NVIDIA’s New AI: Ray Tracing From 10,000 Images!

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Real time AI-manipulated video is going to be insane with AR.

Everyone will be hot, and cities will be forests.

👍︎︎ 24 👤︎︎ u/_ara 📅︎︎ Jun 23 2023 🗫︎ replies

I cannot listen to more than a minute of this guy's videos. I just can't. Why, does he, talk like, that, aaaand, aaaaaaand aaaaaaaand

edit: WTF I just found a video of him presenting at a conference and the flow of his voice is COMPLETELY NORMAL AND NATURAL IN IT. So he chooses to speak like this on purpose in his videos? Idk why but this is seriously messing with me

👍︎︎ 251 👤︎︎ u/TheBirdOfFire 📅︎︎ Jun 23 2023 🗫︎ replies

I’ve never gotten nauseous from someone’s voice before, weirdest feeling ever, car sick like

👍︎︎ 44 👤︎︎ u/Alex35143 📅︎︎ Jun 23 2023 🗫︎ replies

This guy's voice sounds AI generated...

👍︎︎ 24 👤︎︎ u/TheGreatBenjie 📅︎︎ Jun 24 2023 🗫︎ replies

Research done by Nvidia makes it harder for other companies to catch up.

👍︎︎ 13 👤︎︎ u/ChiggaOG 📅︎︎ Jun 23 2023 🗫︎ replies

Holy crap this guys voice is annoying and distracting. He needs to change the way he speaks.

👍︎︎ 13 👤︎︎ u/TotalWarspammer 📅︎︎ Jun 24 2023 🗫︎ replies

Just mute the video. I would hate to talk like that

👍︎︎ 7 👤︎︎ u/tonynca 📅︎︎ Jun 24 2023 🗫︎ replies

I love Speedy Gonzales' videos!

👍︎︎ 2 👤︎︎ u/Farren246 📅︎︎ Jun 24 2023 🗫︎ replies

That narration was reallyyy haaard tooo listeeen tooo

👍︎︎ 2 👤︎︎ u/LoopyMind 📅︎︎ Jun 24 2023 🗫︎ replies
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Dear Fellow Scholars, this is Two Minute  Papers with Dr. Károly Zsolnai-Fehér. Today I am very happy. Do you  know why? Of course, because we   are going to talk about an incredible  AI light transport simulation paper. You see, these simulations normally take  place by creating a little virtual scene,   and we would like to see what this virtual  scene would look like in reality. We can   do this by using a technique called  ray tracing, which simulates the path   of millions and millions of light rays to  create a beautiful image or even video. This   technology is also used for simulating the  path of soundwaves in some modern speakers,   and even in Apple’s new Vision Pro headset. So, millions of rays, right? Sounds great!   However, look. This is anything but a  beautiful scene. Why is that? Well, before   we simulate enough light rays, which may  take from minutes to hours, we will get a   noisy image. This image will get less and less  noisy over time, however, we don’t have hours   of time per image. In a video game or any kind  of virtual world, we prefer real time results. So, what do we do? Well, we start noise  filtering. These are techniques where   we can show a noisy image. And,  magically, they clear up this   noise by imagining what this image could  depict. Some of them are incredibly good,   and many of these AI-based techniques are so  fast that they even work for video. Loving it. However, not so fast. Unfortunately, if we  add volumetric effects like haze and smoke,   things get a lot more difficult. Look. This is the  noisy input with smoke. And a previous technique   does…this. Whoa. That is not great. Well,  do not worry, because this technique doesn’t   yet understand smoke, just hard surfaces.  So let’s see what this previous technique   with additional training on volumes can do. Ouch.  Well, smoke looks a bit more like smoke now, but   unfortunately, the whole scene got destroyed. So,  is that it? We can perform incredible ray tracing   on these beautiful scenes, but only without  haze smoke and similar volumetric effects? Well, don’t despair quite yet, hold  on to your papers Fellow Scholars,   and have a look at the new technique. Wow! This is way better than the previous technique.  Actually, it is not perfect, but so much closer to   the true simulation result. This is the one that  would have taken up to several hours to compute,   and this is what we now get almost immediately  from the new AI. My goodness! And once again,   this is compared to the previous method  that was trained on volumes too. And this   was not just by chance, when comparing other  cases, the new method also comes out ahead. So, if the new one is so good, this previous one  must be from super long ago, right? Some ancient   paper. Well, is it some ancient paper? Nope.  Not at all, this is the Neural Temporal Adaptive   Sampling and Denoising paper from 2020. Such  incredible improvement in just one paper. Wow! And hold on to your papers Fellow  Scholars, because here comes the best part:   all this runs now not in hours, and not even  in minutes. What you see here runs in real   time. It can really take these incredibly  noisy sequence of images, and my goodness,   it reconstructs these beautiful videos from it  that are closer to reality than ever before. I   absolutely love this. It almost feels like  we are living in a science fiction movie. And can that really be? Yes, it gets even  better. The technique decomposes these   images into surface and volume components, so  it can separate the opaque objects in the scene   from the smoke itself. Is that good? Well, to  say that is good news would be an understatement,   because look! It can even reimagine the  scene as if the lighting was different,   or we can even play with the smoke plumes  themselves. So, from now on, we will likely   be able to enjoy these beautiful games with  simulated smoke. Bravo! What a time to be alive! Also, training this neural network took only  24 hours on a single NVIDIA graphics card,   that is insanity, and that just needs to happen  once, and then, everyone in the world can enjoy   it for as long as they wish. And it didn’t  even take looking at millions and millions   of noisy and clean image pairs to train  this network, it only took a bit more than   10,000 images. That is not a lot. Proper learning  from very little data. I am out of words. And when watching all these beautiful results,  if you feel that this ray tracing thing is pretty   cool, and you would like to learn more about it,  I held a Master-level course on this topic at the   Technical University of Vienna. Since I was always  teaching it to a handful of motivated students,   I thought that it’s not right to have the  teachings only be available for the privileged   few who can afford a college education. No. The  teachings should be available for everyone. Free   education for everyone, that’s what I want.  So, the course is available free of charge for   everyone, no strings attached, so make sure to  click the link in the video description to get   started. We write a full light simulation program  from scratch there, and learn about physics,   the world around us, and more. If you watch  it, you will see the world differently. Thanks for watching and for your generous  support, and I'll see you next time!
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Channel: Two Minute Papers
Views: 123,908
Rating: undefined out of 5
Keywords: ai, nvidia, ray tracing, nvidia rtx, rtx on
Id: KFsfv-BL0N0
Channel Id: undefined
Length: 7min 30sec (450 seconds)
Published: Wed Jun 21 2023
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