Multiple Render Targets and Framebuffer Refactor // Game Engine series
Video Statistics and Information
Channel: The Cherno
Views: 19,796
Rating: 4.9659576 out of 5
Keywords: thecherno, thechernoproject, cherno, c++, programming, gamedev, game development, learn c++, c++ tutorial, game engine, how to make a game engine, game engine series, mrt, framebuffer, multiple render targets, opengl, hazel, hazel engine, hazel-dev
Id: f-GbHye1VFQ
Channel Id: undefined
Length: 58min 26sec (3506 seconds)
Published: Fri Jan 22 2021
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