How to: Unity 2d Explosion Particle Effect

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to make a 2d particle system explosion right-click in the unity hierarchy effects particle system and name it reset the transform component under the emissions tab set rate over time to zero and create a burst with 250 particles to make it like an explosion under the shapes tab change the shape to sphere to add depth under the renderer tab change the material from the default particle system to the Sprite default back to the top of the component set the duration to 3 seconds change the particle's start lifetimes to random between two constants and set it between two and three seconds change the start Speed to random between two constants and set it between 18 and 25. change the start size to random between two constants and set it between .05 and 0.3 change the start rotation to random between two constants and set it between 0 and 360 degrees change the start color to random between two colors and set one to red and the other to somewhere between red and white enable the color over lifetime Tab and make the gradient Fade Out over time by setting the alpha at a hundred percent to zero uncheck looping and play on awake now you can go into the scene View and click play to see what the explosion looks like you can modify any of these values to customize it to your own particle system this is just a base reference through code you can trigger the particle system by referencing it and then calling the play function
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Channel: Guillermo Gonzalez
Views: 29,147
Rating: undefined out of 5
Keywords: particle, Particle, explosion, Explosion, Particle Explosion, Particle explosion, particle explosion
Id: PI04VdO-j_0
Channel Id: undefined
Length: 1min 46sec (106 seconds)
Published: Thu Dec 01 2022
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