Hi Guys, my name's marc- hghmm.- okay- Alright, as you guys know - I DO
actually read your comments a lot.. and I'm well aware what all of you want!
Today's finally the day, you're getting a video on how to shade faces - from
the VERY start, even if you're, like, an absolute BEGINNER and after
this video you'll also understand how I'm shading the faces in my artworks since that's something people on instagram
are asking quite a lot. safe to say, what I'm showing you in this
video works for REAL, actual portait faces but also more stylized
drawings like anime and manga. The only thing you SHOULD know.. is how to
DRAW a face in the first place. if you don't, you're better off watching
this video I've made about drawing an easy human face first because
OTHERWISE... this whole shading thing here will be one massive
headache to you- as always, you are in for a treat, I've spent weeks on making and editing this
video - and if you would leave a like I would really appreciate it so that all of
this hard work wasn't for nothing. now, as you just saw I WILL use a reference model
for this video, just like I use in.. well, MOST of my videos - y'know, to make things a bit simpler.
I also use them personally, to double check things like hands and more complicated stuff
when I'm drawing or painting my artworks. I mostly use tools and apps that actually
cost money, but if you want to have a free tool you can take a look at JustSketch dot me -
they were kind enough to sponsor today's video! It's got the bare basics you would need,
in case you struggle with perspective or proportions - everything you could ask for,
just like you'd expect from a tool like that there's even a way to customize tiny
details like the hand position and so on. It's pretty helpful if you're setting
up a scene for a storyboard or your own mangaand there are a lot
of artists using it already! Like I said, this tool is free to use if
you're looking for something that doesn't cost anything but if you you want to get
the pro version you can even get access to more advanced models like fantasy creatures, stylized bodies like chibis, basically
any animal you can think of, items like meele weapons, decoration and much more.
And now - that's the wildest part - if you're in a bad place in your live and maybe
money's thihgt because - well... just take a look at the last three years-
You can message them and maybe you'll get a free liscense!
They also offer free licenses for teachers or art classes which I think is just awesome! full stop.
Check em out, the website's name is justsketch.me and yeah - it also works on your phone okay, enough talking for now - let's
shade somke faces!!! - Like a sir! okay, I'm now going to explain
this whole light-shadow thing in the easiest way possible so
that everyone here gets it. Let's explain this with a
simple object like this dice: Now, you have your light source,
from over here - that's important, always be aware where the light's coming from. This light source now lights
some planes of this dice up, and the planes facing away get darker and darker.
So far I think everybody's still on board, right? because if you understand
THIS... that's basically all you need! Because we can now apply
this same logic to a face! You guys know from my videos that I like to
simplify everything in order to understand it. so.. let's simlify this face here! This is now basically a human face
with the same simplicity of a dice. now.. let's give it a shot!
Let's do a simple lighting setup just like before - you have
one light that hovers from above. Just like before, you see that
the light hits the head and it gets weaker and weaker as it goes on.
The nose, however, is an exception! since it sticks out, it's also hit by the light.
People tend to forget little details like this, but rest assured, it's an important detail!
so, now you know the theory to this shot, but how would this look in practise?
How would you actually draw this? I prepared a sketch of a bald head in
order to show you how this would work. somethign that could help you here is to pencil in
the borders between light and shadow very lightly with some very light pencil strokes.
Just to keep things overseeable. now, I'm shading with a pencil here but you
could do the very same thing digitally or with watercolours or with any other medium.
I'll just keep it black and white for now in order to keep things simple.
What I like to do is here is to shade in the direction the light is coming from.
That's one of the little things you'll notice in a lot of artworks once you're aware
of it and I think it's a very pleasing detail to inccooportate into your drawings
I kinda forgot to mention it, by the way, but you can draw along here if you wanna!
it's always a good idea to get more muscle memory, so if you want, you can rewind,
pause and draw a along step by step. okay, and that's the finished shading! Let's
compare it to the simplified face from before. Obviously, I didn't shade the light parts at all.
The darker parts have a very deep hatching. but there are also some... inbetween parts too.
these... are the transition between light and dark.
now, I just used some very light strokes in order to draw this
transition, but this really depends on your medium you're painting or
drawing with! With black and white hatching,
you're using lighter and lighter strokes for a smooth transition
withwatercolour, your using a wet in wet technique for a very smooth transition,
withdigital art...... you're using a soft brush- I guess most of you are just working with a
pencil or liners here, and and in case you do, you can learn draw to do proper transitions
by watching my video about that topic. In this video explained how
I'm hatching my artworks, so if you're stuck here this could help you out. Now, this shading wasn't very complicated,
after all I kept it simple with just two light spots and one big, dark area.
Let's quickly do another, more advanced shading! So, let's take a more difficult
light angle, like this one! Here, the light isn't coming just from the
right or from above, but it's rather coming at a very realistic angle, like the
sun would in real life. That's why this shading looks so much more realistic, because
we see this kind of shadow in everyday life. now.. drawing this this
ain't so easy anymore, right? but, if you actually went ahead and watched
my video on faces you pretty much know all the intricaces of the face already - so
if you actually have the knowledge on how to draw a face you have a big advantage here,
my favourite example of this are the cheekbones. So yeah, let's do this one as well!
I sketched out another bald person, this time though, I decided to draw from
an actual real life human so that I can show you how this would work
on..y'know, an actual human face. You can just draw the same blank face as before though, if you wanna
draw something a bit more easy. okay - So, obviously, your nose throws
a shadow. And, another common one are both of your eyesockets.
I think most of you know these very common shading-spots.
The cheekbone, though, is something people tend to neglect - mostly, because they
forget about it our they just don't know how to imcoproate it or maybe they just
aren't aware of this shading spot. and, lastly, your lips: the upper lip throws a
shadow.. and the LOWER lip ALSO throws a shadow. also, don't forget about the neck since your
whole head is also throwing one big shadow. Just like last time I went ahead and lightly
marked all of these spots just so I don't screw up horribly like I usually do half
of the time before I cry myself to slee- Lets shade.
Don't forget to actually shade into the right direction
where the light is coming from, though. And yeah, I've actually drawn
Walter white here because a- he's bald, just like our reference model
and b - I'm watching breaking Bad at the moment, I actually post some of my scribbles
on my social media from time to time, so if you wanna see more stuff I scribbled in
my sketchbook you can just follow me there So, this works just like before, right? Well.. Earlier I said that this is
going to be a bit more advanced. So, this time, we're not only differentiating
between black and white but we're also taking a look at the nouances.
Look a bitcloser! The shadows on our model isn't just all
BLACK, there's a lot of nouance to it! As you can see on the eyes, these
shadows are NOT all equally dark Some are darker, some are brighter.
So, try to look out for the darkest spot on these shadows, like for example
this spot on the eyesocket right here. It's a lot darker than the rest, right?
This means you should also add some shadow to your art on this very same spot
so it's accurate. For the darker spots, though, I'm NOT drawing in the
direction of the light again! Instead I will draw along the cure of the
object; in this case, the eyesocket. This just gives it more of a 3D feeling.
There are some more deep shadows in this reference model, like for example
under the nose or on the other eyesocket. Well, let's take a final look at the artwork now: you have the lightest part,
the one i didn't shade at all the more grey-ish parts I just
shaded a little, as a transition the darker parts that I shaded
and the black parts I shaded multiple times. And the key to making your art more detailed is
to try and draw all these different nouances. I've done so quite a couple of times myself,
it's pretty fun but also pretty time consuming. now - let's take a look at the last lesson. A lot of you guys draw in a stylized fashion,
like cartoon, comic, anime or manga and you still might have some problems with
shading these kinda faces. I know how that is, sometimes it's even easier
for me to paint real life portaits of an actual humans rather than some original
manga artwork because you kinda need to come up with it everything by yourself. Okay now, for stylization, we
need to change some things. Let's take this Setup right here!
It's a pretty common one because it's one of the easier shadings.
Now, with a styliszed, cel shaded style this would still look a bit TOO realistisc.
what we're going to do now is to increase the contrast - meaning, we're
IGNORING ALL nouances and are just looking out for black and white.
no inbetween, no grays. now, obviously, this isn't perfect, but it's a
pretty good guideline on how to to shade your art. something that most of you probably won't use are the shading for the cheekbones - unless you're
drawing a jojo character or, like.. gigachad- okay, so lets ignore the cheekbones
for this one and let's give it a shot! Here's a drawing from one of the characters out of
my manga series. As you can see, there's still no shading here so let's shade
this one together. I'm just copying the same shadow areas here.
Cell shadings a very simple style to shade in since you can ignore everything
besides the very dark spots. and now, everything that's left
is to fill out these black spots. The most important part here is
to always keep thinking in 3d! a lot of artists forget to shade facial
features as ACTUAL 3dimensional objects. Here's an artwork I painted last year and, by actually thinking 3d I figured the
light that's coming from below would hit the chin - the lower part of the lips -
obviously the nose, and so on. and by highlighting and shading hese things
just like they were real, 3d objects your artwork becomes so much more believable.
so you should definetely keep attention to detail because after all: It's the
details that make your artwork pop. and that's the stylized part!
Just in case you're not quite sure how to colour these artworks or which
colours to pick for shadowsh, there's a video about that topic on my channel already -
in case you're drawing in an anime-style. Before we end out the video, like Always, I've made you a cheat sheet which could
help you out if you forget some things. screenshotting it doesn't come free though!
the payment would be a like - a comment, or subscribing to this channel.
Your choice! I also want to thank William Ngyuen, the one
who made this amazing 3D referenece model. I actually wanted to make this model myself but
making this video itself was so much work, borrowing his model here was
a big weight off my shoulders. You can view his model yourself, it's linked
in the infobox, I seriously recommend it. Also, if you want to adance your shading even
further, with fancy rimlight and whatnot, there's already a video about this topic on
my channel! It's on screen right now. Thank you very much for watching and I'm
looking forward to see you guys next lesson!