How to SWAP Car Physics in Assetto Corsa

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what's going on guys it's sin here today I'm going to be showing you guys a quick tutorial on how to change car physics and acetyl Corsa so without further Ado let's go right into it first thing you're going to want to do is open up content manager once inside there you're going to head over to the content Tab and search for the car that you want the physics for in this case I'm going to be using a tissue jury ps13 right here the first thing I'm going to want to do is unpack the data here and it's going to open up this folder here we're gonna copy this paste it somewhere remember I'm just going to put it right here on my desktop next we're going to open up our data folder and we're going to highlight sounds mirrors loads lights Flames flame presets Driver 3D digital instruments colliders cameras blurred objects and analog instruments and we're going to delete all of those next we're going to go into suspensions and we're going to delete header and basic save that next we're going to also go into car and we're going to keep total mass and inertia so we want to delete everything above that and then also controls down so we want to delete graphics save that next we can go back into content manager and now find the car model that we want to take in this case I'm going to use a 350Z rocket bunny kit so see the same thing unpack data and now in this case I have two data folders one's data one and data so what I'm going to do is delete the second one because I don't need it once in here we're going to go back to the cars and copy this as we do not want to change the physics of this card fully so next we're going to go into the data folder we're going to select everything and now we're going to unselect suspensions sounds mirrors loads lights flame presets flames Driver 3D digital instruments colliders cars cameras blurred objects and analog instruments we're going to delete the rest now we can open up our other data folder and start with our suspensions open up post assumptions files we're going to copy everything over so ARB down I'm going to copy and replace it there we could save that next we're going to do the same with the car file we're going to copy the total mass in inertia and controls down save that what I also like to do is change the screen name so in this case I'm going to call it sends 350Z rocket bunny kit save that you can exit out of both of these and now we're going to go back into here and delete car and suspensions now we can copy over all of these files from our physics and move them over to our model car now after doing that I also like to rename the folder and we'll call it Sims 350Z rocket bunny delete that data folder because we don't need it go into our content manager here we can drag the file into content manager install as car as Mel well and install now there should be two cars with this name so this was the one that we were just on so this is our car that we just made so let's also rename it here now we can go into our folder if there is a file here that's titled data.acd make sure you delete it if you don't delete it there will definitely be a mistake in this next step so now we can go over here into our CM showroom next we'll head over to here to our car parameters and we will hit a line car using data here's how our car looks so it seems like we need a little bit better fitment in the back back here I would say so right we're going to want to make this look a little better so let's open up our folder go into Data and we're going to first check out our car file the first text that we're going to look at is our graphic offsets here this first number is zero we're going to probably want to keep that zero as this number will shift all the tires either to the right or to the left it's not going to do them either individually it's just going to do both sets of back tires to the right or both sets of back tires to the left same with the front tires and it just doesn't look good right now looks pretty even on both sides on where we want to be right next number here is going to be our ride height so this is just in relation to what to the car body so the car body is going to go up and down depending on the number here so to demonstrate I'm going to put a big one in front and it puts it through the floor right so we don't want that I kind of like the ride height right now on the car uh looks like the back could maybe use a little bit better but it's not too bad I like the ride height so our third number here is going to be how front or back these tires are where the wheels are so these two tires will be pushed up also with rear two or these two tires will be pushed down also at the rear too so we don't really want to mess with that setting right now I think I like how it looks so we can exit out of this go back into our folder go into the suspensions file next we're going to scroll down and look for graphic offsets which is this file right here so now all of these settings are going to be referring to each individual wheel so left front left front right front right front left front left rear left rear right rear right rear so with this wheel underscore LF means is this is going to be how far out the wheel is this is our left front wheel if we go into our settings and change this to say a 165 it's going to be out a lot more so let's put that back to a zero six five because I kind of like how this is and now the suspension underscore LF is going to be relation to the brake caliper so if this was zero zero five the brake calipers behind the rotor we don't want that so let's put it at zero five five it's going to be in front of the rotor so now you can do the same with each individual wheel to get the right fitment to how you want to look so now there are other files that we can also type in in the suspensions file such as the camber toe everything like that you guys can mess around with these settings if you want I kind of like how this car looks and I think it will shred the track nicely and look nicely doing it so thank you so much guys for watching I'm gonna end this video off with some clips that I'm going to take with this car that I just built and yeah I'll see you guys next time it's been sent peace [Music] [Music] foreign [Music] [Music] [Music] [Music] thank you [Music] [Music] foreign [Music] [Applause] [Music] [Applause] [Music] [Applause] [Music] [Applause] foreign
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Channel: Sin
Views: 23,955
Rating: undefined out of 5
Keywords: how to swap car physics in assetto corsa, how to change car physics, swap physics, assetto corsa drift physics, assetto corsa how to change car internals, swap settings, assetto corsa drift swap settings, sin, sin assetto corsa, drift, how to, swap cars, change cars, change tyres, swap tyres, change physics, change car physics, swap drift physics, change race car to drift car, wdts, world drift tour, tsujigiri, 350z, rocket bunny, assetto corsa rocket bunny 350z
Id: c7nhNhraYSA
Channel Id: undefined
Length: 9min 52sec (592 seconds)
Published: Tue Nov 15 2022
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