Godfall was way worse than I expected (Review)
Video Statistics and Information
Channel: Skill Up
Views: 1,209,711
Rating: 4.7673001 out of 5
Keywords: skill up, skill, up, gameplay, games, guide, godfall, godfall review, godfall gameplay, godfall trailer, godfall ps5, godfall PC, godfall impressions, ps5 launch games, looter games, looter, epic games, gearbox, godfall guide, godfall coop, godfall multiplayer, godfall metacritic, godfall release date, godfall xbox, godfall pc gameplay
Id: jU99yDFosk4
Channel Id: undefined
Length: 34min 11sec (2051 seconds)
Published: Tue Nov 24 2020
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I am absolutely baffled by the legacy of Destiny on this industry.
For 6 years now, people have tried to make Destiny's formula work and every single title has been a flop, yet they still keep trying.
did anyone actually think this was going to be good
The Gearbox logo alone should make you think twice before getting hyped up for this.
Anthems little bro! Is that you?!
I knew we were in trouble when they came out less than a month before release and clarified βthis is not a GaaSβ; I know that model isnβt typically well received anyway but knowing that βthis is it,β no continuous expansions or updates, really put a final nail in the coffin for me. Even a game like Diablo 3 has simplex seasons to try and keep players playing long term.
Half the set piece look like they have been rip off Warframe Orokins levels. Gold with circles. Looter shooter are notorious for coming out without content, and launch games are notorious for being underwhelming. combine both, you have this. That's too bad, because I would like a singleplayer oriented game like that with more combat and less loot.
This looked awful, not sure where the hype came from
I really don't agree with his overall assertion that Godfall is worse than launch Anthem or FO76. I definitely agree with the idea that its "overall area" of badness is far higher than any of the other games listed, and I do think its worse than launch Destiny or Avengers, but in the end, at least that makes the game roughly playable. Anthem and FO76 were literal garbage at launch.
Godfall is really bad, but its not garbage. Charging $70USD for it (at least on PS5, can't speak for PC) is a travesty alone, but then charging more for the season pass content that may (MAY) make strides toward fixing it is further insanity.
If Godfall were free, and supported via microtransactions on loot cosmetics and eventually DLC content packs, I may actually recommend checking it out. I haven't had any of the technical issues he's outlined, with about a dozen hours of playtime. And, being free, it would allay any buyers remorse souring peoples' opinion of an incomplete game. Because at minimum, its very incomplete right now.
Though, I'm also not convinced that they can fix it. Switching between Demons Souls and Godfall, its startlingly clear how shallow and bad the combat in Godfall is. Dealing damage is flashy, yet somehow still lacks any satisfaction on hit registration. The enemies, and even bosses, are mostly the same, with only a few interesting mechanics repeated hundreds of times. The progression system is really quite deep, but the lack of any equipment upgrades (i've seen) which meaningfully change combat means every progression step you make is just a stat buff. Loot doesn't feel good when every new thing is just a 2% bonus to damage. The story is empty. The world is very confusingly designed because everything looks the same (within each region); there are no landmarks, so you end up just following the quest trail, beat the quest, and get out of there. There's little reward for exploration (you can find chests and materials and such, but like the stats thing, if all I'll find is some experience or valor plate resources, the change that impacts on combat is so minimal that exploration as a feature isn't worthwhile).
But above all, my biggest fear is that this game is made by a studio of near nobodies. With the weight of Bethesda behind FO76 or Bungie behind Destiny, its launch state was horrible but I had faith they could fix it given time and resources (that doesn't excuse them of fucking up the launch, but at least you wouldn't be punished for investing in the universe). I don't have faith we'll see anything else from this game. I think they'll get their sales and play data back and realize that its not even close to meeting expectations, they'll push out a few already-half-finished content packs developed under the same regime that made the horrible base game to satiate the season pass buyers, then forget about it. I don't know if being F2P would have saved it, but I think the ability to bring friends in and enjoy the game as a more arcade slasher supported by $5 or $10 mtx cosmetics + the whales may have given it enough legs for them to figure out how to actually craft and patch in more meaningful combat and endgame content.
Yeah, don't touch this game, and don't expect it to get better.
70$