#RiggingInMaya | Part 13 | IK Limbs
Video Statistics and Information
Channel: antCGi
Views: 494
Rating: undefined out of 5
Keywords: rigging, maya, autodesk, maya3d, rigging in maya, utility nodes, rig, node editor, nodes, Build Controls, 2019, Spine, Head, Pelvis, Waist, Abdomen, Sternum, Shoulders, gamedev, game art, game development, game rig, 2022, maya 2022, offsetParentMatrix, ik, rotate plane, solver, hock, quadruped, dog, canine, three joint, pole vector, fix movement, hock control, elbow, knee
Id: yls25bV-IZU
Channel Id: undefined
Length: 29min 58sec (1798 seconds)
Published: Wed Dec 08 2021
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