RE: "In Defense of Dark Souls 2: Scholar of the First Sin"
Video Statistics and Information
Channel: Modie
Views: 2,245
Rating: 3.984127 out of 5
Keywords: In Defense of Dark Souls 2: Scholar of the first Sin, MauLer, analysis, Modie, response, objective, Dark Souls 2, Scholar of the First Sin, assessment, critique, Joseph Anderson, hbomberguy, Content Creator, critic, english, complete, argument
Id: KWDGCjNIwmk
Channel Id: undefined
Length: 107min 44sec (6464 seconds)
Published: Fri Aug 23 2019
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This is not promotion I do not know the creator of the video.
Good video.
Should be tweeted to him.
Honestly I get what the guy is saying but I think it’s more down the realm of “he didn’t define this for THIS EXAMPLE I THOUGHT OF”
Like if I’m talking about 2D fighting games, it’s not the most productive use of time to bring in 2D fight in a 3D arena fighting games, for example you can’t compare Soul Caliber to Mortal Kombat because while they both have the 2D “facing each other” style of fighting, Soul Cal also has a whole additional axis of movement”
It’s like his Mario example for the snap movement, yes in the video mauler never says “hey guys I’m talking about what’s objectively best for these souls like games with full 3D environments”, but it can be assumed, because we are talking about DS1 and 2. While I get the argument that “it’s subjective because he said this is the best movement system but this different game in a different genre works better with DS2’s movement, so it’s not 100% objective”
It adds nothing substantial and while he brings up good points that mauler can improve on (like the beginning part of his Defense vid not being that relevant and it could’ve been its own video with the actual core video being it’s own thing) I find that the large majority of what was said isn’t as helpful as the author says it is
But it was a good watch and it got the old noggin thinking, plus he’s been the most respectful person to critique and understand maulers pov, I recommend viewing it
If he made genuine mistakes, then fair enough, but I'm tired of people using singular examples of him being wrong to say "see, he's not objective at all and everything he says is wrong!". It's like if a scientist made a mistake, and you responded by devaluing their entire work and insisting that they aren't dealing in facts at all. When in reality making mistakes doesn't invalidate MauLer's entire style of critique. Hope this video doesn't do that.
I believe he is aware of it in some form - if memory serves me correctly he even concedes some aspects he tripped up on (like the backstab mechanic and a few other odds and ends)
After watching it, I would also like to see EFAP discuss this.
Although the chances of it being covered seem slim.
I actually find this to be one the most fair criticisms of MauLer I've seen. The long man is really good at reaserching and presenting points but I do find parts of his analytical videos where I do end up thinking, 'that's subjective, try again,' or 'that's not worse that's just different'. Video games can be a bit harder to make arguments for in regards to how mechanics effect player experience and one solution I find that could help get better data is to interact with people of vastly different skill levels going through the game, not just limiting it to people you know.