Sega PC Games: An LGR Retrospective

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Greetings and welcome to an LGR thing! Today I would like to talk about SEGA! More specifically the Sega PC games that were released throughout the late 80s and into the 90s and early 2000s. This is somewhat inspired by having played through Sonic Mania recently a couple times and I just frigging love that game and I was happy to see it on PC. I'm always happy to see Sega stuff on PC which is why I've collected a good amount of it, so let's take a look at a good amount of it. This is not going to be a comprehensive video of everything Sega's released on PC or anything like that, just a selection of my collection. And when I say PC throughout this video I'm going to be referring to the IBM PC and compatibles even though Sega released their games on all sorts of personal computing systems. Wspecially during the 80s like this one right here the official Zaxxon by Sega. Rhis is from Data Soft Incorporated for the Atari 8-bit line of computers. Although this is just sort of a generic box they used for all of their releases, as far as I can tell, here in the US from 1983 to about 1985. But let's take a look at the PC version from 1984! Well you can kind of tell this is pretty early on in the PCs life I mean it was still using four color CGA for one thing. The low intensity cyan and magenta color palette which is just not very appealing at all to me. I prefer the higher intensity one or even the warmer colors to this. Not to mention that horrible sound, oh my word, it's just a cacophony of noise and... NOISE. But you know, the PC didn't really have any kind of good sound at that point. It's also one of those games that expects a 4.77 MHz 8088 CPU so running it on anything faster is gonna make the game completely unplayable. Not that it's very playable anyway but you know, this is just an early arcade conversion for the PC, and really most of the conversions weren't very good at the time. PCs weren't up to snuff yet. Let's skip ahead a bit here to 1989 with Afterburner here, which is released by Sega. Right here they had their Arcade Hits brand going on at the time. This one is the Amiga box but again we'll be looking at the PC version. And yeah they actually put some screenshots on the back here that are pretty representative of the actual game that you're gonna get on a home computer. They a lot of times would put fake ones on here like just photographs of the arcade machines screen and say "ah you know your mileage may vary depending on your computer" but yeah. This one they were actually trying to represent it pretty well so let's take a look at what you got on the PC in 1989 from Sega. This is definitely an improvement. For one thing you've got 16 color VGA graphics -- yeah that's *16* color VGA. It's kind of a weird choice but I mean. I don't know, I guess they just wanted to do it that way. Maybe it had to do with speed because Afterburner is something you want to run quickly. Although unfortunately they didn't get it to run very quickly as you can see here the framerate is kind of a mess. It's just not fast enough or smooth enough to make it a very fun version of Afterburner. Or Afterburner 2 in this case which is the arcade update that they're basing it on. It does feature a fascinating remix of the original levels though, you can tell what they're supposed to be if you've played the arcade game to any degree. But this is sort of, you know, still kind of messed with to make them work. And as you probably notice there were no sound effects here whatsoever you just have more awful PC speaker music. It's really repetitive and shrill but hey at least it's better than Zaxxon. Well that's all I'm gonna show in this video from the 80s because I really want to get ahead to the stuff I really remember. And that is the 1990s! Sega PC games like Daytona USA Deluxe here from 1997. And yeah I know I'm skipping ahead a bit here here because there were a lot of things in between like '89 and '97 that Sega did. For instance they ported games like Altered Beast in 1990 to MS-DOS and then Ecco the Dolphin and Comix Zone in 1995 or '94 for Windows 3.1. But yeah, 1997 is where they really started diving into the PC world once again. And this is the deluxe version of Daytona USA which it's based on the arcade one and the Saturn one and you know just the things that they had released up to that point. However the 'Deluxe' really does mean that it's a different game. It was also known as Daytona USA Evolution in Japan and this is a Windows exclusive update. Really a re-imagining. It's got new cars, a new course, and a completely new soundtrack, and eight player multiplayer. Yeah just take a look at this! For one thing it runs in 640x480. Which I believe maybe the arcade one did, but the Saturn one didn't, so it's at least an increase over those home conversions. It also has a higher draw distance and a higher polygon count available for the cars. Unfortunately it also runs a kind of a low framerate even on the lowest settings on a Pentium 3 and all sorts of faster things like that. It just didn't really matter, this game does not run very well, at least with the version I have. I know there was a Direct3D version later on, maybe it was a patch, I don't know I haven't actually looked into it yet because I plan to review this in the future. I'm sure that one made it run a little bit better, but the one that they actually sold in stores it doesn't run terribly well. And personally, I don't know, I'm just not a fan of this because of the things like the different soundtrack and the different way that the game plays because of that lower frame rate. It doesn't feel very "Daytona USA-y" to me but I guess it's nice to have a couple of extra features thrown in there. Around 1996-97 though Sega started releasing a lot of their games through Expert Ssoftware like Virtua Fighter PC here. "Distributed exclusively by Expert," they say, at least here in the US for a time. This is their PC Collection as most of them were branded, and yeah this is a version of Virtua Fighter that has been updated and optimized for the PC in a number of ways. Now this one in particular is just I think the Direct3D version -- actually it might not even be that, I think this might just be software rendering still. However, there was another version of this that they released that I have talked about before which was optimized for this beast right here. This is a Diamond Edge 3D 2120 video card using the Nvidia NV1 chip. So this is actually Nvidia's first video card, or the first video chipset, that they sold in retail. And yeah the Sega had their branding and everything on this you could actually plug in an adapter here for real Sega Saturn controllers to work on your PC. It had sound as well which is quite interesting, and yeah there you go! It's a thing that lets you have your own specific video acceleration for games like Virtua Fighter on PC. Not this one, but there was an Edge 3D version. Again I've talked about this in the past, if you'd like to see my Oddware episode on that you can see that by clicking the little card there or there's gonna be a link at the end of the video. While I think that's super fascinating though let's just take a look at this first one that they've released on PC here again Again you get up to 640x480 resolution which is a nice little increase, and the framerate is pretty good. It's probably, I don't know, on-par from what I remember the Saturn being. Same goes for the rest of these games, pretty much all of them have some sort of upscaling to 640x480 and usually 16-bit color graphics as well. Yeah overall this is just a pretty solid port. It has some speed inconsistencies if you play this on a faster CPU -- sometimes a fight will start off too fast and kind of increase or slow down here and there as it kind of readjusts. I'm not really sure what that's about, but for the most part, yeah it's totally playable and having Virtua Fighter and the PC is just neat. Or at least it was at the time. Sega loved their 'virtua' games like this one right here also released in '97. This is Virtua Squad from Expert and Sega and yep -- this is a conversion of Virtua Cop the arcade game, and I don't know why they called a Virtua Squad when they brought it over to PC but they did. And yeah this is what you ended up getting. And you can actually see right there that it's supporting the Diamond Edge 3D card right there in the back. So this one also had the Diamond Edge support but this was included out of the box instead of needing a patch or a separate version for it. Anyway let's take a look at some gameplay! Out of all these games I'm showing here today this is the one that I spent the most time replaying to get this footage. I just like this game. I like Virtua Cop in the arcades, I like the arcade simplicity of Virtua Squad here, which is really just the same basic game. In fact it's really on-par with the Saturn version just with higher resolution and color depth once again, and some texture smoothing and other things like that. This is looking pretty good on a computer that's fast enough to run it. Again I don't think it's actually 3D accelerated unless you have the Diamond Edge but still, it's very nice on a Pentium 3. And playing lightgun games like this with a mouse I quite enjoy. The only problem is it kind of makes it a little too easy. I don't know if that's just me but I find that playing these with a mouse is almost trivial to a point. At least during the first half of the game, the last half is still a little bit tough. But anyway that's Virtua Squad, I quite like this one. Now here's one that many people seem to be rather surprised when I show them that it appeared on the PC officially. This is Panzer Dragoon, a very much cult classic from the Sega Saturn. "Blast through mystical surreal worlds" yeah I would say so, it's a pretty mystical surreal game. I like it a lot, it's optimized for the Pentium processor and Windows 95 mmm, real time texture mapped graphics, ooh. Let's take a look some gameplay. Well this is just an excellent port as far as I'm concerned. Going from the Saturn to this feels very natural, there's nothing missing. In fact there's only things added as far as I can tell. Again you have 640x480 16-bit color, the pre-rendered full motion video scenes look good, it controls very well with the keyboard, no problems there at all, and it runs nicely! It doesn't really slow down except for a few scene transitions here and there and sometimes when things get really really hectic even on a much faster CPU than it needs. It will slow down just a little bit, but either way I'm really happy with this port. And it's a great way to play Panzer Dragoon, in fact I've played through it on the PC. And it's just a rad game anyway but it's somehow even cooler to me on a Windows 95 PC. Alright sticking with the Saturn conversions here we have Bug! A game that isn't like particularly great in my opinion, but hey it has real-time 3D action and a cute mascot from the time when cute mascots were still a thing. This is a platformer that is in 3D but kind of works in 2D. It's interesting. I don't know it's not like my favorite or anything as I said, but yeah they tailor the graphics for PC performance with four resolutions and it has "incredible SGI rendered movie sequences" ooh yeah. Let's take a look at some gameplay for this one. Well once again there's some increased resolution, it runs very smoothly, runs great actually. It plays great, I really don't have any complaints. It's pretty much just better in every way than the Saturn version as far as I can tell. Not that I've played it a whole lot on the Saturn but you know, like for the first few levels on each back-to-back, and the PC game is a little bit better. It's just too bad the *game* isn't that great! I don't know, there's nothing wrong with it it's just like so average to me. But anyway, that's Bug! And I find that it's fascinating that it was on the PC in a full big box release, and not just a Saturn exclusive as I've heard it referred to before. All right, time to move on to one of my absolute favorites in the arcade, on the PC, and just really I don't know, anywhere. It's just a fun game. This is The House of the Dead which was released on the PC in 1998. "It's the number one arcade hit!" That's such a cool box, isn't it? Like it's got these embossed shiny things going on, yeah. "One of the most popular arcade games ever," yep, I would say so. Let's just dive into some gameplay here. Well that's House of the Dead, you pretty much know what to expect because chances are you have played this. Controlled with the mouse which once again makes the gameplay just a little bit trivial if you're used to the lightgun or are very used to the mouse, whichever. But it's still fun! The only real problem I have is that the mouse does feel a little bit floaty, I don't know it's not as precise feeling to move around. Almost like there's some smoothing or acceleration or something. just compared to something like Virtua Squad which just felt dead on to me. It really is just like the arcade game which is awesome, you play through the whole thing as far as I can tell, all the content is there. It's solid stuff. And it also has an exclusive PC mode which lets you select your character to play if you want to do that. Otherwise yeah it's just House of the Dead as you would expect and it's good stuff if you like House of the Dead and who doesn't! Also House of the Dead 2 was on PC which is also fantastic. This is the better game in my opinion as well, they're both on the PC and are pretty great. Look at that box! I want to review these at some point but yeah, House of the Dead 1 & 2 released by Sega on the PC and they're solid man, solid. And I've almost forgot to mention you might notice that it didn't have any of the Expert Software branding anymore which i think makes for a nicer, just better looking box. So I guess Expert's whatever they had going on -- a licensing agreement or something? -- with Sega was over and they were actually releasing their own things and their own Sega PC brand in 1998. Including the curiously packaged Sonic & Garfield Pack from 1998. Yeah I get a lot of questions about this one any time people see it in the background of my videos. So yeah, you do get three games here: Sonic and Knuckles, Baku Baku Animal and Garfield. It just says Garfield, doesn't actually say what game it is. Even on the back it just says Garfield. It does actually say right here that it is "Caught in the Act" but we'll get to that in a minute, that's not quite right. Anyway let's take a look at the first one well that I want to look at in this pack which is Baku Baku. Well I've always just assumed that it's said Baku Baku, or is it Bah-ku Bah-ku? I've never actually thought about it until now but anyway. I'm gonna say Baku and it's just a pretty solid port as well. I mean it's a puzzle game, there's not really not a whole lot going on. It's got all sorts of extra features too in the menus for arcade operator options for fine-tuning the difficulty and whatnot. And this was actually originally Sega's first network-playable PC game, according to them anyway, back in 1996, when this was announced or launched or whatever. Yeah I know I'm covering it a little bit later here but that's because it was in a compilation, I don't have the original release. Originally it predated Daytona USA Deluxe by several months and was the first one with network support from Sega on the PC. It's just a fun little game. Moving on though to the real reason that I bought this specific package which is the Garfield game. Specifically it is Garfield Caught in the Act, or really Garfield in TV Land as they renamed it here for some reason. Caught in the Act was the Genesis game that it was based on and then when they released it on PC it was called In TV Land. I don't know, branding. Like what they did with Virtua Squad or something they just wanted to change crap around for the PC. But anyway it's a fantastic port so let's take a look. Well right off the bat you might notice that it has a new CD audio soundtrack, so gone are the Sega Genesis twangy tunes from its FM synthesis chip. Which i kind of miss but I don't know, that CD soundtrack sounds pretty good. It also has a new world to play that is exclusive to the PC version. And in fact all of the levels period are reworked and reordered, and they just kind of flow together better. You don't start off in the dracula sort of vampiric level anymore, instead you start off with the Cave Cat level and then move on to Egypt and it's just it's all out of order compared to the Genesis one. But I really do think that it's paced a little better at least in the beginning of the game. It's not nearly as much of a difficulty spike early on. So maybe that's why they call it In TV Land, like, it's different than being caught in the act because the levels are a different land of levels. I'm not really sure I'm just making crap up at this point, but anyway, I really like this game on the Genesis and I definitely want to cover this at some point. I'm still looking for its original big box before I review it. And lastly in this pack let's take a look at the Sonic and Knuckles Collection, and yeah, as the name implies this is a collection of all of these Sega Genesis cartridge configurations for Sonic 3, Sonic and Knuckles, and Sonic 3 & Knuckles. They're all represented here and they're in one package! You can select them from a menu which is pretty cool, so let's take a look at how this plays. Well as you might expect Sega pretty much knew what they were doing at this point the look and feel of it is spot-on as far as I can tell. It just feels like a Sonic game except you're playing it on a PC, possibly with a keyboard, which is interesting. But in a way I kind of prefer it because I always played platformers on the PC as a kid: Jazz Jackrabbit, Commander Keen, Duke Nukem etc etc so I'm quite used to it and it feels good to me. Unfortunately the audio is a mixed bag; the sound effects are pretty low quality and the music is either FM generated or General MIDI depending on what you choose in the options. While the FM can be kind of close to the Genesis depending on the chip that's on your sound card, the General MIDI music is using a wavetable synth and that is MIDI Sonic music... I mean you know it's kind of strange that that is officially made by Sega at this point, it's not just, like, fans recreating it in MIDI format. Now these are actual MIDI tunes for Sonic 3, Sonic and Knuckles, and whatnot. It's interesting if nothing else. Alright moving on to 1999 and *chuckles* well yeah this is a game. This is Sonic R and I have a confession to make: I used to enjoy this. It was my first Sonic game on the PC, I never had a Sonic game on PC, I knew there were some of them but honestly I never saw the Sonic and Knuckles Collection in stores when it was affordable. By the time it was affordable it was like, out of the stores and this was in stores and was on discount. Anyway whatever, I played it and I liked it because it was Sonic and it was 3D. Let's take a look at some gameplay! All right well other than some ugly menus, like seriously I don't know what happened with the scaling of the menus they're hideous, but other than that it's a decent Saturn port of Sonic R. The game isn't great, it's kind of horrible. In fact it makes me kind of sick to play now but it's a decent port. It's got enhanced visuals the frame rate is pretty smooth, I mean it runs at least as good as the Saturn, but definitely better in most cases. Snd of course there is the soundtrack, mmm that CD audio soundtrack. I hate it, I love it, yet I hate it and I hate to love it. I don't know. Nuh nuh nuh nuh super Sonic raciiiiing... All right that's enough of that, let's move on to more Sonic R from the Sonic Action Pack here. This is, yeah, I've got more compilations in these later years because the individual releases? They can be kind of hard to find nowadays, but yeah this is one that I found at a Goodwill years ago. And yeah it comes with Sonic R and the Sonic and Knuckles Collection once again so we won't be looking at those. We're gonna be looking at Sonic CD here which was one of those that, once again, it's because it's in a compilation. It was released many years before this I'm not sure when exactly I think '97? But yeah let's take a look at Sonic CD on the PC. Dude that is good stuff. This is the only Sega CD port that I'm showing here today and I wish there were more of them on PC if this is any indication. It's just really good, it plays very well, I think the sound effects are better than what was in the Sonic and Knuckles Collection, and same goes for the music largely because it's a CD audio soundtrack. So you can get all the Sonic Boom that you want, they just left it the same. And it's good stuff man, it's really good stuff. Plus you get faster load times; you don't have to deal with as slow of a CD drive as you had on the Sega CD, which is great. So yeah you just get to go to the future and the past and zoom around and do all the things really fast that you can with Sonic on the PC, with whatever controller you want, at different resolutions, which scale quite nicely especially on a CRT. I mean this is just brilliant and I played through the entirety of Sonic CD once on the PC. It was great I had no problems, highly recommended. All right one last one we're gonna take a look at today and that is Crazy Taxi "hey hey hey!" released in 2002. This is very similar to the Sega Dreamcast port and I have covered it before in review form, but let's go over it just a little bit here. Starting with some gameplay. Which as I mentioned in my review runs a little bit slower. And it has a new soundtrack which I am not fond of, ha -- you know, it mentions it as a selling point on the back of the box it's like "oh yeah look it's a rockin soundtrack with brand new songs" you know. But I don't want brand new songs I wanted the friggin Offspring. It at least still has the original licensed brands in-game all the stores and whatnot: KFC and Levi's or whatever. But it's just not the same without The Offspring. Of course the bigger problem is the shoddy performance. That really kills this version of the game regardless of the hardware you run it on. It runs slower than that 60fps and sometimes really slows down for seemingly no reason. And I don't know, I don't get it. There is a version on Steam that runs a whole lot better but again it's got some remixed stuff: different soundtrack once again, all the in-game branding is gone, there's really no perfect port of Crazy Taxi to the PC so you have to stick to the Dreamcast or surprisingly the mobile phone version is better than this. So I don't know man what they were really doing it's unfortunate because I love Crazy Taxi. But that's what you got in 2002! Well that's all I've got for this particular LGR episode on Sega PC conversions and ports and adaptations. Of course there are more; once again, this is not a comprehensive video and I'm no expert on everything Sega on the PC... or any other platform for that matter. But I just like exploring these and I think they're fascinating and they did a whole lot more too, of course. Like the Smash Packs here this is Volume 2 that's playing and it released games like Sonic the Hedgehog 2 for the first time on the PC, at least officially. And you know there were emulators of course that really did a number I guess on certain companies in the late 90s and early 2000s. And then you ended up seeing a lot of official emulations like these showing up on the PC at that point. I think that's a whole 'nother fascinating topic to cover. Now of course, Sega is still releasing emulated versions of their games on the PC today through Steam and whatnot. And even iOS and Android. But it's a little different from what some of those were that I was showing from the 90s which were like PC adaptations. Let me know what you think though what are some of your favorite PC ports of Sega games and maybe let me know some of the ones that I didn't show here maybe you'd like to see in the future. Or even if you like this kind of video at all, maybe you'd like to see some other companies covered. I think Midway would be a fascinating one for instance, they did a lot of really interesting arcade ports to the PC that many people don't even realize were a thing. But anyway if you did enjoy let me know and thanks for watching! Well that ended up being longer than I anticipated but I enjoyed making it so I hope that you enjoyed watching. And if you did here are some others. I've got new videos going up every Monday and Friday as well so you could, you know, do YouTube things if you want to. And as always thank you very much for watching!
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Channel: LGR
Views: 1,110,710
Rating: undefined out of 5
Keywords: sega, PC, review, collection, LGR, lazy game reviews, phreakindee, classic, vintage, retro, 80s, 90s, 2000s, best, worst, overview, conversion, port, comparison, adaptation, arcade, computer, video game, gaming, retro tech, technology, console, Genesis, Mega Drive, Japan, NV1, Nvidia, virtua, sonic, hedgehog, garfield, panzer dragoon, HOTD, daytona USA, music, general MIDI, soundtrack, FM synthesis, gameplay, footage, setup, Saturn, Dreamcast, crazy taxi, controller, Diamond Edge
Id: 581n2n_V_4c
Channel Id: undefined
Length: 27min 27sec (1647 seconds)
Published: Mon Sep 18 2017
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