How We Solved the Worst Minigame in Zelda's History
Video Statistics and Information
Channel: Linkus7
Views: 934,855
Rating: 4.9260302 out of 5
Keywords: Worst Minigame, Zelda, The Legend of Zelda, The Wind Waker, The Wind Waker HD, Zelda Speedrunning, Nintendo, Reverse Engineering, Speedrun RNG, Worst RNG, Speedrun Luck, TWW, TWWHD, The Luckiest Zelda Speedrun Ever, Luckiest Speedrun, 100% Speedrun, Zelda 100% Speedrun, Zelda Minigame, Zelda Solution, RNG Solved, Speedrun, Speedrunning
Id: 1hs451PfFzQ
Channel Id: undefined
Length: 24min 32sec (1472 seconds)
Published: Tue May 19 2020
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There's something very satisfying about them breaking down a complicated algorithm in a way that anyone can understand it.
Feel like this should have been posted in /r/math too
Speedrunners could probably cure cancer if there was a leaderboard for it
Well for me, 1 kaboom is always followed by 3 splooch.
OMG sploosh kaboom is solved? Holy crap I can't wait to watch this!
Sweet, Bayesian analysis FTW.
I think the discussion on whether this is TAS or not is not as open and shut as Linkus made it seem. Sure, you are inputting into the program manually, but it's not "fully manual" like he says it is. The computer is doing many billions of calculations that you absolutely could not do by yourself manually.
What is everyone else's feelings? I am not trying to downplay this achievement at all. It's absolutely stunning the work that went into this, but I do think it's really pushing up to the edge of what I think I'd consider being assisted by a tool.
I do also see an argument for allowing leniency in the rules if it reduces pointless RNG, like in this case, but it seems to get away from the ideals of speedrunning to me. In my mind, speedrunning is about sitting down at a game and completing some goal in it very quickly. This requires you to have some additional tools to help you beat the game quickly, which feels like it's going away from the idea of just sitting down and beating a game real quick.
Thatβs amazing. Great video, and great job to everyone who worked on this tool.
The math nerd in me is eating this up