How to RWD in Forza Horizon 5 | Building/Tuning/Driving Tips for Rear Wheel Drive Cars

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hey everyone welcome to this guide on rear wheel drive building tuning and driving in forza horizon 5. this is a guide i have been very excited to make because horizon 5 has made vast improvements to rear wheel drive cars so this video is going to cover building and tuning guidelines and then focus on driving with tips like how to get the best to launch and how to corner faster and without spinning i've left timestamps so you can skip around to whichever section you'd like and first before we dive into building for rear wheel drive i do want to mention quickly from a game balance perspective where rear wheel drive is at in horizon 5. many long time horizon players will know that all-wheel drive has largely dominated the meta for the past few games and although there have been exceptions to that rule and a good driver has always been able to do well enough in rear wheel drive there has always still been a clear advantage to using all-wheel drive in online bracing in horizon 5 however that is really no longer the case rear wheel drive is fully competitive with all-wheel drive now given the appropriate circumstance in real life there are certain advantages and disadvantages to every layout all-wheel drive prevails in tight corners and limited grip scenarios and lets you be more aggressive with your throttle while rear wheel drive can often be lighter fit more power and take high speed corners faster due to its lack of inherent understeer that you often see with all-wheel drive this carries over beautifully into horizon 5 where all-wheel drive absolutely still has a place and is still considered easier to drive with however many players are finding that rear wheel drive is just as fast or faster in many situations this game logic fits well into the existing difficulty settings where easier settings are of course easier to drive with but will ultimately be slower harder settings make driving more of a challenge but you're rewarded for it with better lap times i also find that rear wheel drive is much more rewarding to drive in general especially with a wheel and pedals it really puts you in touch with the limits of the car and in all i think horizon 5 has done well with rear wheel drive so let's talk about building a proper rear-wheel drive car generally i'd go by the same logic as i do with all builds that is explained in this video but there are some exceptions and other things to prioritize we'll start with arrow in high classes aero is key to improving the handling feel of rear-wheel drive cars you're only getting power to the rear wheels and it's going to be tougher to maintain grip it may not be necessary in every build i have managed to make quite a few rear wheel drive s1 builds that don't need forza arrow but it should be a high consideration for tire width because rear width is so cheap in terms of pi there's no reason not to take it essentially all of my rear wheel drive builds have maxed rear width front width is important though too a lot of a-class builds tend to understeer a bit if you're trying to run without front arrow and front tire width can be a good cheap way to make up for that understeer keep in mind for tire widths that if your car has a wide body option usually that lets you run wider tires as well so it may be very worth it to run the wide body on your build now for tire compounds make sure you find the right compound if you go too low you'll never be able to actually put your power down and rally tires are actually a great in-between that only cost a bit more than sports but perform more like semi-slicks keep that in mind for builds where you need more grip but semi-slicks cost too much pi another tip for the wheel and tires window is to stagger your wheel spacing this means upgrading your rear track width more than your front which helps stabilize your car under cornering i usually start with max track width all around and then dial back front width if and when i need to dial in the corner feel of the car for gearing rear wheel drive cars often benefit from having more gears so if you've got a 5 or a 6 speed consider upgrading to a 6 or 7 speed this helps you stay higher in your power band and put down more power more effectively and speaking of putting power down it may be worth taking a closer look at your power band in rear wheel drive builds naturally aspirated and supercharged cars will typically have a much smoother power band meaning your car gets a linear increase in power as you go up in revs turbo cars more specifically single turbo cars will have a much more aggressive power band in the low end you won't make too much power but then the turbo kicks in and you make a lot of power very quickly in your rev range in rear wheel drive builds i typically lean towards naturally aspirated or supercharged builds and that i feel is really all you need to consider when building specifically for rear-wheel drive let's talk about the tuning starting with tire pressures because the initial launch is still pretty important in online racing i tend to drop rear tire pressure to help with this it also helps the rear end break out more smooth and less suddenly in cornering pick a value between 26 and 30 psi and just keep an eye on your tire temps too low and too hot will negatively affect your grip quite a bit for front pressures i typically only adjust as needed the default pressure is usually pretty spot spot-on for my driving style but dropping pressure a bit can help cure understeer in some cases alright now for gearing you should at least have access to final drive in most cases make sure this is in a good place you want to be able to reach near the top of your last gear but still have enough top end to reach high enough speeds for your class lengthening your final drive will help you keep grip in rear-wheel drive builds if you have access to individual gear tuning and you're struggling to maintain grip in lower gears feel free to extend them a bit lengthening first through third can help you if you struggle with throttle control just make sure not to extend them too much or you'll end up sacrificing a lot of acceleration now alignment is key in rear wheel drive the principles are the same as my tuning guide so check that if you need a refresher on how to tune these values but in all for rear wheel drive just make sure you've got front camber dialed in make sure rear camber is as low as possible while still averaging hotter on the inside and colder on the outside lower camber helps with your launches but you still need enough camber to maintain good corner grip too feel free to throw in a touch of toe out if the car is under steering and you can also add a notch or two of rear toe in to help keep your car straight during launch and keep it more stable at speed only adjust tow if you need to though as it will increase tire temps and reduce total top speed adjust caster to your liking and make sure you recheck camber if you do and let's move on to arbs springs and damping for these three windows the balance between front and rear suspension is key you need enough turn-in to maintain speed coming into corners but you need to make sure the car won't oversteer once you step on the gas to accelerate out of your corner stiffer in the front will help you out of corners but hurt you on entry stiffer in the rear or softer in the front will help you enter corners at speed but make it more challenging to keep the car from spinning when you start to accelerate so find the balance that's right for you every car and every driver is going to be different here adjust arbs spring stiffness and damping as if they're all connected because well they are you can and should of course adjust one at a time just keep in mind that they all work together and having a really low front arb but really stiff front suspension is really going to work against itself i typically find a low front arb balanced spring stiffness and only slightly stiffer front damping to be the sweet spot in most front engine builds mid and rear engine cars will typically have much softer front spring and damping settings and i usually balance out my arvs on those builds now a quick note about ride height i always drop ride height and compensate by lowering spring stiffness a bit just make sure you don't bottom out honestly i find ride height to not play as big of a roll as it probably should in horizon 5's physics now we come to aero this is going to be a vital adjustment if you have access to it essentially the goal is to run as little as possible while still maintaining grip and cornering if you find yourself under steering turn up front arrow if the rear end is getting loose while at speed up rear arrow but if you aren't finding issues with either of those start dropping arrow until you do then just bump it back up a notch breaking balance is pretty independent of anything relating to rear wheel drive just adjust if needed but i rarely mess with this unless i'm really dialing in the balance of the car if the car is getting squirrely under braking you can move the balance slider left a bit now finally for differential this one is as always very important a low rear acceleration lock will often feel more grippy and less tail happy in corners however it will also be much slower a higher diff lock will ultimately lead to more corner grip and more cornering ability and more speed coming out of a corner but you need to be good at taking smooth corners as it will be more prone to sudden loss of grip and spinning out so if you struggle with spinning out and throttle control start low with your diff lock it'll help you corner smoothly then once you get comfortable start turning it up in 20 increments or so you generally want to end up between 60 and 90 diff lock for most builds for your deceleration this one doesn't matter as much and does come down more to personal preference but if you find that the car is too responsive on a corner entry you can up your rear d cell lock and that's going to do it for the tune let's finish out this video by getting on the road where i can show some tips and tricks to get the most out of rear wheel drive let's start with the launch there are a few different schools of thought here you can just mash the throttle and go through gears until you grip up or you can try to manage the throttle grip up early and then accelerate hard well i'm happy to report that it's actually fastest to just mash the throttle here's what you want to do if your car spins its tires on launch head to the drag strip and accelerate in first gear don't shift pay attention to the top speed of your first gear you want to shift right before that speed so in this car you can see my top speed in first is 48 miles per hour when i launch i'm gonna be trying to keep the car straight and watching my speedo once it hits about 45 i'm gonna shift up now this car grips up in second so we don't need to worry about grip once we shift out of first in some higher class cars you may burn through second gear too just repeat the process look at your top speed in second and shift right before it if you're still spinning through third well you need more tire grip a class and lower cars should be able to catch grip either in first gear or early into second and s1 and higher builds should be able to catch by second or early third gear if you aren't doing that take a look at your tire compound and rear tire width sound cues can also help here try to listen to the difference in the rev limiter when you've actually hit your max speed [Applause] you never want to hear that during a launch all right let's talk corner throttle management if you play on controller it's worth looking at your dead zones newer controllers can usually get away with about 5 to 95 this is going to give you a lot more travel between low and high throttle and ultimately the key to rear wheel drive is learning not to give it all throttle all the time you've got to ease out of corners let's actually look at g-forces when you're in a corner you start by braking and shifting your weight to the front wheels and off the rear wheels then as you corner your weight shifts and rotates around to the outside wheels and finally back to the rear wheels most people make the mistake of getting on throttle too soon and too hard when your weight isn't on your rear tires this is going to cause you to spin especially on a higher diff lock wait until your apex then slowly apply a bit of throttle don't full gas it until you've hit about this range in the circle that's when your weight will be transitioning onto your rear wheels and you're less likely to spin now obviously in normal racing you won't have this g-force meter up and you won't always be cornering super smoothly but use this to practice and get a feel for when you should be opening up on throttle another mistake i often see here is continuing the corner more than you need to once you get past the corner apex and start opening up on throttle make sure you ease up on your cornering too aim for the outside of the corner not the inside there's no need to turn more than necessary and that's all i've got for you verizon 5 has made massive improvements to rear wheel drive and i love how viable it is in online racing and rivals ultimately it is more challenging to drive than all-wheel drive but it's also so much more rewarding and makes you a much better driver in the end thanks for watching this video i hope it helped and i'll see you in the next one you
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Channel: HokiHoshi
Views: 155,048
Rating: undefined out of 5
Keywords: rwd, spinning, grip, tuning, building, help, fh5
Id: ViBq7bPAmIM
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Length: 14min 19sec (859 seconds)
Published: Sat Jan 22 2022
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