm and intellect a hidden percentage of certain stats will be added as extra primary weapon damage with each weapon type having a main stat that will always scale with it you can improve the scaling by increasing your bond level with characters who use that stance and unlock new Marshall skills for The Stance by training at the dojo against characters using it in summary you want to equip the right stance against enemies upgrading your stances with Bond levels and choose specific stats that you want to prioritize based on the weapons you want to use which you you can do as early as choosing your blade sharpening origin or class at the start of Rise of the Ronin you'll be asked to choose between six different blade sharpening origins or classes killer breaker Seducer sapper beginner and unsharpened each class will give you a stat allocation with extra points for one of the four stats killer increases your strength stat which in turn increases your primary attack and defense so your Primary Weapons like katanas bayonets or pole arms will have some increased damage and you take a little less overall damage with defense the origin also unlocks an ability allowing you to Parry arrows and bullets back to enemies which is somewhat useful as it opens up a bigger opportunity to attack the weapons that will always have strength scaling on stances are katanas odachi and great sords breaker will increase the dexterity stat which increases secondary attack and stagger stats this means it will increase the damage with your ranged weapons like handguns rifles and bows and also increases the key damage dealt to enemies the unlocked ability rapid assassinations is incredibly useful in stealth combat as you can stealth kill enemies that are right next to each other in quick succession which is a very common situation in rise with Rona weapons which always scale with dexterity include paired swords and bayonets Seducer will increase the charm stat which increases Poise key recovery and lock this means you'll take less key damage recover your own key faster and find more valuable item drops the ability unlocked is speechcraft liar which allows you to select the LIE option and dialogue choices which is quite useful early on weapons which always scale a charm are pull arms and oxtail blades sapper leans into the intellect stat increasing Affliction and adaptability these two stats are regarding status ailments increasing your ability to afflict them on enemies and giving resistance against them the assigned ability is refill medicinal pills which gives you an extra healing item upon death or resting assigned weapons are Spears and Sabers the other two Origins you should probably not choose as the beginner one does not give any abilities or extra stat points and unsharpened is the equivalent of a wretch in Elden ring don't feel too pressured to have to choose your preferred play style early on as the extra damage from Cho using the right weapon in stat doesn't really restrict you from using other weapons at all and you can always change your origin later with a special item this next tip is a pretty small but important one especially for people who want to use odachi very early on in Rise of the Ronin you'll meet rioma Sakamoto after being attacked by bandits in a cave you can learn that the leader of the bandits may have a permit to Yokohama and storm the camp alongside Roma to find the Bandon Chief known as Gonzo Gonzo may seem like your average throwaway character being a smalltime bandit Chief but in reality he's actually a bond character and can upgrade the nochi jigan Ryu stance for odachi this stance is only one of two Chi stances for odachi so when you defeat him and are presented the choice to kill or spare him make sure to take this into consideration you also later get some Bond missions from him so is actual content that you may miss out on if you kill him early on in the game some of the skills in the skill tree are incredibly useful for the entire playthrough and in my opinion should be acquired as fast as possible the three most important ones are undoubtedly the speechcraft skills namely persuade intimidate and lie getting these speech crafts allows you to choose specific dialogue options in the story and bond missions that seem to always have good outcomes whenever I choose persuade intimidate or lie option in a conversation with a bond it always increases my bond level additionally there are some quest in decisions later on that will be locked behind these speechcraft skills I would put these as the first skills you should get for any player no matter what your play style or build additionally later on I would max out the level of persuade to reduce Global prices at shops by up to 10% which is also incredible useful in the long run other skills that you should consider getting as soon as you can are Auto life recovery in the strength tree any medicinal pill upgrades as well as the entire grappling rope tree and part of the assassination Tree in dexterity Auto lifee Recovery is an absolute musthave as it will fully recover health Upon finishing or leaving battle so you don't have to use medicinal pills after every fight to top yourself off the grappling rope tree is not as essential but still incredibly useful you can pull yourself towards enemies on High Ground throw enemies with depleted key that are too far away to critical hit and best of all steal items that enemies use with your grappling hook this means if bosses try to heal with a medicinal pill instead of just trying to cancel it with an attack you can steal it to get an extra heal you can also steal status ailment items being used like flaming wet Stones being Auto applied on your own weapons the assassination tree is down to preference but I found it extremely convenient in my playthrough some players May rather attack everything but personally I found stealth unavoidable and quite satisfying which made this tree a great investment the first skill is already amazing letting you assassinate multiple grouped enemies in quick quick succession the next skill lets you assassinate enemies from above with a grappling rope without much risk of alerting enemies which is also very convenient whatever skills you get after these is up to you I found myself liking handguns quite a bit so I spent some points at that tree as well as the Ally upgrades in the charm tree do not Overlook increasing the level of your bonds and Rise of the Ronin a lot of them can upgrade the various stances in the game and all of them provide you at least one stat point in leveling them to get your bond levels up keep an eye out for the bond missions on your missions Tab and the in-game reminders do their story quests you should always also select persuade intimidate and lie options whenever you can no matter how egregious they sound as they always seem to increase Bond level the last way to increase your bond level is by buying them a bunch of booze and poems you can find where characters are by using the bonds menu and navigating to location and once you find them you can interact and give them a gift gifts that they like will have a small heart icon on the top left of the item so give these out as much as you can throughout your playthrough and get all the important characters with your favorite stances up to level four fed it whenever you give gifts to a bond you'll have to wait a while before giving another one so I recommend giving three of the same gift at once for maximum efficiency you can get gifts from rewards from missions but more often from buying them from the sundrees tab at Traders and black marketeers you can buy gifts from them for silver coins a reasonable rare currency in the game which I didn't find myself using for much else besides gifts you will want to make sure that if you do blow all your cash on gifts you don't do it at the normal Parts but instead at Traders and black marketeers in areas with high Bond relations which will give you a small discount which adds up quite a bit over the course of the game you can improve your bond relation with areas by clearing public orders finding cats visiting landmarks and in general just clearing all the activities in an area you can always go to faction bases for discounts as well which are the bases for the pro and anti- Shogun at factions you can buy Sundries at the one which you have the higher bond with and get some nice discounts for items another way you can get a discount is from Peddlers found occasionally on the streets these Merchants will give you gifts for simple coins which are much easier to acquire so that wraps up our rise of the Ron and beginner guide I hope this helped you out with some useful tips to get you going with the game we really really enjoyed this one and you can check out our review to see exactly what we think
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Channel: Fextralife
Views: 53,224
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Keywords: rise of the ronin guide, rise of the ronin best upgrades, rise of ronin guide, rise of the ronin tips, rise of the ronin bond transfer, rise of the ronin tricks, rise of the ronin best skills, rise of the ronin karma, rise of ronin glider, rise of the ronin tips and tricks, rise of the ronin counterspark, rise of the ronin combat, rise of the ronin stealth, rise of the ronin skill points, rise of the ronin, rise of the ronin rare skill points, rise of the ronin beginner guide
Id: vHaydORsLnk
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Length: 11min 8sec (668 seconds)
Published: Sat Mar 23 2024
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