Inside the Making of 'Blade Runner 2049' | Created with Blade Runner 2049

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[Music] there's a sequel coming out to one of my favorite films and I needed to find out more Ridley Scott's Blade Runner is one of the most expertly crafted cinematic visions of all time now nearly 35 years later denis villeneuve is directing the sequel Blade Runner 20:49 I'm in Budapest on set as day 86 of filming and I'm gonna have a little look around so tell me a little bit about where we are and what you're shooting right now right now we're doing some shots from the men's character flying vehicle it's spinner you know it's shots where we did earlier in the shoot the I Ariel's plate where the character is flying with the spinner and today we are doing just close-ups so today 86 of a 96 day shoot how are you feeling personally it's by far my longest shoot of my life it's not every day in your life that you have the chance to work with drops our vehicles or great actors like that so I feel a blessed to compose this unique world Villeneuve worked closely with production designer Dennis Gassner who created a universe that is both faithful to the original yet still stands alone he walked me through his design concepts and how they were turned into both practical sets and visual effects this is the feeling of this world here which is in the yarn sky the world is kind of monochromatic the way I think is through musical feeling you know you put a lot of people in a dark room and they have to wake them up so that's right there okay so that there the digital did you to do so you bring the audience along narrative Lee through rhythms in my cases color so we raise things up you might have create tension and passion in the audience I think the design of the film was extraordinary whether you're working with little dots and doing green screen it doesn't matter it's all about imagination focused concentration understanding the ambition of a scene trying to make that happen on a green screen you you are bound to do computer graphics that tell you where to put the camera and what the actor where he will look like I hate I mean I was so grateful that the production I agreed from the start that we will build everything in a dystopian future humans are forced to turn to alternative sources of food and Dennis and his team created real physical versions of all of it what's in here worm farm this is protein in the future the futures pretty awful place so all these set pieces are here for references so it gives us lighting references and texture references for all the visual effects so that's why we've done this this is the trash Mesa it's insane to actually be on a set where there's like real physical mess they've built this up for I think it was like a soccer field maybe it's kind of a mixture of these rusty old parts which they've you know salvaged from wherever and rubberized foam it's made to look like rusty metal over here is the spinner the updated spinner which I'm fighting my real instincts to try and get into it honestly it looks insane [Music] it's a design that we've come up with we've got two models one drives so it can actually drive and steer has power steering all the doors are fully servo activated open up we've tried to create an interior that feels like the vehicle is you know 10 15 years old three previous owners there's a lot of life inside it there's a lot of age everything is nothing is new everything is worn down you can see that they're stains the marks the scuffs it's a set in itself that set is a massive practical set it also has a great number of visual effects and also miniatures that combine to create the world that you will see on film but as an audience you're watching most of that performance taking place in a real actual environment Denis and his team painstakingly thought-out each detail of every prop on set and the property master dug har Locker let me test out my favorite the blaster so this is the original blaster the person the collector who bought the original blaster at auction looking a pretty penny for that he did pay a pretty penny and I won't embarrass him by telling how much he paid anyway we brought it to him to my shop we took a really close look at it and basically we recreated the blaster again bolt by bolts yeah got some heft to it yeah that's why they call it a blaster that's Fred I feel that actors personally are needs real props a real table a real chair a real room a window they need those to believe in the world Denis Roger Deakins Dennis Gassner all wanted to make sure that the actors were actually in the environment so that you could actually put the actors in the world and they would be transformed into these characters it was a real passion of Denis and we really supported him in that it's a fun set because we built practically the facade of a building and you know we have over a hundred lights that are each own separate dimmers to create Roger Deakins effect that he wanted the world in the Blade Runner mythology from the first movie to our movie has really evolved in the sense that the climate is much more harsh and brutal istic the architecture to some extent is reflected in that there have been certain sort of seismic events between the two movies that we will start to unfold for the audience while the actors couldn't disclose much about their characters I wanted to find out how they responded to the sets and what it was like to work together with Denis on this project part of the challenge at least initially was try not to be impressed by the environment that this in some way I had to be like the only thing I'd ever known as a character I just tried to spend as much time there as I could how did Danny paint this new Blade Runner for you the first thing he said was in my Blade Runner it snows I'm Canadian I need to work in a environment that I understand and I know is real and truthful to me and for me that's know and I I was immediately relieved and I thought okay this guy's got it I think the knee is a very special human being and is a very collaborative director every day you go to set and you feel like we're all ready to throw our ideas on the table and just explore what we're doing at that time even some days we we shoot two different versions of the same scenes we get to try how it feels like it's like a lab it made it easier for us I think to just focus on the sort of internal world of the characters because the external world was so fully realized and I'm sure it had the same effect for every department what are you alone I want to ask you some questions [Music] Harrison to me is just a movie star you know in that very old school Platinum quality how was it working with him and interacting with him there's a reason why the majority of his films have become so iconic and he finds this very elegant efficient way to to service that that responsibility and it allows everything else to sort of rise to that level Ryan brings a kind of originality to everything that he does it's intelligent you don't see the wheels turning he inhabits a character rather than struggles to create it if you wondered how things progressed from the original is they got a whole lot worse the environment is toxic it feels like humanity is sort of at its end it feels very grounded rooted realistic extension of the original the world will be recognizable to fans of Blade Runner stylistically but it is add any movie ridden made some precise choices during this first movie and I feel that you wanted me to protect the mystery can you tell me a little bit about your character and what it was like to inhabits the role and how you prepared for that no are you and really still arguing over whether Deckard is a replicant or not no no we're not really no I heard that you guys were still debating even after all these years it was resolved so which is it thank you I cannot tell you oh god damn it Harrison why not because then that question will go away and people will not have that pleasure of debating it do you feel optimistic about the future of mankind [Laughter] [Music]
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Channel: VICE
Views: 2,501,658
Rating: undefined out of 5
Keywords: documentary, documentaries, docs, interview, culture, lifestyle, world, exclusive, independent, underground, videos, journalism, vice guide, vice.com, vice, vice magazine, vice mag, vice videos, film, short films, movies, blade runner, harrison ford, ryan gosling, blade runner 2049, blade runner (1982), jared leto, Denis Villeneuve, surreal, movie, 2017, vice talks film, sci-fi
Id: T0kobbjpdUg
Channel Id: undefined
Length: 11min 13sec (673 seconds)
Published: Fri Sep 22 2017
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