Game of Cat and Mouse - Numberphile
Video Statistics and Information
Channel: Numberphile
Views: 662,966
Rating: 4.9112058 out of 5
Keywords: numberphile, cat, mouse, curves of pursuit, circles, pi
Id: vF_-ob9vseM
Channel Id: undefined
Length: 18min 36sec (1116 seconds)
Published: Tue May 28 2019
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There's a pretty good thread in one of the comments about improving tactics. E.g. the dash should not be a straight line, but diagonal away from the cat's position. This can be optimized for most distance from (= most time until intercept by) cat. The mouse can also enter the 'sweet spot' more optimally by gradually making its way to the sweet spot while maximizing the angle between it and the cat, rather than taking the shortest linear distance to the sweet spot first, which may put it initially closer to the cat.
What other optimizations could be done, and what would be the optimal strategy? I'd love to see them re-visit this after people's input.
I'm having such a dejΓ vu. I feel like I've seen a video on this exact problem before but phrased as a monster and a swimmer, I even recall it being animated with the ski game yeti. I could have sworn it was numberphile, but it could be some other math youtuber.
Does someone know how to actually prove that you canβt escape using the first two methods shown? I would guess you could maybe model it using differential equations hmm.
Can't you also use an ellipse maybe?