Pavwork 27 Polypaint to Texture

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now when we were talking about this thing here let's hold down shift and turn everything off so we've got this guy he's got a poly paint on him and he also has subdivision history so what I can do is I can go to see plug in UV master he has symmetrical so we can do cemetery we don't have polygroups on here but I wouldn't use polygroups to split him up if you need to but I was gonna do a quick unwrap and then we'll flatten him without oh whoops okay always do this to work on clone and you can do unwrap the flatten there's my Pelt so now I can unflattering just paste you v's and now when I so divide him up you're gonna see he has you bees now and he has this if I want to go out here if I want to bake from my lowest of my high rise all I gotta do is go to my where's of that multi map exporter and I can bake out a displacement map normal map texture from poly paint ami occlusion cavity I can export all of these just really quickly that I go down here to texture map create new from poly paint and now you can see I've got my poly paint as a texture and then you can just go to clone texture and then go to your texture over here and you can export this or you can go to texture up here have it selected and go to export and you just export that texture out
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Channel: Michael Pavlovich
Views: 20,980
Rating: undefined out of 5
Keywords: Pav, pavlovich zbrush, pav zbrush, zbrush polypaint, zbrush color map, zbrush diffuse, zbrush diffuse map, zbrush polypaint to texture, polypaint to texture, polypaint to texture map, polypaint to uvs
Id: lQBYzesh4DY
Channel Id: undefined
Length: 1min 25sec (85 seconds)
Published: Mon Jan 29 2018
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