Nice to meet you Are you waiting for a high-quality optimization video? Lost Ark is very hot right now. With the game optimization knowledge I have, I tested everything myself so that I could enjoy the game in a comfortable environment without damaging the original graphics as much as possible . It's a game that doesn't change too much . And you should know first . Because this game is not a new game, it's an online network game, so minute stuttering and stuttering caused by the server and your home's Internet environment Frame drops ca n't be stopped even if you bring a supercomputer. It's the same with the minute stuttering that occurs when people enter and see it for the first time . Now, let's start analyzing whether this game has any meaning for optimization. First, if you want to do the lost arc with less interruption, be sure to use at least 16GB of RAM . Before doing this, I will start with the Nvidia control panel. This game has vertical sync forcibly, so it is good to turn it off unconditionally to increase the game reaction speed. Of course, the setting method is a little bit depending on the G-Sync monitor or the regular monitor and how many Hz monitor It gets complicated. If you look at my channel, there are as many explanations as possible. First of all, let's look at the control panel in the settings. Go to the Nvidia control panel and add lost arc in the program settings. And force the collection sync off . Turn on the low latency mode. Since there is a very complicated recipe, I will omit it in this video. I set the power management mode to the highest performance and the Nvidia graphics driver starts with the number 460, and this new feature, the application maximum frame rate in the background, is 60. to help you separate the explanatory video is also the channel for this feature wo game is a very good ability to conserve electricity when you dive you time to Alt tab to match the rest now lies ahead not fix should thing of the maximum frame rate at the end yet It works, but it goes first. After entering the environment settings, use the same resolution as the monitor you are using. If you use the same monitor as your own monitor, people with low specifications do not say that they use it lower because the specifications are too bad, the screen is the clearest and best to see As for the screen, almost all games on the planet must be played in full screen so that your computer's performance runs perfectly and you are less disturbed by other miscellaneous programs. And the response speed is also excellent. In the case of forced 21:9 setting, only those who need it You can also use it on a 16:9 screen. Mouse cases Cursor Lock is a very option that the game screen inevitably are those Known issues: Resolved to full window mode or windowed mode instead of full screen to move only within the borders because if they go out beyond the mouse occasionally window screen brightness is your personal preference, so you can adjust it. Do not touch the auto-optimization part after watching this video. You don't need it. Now, in the screen effect setting part, the batch setting part will be manually adjusted one by one, so it will be customized . So let 's start. Let's start with the screen quality. What option is this? To be more precise, it is an option called rendering quality. It is an option related to how precisely the graphics are loaded. It is difficult to distinguish them without good eyesight in the lost arc, and there is a slight difference when you first load the graphics. Are you a part of this? You can see that it is indistinguishable from the screen that is already loaded. Let's see how much the frame difference is . I made an accurate bench impossible, but on average, it is judged that it is effective when I use the medium option or less The following is the quality of the text Normal games It is the graphic option that occupies the most important part of . However, it is difficult to feel the difference between options unless you have hawk eyes . First of all, it is really difficult to distinguish from the original view. Let's take a look at the bottom. Differences between options What do you think? Let's take a look at the armor this time. You have to zoom in like this, but it's enough to distinguish properly. You have to set it to the lowest setting and zoom in to see the difference, which is really slightly blurry than the best. Can't see it ? Let's look at the frame difference The frame drop due to texture quality doesn't seem to be as big as I thought . Who am I? I'm not a person who spends a day or two on the bench. I don't think this option makes a big difference. Except for the more important users of 1 frame, there seems to be no reason to go down and use it. If it is important to you, please raise it. Shadow quality. The shadow expresses human shadows, trees, and other moving things. If you set it to the lowest setting, the human shadow disappears and all the buildings and moving shadows are fixed. Let's see, the best and prizes are almost the same, and they are crushed from the middle. I don't know if there are people who care about shadows other than when taking screenshots in games like this. is not severely affected. It's character quality. It can be said that it's for screenshots as well. Those who are important to decorating should upload it. What does it look like? There are n't many people who fit this until I tell you. There's something else. If you look at it simply, you'd think it's a temporary graphic error or an angle problem, but I'll explain why this is. Character quality is an option to manage a character's body appearance or face. Let's look at this as a female character that can be distinguished more clearly. The more you lower the option, the more angular the character's shoulders and arms. The best option is to have a softer skin. The best is the most natural. However, if you change the view from a distance, it is difficult to distinguish them unless you look at the monitor in front of your eyes or have very good eyesight. In the case of the cat costume in front, there is no change because it is wearing a mask at all. No, you have to look at the screenshot as an option above, frame check, I'll skip it because it does n't make any more sense. Particle quality. In Loa, it's known for destroying objects or killing enemies, and it's known for shattering or skill effects, but I'll see for myself. If you are playing the game while watching the screen effect even a little, uploading it is not bad, but it's not as much of a difference between options as you think. Of course, those who are sensitive will do it. There are a lot of them, so why do I have to put this down? It's a problem when playing in a party. Let's take a look at the frame difference. Online games are really difficult to bench, so when you set a specific time and use similar skills, the frame how much impact if the saw test once figured this party that option = are the lot of enemies looking to maintain a stable screen when you came flocking to geolro came the result that the greatest impact of 1% frame based on a certain difference between each option If you are looking for a smooth screen, you should use it down unconditionally. There is one option called Particle Optimization. This reduces the skill effects of party members on the screen by making the particle quality, which is an option right above, unconditionally lower when you have a party. If you and I do a lot of skill, the effect and The screen will be cluttered with debris. It is highly recommended to turn it on as much as possible. If you use skills with a large number of mobs and 4 people, you will not be able to handle it. This is an option called anti-aliasing in other games . You can think of it as a function that does this, but depending on the type, it becomes cleaner, but it smudges the screen a bit, so it may look blurry. Anti-aliasing is a bit complicated because there are so many types It's not as noticeable on this screen as it is now. If you turn off the option, you will start to see something a little rough on the actual screen . If you zoom in on the screen, it's a little more noticeable. Can you see it? Turning off anti-aliasing makes the screen a bit sharper, but there is a staggering effect. Of course, subscribe to my channel in advance and if you are wise , consider the image sharpening feature in the nvidia control panel. It is recommended that you look for it separately. This option has a fairly high frame rate, so it is recommended to avoid it. In town, the frame difference is extreme, and in dungeons, there is not much difference . If the frame is important, it is better not to use it. we recommend simyeon lines are not want you view blowing moderate Known issues: Resolved the treatment effect after you will like this is important to become familiar turn back those who hobulho the Guests is a bit diverge options like to take screenshots liked as little visible light spread effect of conscious unconditional and clean the screen If you are here, it would be better to turn it off because I like clear screens. Let's take a look at the frame difference. This option doesn't have a serious frame difference, but it's a like or dislike option. It's an improvement in out-focusing quality. You don't know what it is. Let's look at the screen. You can think of it as an option to show graphics that are a little farther away from the center more clearly . Turn it off to make it blurry, and turn it on to make it clearer. Unlike the normal options, you have to turn this on to see the frame difference. Well, it's a little surprising. Turning it on gives better frame rate. I've tested it a few times in several places. Even one frame is more profitable . It's an option that shows that it's not all good just because it's turned off unconditionally. Simply put, this is the depth of field that other games have. It's a similar option. It's an indirect shadow option. It's called Ambient Occlusion. It gives a shadow effect where the shadow and shadows meet, so it looks a bit more realistic. If you look closely at the stone part here, the difference between on and off is minutely gathered in this game. It's good to see that you don't actually need it. Let's see the frame difference. It's better to turn it off. There is no big difference in the visible frame, but it affects the average frame that makes the screen stable . Shader quality improvement. It's good to know what a shader is, but aren't you watching this video to study? Let's move on to subtitle processing and see if there is a difference visually in Lost Arc. As explained here, there is the influence of characters and natural objects. Nine minutes whether enlarged because when you have those who once Lets one is in the village of the screen to turn the improved shader quality Concerned two minutes most users are hasijyo play in the viewing angle characters This screen You will find no effect then again like taking screenshots Let's compare one screen too. Look carefully at the trees, chairs, and even the characters. How about we 'll see how much this option affects the frame. It doesn't seem like there's much of a difference in the effect, but it's affecting the frame, so I'll turn it off. I will show you some of the options I recommend and the low-spec options. My recommended option is the method that does not damage the original graphics as much as possible, and the low-spec option is the option that I recommend to those who do not care about the graphics and play the game first . You don't have to use the option. Look at what I've benched in front of you and use it according to your taste. Now, if you want to optimize your computer for faster response speed by using your computer more than others, you can look more closely at the back part. Okay, this knowledge is very complicated, but I'll explain it as simply as possible. There are G-Sync monitors and regular monitors. I'll tell you how to set it up for each monitor Hertz. For a normal 60 hertz monitor , set the frame limit to 59 in the Nvidia control panel Also, do not turn off vertical sync as I said at the beginning, but return it to its original state . Then you can get both a comfortable response speed and a smooth screen . Never turn on triple buffering. 144 Hz monitors are normal monitors and G-Sync monitors. I'll but very complicated from here proceed like your only starter who mainly when turn off the vertical synchronization of the regular monitoring response rate of air faster support only the screen is limited to jjalryeo'll see you out 141 frames in G sink 144 monitor 139 vertical motivation Turn off the anger whenever possible. First of all, you can turn off the vertical sync because G-Sync captures the screen to some extent. Of course, if you ca n't adapt to the screen, just return the vertical sync as it was. However, if you are a G-Sync user, set the frame limit separately. No need to do so, with G-Sync turned on, do not touch the vertical synchronization in the control panel and use only the low-latency mode as Ultra. It automatically limits the frame and even if the graphics card load rate is more than 95%, the response speed is more pleasant than usual. . It is recommended that g sync 240hz users also limit about 225 frames and turn off vertical sync. In fact, if you are using a monitor of 240 Hz or higher, if you have g sync turned on, turning on vertical sync does not increase input lag. If it bothers you, turn on G-Sync and do not touch the vertical sync, just set the low-latency mode to Ultra. You don't need to touch the frame limit . If you just want to get the best response speed in this game, there are several options on my channel, not the version I explained so easily. Watching the video related to the input lag and setting it up will show better results. That's it. If the video was helpful, please like it. Thank you.