How Far Can You Get Using Only Floaties? (BTD6)

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update 38 brought us this new intermediate map called the water park and in this video we'll find out how far we can get using only the floaties stick around so the title is a bit inaccurate the challenge that we're doing is that we're only allowed to place Towers on the three floaties but also these two circular platforms and the Lifeguard chairs the water the land the slide and the platform that the slide is connected to are off limits We Begin the game by placing down our free Dark Monkey and Adora in a position such that she can't reach the balloons in the upper track until the blooms are inside the second Loop the reason for this will become apparent when we get our third Tower which will be the engineer inside the lower loop the engine will be upgraded into a balloon trap and when the balloons are taking the upper track they will go into the Trap without Adora being able to attack them yet making sure that we make good use of the extra income from the trap each round we re-target the trap to the active track and at Round 28 we get a lead to Gold ALK which will eventually be turned into a rubber to gold and we will also get one at the start of the other track on round 33 we will get a 0 1 0 sniper for the camel balloons this sniper will eventually be turned into an Elite Sniper for the cash generating ability and also for some DPS but it will be upgraded later as now we want the NG to get most of the pops next we get a support Chinook in the upper Loop the middle path tier 4 and tier 5 abilities generates lives and a good amount of cash and the hell it can also be used to blow back balloons that make it past the Trap so they have to pass it over again we will also need to have the tier 5 healthy later anyway to perform the ice Edge trick the next bit will be about filling the map with middle path snipers for their cash drop ability we also go ahead and upgrade the heli to tier 5 and also get a spirit of the forest this Tower is great for challenges like this not only does it have a cash generating ability but it also gives one thousand dollars at the end of each round and also some pretty good Global DPS as we start to reach the mid game the balloon trap and the rubber to Gold Alex won't be doing as much for us anymore so we will sell them to make room for even more snipers when every space allowed in the challenge is filled up we will keep this setup until we reach the mid 80s when we will have enough cash to switch our farming strategy to one that is even more efficient we will sell the snipers on the right lifeguard share and buy an overclock which you can't see because he is under the umbrella and also a041 ice monkey and then we sell the two bottom snipers on the upper floaty and move Adora there as far down on the floaty as we can then we will durganu the ice monkey with the heli and place an ultra boost in its place the heli will then be moved around to allow us to place forms on the floaties normally you can't even fit one Farm on a floaty but if you freeze the water next to it you can fit two Farms on them for anyone not familiar with this trick it doesn't break the rules because the tower's Center Point is still on land and thus won't be sold when the ice is moved away this way we create a three Farm monkeyopolis using the overclock to get the extra range we need to reach the Third form then we place three more forms down again that we will later upgrade to get every tier 5 Farm next to theopolis and we also sell the rest of the snipers to get a brf next to Adora using the same ice trick and also another overclock on the upper chair and now we have ourselves a really good farming setup for this challenge we will use the ultra boost to give 10 Stacks to all farms and also 6 Stacks to the Obelisk so it reaches all three Farms next to it and whilst we're Ultra boosting one thing we can use the other two overclocks on other Farms we also remember to collect and deposit money using the bank to earn a good amount of interest and of course use all our other cash generating abilities we sold one sniper in the lower loop and placed down the ice monkey again and made it into a tier 5. this is because then we can use its ability to slow down the rounds allowing us to get stacks on our forms faster and also allows us to use our other cash generating abilities more and also allow us to survive longer before we need more damage but that time eventually comes at around 9 95 so we sell the overclock on the upper chair and move a door there then we quickly sell the farm and use the ice Edge trick again to fit a flying fortress and a brittle to decamo the ddts I almost died this round since I didn't notice that one DDT slipped past me but thankfully I had generated enough lives to tank the entire DDT to deal with the camo situation we get a Homeland defense next to the Fortress and this Tower will be used so that we can form like this for as long as possible so the Fortress will also be given 10 stacks of ultra boost eventually even this starts to fail so we will make use of a new change made to the ninja Paragon in a recent update it now gives camo detection to all Towers on the map so we will get a simple degree one Paragon in the lower loop for the extra DPS and Camo detection and replace the village with a brf again on round 150 it's time to create the vtsg but to do that we need to complete a bunch of things first and they need to be done quickly during a round Step 1 is to move Adora to the middle floaty and then sell the ninja Paragon and create a new degree 1 in the place that Adora was just in who will then place a Super Monkey in the top right part of the lower loop and upgrade it into a 3-1-0 before the round ends we need to use adora's long arm of light ability and then after that use the blood sacrifice ability and the ability needs to be used early enough that it has time to recharge before the round ends the reason all of this needed to be done will be clear shortly once the round is over we can see that the sun Avatar has one range upgrade and also the extra range from the blood sacrifice and the range is just enough for us to give it Max sacrifices on the floaty that a door is on as we complete the sacrifice the temple now loses the extra range from the blood sacrifice but thanks to us using the ability early we can now do another sacrifice in between the rounds and the reason we used adora's long arm of light ability before was so that adora's range would increase to cover the Avatar and let the sacrifice give the range buff to the Avatar so once we make another Blood Sacrifice we see that it gives us enough range to give it all the sacrifices it needs and also enough room to place the anti-balloon and the legend of the night outside of the Temple's range had we gotten both range upgrades we would not have been able to do so and like so the vtsd can be created in this Challenge and thanks to the ninja Paragon it has camo detection I did a second live stream here on YouTube last Saturday where I attempted to do this challenge but using Geraldo as my hero instead because I thought I needed his upgraded invisibility potion to create the vtsg forgetting that Adora can also give range Buffs this attempt however was cut short by me being too tired to finish the run that day as they take about 6 hours but that was probably for the best since then I could start a new one using Adora instead after creating the vtsg we also create a support Temple using the ice Edge trick again on the leftmost floaty then we can move Adora and use the ice trick again to hit a flying Fortress and then start forming pops for the ace Paragon and then the Perma Brew will be placed above the temples and the A's and the ultra boost will now be used to give Max Stacks to the temples as well as Adora and an overclock can be used to speed up the pop farming process on round 162 we get a degree 69 doomship and then we will start farming pops with the NG using an xxxl trap in the upper Loop the Boomerang on the right most floaty and the ninja with the grand Sabo on the bottom chair we also get the spirit and the Elite Sniper back as we still have a lot of Paragons to build and just over a mill to do so as the game progresses I will turn down the effects more and more until they are gone to prevent the screen from being too cluttered and also cause the bitrate of the video to be very bad on round 192 we sell the old Paragon and get a new degree 72 ninja Paragon on the bottom chair we also move a Perma brood sniper right next to the ninja Paragon using a chinook we fit on the Upper Floor using the ice trick again this sniper will be our Moab and we will give it 10 stacks of ultra boost as well on round 198 we create our degree 70 Boomerang Paragon in the upper Loop and then we place an arc Mage to start forming pops for the wizard Paragon and also a Sentry Champion to help out our saving pops for the NG Paragon which we get around 213 and it is a degree 71. now we only have the wizard Paragon and the Apex left as we won't be able to get a navarc in this challenge again we're a little short on monies we will get some snipers and the spirit back again in the 240s things are getting very tough so we need to start using a door's blood sacrifice to not die but thankfully we got just enough Pops to get a degree 70 Wizard and now for the last Paragon the Apex plasma Master we place an ice monkey at the very top of the floaty and then two very carefully placed Villages and then a dark monkey below them sell the ice and replace it with another a dog monkey and along with the two dark monkeys on top of the chair we can use the double cross monkey knowledge to get two monster crossbows and get an instant degree 30 Apex then we place a super Brit above the villages as this is the harder track of the two and then upgrade the villages to Homeland and Call to Arms sadly the Homeland can't reach the vtsg to give it a jungle drums buff even with 10 stacks of ultra boost but the Call to Arms Village can reach the Moab Under the Umbrella if given 10 Stacks so we will the upper chair can then be filled with a glue storm and an eye sprit we now have our setup a vtsg of support Temple every Paragon except the navarc Homeland Call to Arms Ultra boost Perma Brew transformed Adora a Moab glue storm super Brit and an embrittlement ice monkey that will be sacrificed to Dora and then replaced at the start of every round a pretty good setup now let's see how far we can make it first of all I will place a few Tech boards so I won't have to use all of the abilities manually all the time as this game has quite some time left in it I place them on the ground as I don't count them as part of the challenge just the quality of life thing but as we get past around 280 I will need to start microing the wizard and the ace paragon's abilities as this is getting very hard and I really want to reach that iconic round 300 around 289 was super hard I needed to sell my Villages and get a normal ice brittle next to my super Brit and sell and re-buy Homeland for 100 uptime micro the wizard and the ace abilities and also use the master builder Sentry explosion and even then it was pretty close even trying as hard as I was around 291 could not be beaten even using all of this micro or even if selling the vtsd for the legend of the night's Black Hole ability because this round was just too brutal and too spread out never the less round 300 is possible in this challenge but you might need some decent RNG and I will leave it as a challenge to anyone who feels like doing some late game on this new map make sure to leave a thumbs up if you enjoyed the video and subscribe for more late game challenges and I will see you in the next one
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Channel: MackanRules
Views: 29,198
Rating: undefined out of 5
Keywords: bloons, btd6, bloons td 6, bloons tower defense 6, bloons tower defense, balloons, mackan rules, mackan, walkthrough, tutorial, commentary, how to, guide, challenge, easy, best, world record, highest, round, freeplay, possible, tower, defense, chimps, strategy, paragon, gameplay, best strategy, level 100, vtsg, vengeful true sun god, update, glitch, tips, tricks, boosted, Update 38, water park, only floaties, how far, how long, survive
Id: lAN4yT2j2Ks
Channel Id: undefined
Length: 11min 29sec (689 seconds)
Published: Wed Aug 09 2023
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