How Pathfinder 2e FIXES 1e and D&D (The Rules Lawyer)
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Channel: The Rules Lawyer
Views: 35,548
Rating: undefined out of 5
Keywords: rules lawyer, rpg, dnd, d&d
Id: a_Sz8Pe5rp0
Channel Id: undefined
Length: 84min 35sec (5075 seconds)
Published: Fri Feb 24 2023
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
I go into the DESIGN GOALS of Pathfinder 2nd Edition, which is the latest attempt to address issues that came up in D&D 3e/Pathfinder 1e.
This is the second "course" in PATHFINDER LAW SCHOOL, for people who are now checking out Pathfinder 2e!
0:00 Introduction
2:19 Overview
4:34 Complexity in combat
19:50 Complexity: stacking spells
23:59 Imbalance between characters
36:17 Complexity in character building
39:42 Magic items less wondrous
46:12 Boring melee combat
52:56 Difficult to balance encounters
1:03:15 Skills rarely used
1:06:24 Martial/caster balance, story-breaking spells
1:13:33 5-minute adventuring day
1:18:40 Closing thoughts
Is there a transcript that can be copy/pasted?
Maybe I ought to respond over on YT... but whatever.
I was surprised when talking about the 5e action system that you didn't mention that one of 5e's really fiddly bits when it comes to rules comes into play, which is the rules for casting two spells in one turn. (I think you were kind of thinking it when you mentioned 2e lacks such rules.)
Another thing that could have been mentioned when talking about conditions (e.g. around 16:35) is that online character sheets like Pathbuilder and Wanderers Guide (let alone full VTTs) will let you apply conditions and automatically adjust DCs and modifiers. I know some people are fine doing this by hand, but at least personally I wouldn't want to play without that. It doesn't eliminate the complexity; you still have to track when the conditions come off or are reduced, and of course there are some conditions that have non-numerical effects (e.g. immobilized), but it's still a significant help that I suspect most people can use right away. (Tables that eschew digital tools are what I'm thinking of when it comes to "can't.")
Great video, love seeing how PF2e has learned from previous editions and systems.
Nice to see that 4e is getting praise where praise is due (and quite frequently in this video!), even if you got some of the details wrong. Pathfinder 1e did not outsell 4e. This is a myth. D&D4e also does have basic actions outside of powers! There are the three Aid actions for aiding a creature making a skill check, an attack roll, or for improving a creature's defense. Pushing and grabbing a creature are basic combat actions. You can also intimidate a creature during combat, and if they were bloodied, this even outright forced them to surrender! Good video otherwise. Very informative.
Working my way through the video, good job. Could use some work in the camera focusing but the content is great. Keep it up!
I’ve just started looking at PF2e because of an upcoming campaign I’m supposed to play in and one of my initial impressions was how weak magic seems to be