Onkalo: Finland's 100,000 Year Nuclear Tomb
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Channel: Geographics
Views: 480,040
Rating: 4.866991 out of 5
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Length: 22min 41sec (1361 seconds)
Published: Thu Nov 12 2020
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Waste isn’t the problem. It’s everything else in a nuclear facility. Raw uranium, pellets, encased uranium, and fuel rods are all radioactive, and when they stack up an belts and in buffer containers, they hit max radiation quite quickly.
Since the fuel processing plant is going to be lethally radioactive anyway, you might as well store the waste there as well. “How” is just a big stack of industrial containers.
Frankly I hate it. You can’t build a nuclear power plant without creating a radioactive hellhole. I don’t think it’s solvable, since the game is fundamentally about moving things around on conveyor belts. As long as any product in the game is both radioactive and must be moved on belts, that’s what’s going to happen.
I have an array of industrial storage containers hanging off the north edge of the world. Should last me several hundred hours of full load nuclear power - though it'll really last about 6x that at my current power consumption rates.
Pretty sure they'll add nuclear reprocessing at some point, but big storage arrays should last until then.
By being very creative. I've seen multiple people who have shot a conveyor belt to the sky in a makeshift floating fortress. Or a bunker underwater, under the map. But the best answer is always somewhere on the map where it won't be a problem for you in the future.
I say we send it up the space elevator and let FICSIT launch it into the sun.