Metal Gear Solid V: Dissociative Disorder (Story analysis + Review)
Video Statistics and Information
Channel: Super Bunnyhop
Views: 1,634,910
Rating: 4.7935729 out of 5
Keywords: Metal Gear (Video Game Series), Metal Gear Solid V: The Phantom Pain (Video Game), Metal Gear Solid (Video Game), Action-adventure Game (Media Genre), Review
Id: KO4Tusk_V2k
Channel Id: undefined
Length: 34min 23sec (2063 seconds)
Published: Mon Sep 21 2015
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Super Bunnyhop has done thorough analyses of all of the main Metal Gear Solid games, as well as reviews of the older Kojima titles like Metal Gear 1 and 2, as well as Policenauts.
His MGS3 critical close up is a terrific look into the themes and plot elements of the game. It's only 40 minutes long, so give it a watch if you have time. https://www.youtube.com/watch?v=N_-jyF987MQ
Just a fair warning: there are HEAVY spoilers to the ending and the entire campaign of Metal Gear Solid V and somewhat the other MGS games.
Anyways, this was one of my favorite Bunnyhop videos and I suggest you all watch his other MGS analysis videos.
Holy shit journalism, I'm always surprised when I actually see it. Sure there are points on either side to disagree with, but you can't say that he didn't put as much info behind his opinion as possible.
It's really interesting to see how polarized the community is regarding this game. There are a lot of people that absolutely love it, claiming that the gameplay more than makes up for the lackluster story, but there's a very vocal group that rips on it for some pretty valid reasons.
From the small sample of people I've talked to that have been playing it, it seems like the more you're into the Metal Gear series, the less you enjoy it. People that play it for the interesting stealth mechanics and base-building meta game will have a lot more fun than people interested in experiencing the final chapter in the Metal Gear saga. The story and characters don't feel like they're from the same universe, what little story there is is stretched way too thin across the first chapter and very padded out in the second. I think it would have benefited from having a shorter, more focused story and 5-6 smaller maps rather than 2 large ones, but the game is very ambitious and for the most part pulls off the open world gameplay without making it about collecting hidden packages and climbing towers between missions.
I think the clearest evidence that mgsV was released half baked is that chapter 2 is heavily padded with harder difficultly versions of missions from chapter 1 and the general lack of motivation provided for the player for most of the game. It doesn't help either that cutscenes and the tapes feel disassociated from the game you are actually playing and lack the detail and depth necessary for a story that has come this far.
What confuses me is Kojima is seemingly a perfectionist yet he has misdirected fans in statements made previously in how the game will fulfill the story link. What I'm waiting for is a 'konami put us under a lot of pressure so that's why the game is structurely poor' statement. Maybe we will have to wait until he is no longer under contract?
The gameplay is fun (well, for the first chapter, forcing the player to replay missions is awful) and normally that's all that matters to me, but Metal Gear Solid is one of the very few series in which I care about characters/story and this game completely butchered both Big Boss and Ocelot's personalities. (and who cares if it's not Big Boss, you're supposed to think you're playing as Big Boss until the end and if you count Quiet's humming she probably spends more time talking than Venom. What a boring ass character to play as)
Unsurprisingly the only characters with any sort of interesting personality are the ones that kept their old voice actors: Kaz and Huey.
Also, for all the crazy shit that Kojima threw at us over the years, when Skullface started talking about words and also that song came out of nowhere and they stopped and Venom just said nothing, it was the first time ever in a Metal Gear game that I thought "this is shit" (yes, not even fake colonel/S3 program on MGS2 made me think that, cause at least it was a real mind blowing thing).
I agree with bunny that this game didn't deserve the glowing praise it got. (and it was a great game, not a perfect game but great).
But there gets a point when i just can't forgive the final chapters are Spoiler And the fact theres no big 'thing'. By 'thing' i mean the raiden story reveal in MGS2, the eva love story in MGS3. I think MGS V lacked a lot of character development from ANYONE. I think the casette tapes could of at least provided more evolution and explanation on the characters. Spoiler
Can someone give a kind of spoiler free synopsis of what he says? I love Bunnyhop, but haven't gotten MGS5 yet and was curious about what he thinks of it.
I really enjoy Bunnyhop but whenever I see everybody fawning over one of his videos I can't help but think about the reaction to his "Don't get hyped over E3" video.
People were very pissed about that one and it's interesting to watch as somebody who doesn't get worked up over a lot of things.