How To Design Deep Games with Jonathan Blow (Braid, The Witness)

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This was such a rad talk! I'm a huge fan of content like this where it's not about / for musicians but still can apply, thanks for sharing!

I really loved Braid - my band's last record has a song inspired by it. And totally small world, I was on a crowdfunding panel at 2015's Alternative Press Expo with David Hellman who did the game's art!

👍︎︎ 1 👤︎︎ u/Shirleycakes 📅︎︎ Sep 30 2016 🗫︎ replies
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Channel: GrabItMagazine
Views: 67,916
Rating: 4.9507313 out of 5
Keywords: games, indie, independent, magazine, digital, download, review, trailer, buy, shop, guide, cheats, iPad, gameplay, Jonathan Blow (Video Game Designer), Braid (Video Game), The Witness (Video Game), Puzzle Game (Media Genre), Video Game (Industry), Industry (Organization Sector), How-to (Website Category), developer, design, indiedev, indeigames, grab it, grabit, amazing, informative, PC, speech
Id: d0m0jIzJfiQ
Channel Id: undefined
Length: 67min 38sec (4058 seconds)
Published: Wed Oct 22 2014
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