Making A Cobblestone Road From Styrofoam

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My friends, so I’m walking down this street and  suddenly I’m thinking: I want to have this in   my collection! I know, weird, but inspiration can  come from every direction when you’re a modeler.   When you think about it, a cobblestone road  or a walkway is a playground full of textures,   shapes, colors, and weathering possibilities,   not to mention various details we can  add… so let’s build one from styrofoam! As usual, I started by making the basic  building blocks on my Proxxon heat cutter.   Again, before I started scribing, I  made a sketch with various cobblestones…   this makes everything much easier  so it’s ALWAYS good to make one.  Most of the scribing techniques are gonna be a  review of what I’ve shown you two weeks ago on   the French house, just a lot easier because…  well, it’s just a flat plane, not a house.   But this is why I find sketching the overall  layout so important - of course, it would be   easy to have one type of cobblestone and apply  it over the whole area in the same pattern,   but why let the opportunity slip when we can  be more creative, right? Also, putting the idea   down on paper often helps me to form a plan about  the overall workflow. So, in this example, I knew   it would be easier to start with the curb, and  once that was done, I could make a squared grid,   which I would then turn into individual cobbles,  or tiles, laid down in this criss-cross pattern.   This unknown styrofoam which I found in my shed  is a bit hairy and heat-proof, so the only way   to enlarge the gaps is by using something like  a toothpick. To get rid of the hairy texture and   instead make the surface more uneven, stippling  with an old, completely destroyed brush is the way   to go. In fact, I destroyed this brush when I was  texturing the roof tiles on the house… There are   good foams and then there are next-level foams  such as this one. Check out how smooth it is,   the surface is almost glossy. Once the lockdown in  my country is over, I’m gonna hunt for more! Also,   I’m gonna include a manhole cover, and here I made  the circle first, carved the cobblestones around   it, and only then scribed the road. There’s also  gonna be a drain, which I quickly designed and 3D   printed. There’s a long story behind the manhole  cover, but basically, in my haste, I modeled   an Indian one without realizing it, and after it  was brought up on my Patreon, I made another one,   this time more accurate for a French diorama.  The 3D files are available on my Patreon,   including the Indian cover  in case you’re interested…   so after everything was done I could glue it to  the base using PVA, and it was ready for painting! Now, the base coating was carried out with this  dark grey color with a slight touch of brown. It’s   called Graphite from the AK 3rd generation line  but normally I wouldn’t care because there are   no exact paint callouts when you’re working on  something like a cobblestone road. I just really   like it for anything stone or concrete-related.  I’m totally obsessed with adding variation   to everything that’s scribed into styrofoam, so I  painted every stone in a slightly different shade.   Most of the time it doesn’t make a huge  difference in the end, but it makes me   sleep better at night… and that’s a hard fact….  I just… I wouldn’t feel good about it otherwise.   Obviously, it’s not necessary to go all out  and paint every piece in a different tone,   but some variation is obviously good, for  example, the curb is a feature that always   stands out in real life. Usually, you’d see  specific paints mentioned in the bottom left   corner of my videos, but this time… again,  it’s not very important because there’s just   way too much variation in real  life and anything can be used. Let’s now add the dirt between them. Fine sand is  an excellent material for this because it’s easy   to control and it has a nice texture.  Compared to, let’s say, Plaster of Paris,   or one of the pre-made wall repair plasters  that are smeared across the surface and wiped,   here I can deposit the sand very precisely, adding  or removing it wherever needed. It can be fixed   with… you know, anything that’s liquid and it  sticks things together. I like Ballast Freeze   from VMS because it doesn’t attack the foam or the  paint, and it comes in a nice dropper bottle… but   otherwise, diluted PVA or Gravel and Sand fixer  will also do. It dries in a few minutes and the   resulting texture looks pretty nice already,  but it’s only a base for our weathering efforts.   The first step is not exactly a weathering  technique, but it sort of ties everything   together and gives the surface a more authentic  finish. Light Mud from Vallejo is a very nice   color for anything dust or dry earth-related,  so I like using it for all kinds of effects. With the basic paints and textures finished,  I wanted to add more texture… and what’s the   easiest way to achieve that? By using  random clutter from outside… be it sand,   again, although this time the grains are larger,  real dirt, that’s a legit modeling consumable,   although I wouldn’t recommend consuming it in the  most literal way, and static grass… or in my case,   dried seagrass or as I like to call it, sea  ball because it comes in balls. Once again,   I fixed with a few drops of Ballast Freeze,  and whenever I’m working with small amounts   of debris and want to speed up the process,  I flood the surface with tap water and then   soak it up with a large brush. This will spread  the glue evenly and speed up the drying process. To integrate it smoothly into the groundwork,  I used an airbrush. It’s my own mixture of   earth-toned and grey Tamiya acrylics diluted  with Leveling Thinner, I labeled the bottle   “Grey Dust”… but again, this totally depends on  the setting and what you’re going for. Airbrushing   is mostly associated with very smooth, feathered  color transitions which don’t always look natural   if we’re recreating dust or dirt, so a few  more acrylic washes from Vallejo paints will   give the surface a more believable finish, and I  didn’t just apply them as a wash into crevices,   but also on top of a few cobblestones, making  them look more weathered. This would already   work pretty well for a very dry, dusty setting,  but my goal is something with more contrast. So it’s gonna be the same technique, just the  colors are gonna be darker. From what I see   most of the time, the earth between cobblestones  remains pretty dark, so this step kinda makes   sense both artistically and realistically. It’s  again best to apply it in several layers and build   up the opacity in uneven patterns. A very fun way  of adding visual texture is chipping the stones.   This can occur naturally, just like I’ve  shown in the reference footage at the   beginning of the video, or in this case,  I’m using it to suggest the movement of   tanks across the road. Their metal tracks and  heavy weight would definitely leave some scars…   and it’s a small visual detail that can make  the road look more interesting, so why not? One of the most satisfying techniques for me  is adding moss or any other small vegetation,   which I also noticed during my walk.  Crushed foam from Woodland Scenics is an   awesome material for this, and in this case,  I could just sprinkle it over the blobs of PVA   glue and gently push it down so it would stay  there. A quick blow from an airbrush, and yeah,   it’s gonna stay there. Painting is actually the  best part. Here I developed my own approach,   not sure if it’s the correct way or not, but  I like to start with Khaki Grey from Vallejo   and I apply it as this very heavy wash. It  can totally spill on the surrounding stones,   in fact, it’s gonna make the result more  subtle… and while the paint is still wet,   I add another wash with Golden Olive. This paint  is very vivid but it’ll turn darker as it dries,   and because both paints are now wet,  they’ll nicely blend together. Finally,   a very small amount of Black Brown here and there  will act as an outline, but it can also tone the   effect down if needed. Once all three paints  are dry I sometimes go over the plant life again   with the green paint just to make it more vivid,  but that’s pretty much it, it’s so simple and fun. The metal details are also very easy. Check  out how they can be finished in only four   steps. A base coat using the  same Graphite color as before,   now a heavy enamel rust wash… The dark rust color  is the most important, the brighter one is just   to add some subtle variation…. and once they’re  dry I flooded the surface with Light Mud again.   It’s acrylic over enamel so there’s a  little bit of surface tension and the   paint needs to be worked into the surface,  but it just needs more blending than usual.   And finally, quick polishing with graphite. This  time actual graphite, like a pencil, not the paint   called Graphite… And yeah, that’s it… the Light  Mud color gives these details an authentic finish,   but it also visually ties them to the dusty  road. The final touch is picking out some of the   loose stones with different paints, but apart  from that… the road is pretty much finished. It’s such a fun way to spend an evening at the  workbench, seriously, everything goes by really   fast and most of the time was spent waiting  for paints to dry… and it’s yet another use   for styrofoam in our dioramas. A cobblestone  road might actually be the easiest structure,   much easier and quicker than a simple brick wall,  and it provides so much contrast with regular,   dirty groundwork. So I guess that’s gonna be it  my friends, short, straight to the point, and I   hope you enjoyed it this way. Next week will be a  full-blown video about making this whole diorama,   but I don’t want to give away too much so these  shots will have to do for now. So thank you for   watching, I hope we’ll see again in a week, and  thank you to my Patrons who make this weekly show   possible. If you want to see the next video right  now, it’s already there on my Patreon page. And I   also have a lot of updates and behind the scenes  there - you can for example watch me working on   every project in real-time, I’m updating almost  every day. We can also get in touch through   DMs and comments, I also have these nice studio  photos which you can download in full resolution,   3D models as I already mentioned, including these  sewer covers, roof tiles, and various accessories   for armor models, and last but not least real-life  references and inspiration for dioramas, sceneries   or manmade structures. A lot of stuff, I know. Anyway, until the next one stay safe,   stay awesome, keep building models,  don’t just collect them, and remember,   the next video is gonna be a diorama and it’s  gonna be huuuge, so don’t miss it! Cheers!
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Channel: Night Shift
Views: 300,827
Rating: undefined out of 5
Keywords: scale model, tutorial, how to, model building, martin kovac, night shift, scale model techniques, scale model tips, modelism, modellismo, modellbau, diorama, realistic scenery, foam cutting, miniature building, architecture model, 3D print, anycubic, photon mono, architecture, miniature house, airbrush, acrylic, weathering, scenery
Id: EQkWP3aIQ-Y
Channel Id: undefined
Length: 12min 17sec (737 seconds)
Published: Fri Dec 10 2021
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