FOUND: Ultra-Rare Nintendo Prototype N64 Add-On (US Version of 64DD)

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Hey, guys. I'm the Metal Jesus. Now, I've been very fortunate here on my YouTube channel to be able to share with you some amazing game finds in the past. Specifically what comes to mind is when Emilio found that one-of-a kind, ultra-rare, orange halo Xbox at a garage sale. How amazing is that? Now, the thing to know about my area here is that I live in Seattle, specifically the Puget Sound. And in our area, we have a bunch of game development places, like Nintendo of America is here, Microsoft, Valve. We actually have 300 game developers, both big and small, in our area. So, there's a lot of game development that's happening. And so, it's not out of the realm of possibility that you might find something kind of interesting or rare around here. It does happen. Well in this video, I'm going to share with you something that I have recently acquired that is pretty dang rare. Now, that is a Nintendo prototype that they made for our market that never came out. It's actually for the Nintendo 64 and most people, including me, didn't even know this thing existed until this week. And, it came with a disk on the inside. And I'm going to have more information about that because that's also kind of interesting and exciting. So what is the Nintendo 64 Disk Drive, the 64DD, as it was called? A lot of you are kind of wondering what that is. Well, that's because it never came out here. It only came out in Japan. Now the history of it was that, around 1995 or 96, Nintendo announced that they were going to make a disk drive that would fit on the bottom of the N64 and basically expand that console quite a bit. And what was really cool about it is that they were going to use basically floppy disks that were specific to this machine. And I'm going to show you those in a second. So, it was actually kind of exciting at the time because here is this add on that hopefully will take off, and they had big plans for it. They actually did announce that this thing would come out in the U.S. However, it flopped terribly in Japan. It came out in December 1,1999, so it took awhile to develop, and it just tanked. They only made 10 titles for it, I have a couple of them here I'm going to show you, and it just bombed. And nobody heard anything of a U.S. version at that point. It was pretty much assumed that they never made one, or if they did, it was only developer units. So, along comes this machine right here. So initially, I just assumed this was a development unit because the development units were, while rare, they do exist. They're out there. And Nintendo created them for a bunch of partners to potentially make games for this device. But when I got home, and I started searching, I couldn't find any matches to this. And there's a couple things that are very unique about this. For one, it did not come with a partner cartridge. That's a development cartridge that you would put in the top of your N64 that would then boot up the drive. What's really interesting about this one, it doesn't need it. It actually...you just turn on the N64 with it attached to the bottom, and the screen comes up. So, it's like it's ready for retail. It's really interesting, right? So I was like, "Well that doesn't sound right" and then I noticed something kind of peculiar about it. Well, it was in English. See, I didn't know that I had an American disk drive yet. And so it comes up, and it actually is asking you to put in a disk. And I knew that was kind of unusual because again, all of the retail units that came out were only in Japan. They only have Japanese on the actual splash screen. There are some other unique features about it as well. Let's take a look at the front here. So you'll notice it says, "NUD No.1 USA, Lot Check." Now, I don't know necessarily what that means, I don't work at Nintendo. I can probably guess what some of it means, but I went out to a website for research called assemblergames.com. Now these are the guys who authenticated the orange Xbox, so I knew them. I trusted them. And they did not disappoint because they reached out to the actual guy who supported this at Nintendo for their partners. Now, his name is Mark DeLoura, and when he first heard about this, he flipped out. He was super excited because he basically was like, "Yeah, that's the retail unit." He hadn't seen it in almost 20 years, and his job was to support this for the partners. He wrote code for it, and he demoed it back in the day. And he hadn't seen it in all this time, so he was really excited. So, what this actually means is, Nintendo Ultra 64 Disk Drive Number One for the USA market, and then the lot check. And I asked him, I'm like, "What does the lot check mean?" Well, this is cool. Lot check is actually the part of Nintendo that tests hardware and software, right before it goes to market. So, think of it as QA people, who would take an N64, and there's multiple versions of the N64, and they would put it on top of there, and then plug it into a television, and make sure everything works. Or they would plug it into different types of television, again, to make sure that it works. Now, what's really interesting about this, and we're going to get to it, it came with a disk in here that could be pretty interesting. So, some other unique things about it. Well, let's flip it over here. For one, you'll notice this label says, "Nintendo 64 Disk Drive." That's kind of odd because actually, when it came out in Japan, it was called the 64DD. Also the copyright is "1996, 1997." The retail version in Japan came out in 1999, so this is clearly a couple years before the Japanese version even came out. Also, the serial number on the back here says, "NDJ," and then it has a number, basically. All of the ones that came out, do not have that N there. They actually start with just D. Now again, I don't work at Nintendo, so I don't know what the whole plan was there, but clearly, this is kind of unique. Also, another thing to...you know I mentioned originally, I thought it might be a dev unit. If you look on the web, you'll notice that all of the dev units actually have blue drives here, and this one, again, looks like a retail ready version because it's black. It matches the case. However, the most telling thing about it is that it boots up in English with no disk in there, and again, no one had ever seen that before. Now I'd love to tell you it does, you know, something more than that, but really, it's just booting up ready for a disk. Mario comes out, he runs around the N, the N changes a little bit, and that's pretty much it. Now, okay so, what about games for this? Well, this model was designed for the U.S. market. I didn't know that when I first got this, and so the first thing I did was, I tried to play F-Zero X. So, this is the Japanese release of F-Zero X. And I was like, "Well let's see if it'll play a Japanese game." It doesn't. Then I was like, "Well that's weird. Is the drive defective? I mean, it shouldn't do that right?" Well, Mark quickly corrected me with that. See, Nintendo cares about region locking, and therefore, this is region locked to the U.S. It's designed to only play U.S. games. And so I was like, "Ah! That makes total sense. It's not broken. Okay, cool. It just won't play Japanese games because it assumes you've imported them." It doesn't want to support that, right? So, what about that blue disk that was in it? So, here it is. This is the mysterious blue disk that was in the drive, and it's got a serial number here on the back, so for those of you who have been on eBay, and buying these, and keeping track of what serial numbers have already been sold, that's the serial number. As far as I can tell, this has never been sold before. No one has ever seen the contents of this. Now, when I was talking to Mark, he was very excited about this because, remember how I said that Nintendo would be testing games for the U.S.market? This most likely contains software for the U.S.market. Now, I'd love to tell you it would boot up. It doesn't. And again, he wasn't surprised. Again, this is a developer release of a game. This is technically unfinished. It's probably very close to being finished. But the way that they would have tested this is they would have had one of those N64 partner cartridges. Now they're very long. They pop in the top, and so the testers would have had one of those because you need that to boot this up, and that's probably what I'm missing. I don't know for sure. Now, I asked him, I was like, "You know, speculate, like, what do you think is on here, right?" See the thing is, is that there were a lot of games planned for this, and a lot of games that gamers were very excited about. And they actually demoed and showed some of this stuff in Nintendo Power magazine. A lot of people were very excited to see...well they were basically going to release a Zelda on here, also an expansion to Zelda, I think it was like, Zelda Ocarina of Time. They were also going to...probably one of the holy grails is that they were going to release Mother 3 on the disk drive. That was going to be sort of it's killer app. There's actually a bunch of stuff that was originally planned for this. Conker, there was a Fire Emblem game planned for this. There's all sorts of stuff. I don't know what's on here. Mark suspects it's one of two things. It's either a U.S. retail-ready version of a game, or it is potentially some of his demo code that he used to show people what this thing could do. We don't know. He doesn't know for sure. I can't read the disk. So, I would love to know what is on this disk. There's got to be somebody out there who has the know-how, the hardware, the means to read the contents of this, and also maybe copy off the firmware of the U.S.version of the operating system. Wouldn't that be interesting for homebrew games? The possibility is kind of interesting. So please post on the comments below if you know somebody who can help me do that. I'd love to do a follow-up video after I know what's going on with this. It'd be really cool if it was EarthBound 64, or Zelda, or whatever. It could be anything. It'd be pretty cool. Alright guys, thank you very much for watching my channel, thank you for subscribing, and take care. I want to give a huge shout out and thanks to Mark DeLoura, who talked to me on the phone for probably half an hour, 45 minutes, just to help me figure out exactly what I've got here. Such a cool guy, so nice. I actually want to have him on my channel at some point because the guy is a fountain of knowledge, and it extends actually beyond Nintendo, so that'd be very cool. Also a huge shout out and thanks to assemblergames.com. That is a really awesome site. It has some of the smartest people in probably all of game collecting. If you want to have your mind blown, go over to that site, and check out some of the things that get posted there. It's amazing! Alright guys, thanks for watching.
Info
Channel: MetalJesusRocks
Views: 2,214,205
Rating: 4.7650518 out of 5
Keywords: metal jesus rocks, metaljesusrocks, metal, jesus, console, system, review, gameplay, video, game, cartridge, reviews, history, retro, retrospective, gaming, collection, collector, N64, Prototype, Nintendo, Developer Kit, Partner cartridge, Nintendo 64, blue disk, 64DD, nintendo disk drive, Lot Check, ultra-rare, ultra 64, Japanese, english version, rare, ultra, n64 games, ultra 64 prototype, dynamic drive, Alps Electric, Randnet
Id: b64Bx0WKh7M
Channel Id: undefined
Length: 12min 23sec (743 seconds)
Published: Fri Jul 15 2016
Reddit Comments

Hey, I'm gonna against the grain and say I found this guy's exploration of the unit pretty interesting. Just because he didn't show it actually playing a game doesn't mean there isn't something interesting here. We're getting a look at the inside of the Nintendo process due to this guy's research. Just because you knew about the 64DD before everybody else doesn't make this uninteresting.

πŸ‘οΈŽ︎ 164 πŸ‘€οΈŽ︎ u/i_pwn_reddit πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

Somebody REALLY had an uncle working for Nintendo?!

πŸ‘οΈŽ︎ 13 πŸ‘€οΈŽ︎ u/PerroLabrador πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

Why is Redmond such a tech Mecca? I always wondered that. I knew even as a kid Nintendo has offices there, now EVERYBODY is based there it seems. Is it some tax thing?

πŸ‘οΈŽ︎ 12 πŸ‘€οΈŽ︎ u/[deleted] πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

"LOT CHECK" refers to testing Nintendo specific messages.

For example, the Analog Stick needs to be called the Analog Stick, not the gearstick.

This also applies to error messages, every message from pulling the cart out while the game is running, inserting or removing controllers, "Please don't remove the Game Cartridge while saving", etc - This all needs to be EXACTLY as Nintendo states. Not one letter off.

If ONE of these terms are wrong, the game will instantly fail LOT Check. So the dev will need to fix the error and submit the game again which costs money.

The whole theory behind it is standard naming conventions and avoiding lawsuits if for example someone pulls a cart while they are saving and loses their 100 Hour Goldeneye save file. As you can imagine, there are full teams of staff dedicated to this kind of test.

Also, this is one of the most preliminary checks any hardware goes through, so it makes sense LOT Check units were made and sent for testing far ahead of release.

I would hazard a guess and say that the text "Error: 01" means he can plug in a controller and cycle through error messages. That's all that cart would be for.

πŸ‘οΈŽ︎ 47 πŸ‘€οΈŽ︎ u/TaberMac πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

From the author in the YouTube comments:

I acquired this from somebody I met off of Craigslist… however that person is shy and interested in keeping their personal information private and I want to respect that.ο»Ώ

πŸ‘οΈŽ︎ 32 πŸ‘€οΈŽ︎ u/cohan8999 πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

meh forget the haters... I was glad you made the video and all the extra details about it as I have honestly never seen or heard of this before

πŸ‘οΈŽ︎ 12 πŸ‘€οΈŽ︎ u/Ovoborus πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

Was anyone else nervous watching him throw around the console on his finger tips the whole time? Dude! Careful! Its the only one in existence and you're gonna drop the fucking thing!

πŸ‘οΈŽ︎ 4 πŸ‘€οΈŽ︎ u/twofreepeople πŸ“…οΈŽ︎ Jul 16 2016 πŸ—«︎ replies

Hah, I totally knew the N64DD existed, and I was SUPER excited about it back in the day. I was subscribed to the Tips & Tricks magazine back then and they had quite a few articles about it where they were really hyping Hybrid Heaven, which IIRC was supposed to require the N64DD addon because the graphics were gonna be so sick.

πŸ‘οΈŽ︎ 23 πŸ‘€οΈŽ︎ u/PaperBlake πŸ“…οΈŽ︎ Jul 15 2016 πŸ—«︎ replies

that was really cool. Always appreciate people who go the extra mile for stuff they love to do

πŸ‘οΈŽ︎ 3 πŸ‘€οΈŽ︎ u/Jnavarsete πŸ“…οΈŽ︎ Jul 16 2016 πŸ—«︎ replies
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