How to Create an Epic Atom Intro in After Effects

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hello why me is Leia from torrid cinematix calm and today I'll be showing you how to create this alright that looks pretty cool today we are going to concentrate on the effect itself and then tomorrow we're going to talk about how I've done the transition for the text with the glow on the edges of the text and it looks pretty cool as well so that will be for another tutorial for right now we'll do the effect itself and yeah open up after-effects and let's start creating alright so here we are and it'll be after-effects and so I'll be creating and this effect right here today so let's get started I will just put this in a new folder here and actually if you don't want to follow or you want to support the channel you can actually buy this template on our website a link will be in the description and then you can just change the text and you would have your intro looking like this and you can easily change the color and but okay and that being said let's get started for those that do want to follow this tutorial I will close all my windows here and I will create a new composition and here I will just add a circle effect and I'm going to right click and actually the composition settings should be square so instead of a height of 1080p I'm going to copy my width and I'm going to paste it in my height in a frame rate of 30 and then also here I'm going to change it to maybe something like 10 seconds because we are going to loop it anyway there we go click OK and now we're actually going to recreate that circle effect on the way I've done this is create a new solid layer and I'm going to rename this to just circle mask and I'm going to make it comms eyes and click OK and then we can add a circle ellipse tool here double-click on the ellipse tool and then we're going to double click on the mask itself scale it down while holding ctrl and also shift so and then you're going to get a nice scale here we're going to scale it a little bit down so we are not going to touch the edges once we apply a effect to it and that's looking pretty good and also going to change my mask to numb here I'm going to close my mask here so we don't see it on my screen and I can concentrate on the effect itself I'm going to add a Vegas effect so I'm going to search it here in my effects and presets Vegas I'm going to apply that to my solid layer and the image contours we're going to change that to masks or paths and then we're going to use that mask it's automatically selecting this segments just one of these and then I'm going to increase the width by like a lot and I'm going to scale down my well I'm going to scale up my hardness to 1 so it's completely hard that's not what she said so I'm going to make the length also a little bit shorter here something like this and actually I'm going to use my previous comp here just to look at what we have done actually so I'm going to open it up and I'm going to open up the effect itself so right here we can take a look at what I've done to stack it up as a right here you can see the first effect was that short effect that we're trying to recreate right now and then close all of these down again and just so we can look a little bit to try to get it as perfect as possible so change the color to white and make it even shorter there we go so now what we can do is actually first I'm going to animate it so we're going to click on stopwatch for rotation and then move ahead 10 frames of all to the end of your compositions it depends on whatever time you chose need to enter minus 1 so it's going to rotate it and counterclockwise and yeah and there we have a food rotation so if we're going to preview this it's just going to loop and then we can use it actually to loop nr and yeah final project so now we can duplicate this and maybe make it a little bit longer here make it smaller also play with the and the pasty maybe there we go duplicate it again and now we're going to make it longer something like like this here then make it smaller as well and actually for the second one I'm going to bring down my hardness to zero and also change the mode to toggle the switches if you don't see that to screen so we can actually layer up all these effect here and there we go all right the second one I'm going to make it longer as you can see in the previous version it's a little bit longer and I'm going to increase my heart is just a bit it's really playing around with all these things here okay so we have our and third one we're going to duplicate it again and now we're actually going to enable our mask again so we can see it they'll click on it and scale it down again with control and all well it's actually shifting all or it's controlling shift okay so I keep getting these things mixed up because and Photoshop it's different than an author of EXO and there we go and we're going to adjust a little bit of these settings again so now we can make it maybe a little bit thinner even and again I'm going to in check this so I can concentrate on my line itself and this is really thin and make it a little bit shorter there we go duplicate it again and now scale up the mask maybe maybe add a segments of two we're going to get something like this here make them a little shorter duplicate it again again the mask tool click on it make it a lot smaller and maybe add something like four and do some random seeds no we have to check check the random face here and that's going to random it's a little bit better okay so here we have them I'm going to change it back to three and I'm going to make them a little bit longer and also a little thicker and softer there we go so now if we are going to preview this let's see what we have okay so that's pretty cool for the second effect I'm going to make the hardness even more and the actual overall opacity I'm going to make it a little bit less intense here so you can also play with the actual opacity of every of average solid and see how that works to give it a little bit more of a ghost effect here and apart from that it just really depends on yourself just keep on stacking them to give it extra detail and yeah just do same workflow as we have done for for these layers here so and once you are fine all right you're satisfied with whatever you created and we can continue with the tutorial so let's create a new composition rename this to main comp and again also maybe change it to 20 seconds and one thing I actually forgot to do is 10 seconds is way too slow so we're going to hold all and we're going to select all the solids first you on the keyboard select the last keyframes here we're going to drag it to somewhere around 2 seconds then press M on the keyboard right click trim comp to work area and that way it's going to work fine that's going to be a little bit faster and you can speed it up as as fast as you want of course but I find this working pretty great ok so this is a little bit faster that's great now we're going to create in our main comp in new solid layer and I'm going to make this source okay click on your ellipse tool here and we're going to drag out while holding ctrl and shift to make a perfect sphere here and I'm also going to change the layer solid settings to white there we go click OK then I'm going to reveal all the settings here for the mask by clicking on this arrow I'm going to create a keyframe for a mask expansion and afetr so the fatter can be 0 at the beginning and the expansion can be until we don't see this circle anymore and then like at 1 second we can make it 0 and a lot fatter there we go okay so this is looking pretty nice now we're going to create any composition again using just Full HD and we're going to rename this to fractal noise and if you know my tutorials you know that I really like to use fractal noise but it's a really powerful tool so click OK right click new solid and yet again fractal noise now we're going to add the fractal noise to this layer so effect noise and grain fractal noise here we're going to change it to a dynamic progressive and I'm going to add a little bit more contrast I'll click on the evolution on the stopwatch for the evolution and enter time times something like maybe 250 so right here time times 250 and click away and that's going to animate a revolution and duplicate our fractal noise here and we're going to change it to a soft light and then we're going to play around with the transform here so scale it up a little bit maybe add some more complexity and offset it just a bit and the offset turbulence here so just to give it some variation and a little bit more conference maybe a little bit less brightness and duplicated again and we can just play around until you're satisfied actually so maybe make it a lot smaller I'm also darker or something like this here and let's see what we have here okay so for now we're going to keep it as it is but you can just play around until you're satisfied I'm going back to my main comp and I'm going to use well go to the project manager and drag my fractal noise composition into that composition I'm going to check it off so you can see it actually and actually my main comp it should also be full HD set composition settings 1080 in the height so HD okay so right here we have our circle or fractal noise then check the fractal noise and just concentrate on that circle and now that I see my actual mask I'm going to duplicate and double click on the mask and make it a little bit smaller because it seems a little too big as we're working in a full HD comp here okay go to the effects and presets and search for displacement map okay displacement map drag that on to our source and actually we'll have to pre compose and pre compose this source because we have the mask applied to it so layer pre compose move all the attributes and then just light source let's call it that and then we're going to add that displacement map to that composition select for the layer map a fractal noise layer which we can see right here and then increase as needed so whatever you want and now you're going to see that it's also animating of course it has the scale up first I'm going to change my resolution to 1/2 so it's a little bit faster there we go so let's preview this you can see it has some animation then I'm also going to apply the turbulence displace to give a little bit more variation and we're going to change these signs to 50 and maybe the amount is 75 and hold all and click on the evolution time times 150 maybe add a little bit more complexity okay let's preview and this is just something that you can experiment a little bit with but it's just to get some something in the center of our effect - to animate a little bit so I'm going to duplicate the fractal noise and I'm going to make it invisible now and then also I'm going to duplicate the light source going to place this on top of my fractal fractal fractal layer so the fractal noise okay and then I'm going to click here on the track net and I'm going to check all from that and now we're going to get some fractal noise detail on our yeah emitter as well so I'm going to press T on the keyboard to just lower the opacity just a bit so it's not all black and now we have some detail there so that's pretty cool I can maybe try soft light no that's I'm going to keep it at multiply and just lower it just a little bit more and now we have some detail in here so that's pretty cool and I'm going to well actually pretty fractal noise it can be 20 seconds I'm going to open up my fractal noise click on composition settings and just make it as long as you need it to be for your main composition so we go back to the main comp we can now make these longer okay so now they covered the whole team so now we have our effect that is just or better so I'm going to select all my layers here layer pre-compose and then light source or whatever you want to you know just trying to name everything that it's sometimes hard to give it a name okay so we're going to scale this down here and we're also going to talk which is I made this a treaty layer and then just scale it down a bit more right-click new and add a camera as well and a35 camera is okay let's click ok so now we have a 3d layer and we can also import our circle effect here so import that as well and here we are going to right click time enable time remapping and hold alt click on the stopwatch 40 time remapping click on the arrow and go to property and click on loop up and then if we just click away we can make this as long as we need it to be and it's going to keep looping so it's going to play and loop but as we have done a perfect circle it's going to just start again from zero so it's perfect and actually if you want it to be completely perfect can go into the circle effect and just make sure that these keyframes are just out of the frame so that way is going to be not a perfect circle at the end but then the next frame which is actually the first frame is going to have that exact same value so that's an even better way to do that okay so right here let's see any circle we can also make this a 3d layer and also make it a little bit smaller here and change the screen mode to rally mode screen scale it down until you're satisfied and now we're going to toggle switches and duplicate it a few times so duplicate it once and maybe rotate it a little bit like so then in the z-axis rotation tool you can and get by clicking on the W key on your keyboard and then you can just rotate it the way you want it to be and so maybe it's kill it like this here duplicate it again and just do a few of these try to give it some variation so it doesn't look too easy duplicate it once more and maybe another one and let's preview okay so that's pretty cool I'm going to add one more to fill up on this gap here so I'm going to rotate it in this way and that's going to give some more depth so if we preview this and now we have one right here which is making it more like a sphere and it just looks cool okay so here again you can do as much as you want to now once we have done that we are going to select everything and we're going to pre compose this as well so layer pre compose and we're going to make this emitter effect about actually the source power maybe whatever and I'm not really creative today to to come up with ideas for names some that being said click OK and we're going to click on our source power and right now it's the moment to change your color depth actually so currently we have a well you should have 8 bits per channel we're going to change this to 32 and just click OK that way you have more information to work with and if you're going to apply an effect stylize glow for glow it's really nice to work in higher bits per channel so we're going to lower our trash hole here and then I'm going to lower my intensity way down so even if you're at zero it doesn't really mean zero because if we're going to apply it and I'll check it on and off I'm going to see it's still giving something okay but it can be a little bit more duplicate the glue effect and now we're going to increase the radius a bit and also increase the intensity and then duplicate it once more increase the radius even more and increase it a little bit more here now we can lower in this one maybe yes okay so we don't lose too much detail actually we can leave the first glow it doesn't really affect too much I'm actually going to keep it because I just want some glow on the very edges of these obvious effects I'm going to keep it like this okay so now we have the glow we can also add a CC radial fast blur add that to the source and just make sure it's not too much something like them and make it the brightest okay once you have done that we can add a new adjustment layer and we're going to rename this to gray and also I'm going to import my previous fractal noise here and I'm going to put that on top of my source power here and I'm going to duplicate my source power as well so duplicate that put it on top of my fractal noise tunnel switches and again I'm going to click on my fractal noise layer and change the track map to alpha matte that way we're only going to affect um well that area or click luma matte it's going to work better okay so click on luma matte and then we're going to change it to maybe a classic core burn and lower the opacity so we get some detail in there so you can see right here it's looking a lot cooler and so pretty great we're going to add another CC radial fast blur and here we are going to also click on brightest but this time I'm going to increase it like a little bit more change it to a screen and lower the opacity just a bit so we get some detail in there so don't know we have something like this okay click on a new solid layer and add a flare well flare and here we're going to add a lens flare so search for lens and generate a lens flare and change it to if 105 millimeter Prime and also you have to change the solid settings apparently to black so you can actually see it and then change the mode to screen and put that flare in the center here I'll click on the brightness for the flare and here we're going to write another expression so wiggle open parenthesis one time a second comma we're going to change it 100 so close parenthesis and this is going to get some wiggle to our flare I'm also going to lower the actual flavor itself so make it a lot smaller there we go and change it maybe to 75 70 okay I'm going to add an effect called tint and to that flare so it's black and white and actually um I call this adjustment layer great but actually we're just going to keep it at radial blur add a new adjustment layer on top of everything and this we're going to call grade and put this on top of the flare as well and here I'm going to go for an effect color correction curves add a little bit of curves here for the contrast and add a little bit of rats here and highlights you just make sure it doesn't get clipped here so bring it as high as you can and then go for the blue Channel and lower this amount here so we get a nice golden core go to the green Channel and here we're going to add a s-curve that way we get that nice contrast that rich core and play a little bit more with the blue and with the red okay I kind of like this grade here so let's see it get looks pretty cool now we can add another stylize glow here and just um make it a little bit bigger here and lower the intensity and duplicate it and make it even bigger okay so this looks stunning really I really love this effect on you can see that the glow also gives a very rich core and because we're working in a 32 bits per channel workspace so looks really cool maybe we lost a little bit too much detail and center but yeah you can fix that if you want to but I kind of like it this time so I'm going to keep it as it is there we have it so now if you want to make it seem like it's exploding you can just use the glow and play with the threshold radius and intensity to keyframe it from being whatever it is and then make it all wide so you can give a nice look to your transition out using glow actually you can see how it builds up it's really looking very cool here all right so that's basically it I hope you enjoyed this tutorial and if you liked it give it a like also subscribe to the channel for more and be sure to check out tolerate store calm we offer many cool things so definitely check it out a link will be in the description
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Channel: Ignace Aleya
Views: 56,161
Rating: undefined out of 5
Keywords: after, effects, after effects, after effect intro, after effects template, after effect introtemplate, adobe, vfx, visual effects, animation, tolerated cinematic, premiere, ae, filmmaking, after effects tutorial, adobe after effects (software), tutorial, films, film school, film tips, panasonic gh4, intro template, dslr cinematography, dslr filmmaking, editing tutorial, video tips, video editing tutorial, tolerated store, motion graphics, after effects intro tutorial, atom
Id: BHET6u7oxBM
Channel Id: undefined
Length: 25min 29sec (1529 seconds)
Published: Thu Nov 03 2016
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