Nvidia Control Panel Best Settings for Gaming Performance | Best Settings for Nvidia Control Panel

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yo new settings shorter length because i felt like i was losing my mind editing the last video i also call nvidia end video now because apparently me calling it something else in my previous videos offends people and makes them three very hard so yeah no more fun you guys anywho in this updated nvidia control panel tutorial i'm going to be giving you even more tips to get the best image quality without sacrificing fps as usual i'll be showing examples of the settings in action as well as benchmarks i'll also be giving my personal recommendations throughout the tutorial on what i think should be used on different setups and why keep in mind this tutorial's main purpose is to show you what each of the settings do so you can make an educated decision about what's best to use on your hardware rather than me simply just telling you what to select without telling you why also keep in mind that the purpose of the nvidia control panel isn't to give you more fps its whole point is to allow you to fine tune image quality if you're looking for a tutorial specifically to increase your fps the best way is through gpu overclocking i actually made an in-depth gpu overclocking tutorial recently which i really recommend you watch after this one all right let's get started today like somebody i've had some previous comments from people saying they have the control panel but they can't see the display and video settings if this happens you probably have a laptop where the integrator graphics handle those settings instead and the integrated graphics would have their own control panel if you're missing the whole nvidia control panel try searching for it on your computer but if you still can't find it download and install nvidia geforce experience because it should also install the control panel with it to be fair you should already have geforce experience anyway because they have useful recording features plus they've recently added performance overlays so you can monitor things like fps latency temps and a range of other things while you're gaming if the control panel is missing after installing geforce experience another thing you can try doing is a fresh install of the drivers so to do this open it click drivers click the three dots here and click reinstall driver when these options pop up click custom installation then make sure everything is selected and choose perform a clean installation done for everyone else who doesn't have under performing console like hardware god i missed this right click your desktop and open the nvidia controller panel this should be the first thing you see make sure use the advanced 3d image settings is selected as this will give us complete control over our image quality settings so either click manage 3d settings or click here so the difference between global settings and program settings is global will affect all gpu accelerated games and applications whereas program settings allows you to choose a specific game or program it's important to set up your global settings precisely how you'd like everything to look because when you click program settings it carries over the global settings you have as the default template making it easier to adjust particular settings if for some reason the global settings don't work for that particular game or program alright image sharpening if you have a piece of a pc and you're more than happy to sacrifice some fps for improved image quality feel free to experiment around with image sharpening one thing the video have changed since the last video is they've gotten rid of gpu scaling good the idea behind gpu scaling being an option in the image sharpening section was useless because if you're going to lower your resolution in games like they suggest for higher fps then why would you apply a setting that would again reduce your fps plus it looks absolutely aids if that's what you're using it for as you can see here ambient occlusion let's go the point of ambient occlusion is to make shadows look more realistic if the game you're playing has an ambient occlusion option and you're fine with taking a minor performance hit turn it on in the game itself because it will give you much better results than turning it on in the nvidia control panel enabling it here will force ambient occlusion in every game even those that weren't designed to have it which may result in glitching shadows alright anisotropic filtering anisotropic filtering improves the image quality in all games by making surfaces look clearer and more detailed so make sure you set this to 16 times and press apply the main benefit of making this a global setting in the nvidia control panel is that it will force an isotropic filtering on even in games that weren't designed to have it if you ever notice graphical artifacts like water walls or any other objects flickering in your games make sure anisotropic filtering is turned off in the game itself and that the nvidia control panel is the only place where anisotropic filtering is enabled if you've done all that and the objects are still flickering your game's in-game anti-aliasing options are probably the cause i say this because my last video attracted a few fortnight and warzone players who at first blamed me for this happening in their trash games some fix it by changing their in-game anti-aliasing to taa maybe one day they'll even fix their poor choice in games i doubt it though and with that let's talk about anti-aliasing the point of anti-aliasing is to smooth the appearance of jagged edges there are different types of anti-aliasing options and fxaa is definitely the peasant one there aren't too many games out there that support fxaa which is very nasty because someone with a concussion could probably draw smoother lines if you're a fan of text heavy games and you force fxaa on using the nvidia control panel this can make the text less legible gamma correction is supposed to show edges that have anti-aliasing applied at an appropriate level of contrast i still have no idea why they haven't removed gamma correction from the control panel yet as it doesn't matter if you have this setting on or off it literally doesn't do a thing all games have already been appropriately adjusted for gamma which was done during their development which is why you never see this option in any game so yeah on or off whatever apply good to go very nice this should already be on application controlled by default i recommend not touching this setting because if you choose to either enhance or override application controlled anti-aliasing this could produce anti-aliasing render conflicts since we're leaving this on application controlled this will be blanked out moving on here's another obsolete setting that makes it seem even more likely that a child intern was given the responsibility to work on this whole control panel turn this setting on if you enjoy anti-aliasing render conflicts combined with a decrease in fps if that doesn't sound appealing keep it the hell off background application max frame rate is a new setting i personally love it because i'm always multitasking which is the technical term people with 10 second attention spans use if you're old tapping out of a game to do something instead of the game using up all of your resources and slowing your computer down this setting allows the fps in your game to automatically be capped to the number you've set here which will significantly free up resources so to free up the most amount of resources when you alt tab out of games i recommend setting this to 20 fps what it doesn't say here is that this setting only seems to work with games that are in borderless or windowed not full screen so make sure to go into your display options for the game and set the display to borderless windowed which is what you should already be doing in the first place because here's what happens when you alt tap out of games in full screen mode have fun trying to multitask with that if you can still hear the sounds from the game after you've alt tabbed out that's how you know you've got everything set up correctly for background application max frame rate to take effect all right so i suspect this settings main purpose is to flex on console and laptop owners by letting them know that if they had a desktop they could actually have two gpus kinda overkill but then again they do deserve the constant reminder that their options are limited so if you have more than one gpu this setting allows you to select your most powerful one to be used by default for when you run programs and games that are gpu accelerated to increase performance dsr factors so this setting allows you to down sample higher resolutions to your monitor's native resolution so if you're a poor person like me you could have resolutions up to 4k downsampled on your peasant 1080p monitor dsr factors will improve image quality in new and old games with no graphical conflicts edges on objects will appear smoother including transparent textures it also improves the clarity of shadows textures and shaders it's completely safe to tick all of these as it will only take effect once you choose one of these resolutions in-game so once you've ticked everything and press apply boot up any game go into your display settings you'll be able to select resolutions all the way up to 4k does anyone else remember the original psychonauts when it released over 16 years ago in 4k this setting is super cool keep in mind though the higher the resolution you choose to be down sampled the higher the performance impact you probably won't notice it in older games like this but you will in new ones dsr smoothness this setting only works if you've enabled dsr factors what dsr smoothness does is it applies high intensities of gaussian to dsr images it won't affect your performance in any way so feel free to experiment around with it and find your preference i personally like the default setting 33 all right so we're at the halfway mark now and i bet some of you are crying hard about the length please please sir won't you spoon feed me the setting so i can go back to playing my all-time favorite games minecraft fortnite or warzone by all means you're welcome to watch the low effort trash made by other youtubers with a monkey say monkey do mentality where they will tell you what to change without telling you why all the while claiming you will get a significant fps boost without showing you one benchmark i hope the settings they give you make it so you have to spend another 15 hours looking at what went wrong after you apply them you bastards low latency mode so if you're a pretend esports wannabe then you probably care about having low latency in the only game you ever play again minecraft fortnite or warzone for this setting you have to experiment with it because different things happen depending on which option you choose which game you're testing it with and what setup you have the video themselves saying low latency modes have the most impact when your game is gpu bound and frame rates are between 60 and 100 fps if you have a compatible nvidia gpu combined with a g-sync monitor you can also try nvidia reflex which can give you up to 33 lower latency in supported online competitive games quick update i still don't have a g-sync monitor so i hope when you enable this setting that yours explodes if i can't have nice things you shouldn't be allowed to either just turn on reflex go to your in-game graphics settings and it should be there if it's supported for that game once you enable reflex you can use the nvidia reflex latency analyzer which is a system latency measurement tool that has been built into every g-sync display so you can see the results after tweaking the low latency mode and reflex max frame rate if you're using this setting specifically for the power saving elements outlined here all i can say is if you're a true environmentalist you'd probably destroy anything that could harm the planet in a 100 kilometer radius otherwise be labeled for what you are which is a hypocrite i recommend leaving the setting off entirely because it can cause stuttering frame rates and crashes in games you know ran completely fine before you turned it on if you notice any system latency affecting specific games that doesn't happen in any others by system latency this can include input latency how the game engine itself runs for example lower than normal or irregular fps or the latency between your gpu and your monitor here's what nvidia recommends you do because we don't want these settings affecting all games click program settings locate the game that has system latency issues then apply the settings max frame rate works best if you set your max frame rate two frames below your monitor's refresh rate which is why you can see when i turn it on it does this by default and yes i have a 60hz monitor so 58 frames per second done i tried these settings with ryze son of rome and trust me my life is more optimized than that game is it didn't matter if the graphics were maxed out or on low it only ever reached 35 percent of the gpu and cpu being utilized according to task manager and i was still getting stuttering frame rates however after applying the settings it made the frame rates noticeably more consistent and the game actually playable it was still far from perfect so don't expect a miracle some games like cyberpunk are just unoptimized trash that would just never get fixed mfaa's purpose is to give you anti-aliasing results similar to msaa at a lower cost of performance here's a picture with our anti-aliasing and here's a picture with four times msaa enabled if you turn on mfaa in the nvidia control panel and i highly recommend you do it activates in games when you select two times msaa or above so here you can see four times msaa and here you can see two times msaa that has had multi-frame sampled aa automatically applied to it thanks to the nvidia control panel looking at them side by side there really isn't much difference in image quality if you look at the fps in the corner you'll see that two times msaa with mfaa applied to it has less of a performance impact because of this i highly recommend you turn this setting on oh look it's a new setting wow let's see what it does select the gpu to be used by opengl applications choosing the more powerful gpu to render an application nice grammar rendering different applications on different gpus alright so this setting is useless then if you have more than one gpu you're obviously going to come up here and select your best gpu so you can come down here and choose your weaker one why wouldn't you choose the best gpu you have for both instances hey i have an idea just make these right stay with me one setting your geniuses power management mode if you choose optimal power your gpu will save power by reusing pre-rendered frames if nothing's happening on your screen if your gpu tends to get hot this is the best setting to choose for reducing temperatures adaptive sucks because it'll reduce your clock speeds to save power while you're playing games which is the last thing you'd want because this can cause stuttering frame rates and bad performance a lot of youtubers out there try to make it sound like you'll get more performance by choosing max performance but as i showed in my last video i reached out to nvidia customer support and they said maximum performance will try to hold the gpu at high clocks all the time no matter the actual workload while it sounds like it might give bigger performance actually all it does is waste power during undemanding tasks while in demanding tasks it will perform identically with optimal optimal power will let the gpu work less when it's full power is actually not needed while still giving 100 when you're playing your daily dose of vigil optimal is what you want to use so again don't listen to those low iq bastards telling you to choose maximum performance they don't know what the hell they're talking about choose optical power today shader cache they updated the shader cache setting while i was recording which is pretty lucky now it looks like this and you'll see all of these options the shader cache will store compiled shader files in your hard disk drive which speeds up game loading times reduces stuttering and improves performance in games a lot of kind people in my discord server were able to show me how large their dx cache and gl cachet folders were which you can find yourselves here i've seen these folders take up anywhere between 50 meg to around 6 gigabytes so far it would be nice if nvidia told us how much space driver default takes up because the way this all works is if it reaches a defined value it'll delete the oldest shader cache files first to make room for the new ones when shader cache was originally added the driver default was 250 meg but there's a 250 meg option here so who the hell knows what it does now for those who checked how large their dx cache and geo cachet folders were use the size of the folders and the oldest file dates within those folders to help you determine which setting you think is best you don't want shader files from applications you haven't used in months or games you finished ages ago and uninstalled to just be sitting on your drive wasting space which would happen if you chose unlimited why is this even an option for everyone else i personally think choosing one gig or five gigs should be plenty but it really depends on what you do on your pc which is why i urge you to check your folders and the dates of the oldest files within those folders it literally takes a few seconds to check so don't be the very lazy one today alright so now we arrive at four texture filtering options if you set texture filtering quality to quality which it should already be on by default it will turn off anisotropic sample optimization and turn on tri-linear optimization if you choose high quality it turns off both of the texture filtering optimization settings which is why they're blank down if you choose performance it turns on both texture filtering quality settings and if you choose high performance it doesn't seem to change a goddamn thing knowing nvidia have made tweaks to the control panel i ran new benchmarks of all the texture filtering quality settings twice so i know they're consistent and they are different to the ones i took previously even though i still have the same hardware first let's talk about negative level of detail bias and what the texture filtering optimizations actually do because this should influence your choice just as much as the benchmarks classic nvidia with another useless setting cluttering their control panel to make it seem like they're actually working hard in most games now you can't even force this feature to work so the purpose of negative level of detail bias is to improve the resolution quality of textures that are further away from you if you try to brute force this by setting it to allow you could end up with shimmering glitchy textures nvidia in their infinite wisdom set this to allow as default regardless of what texture filtering quality settings you choose if you want to improve the quality of textures without glitching them do what i recommended earlier which is set anisotropic filtering to 16 times it has very little impact on performance and it doesn't glitch textures so be sure to clamp this setting an isotropic sample optimization's main purpose is to lower the performance impact anisotropic filtering has on your system which is why nvidia turns it on when you select performance under texture filtering quality so let's see if that's true here's a time spy benchmark with anisotropic sample optimization turned on here's another with it turned off wow thank you so much for giving me that extra 0.3 fps now i can play all games on max settings for those of you who are wondering if it improves image quality here's a picture of it turned on here's a picture with it off even though it seems like there's no difference between having it on or off in this example if there's even a remote possibility that having an isotropic sample optimization turned on will interfere with the image quality you want to achieve by setting anisotropic filtering to 16 times you want to off under the typical usage scenarios for anisotropic sample optimization nvidia recommends turning it off if you notice shimmering objects with all this in mind there are a lot more disadvantages that could occur if you decide to have this setting on rather than off now on to tri-linear optimization the purpose of tri-linear optimization is to work in combination with anisotropic filtering which is supposed to give you a higher quality picture i see nvidia suggest here that trilinear optimization be switched off for the best image quality even though they turn it on by default when you select quality nice one morons here's a picture of 16 times anisotropic filtering turned on and trilinear optimization turned off here's another picture with 16 times anisotropic filtering on with trilinear optimization here they are side by side showing there's literally no difference in image quality whether trilinear optimization is turned on or off so they also got that wrong in their own control panel however if you look at the benchmarks you'll see that when trilinear optimization is turned on it gave me a graphic score increase of 164 points an extra 1.29 fps in the first graphics test and 0.77 fps in the second so from this information i can expect to gain around 1 fps if i keep it turned on so here are the benchmarks of all the texture filtering quality settings you'll notice that high quality gave me the worst score because it turns off anisotropic sample optimization and trilinear optimization since trilinear optimization looks no different on or off there's no reason anyone would choose high quality over quality something to keep in mind when buying your next gpu from nvidia is that they consider high performance as something only slightly better than performance if these benchmarks are anything to go by in my last video high performance actually did worse on benchmarks in comparison to the performance setting so here are my recommendations if you're an esports wannabe go with a slightly higher fps option so high performance the small fps increasing gain probably won't make anyone's morning wood rise any higher in the mornings but hey you play free-to-play trash anyway so your standards were already low for everyone else if you care about image quality leave it on quality to ensure anisotropic sample optimization won't jeopardize it you'll also be getting a slight fps boost by keeping trilinear optimization turned on without any sacrifice to image quality oh my god i can see the bottom the end is near threaded optimization offloads gpu processing tasks to separate threads of your multi-core hyper-threaded cpu to improve performance leave this on default which should already be set to auto because changing it can result in performance problems triple buffering when your gpu renders two frames are stored in the video ram which is a process called double buffering they found that if you have vsync enabled to prevent screen tearing and your frame rate falls below your monitor's refresh rate this could cause the gpu to become idle because it's waiting for the next refresh cycle triple buffering was introduced to stop your frame rate falling below the refresh rate by adding three frames instead of two to be stored in the video ram before we continue i just gotta ask played any opengl games recently yeah me neither all i see now is either directx or vulcan and no i'm not talking about mr spock this setting only works with opengl games because directx manages its own internal frame buffering if you do play an opengl game just remember that triple buffering only improves performance if it's enabled when vsync is turned on i recommend leaving this off under global settings and only turning on for opengl games when you need to in the program settings section vertical sync i have a 60hz monitor so i consider myself a master at the setting because i notice screen tearing all the goddamn time if i don't have vsync enabled on my trash monitor here's what it looks like if you have a 60hz monitor turn v-sync on in the game itself rather than making a global setting i say this because turning it on in the control panel could cause input lag and performance drops in games that don't reach 60 fps if you have a g-sync monitor or g-sync compatible freesync monitor and you experience screen tearing you want to enable vsync in the control panel not the game itself according to blur busters and the reason i'm getting my information from them is because some people in the comments on my last video recommended them saying they fixed their screen tearing issues they were having on their g-sync monitors so here's some information from their website regarding the best settings to change in the nvidia control panel to eliminate screen tearing on g-sync monitors which i'll also link in the video's description i'll be sure to buy a g-sync monitor before i update this video so i can try these settings myself but again i'm sure they'll work because of their reputation and what i've heard from people who have actually tried them by the way if you have an rtx or gtx 16 series gpu and are a fan of pixel art games like faster than light or hotline miami you may have noticed if you've upgraded your monitor to a higher resolution that these games appear blurry in comparison to when you played them on your monitor with a lower resolution the blurriness is caused by these games being scaled to fit a larger display area so on the left is a picture of ftl being played at 4k and on the right is a picture of ftl being played at 4k but with integer scaling turned on integer scaling's main purpose is to preserve the game's intended style and appearance no matter what display resolution you're playing it on to turn this setting on click adjust desktop size and position here then click integer scaling and make sure perform scaling on gpu is selected and that's it if anyone remembers maximum pre-rendered frames when it used to be in the control panel before it was replaced by low latency mode this is basically that this setting allows you to control the maximum number of frames your cpu prepares in advance before it's rendered by the gpu setting this to 4 will give you smoother frame rates if your cpu is on par with your gpu but this increases your chances of input lag which is pretty serious when it comes to vr you're more at risk of giving yourself a literal headache playing vr games if there's input lag because it's disorienting if you turn your head in vr and your vr headset takes time to catch up with your movements so based on this you want the latency to be as low as possible if you set this to application default it will use the value determined by the game making it the most logical setting to use if nvidia's default setting isn't working out for you and if you have someone in your life you hate be sure to set this to 4 and invite them over to try out your new vr headset in the hopes that they'll leave your house with the worst migraine they've ever had variable rate super sampling or vrss helps improve image quality in vr games by applying 8 times super sampling which is focused at the center of the vr headset display if your gpu has a lot of headroom because nothing much is happening on your screen the vrss will expand it will also get smaller if too much happens on your screen so you can maintain high fps at all times while still getting eight times super sampling first thing i don't know why they would add a setting as useful as this and leave it off by default if you don't want anyone to use it why add it at all secondly if you select always on it defeats the purpose of calling this setting variable rate super sampling because it will always apply eight times super sampling to a fixed region which never changes in size if your fps is trash because a lot of things are happening on your screen it won't ease up on the super sampling making everything worse and this setting pointless thanks again nvidia interns for a setting like this the only options that should exist are off and adaptive because adaptive is the setting you need to choose to actually make it variable rate super sampling and to work as intended over 30 games support it which is why i recommend changing this setting from the default to adaptive so yeah i hope you learned one or even two things since i'm streaming a lot on twitch the next video will be an obs settings tutorial because i know it will help people who are struggling with common problems like audio levels quality settings etc i hope you have a good one today
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Channel: shogoz
Views: 509,642
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Keywords: nvidia control panel best settings for gaming, best nvidia control panel settings for gaming, nvidia control panel, nvidia settings, best nvidia settings, nvidia control panel settings, nvidia settings for best performance, nvidia control panel best settings, how to download nvidia control panel, how to optimize nvidia control panel for gaming, shogoz, Nvidia Control Panel Best Settings for Gaming Performance, nvidia control panel missing, Best Settings for Nvidia Control Panel
Id: _LMURlXc5-8
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Length: 24min 49sec (1489 seconds)
Published: Tue Nov 30 2021
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