How to Draw Face Using Reilly Method

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hi i'm jono and if you're new here i do pencil drawings [Music] in the last video i critiqued some of your artwork and it was a lot of fun and the feedback has been incredible so i'm definitely going to do one of those again soon um but in one of those critiques i mentioned that the reilly method might benefit um some some artists so in this video i wanted to actually explain what the rally method is and how you could use it and hopefully improve your portraits before we jump into the reilly method i just want to quickly take a moment and thank this video sponsors squarespace they've sponsored almost all of my videos this year i'm sure you guys have noticed um but it's just played a massive role in this whole youtube career i've been able to sustain this channel thanks to them which has been incredible so it's it's meant a lot also i've been working with them for a long time i started working with them early on in my career when i was looking for a way to create an online portfolio and a way to try and create like a professional looking website it was just such a convenient platform i never had to patch or upgrade anything i could register a domain with them or set up my online store and most importantly i could design my portfolio and show my work the way that i wanted to also every time i got stuck there amazing supporting helped me out instantly so if you're looking at building a website give squarespace a try and if you decide that you love them use the soft code and get 10 off your first purchase so the writing method is basically just a set of guidelines and rhythm lines to help you get the proportions of the face right and to help you understand the connection between different landmarks on the face it's not meant to be followed exactly all it's meant to do is just help you kind of think in a way that might help your drawings or your portraits be firstly more accurate but then also more dynamic i think the rhythm lines are quite helpful in understanding how how light will fall or in understanding the different planes of the face so i'm first going to show you how to draw the the riley method well facial grid and then i'll show you a practical example of how it can be used let's jump into it we start off with a circle that's just going to be like the main volume of the head coming up to around about the nose area and then we draw a line intersecting down the middle you can see how i'm cheating already so those really neat lines and we're going to try and create a square and this square is going to kind of represent the side of the face if i'm facing directly this section here will kind of be this very foreshortened area going back towards the ear and they don't have to meet up just eyeball it try and make it a square like i said this doesn't have to be like absolutely perfect this is just a guideline to help you with some measurements what i like to do next i think i've seen loads of people do different versions of this so i'm just going to use what i find useful in the riley method and hopefully you can get something out of that for those of you who are very familiar with this i'm probably going to butcher it but for those who aren't maybe this is like an easy way to get into it so yeah i'll show you how i do it basically you're dividing the face into three sections this will be from the brow up this will be basically eyes and nose and then mouth and chin at the bottom area and those measurements depending on the model but those measurements roughly equal each other so the way i like to kind of break that down is let's bring that out here have a like this thing is helping me so much all right so the distance between that should equal that as well so if we extend this line out here [Music] these should kind of be the same and then you can bring that down and just eyeball it as well try see if you can get it roughly the same in my mind that looks kind of okay so let's draw that across and this will roughly be the bottom of your chin yeah we'll have that there and extend this line down there we go and then i like to divide this middle section into thirds so i always get this wrong so i always have to like erase and get it right well turns out i got it right that time so that i got lucky and we can draw a parallel line going across i just want to explain to you what i'm doing here basically so this line going across here that is going to be basically your brow line the line below it on that third will be intersecting the eye almost through the center maybe slightly lower i think what's important with this kind of stuff is to practice it so much that you start to realize where the tweaking happens so this is a guideline but it's not perfect and you'll understand only through practice where it falls short and that's where you need to kind of put your initiative in or realize how it works for you and then we're going to try and figure out how the nose is working so you're going to see your model and see how wide the nose is and a basic measurement is at the side of the nose and the what you call this the tear duct will line up we kind of recovered this in the next tutorial so let's have that going down like this so these lines will be the side of the nose we're going to draw a bit of a triangle going from these two points here and slightly above where those intersect that'll be the bridge of the nose over here then to try and get the base of the nose i usually like to in the nose tutorial i think i showed you to try and mark out where the bottom plane of the nose will be so it depends whether your subject is looking up or down that will be more prevalent or it'll be non-existent at all but for me most of the time when you're drawing a straight on portrait that'll be bottom plane of the nose i don't think that's actually included in any of the riley method stuff but i like to include it and just kind of going back to that nose tutorial that we did these are the the wings of the nose or the nostril okay so we've got a very basic shape there from there we get two guidelines that are moving up basically from the precipice of the the nostril and this will go up and curve as we get to that brow line there okay not perfect it'll do then from the bridge of the nose i mean we did the whole nose tutorial but we're basically just capturing a bunch of those things again here's the ball of the nose over here and the the nostrils or the wings of the nose there we also have a line going like that let's divide this into thirds again and then there will be a rhythm line going from the bridge of the nose all the way to the chin so we can bring that around and i'm not exactly sure how to describe this but it goes something like that and this includes just kind of the eyeball socket and the sides like it doesn't quite include this space here because this is more captured by the ball of the mouth but it will help you just get a bit of shape then we can do the ball of the mouth after that i just want to clean this up it's not looking great okay and then we have some rhythm lines that go from the end of the circle here they come past the nose and they just connect by the mouth here and that can often give you part of the line of the cheek um so let's have a look at how that's gonna fall it'll move somewhat like that you can see some shapes are starting to happen here so that'll be the cheekbones starting to to create some form okay we're gonna have the mouth through this circle here i usually find that the angle of the jaw changes roughly around the line of the mouth so around about here you'll find that the angle of the jaw will like come in there's more lines that meet up to the corner of the mouth on this point here these are kind of like cheekbone lines and then there's also a line that gives you a very good idea of how the cheekbone is falling so the tlx will be pretty much in line with the nostrils there and like i said this line i like to have that as pretty much a guideline for the center lower center of the eyeball another helpful line would be to try and see how high the eye is to the brow if the brow is very heavy then the eye will be kind of closer to that if we join an average person let's just give them a bit of space like that so i don't know if you'll be able to see with me but between the top of my eyelid and my eyebrow that's the space well that's that measurement to keep an eye out for then you'll have a tear duct and the eye kind of quickly goes up to that point depending on the shape and let's bring it out all the way to here then in the top of the forehead we have planes so coming from the corner of the square here coming down roughly to the way that line intersects over there and that'll just be the sign planes of the head and then also most of the rally method diagrams there's also this circle in the front of the forehead in some cases it's useful in other cases not so much it's kind of just up to you whether you want to use it or not okay so it looks hugely complex but it's something to just try and practice a bunch of times there's it can get way more complex i mean there's planes for the lips and mouth and stuff as well that you know from the nose if you draw the the philtrum here then these planes out here are also important to render you can have these the jowls almost of the mouth which help a lot with shadows so these are these are things you can add in as well so i've just given you guys the basics if you want to get way more into it you definitely can but i found what i covered in this video that kind of stuff was all pretty helpful to me um when i was just trying to find some structure to to how i draw portraits so yeah you can use it you can stick to it strictly i recommend maybe just letting it be a rough kind of guide and letting your your model dictate obviously more how the facial features will will sit so yeah i'd really i'd encourage you guys to to study it to spend some time try and copy it down exactly the way that i've drawn it or find a reference online and try and draw it like that and do it over and over again and try and see how long you can go without looking at the reference before you have to draw the next line and eventually you'll be able to just draw it out of your head it doesn't take that long to study this actually it's pretty easy but it's it's just hugely helpful so i really recommend going that route um and eventually when you're doing portraits you won't draw these lines at all these are these are lines that you'll kind of know about and you can use them when you're doing portraits um without needing to actually physically have them there to to reference so yeah that's the reilly method these methods are all kind of similar the loomis method riley method they all use some similar principles which are universally true like the well some measurements they're not all true people have crazy diverse faces and features but um yeah it helped me a lot let me know in the comments if there's any other methods you'd like me to cover or even that i you know it might help me out um i'd love to hear about it leave a like if you found this video helpful it helps the channel out in a huge way and as always thanks for the support and i'll see you guys in the next one bye
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Channel: Jono Dry
Views: 186,454
Rating: undefined out of 5
Keywords: jono dry, drawing, pencil drawing, tutorial, portait drawing, art class, drawing class, drawing tutorial, Reilly Method, Reilly drawing, Reilly head, loomis method, facial proportions for portraits, art tutorial
Id: rfKus4c7XL4
Channel Id: undefined
Length: 11min 28sec (688 seconds)
Published: Thu Jul 30 2020
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