How to Draw a Self Portrait (SEXY BOI STYLE)

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Stan: Hey guys, welcome to Proko. My name is Stan Prokopenko, and I'm going to continue doing "The Draftsmen" podcast cover portraits today. Last time I drew Marshall, who is my co-host. Today I'm going to do my self-portrait. The photo I'm going to use is this one. No, just kidding. No, it's actually going to be this one right here. I think I took this in the mirror, in the bathroom. I'm using the same materials as last time, just a graphite pencil, a black wing with bristol pape Gonna do it in the same style as before. So if you guys missed the last video, go and check it out, How to Draw a Stylized Portrait, No Shading Okay, I'm going to start with the big shapes, stylized, slightly cartoony. So, I'm not going for accuracy, I'm going for recognizability and just trying to make it look kind of cool, fun dexterity, whimsical strokes. Got to make sure that a collar fits in there. If my neck is here, the collar is gonna be all the way down there, just got to bring it up Plumb lines, so I just use the plumb line on the photo, plumb line on my drawing and they didn't match up. And so I know that whoa, back up, gotta re-measure some of my lines and fix things before I go any further So the plumb line I used was from the corner right here, the top of the head down. On my drawing it lines up with this part, on the photo, this corner is further out. I think what it is I kind of exaggerated this too much. And I don't think I want to exaggerate that curve. Maybe, or maybe not. But that was not a deliberate decision there. So I'm going to fix it. Definitely want to make my neck thinner. I mean, I don't want to, I want to make it thicker. But you know, I don't have a thick neck. So if I'm going to exaggerate things, I'm going to make my neck thinner than it already is Oh, and I've definitely made this way too high up. That was another...it was a horizontal plumb line. So if I go from the bottom of the chin out, it goes to, like, right here is where the chin is supposed to be. I had the neck going all the way up to here. So way too high up. But the chin is down here, the neck down here. I probably want to make my hair a little bit larger, kind of exaggerate this swooshy shape, kind of a receded hairline. It's not receding, it's done. It's done receding. I always correct people, like it's been like this since I was, like, 16. So it's not receding any more. I'm using these sharp angles a lot here just so I could design some shapes. Probably will soften some of these out because I mean, I'm not that angular, but it helps me put things in the right place. If I break things up into these larger planes, right...you guys have seen simplified planar drawings of the head where things are just, like, blocky, blocky forms. It's kind of how I'm thinking right now, I don't want to think too organic, just large blocks And that actually makes it a little easier for me to see some things, see relationships with these angles better. I might have actually...yeah, gotta redo that. I think the brow ridge I put too high up, it's another mistake. I'm kind of jumping ahead a little bit here. Jumping the gun, I'm doing these contour lines when I haven't even established the center line, thirds I'm approaching this more of like a sketch rather than like a traditional portrait drawing. When I start a longer portrait drawing, I'll do the biggest shapes first, break it down. Right now, I'm just being a little more loose with it. Maybe I shouldn't. Maybe I should get some of those basics in there, get the core in there and then come back and break it up. So I'm going to start with general shape like that. I'll add the cheek later. So I'm going to exaggerate the length of my forehead, obviously. And then dropping this down like that will actually help with two things, make the hair bigger and also kind of this upward angle in here for the receded hairline. Definitely a strong angle downward from the bottom of the wing of the nose to the bottom of the ball of the nose. People say I have big ears, but I don't think I do. Guess I'll just make sure I don't make them too small. Gotta make the neck even thinner, like, right through here just a little bit. Last time when I was doing Marshall's portrait, I made the eyes on different levels. So I gotta make sure I don't make that same mistake twice. So triple check my angles. And so I got the angle of the chin. It's not perfectly horizontal, right, it's a little bit angled this way so the mouth will be like that Can't see the other nostril but from nostril to nostril, it will be like that. Tear ducts, eyebrows all at that same angle. So boom, tear duct. Can even do that with the top of the lids, same angle. Okay, so I found the placement of the tear duct, placement of the top of lid and then placement of the right side of the eye based off of the contour. There's a little bit of a gap, and now I know that the eye kind of falls right between these three spots Soon I just kind of have to get the shape as close as possible within those boundaries. Now, I also wanted to change where I'm looking. I did the same thing with Marshall where I kind of redirected the gaze back to towards the camera So I want to do that with this one as well. And I'm not gonna make me looking right at the camera, but just a little bit, maybe like, this way just to the side of the camera. Something like that seems good. Now there's a little strange, now I get to draw this pathetic mustache. I'm going to add a little bit of variation between the value of the mustache in here, a little bit lighter and thinner lines. I think my pencil was getting kind of dull and all my lines are just thick. This mouth is beating me up. I think I'm over complicating it. Okay, so now I'm starting to get a little more confidence here. Some of the shapes I'm designing in the beard, I'm liking more. And now once I get an area that I like, I can kind of push that towards other areas. I wasn't liking this area at all. And so it was really hard to draw things around it. So I might redo the mustache after I'm done with the beard to bring it all together. Sometimes if you don't like an area, you just have to back away, do something else, do another area. Hopefully, that's a little more successful and then that'll give you that boost of confidence to do the other areas. It could also inform your decisions in the other areas, if you have something that's working This photo exposes my insecurity a little bit, this little gap right here. Also, this little patch right here that doesn't get filled in. One day, I will be able to grow a full beard. I found that I've had the most success with hair and things like that, where there's a lot of little patterns when I don't overwork it. When I kind of just go with my gut and just kind of design shapes without overthinking. And it just ends up being better when I just kind of trust my gut to make shapes. When I'm really timid and I'm unsure about where I'm going, I'm trying to measure the proportions too much, the design ends up being super boring, and I end up having to redo it Like right there, I wasn't really thinking, I just kind of put something in there and it...yeah, maybe it'll work. I want to make sure that the styles match with this drawing and the one I did of Marshall, so I'm going to compare. And it'll be kind of like this, on the cover we'll be kind of facing each other like that. A good balance should actually be more towards the confidence side. Marshall: Yes. Stan: This is this is my opinion. Marshall: And it was borne out by their research. Stan: Oh, okay. Marshall: The confidence makes you do better. Stan: Yes, I'm right again. Marshall: Yeah.And you can make yourself more confident by talking to yourself. But don't tell yourself I will kick butt, I will rock, I will be better than ever because that will set you up for a fall. That's hubris. Stan: But what if you can handle the falls? That's okay then. Marshall: Yeah. Stan: Like failure is okay, you can say, "I'm going to do this, I'm going to rock it," and then you've just freaking fail. And then you're like, "All right, whatever, that's fine. I'm confident enough in myself that I know I'm going to improve, I'm gonna get better and I will eventually conquer this." So, definitely, I need to get some heavier contours on here, more texture. I think I was definitely using the softer black wing for a lot of these darks. So, I'll get that in there. So I'm going to jump in here in the hair and try to design some of these shapes. I'll get back into the eyes. I think they're in the right spot. I might have to figure out the size. This one might be a little bit bigger than this one, but it's really close. So once I can jump back in here, I'll make those decisions but it's close. I'm actually going to keep this on the side here, just as reference. I think I drew this a little bit too high up. This needs to be lower all the way over here and maybe a little bit fuller in the cheek. I think I made myself a little skinnier. It's some wishful thinking. Yeah, that looks better. Let me do the hair now. I'm going to start on the left side and go right because I have a bad habit of smudging my hand across And if I go this way, I'm just gonna be smudging everything. So do things on the left side of my hand, and just like with the last drawing, I want to keep it linear. Usually, the way I would approach hair is by thinking of the values first. So for example in here, this is dark, then you got some highlights coming across and then you got dark at the top. I would just use the side of my pencil, fill that in large shapes of value. And then I would come in and kind of add some texture onto it. Because I'm not going to try to be tonal with this, I'm just trying to do everything with lines I actually don't even care if it's three-dimensional or not. I just wanted a nicely designed shape. So I'm approaching this differently than I usually do. I want to make sure my lines aren't just spread out evenly, you know, just like line, line, line, line, line like zebra stripes. I want to have areas where they're, you know, much closer together like here, and areas where there's a lot of open space. Maybe like right in here, I'm going to keep these open, don't add anything else in here. And then maybe fill it in more here, a little more congested in this area where the lines are really close, and that just adds a little more variety. I don't mind having areas like right in here, where you know, in the photo, it's obviously really dark, but I could keep it light. And as long as I have this contour really heavy, it'll feel like the head is closed because of that heavy outline. And I can keep the shadow open, kind of let it breathe. Are we just closing in that gap a little bit, that little bald spot? Still a little bit. And actually, I'm thinking that the shape of the head that I created isn't very accurate. I'm not seeing in my head going out and getting really wide at the top. And especially I feel like I've thinned out my jaw and when I make the head thick like that it, gives me this cone shape which I don't think I have. I think it should be wider in the middle but then kind of come back in. So I'm going to change this contour a little bit right here and go inward. Okay, yeah, I think that works better. Yeah, and I think one reason this eye looks a little smaller is because I probably pushed this in too much So, if I give this eye a little bit more room, like that, it will be better. Yeah, that's much better. Yeah, so widening the jaw a little bit in here, that helped. Widening the cheekbones and eye socket out a little bit helped. Definitely getting closer to a likeness. With the ears, you know, I don't have to be completely accurate with the shapes in there. As long as the main shape of the ears is mine and the size relationship to the rest of the head is mine, it'll be fine. So I'm just gonna try to make sure I don't overwork the shapes, just create interesting shapes Now the planes of the nose, I could see some halftones all through here, but you know, I don't want to render for reasons I said in the previous episode. I want it to look like a drawing even when it's shrunken down to a tiny postage stamp. The only way to do that is to make it very linear. So if I start rendering and starting to do these gradations, it'll lose that effect of being a drawing And so I'm going to do stuff like this instead, where I, like, a plane on the top of this and the wing of the nose, just be like a little square with some lines in it. Very simple. And then down here, I'm seeing a little plane, and it will act as a design element. It definitely doesn't make it three-dimensional. The only thing that will make it three-dimensional is if I actually start shading. And when I say shading, I mean, like, gradations of tone. I understand that, like, hatching is kind of technically a form of shading. But I guess I'm using it to describe specifically gradations of tone while keeping it linear. It's like yeah, I'm adding tone, obviously, every time I put down a line, they can act as shade or shadow. But when I think of the word shading, to me, it means using tone to describe three-dimensional form So that's what I think of it as. And so when I'm doing stuff like this, this isn't really, to me, trying to describe three-dimensional form This is just, like, texture, or just lines. I don't know. I don't consider that shading really, but I know maybe technically it is. I wanted to specify it because some people in the last episode were calling me out. Like that what I just did there, technically that's shading. But to me, I'm just putting lines down. I'm not trying to render this as, like, a brow ridge with a, you know, a bottom plane and really showing the curvature of the brow ridge as it goes this way, and this way, and this way, and over the cheekbones, over the nose. All those little subtleties I would usually render. That's what I'm trying to avoid with these drawings. Or maybe not even avoid, maybe just minimize. It was interesting that a lot of you in the comments on the last one mentioned that, like, you're trying to kind of do the same thing with your style where you're like, trying to make it cartoony, I guess. I'm wondering why. It's interesting because I do find this attractive. But I'm curious why other people are trying to get their drawings to be this way. I mean, is it because it seems more approachable, like, oh, maybe I could do this. Or is it just that it's more fun to look at than a realistically shaded rendered fully drawing, you know, like, photorealistic sort of thing. If you don't know how to do a photorealistic drawing, I wouldn't necessarily recommend to you to stylize your work yet and try to go for a specific style. I would say learn how to make it as realistic as possible first, then you can stylize it however you want. And it'll be much easier to stylize it once you know the science of how things really work. Because you know what rules you're breaking and why you're breaking them. You can make very deliberate decisions, and you could start breaking rules in ways that you've never really seen other people break them while still being deliberate about it and making it look good, versus if you don't really know the way things are supposed to work and you just break things, they'll just look wrong. They don't look like you stylize it, it just looks like you messed up. Like I didn't like that. I was trying to add that, like, a rhythm in here for the plane of the cheekbone. And I think I could still do that if I have it in other areas. Like I definitely don't see that. You know, if I'm going to be linear, and I want to indicate the plane of the head here, I can't do it with halftones like I would with tone, but I can with a line to indicate an edge. And that's kind of what I'm trying to do here, is just indicate some lines or some edges of, like, the cheekbone. I might have overdone it with some of them, maybe this one. Remove that one and this one. These are starting to look much more similar. I don't have a mirror but holding it up to the camera, I can see it's reversed the way I'm seeing it. I'm creating more darks in the hair. I don't know if it's just me trying to make it more real or just I want more contrast between the light and the dark, because I can keep it linear and still have lots of contrasts, right? The dark lines are thick, and dark, and heavy, and the light areas are very light. I think I want that. This area feels really good to me now. It feels very complete, like a nice shape in here and other areas just feel a little too patchy, a kind of like, clean things up. Or not clean but join things together a little bit more. Create order, you know, like right here I'm grouping this, all of these shapes into, like, one triangle And then in here, I could try to group things together into a more unified shape. Okay, I think this is the time now where I need to step away, come back tomorrow, take a look at what I don't like, make some more minor adjustments. But I think it's almost done. While I'm gone, you guys can watch this clip from "The Draftsmen" podcast which this whole thing is for "The Draftsmen" podcast is going to be out in a few weeks. If you're subscribed to this channel or if you subscribe to the newsletter at proko.com/draftsmen, you will be notified when it comes out. All right, enjoy this clip. Why are you doing this podcast, Marshall? Marshall: Let me tell you why I'm doing this podcast is because you invited me to do it. That is the reason I'm here, there is no other. Stan: Okay, come on, there has to be... Marshall: Do you want a longer answer? Stan: I mean, I want a better answer. Marshall: Okay, I... Stan: Something will make people feel like you actually care about being here. Marshall: Well, the way you presented it to me is that in the six years that we've known each other.. Stan: Yeah. Marshall: ...we've had so many conversations, phone conversations. And some of the things that we've talked about, some of the conversations were worth having. Stan: Yeah. Marshall: I mean, they were the kind of thing that were worth even recording because they would be to the advantage of students to be listening to it. Stan: Yeah. We would just brainstorm things and discuss these principles of art on the phone and all that I've forgotten everything we talked about. Marshall: Yeah. Stan: Okay, guys, and I'm back. And when I got in this morning, I actually liked it better than I did when I left last night So, I think it's almost done. The only thing that I'm going to change, I think, maybe once I start I'm going to change more things, but the only thing that I'm planning on changing right now is some of these lines, I feel are still too distracting. My wife actually said it looks like it aged me a little bit. And coming back this morning, I kind of agree. I think some of these lines in here are aging me a little bit too much. I'm not going to erase all of them, but I feel like maybe this one. Yeah. And maybe this one, and this one. And then just kind of tap on these, make them just a little bit lighter. And then probably this one right here, just really dark. I put a lot of lines going across this way. And so that's probably making the bag under my eye just a little bit too much. I'm just going to redo those halftones. Okay. It's pretty close. I don't have anything else. Some of my coworkers said that this looks like GQ Stan. When I showed it to them last night, they said that looks like I made me more manly. I didn't try to. In fact, I think I made the jaw a little bit thinner. I definitely made the neck skinnier, so I'm not really sure. I guess I could have naturally just tried to make things...I didn't notice myself making those decisions to make it more masculine, but let me know in the comments. Do you guys think I made myself more manly, somehow? Maybe it's some of the...maybe, like, just the fact that I put more stronger angles, you know, straighter lines. But I kind of do that with all of my drawings. You know, I like to use angles. So that wasn't a deliberate choice to make it more manly. That was just because I like using planes. But yeah, anyway, let me know. Am I not seeing something? And that will be it. Make sure you guys check out "The Draftsmen Show," podcast that's going to be coming out in a few weeks. So make sure you're subscribed here and to the newsletter at proko.com/draftsmen. And you will be notified when that comes out, it's gonna be a lot of fun. We're going to try to make it very useful for you guys, not just fun. We're going to base all of our conversations off of your feedback. So when the episodes do come out, please share your feedback with us. Tell us what you want to hear more of, what you want to hear less of, that sort of thing. So that's it. Thank you guys for watching, and I will see you next time. I won't see you really, but you'll see me...I'll see you in the comments.
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Channel: Proko
Views: 262,774
Rating: 4.950531 out of 5
Keywords: how to draw, norman rockwell, stylized portraiture, sketching, portrait, linear art, head drawing, anatomy for artists, figure drawing, artist, artistic anatomy, anatomy, draw people, art, tutorial, drawing tutorial, learn to draw, video tutorial, art school, art class, human anatomy, art training, art blog, art vlog, drawing lesson, art lesson, learning art
Id: 1hESrnaoUdo
Channel Id: undefined
Length: 21min 41sec (1301 seconds)
Published: Fri Apr 19 2019
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